When you reply to a chat message, we [always create a thread][1]. But when the channel we're in doesn't have threading enabled, the reply is _technically_ not a thread.
This changes the `in_thread?` method to check for both the presence of a `thread_id` and to ensure that the channel has `threading_enabled`.
Internal ref - t/128103/3
[1]: e6e3eaf472/plugins/chat/app/services/chat/create_message.rb (L110-L115)
Whenever you get a bookmark notification, a mention notification, or click on a bookmark on a message in a long thread, we should ensure we always highlight and show the proper message.
Before this fix, we would correctly load the thread, but would always start at the bottom.
Internal ref. t/128103
We were missing two `getURL` calls.
The test is now written for subfolder but it's good enough. If it's working for subfolder, it's working for non subfolders, the opposite being false.
This case had not been tested end to end as `Discourse.track_events` was not working when wrapping `send_message`. Because of this lack of end to end test, a regression has been created when renaming the expected context properties. This commit fixes the regression and write a slightly convulted, but effective end to end test.
That could cause flakeyness in specs depending in which timing message bus would arrive and it's not necessary as it should be updated with `handleThreadOriginalMessageUpdate`.
Follow up to #26712 to account for older threads that don't have a persisted excerpt, as this was previously generated on every page load.
This change allows us to build the excerpt on the fly when none exists, fixing the issue of missing message excerpts for thread previews (within channel) and thread lists (on mobile/desktop).
This change moves the chat message excerpt into a new database column (string) on the chat_messages table.
As part of this change, we will now set the excerpt within the `Chat::CreateMessage` service, and update it within the `Chat::UpdateMessage` service.
This commit will now allow us to track read position in a thread and returns to this position when you open the thread.
Note this commit is also extracting the following components to make it possible:
- `<ChatMessagesScroller />`
- `<ChatMessagesContainer />`
The `UpdateUserThreadLastRead` has been updated to allow this.
Various refactorings have also been done to the code and specs to improve the support of last read.
When selecting messages to move to a new channel, if any of the selected messages is the original message of a thread, the entire thread, including all its replies, will be moved to the destination channel
The fix is to actually wait for the bottom arrow to show before appending a new message, otherwise sometimes it goes too fast, and we create a new message while the scroll has not ended yet, making the arrow not visible yet.
This commit also uses this opportunity to move from `50.times.map {}` to `Fabricate.times(50, ...)` in this spec file.
Why this change?
`expect(page.title).to starts_with("...")` does not rely on capybara
waiters. This commit switches us to use `have_title` instead which will
rely on Capybara waiters.
The expected behavior when receiving a message is the following:
- if user is at the bottom of the screen, scroll and append message
- if user is not at the bottom of the screen, don't scroll, show arrow and don't append message
This commit fixes an issue where the following happens:
1. You open /admin as a member of the admin_sidebar_enabled_groups
1. You then click the chat icon in the header when you prefer to have
drawer open, or if you just minimise chat into drawer after it opens
fullscreen
1. You lose the admin sidebar panel, and are reset instead to the main
panel
Also included is a bit of refactoring to make it so the forcing of
admin sidebar state is in one place.
Prior to this change we would pre-load all the user channels which making initial page load slower. This change will make them be loaded right after initial load. In the past this was not possible as the channels would have to be loaded on each page transition. However since about a year, we made the channels to be cached on the frontend and no other request will be needed.
I have decided for now to not show a loading state in the sidebar as I think it would be noise, but we can reconsider this later.
Note given we don't have the channels loaded at first certain things where harder to accomplish. The biggest UX change of this commit is that we removed all the complex logic of computing the best channel to display when you load /chat. We will now store the id of the last channel you visited and will use this id to decide which channel to show.
On mobile, when viewing the My Threads area, each thread will show:
- The avatar of the last responder in the thread, overlaid with the chat thread symbol to visually distinguish this area from DMs.
- Either the thread title, where applicable, or the first message of the thread, truncated to fit on one line.
- The channel where the thread originated.
- The last message sent in the thread, truncated to fit on one line.
- When the last message was sent in the thread.
---------
Co-authored-by: David Battersby <info@davidbattersby.com>
Forcing a thread will work even in channel which don't have `threading_enabled` or in direct message channels.
For now this feature is only available through the `ChatSDK`:
```ruby
ChatSDK::Message.create(in_reply_to_id: 1, guardian: guardian, raw: "foo bar baz", channel_id: 2, force_thread: true)
```
Prior to this fix if a user had started to reply to a message without actually sending a message, the thread would still be created and we would end up listing it in the threads list of a channel.
This commit also improves adds thread and thread_replies_count to the 4th parameter of the chat_message_created event.
* UX: chat message creator scss cleanup + design tweak to username display
* add user status with live updates to modal
* show user status description in modal
* add tests for user status
* UX: add user-status styling to chat message creator
---------
Co-authored-by: David Battersby <info@davidbattersby.com>
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Prior to this fix we were checking if user was not part of a group which allows to chat, but we were not checking if this user was part of groups who can use direct messages.
