discourse/db/fixtures/006_badges.rb

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require 'badge_queries'
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BadgeGrouping.seed do |g|
g.id = BadgeGrouping::GettingStarted
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g.name = "Getting Started"
g.default_position = 10
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end
BadgeGrouping.seed do |g|
g.id = BadgeGrouping::Community
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g.name = "Community"
g.default_position = 11
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end
BadgeGrouping.seed do |g|
g.id = BadgeGrouping::Posting
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g.name = "Posting"
g.default_position = 12
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end
BadgeGrouping.seed do |g|
g.id = BadgeGrouping::TrustLevel
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g.name = "Trust Level"
g.default_position = 13
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end
BadgeGrouping.seed do |g|
g.id = BadgeGrouping::Other
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g.name = "Other"
g.default_position = 14
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end
# BUGFIX
Badge.exec_sql <<-SQL.squish
UPDATE badges
SET badge_grouping_id = -1
WHERE NOT EXISTS (
SELECT 1
FROM badge_groupings g
WHERE g.id = badge_grouping_id
) OR (id < 100 AND badge_grouping_id = #{BadgeGrouping::Other})
SQL
[
[Badge::BasicUser, "Basic User", BadgeType::Bronze],
[Badge::Member, "Member", BadgeType::Bronze],
[Badge::Regular, "Regular", BadgeType::Silver],
[Badge::Leader, "Leader", BadgeType::Gold],
].each do |id, name, type|
Badge.seed do |b|
b.id = id
b.name = name
b.badge_type_id = type
b.query = BadgeQueries.trust_level(id)
b.default_badge_grouping_id = BadgeGrouping::TrustLevel
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b.trigger = Badge::Trigger::TrustLevelChange
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# allow title for tl3 and above
b.default_allow_title = id > 2
b.default_icon = "fa-user"
b.system = true
end
end
Badge.seed do |b|
b.id = Badge::Reader
b.name = "Reader"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = false
b.show_posts = false
b.query = BadgeQueries::Reader
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.auto_revoke = false
b.system = true
end
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Badge.seed do |b|
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b.id = Badge::ReadGuidelines
b.name = "Read Guidelines"
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b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = false
b.show_posts = false
b.query = BadgeQueries::ReadGuidelines
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::UserChange
b.system = true
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end
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Badge.seed do |b|
b.id = Badge::FirstLink
b.name = "First Link"
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b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries::FirstLink
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.trigger = Badge::Trigger::PostRevision
b.system = true
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end
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Badge.seed do |b|
b.id = Badge::FirstQuote
b.name = "First Quote"
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b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries::FirstQuote
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.trigger = Badge::Trigger::PostRevision
b.system = true
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end
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Badge.seed do |b|
b.id = Badge::FirstLike
b.name = "First Like"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries::FirstLike
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.trigger = Badge::Trigger::PostAction
b.system = true
end
Badge.seed do |b|
b.id = Badge::FirstFlag
b.name = "First Flag"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = false
b.query = BadgeQueries::FirstFlag
b.badge_grouping_id = BadgeGrouping::GettingStarted
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.trigger = Badge::Trigger::PostAction
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b.auto_revoke = false
b.system = true
end
[
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[Badge::Promoter, "Promoter", BadgeType::Bronze, 1, 0],
[Badge::Campaigner, "Campaigner", BadgeType::Silver, 3, 1],
[Badge::Champion, "Champion", BadgeType::Gold, 5, 2],
].each do |id, name, type, count, trust_level|
Badge.seed do |b|
b.id = id
b.name = name
b.default_icon = "fa-user-plus"
b.badge_type_id = type
b.multiple_grant = false
b.target_posts = false
b.show_posts = false
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b.query = BadgeQueries.invite_badge(count, trust_level)
b.default_badge_grouping_id = BadgeGrouping::Community
# daily is good enough
b.trigger = Badge::Trigger::None
b.auto_revoke = true
b.system = true
end
end
Badge.seed do |b|
b.id = Badge::FirstShare
b.name = "First Share"
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b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries::FirstShare
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
# don't trigger for now, its too expensive
b.trigger = Badge::Trigger::None
b.system = true
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end
[
[Badge::NiceShare, "Nice Share", BadgeType::Bronze, 25],
[Badge::GoodShare, "Good Share", BadgeType::Silver, 300],
[Badge::GreatShare, "Great Share", BadgeType::Gold, 1000],
].each do |id, name, level, count|
Badge.seed do |b|
b.id = id
b.name = name
b.badge_type_id = level
b.multiple_grant = true
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries.sharing_badge(count)
b.default_badge_grouping_id = BadgeGrouping::Community
# don't trigger for now, its too expensive
b.trigger = Badge::Trigger::None
b.system = true
end
end
Badge.seed do |b|
b.id = Badge::Welcome
b.name = "Welcome"
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b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries::Welcome
b.default_badge_grouping_id = BadgeGrouping::Community
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b.trigger = Badge::Trigger::PostAction
b.system = true
end
Badge.seed do |b|
b.id = Badge::Autobiographer
b.name = "Autobiographer"
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b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.query = BadgeQueries::Autobiographer
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.trigger = Badge::Trigger::UserChange
b.system = true
end
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Badge.seed do |b|
b.id = Badge::Editor
b.name = "Editor"
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b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.query = BadgeQueries::Editor
b.badge_grouping_id = BadgeGrouping::GettingStarted
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.trigger = Badge::Trigger::PostRevision
b.system = true
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end
[
[Badge::NicePost, "Nice Post", BadgeType::Bronze, false],
[Badge::GoodPost, "Good Post", BadgeType::Silver, false],
[Badge::GreatPost, "Great Post", BadgeType::Gold, false],
[Badge::NiceTopic, "Nice Topic", BadgeType::Bronze, true],
[Badge::GoodTopic, "Good Topic", BadgeType::Silver, true],
[Badge::GreatTopic, "Great Topic", BadgeType::Gold, true],
].each do |id, name, type, topic|
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Badge.seed do |b|
b.id = id
b.name = name
b.badge_type_id = type
b.multiple_grant = true
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries.like_badge(Badge.like_badge_counts[id], topic)
b.default_badge_grouping_id = BadgeGrouping::Posting
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b.trigger = Badge::Trigger::PostAction
b.system = true
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end
end
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Badge.seed do |b|
b.id = Badge::Anniversary
b.name = "Anniversary"
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b.default_icon = "fa-clock-o"
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b.badge_type_id = BadgeType::Silver
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b.default_badge_grouping_id = BadgeGrouping::Community
b.query = nil
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b.trigger = Badge::Trigger::None
b.auto_revoke = false
b.system = true
b.multiple_grant = true
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end
[
[Badge::PopularLink, "Popular Link", BadgeType::Bronze, 50],
[Badge::HotLink, "Hot Link", BadgeType::Silver, 300],
[Badge::FamousLink, "Famous Link", BadgeType::Gold, 1000],
].each do |id, name, level, count|
Badge.seed do |b|
b.id = id
b.name = name
b.badge_type_id = level
b.multiple_grant = true
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries.linking_badge(count)
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b.badge_grouping_id = BadgeGrouping::Posting
b.default_badge_grouping_id = BadgeGrouping::Posting
# don't trigger for now, its too expensive
b.trigger = Badge::Trigger::None
b.system = true
end
end
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[
[Badge::Appreciated, "Appreciated", BadgeType::Bronze, 1, 20],
[Badge::Respected, "Respected", BadgeType::Silver, 2, 100],
[Badge::Admired, "Admired", BadgeType::Gold, 5, 300],
].each do |id, name, level, like_count, post_count|
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Badge.seed do |b|
b.id = id
b.name = name
b.default_icon = "fa-heart"
b.badge_type_id = level
b.query = BadgeQueries.liked_posts(post_count, like_count)
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b.default_badge_grouping_id = BadgeGrouping::Community
b.trigger = Badge::Trigger::None
b.auto_revoke = false
b.system = true
end
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end
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[
[Badge::ThankYou, "Thank You", BadgeType::Bronze, 20, 10],
[Badge::GivesBack, "Gives Back", BadgeType::Silver, 100, 100],
[Badge::Empathetic, "Empathetic", BadgeType::Gold, 500, 1000]
].each do |id, name, level, count, ratio|
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Badge.seed do |b|
b.id = id
b.name = name
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b.default_icon = "fa-heart"
b.badge_type_id = level
b.query = BadgeQueries.liked_back(count, ratio)
b.badge_grouping_id = BadgeGrouping::Community
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b.default_badge_grouping_id = BadgeGrouping::Community
b.trigger = Badge::Trigger::None
b.auto_revoke = false
b.system = true
end
end
[
[Badge::OutOfLove, "Out of Love", BadgeType::Bronze, 1],
[Badge::HigherLove, "Higher Love", BadgeType::Silver, 5],
[Badge::CrazyInLove, "Crazy in Love", BadgeType::Gold, 20],
].each do |id, name, level, count|
Badge.seed do |b|
b.id = id
b.name = name
b.default_icon = "fa-heart"
b.badge_type_id = level
b.query = BadgeQueries.like_rate_limit(count)
b.badge_grouping_id = BadgeGrouping::Community
b.default_badge_grouping_id = BadgeGrouping::Community
b.trigger = Badge::Trigger::None
b.auto_revoke = false
b.system = true
end
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end
Badge.seed do |b|
b.id = Badge::FirstMention
b.name = "First Mention"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries::FirstMention
b.badge_grouping_id = BadgeGrouping::GettingStarted
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::PostRevision
b.system = true
end
Badge.seed do |b|
b.id = Badge::FirstEmoji
b.name = "First Emoji"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = nil
b.badge_grouping_id = BadgeGrouping::GettingStarted
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::None
b.system = true
end
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Badge.seed do |b|
b.id = Badge::FirstOnebox
b.name = "First Onebox"
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b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = nil
b.badge_grouping_id = BadgeGrouping::GettingStarted
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::None
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b.system = true
end
Badge.seed do |b|
b.id = Badge::FirstReplyByEmail
b.name = "First Reply By Email"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = nil
b.badge_grouping_id = BadgeGrouping::GettingStarted
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::None
b.system = true
end
Badge.seed do |b|
b.id = Badge::NewUserOfTheMonth
b.name = "New User of the Month"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = false
b.show_posts = false
b.query = nil
b.badge_grouping_id = BadgeGrouping::GettingStarted
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::None
b.system = true
end
[
[Badge::Enthusiast, "Enthusiast", BadgeType::Bronze, 10],
[Badge::Aficionado, "Aficionado", BadgeType::Silver, 100],
[Badge::Devotee, "Devotee", BadgeType::Gold, 365],
].each do |id, name, level, days|
Badge.seed do |b|
b.id = id
b.name = name
b.default_icon = "fa-eye"
b.badge_type_id = level
b.query = BadgeQueries.consecutive_visits(days)
b.badge_grouping_id = BadgeGrouping::Community
b.default_badge_grouping_id = BadgeGrouping::Community
b.trigger = Badge::Trigger::None
b.auto_revoke = false
b.system = true
end
end
Badge.where("NOT system AND id < 100").each do |badge|
new_id = [Badge.maximum(:id) + 1, 100].max
old_id = badge.id
badge.update_columns(id: new_id)
UserBadge.where(badge_id: old_id).update_all(badge_id: new_id)
end