Prior to this fix clicking <kbd>x</kdb> on a channel row would effectively leave the channel on server side, but it wouldn't disappear from the screen before a page refresh.
`chat_preferred_mobile_index` allows to set the preferred default tab when loading chat on mobile.
Current choices are:
- channels
- direct_messages
- my_threads
Prior to this fix, if the last message of a thread had been made by a deleted user it would cause an exception as we would have no user to display, this commit uses a solution we have been using at other places: the null pattern, through the use of `Chat::NullUser.new`.
Prior to this fix the scroll was ignored when clicking the arrow bottom which would prevent the call to update last read. This fix manually calls update last read in this case and adds a test for it.
In safe mode plugins are not loaded, so the plugin admin
routes are not loaded. This was causing errors in the
admin sidebar because we are trying to show links to the plugin
admin routes.
This fixes the issue by just not adding the plugin links if
we are in safe mode.
Why this change?
We noticed that running `LOAD_PLUGINS=1 rspec --seed=38855 plugins/chat/spec/system/chat_new_message_spec.rb` locally
results in the system tests randomly failing. When we inspected the
request logs closely, we noticed that a `/presence/get` request from a
previous rspec example was being processed when a new rspec example is
already being run. We know it was from the previous rspec example
because inspecting the auth token showed the request using the auth
token of a user from the previous example. However, when a request using
an auth token from a previous example is used it ends up logging out the
same user on the server side because the user id in the cookie is the same
due to the use of `fab!`.
I did some research and there is apparently no way to wait until all
inflight requests by the browser has completed through capybara or
selenium. Therefore, we will add an identifier by attaching a cookie to all non-xhr requests so that
xhr requests which are triggered subsequently will contain the cookie in the request.
In the `BlockRequestsMiddleware` middleware, we will then reject any
requests when the value of the identifier in the cookie does not match the current rspec's example
location.
To see the problem locally, change `Auth::DefaultCurrentUserProvider.find_v1_auth_cookie` to the following:
```
def self.find_v1_auth_cookie(env)
return env[DECRYPTED_AUTH_COOKIE] if env.key?(DECRYPTED_AUTH_COOKIE)
env[DECRYPTED_AUTH_COOKIE] = begin
request = ActionDispatch::Request.new(env)
cookie = request.cookies[TOKEN_COOKIE]
# don't even initialize a cookie jar if we don't have a cookie at all
if cookie&.valid_encoding? && cookie.present?
puts "#{env["REQUEST_PATH"]} #{request.cookie_jar.encrypted[TOKEN_COOKIE]&.with_indifferent_access}"
request.cookie_jar.encrypted[TOKEN_COOKIE]&.with_indifferent_access
end
end
end
```
After which run the following command: `LOAD_PLUGINS=1 rspec --format documentation --seed=38855 plugins/chat/spec/system/chat_new_message_spec.rb`
It takes a few tries but the last spec should fail and you should see something like this:
```
assets/chunk.c16f6ba8b6824baa47ac.d41d8cd9.js {"token"=>"37d995a4b65395d3b343ec70fff915b4", "user_id"=>3382, "username"=>"bruce0", "trust_level"=>1, "issued_at"=>1708591735}
/assets/chunk.050148142e1d2dc992dd.d41d8cd9.js {"token"=>"37d995a4b65395d3b343ec70fff915b4", "user_id"=>3382, "username"=>"bruce0", "trust_level"=>1, "issued_at"=>1708591735}
/chat/api/channels/527/messages {"token"=>"37d995a4b65395d3b343ec70fff915b4", "user_id"=>3382, "username"=>"bruce0", "trust_level"=>1, "issued_at"=>1708591735}
/uploads/default/test_0/optimized/1X/_129430568242d1b7f853bb13ebea28b3f6af4e7_2_512x512.png {"token"=>"37d995a4b65395d3b343ec70fff915b4", "user_id"=>3382, "username"=>"bruce0", "trust_level"=>1, "issued_at"=>1708591735}
redirects to existing chat channel
redirects to chat channel if recipients param is missing (PENDING: Temporarily skipped with xit)
with multiple users
/favicon.ico {"token"=>"9a75c114c4d3401509a23d240f0a46d4", "user_id"=>3382, "username"=>"bruce0", "trust_level"=>1, "issued_at"=>1708591736}
/chat/new-message {"token"=>"9a75c114c4d3401509a23d240f0a46d4", "user_id"=>3382, "username"=>"bruce0", "trust_level"=>1, "issued_at"=>1708591736}
/presence/get {"token"=>"37d995a4b65395d3b343ec70fff915b4", "user_id"=>3382, "username"=>"bruce0", "trust_level"=>1, "issued_at"=>1708591735}
```
Note how the `/presence/get` request is using a token from the previous example.
Co-authored-by: David Taylor <david@taylorhq.com>
We have separated and combined modes for sidebar panels.
Separated means the panels show only their own sections,
combined means sections from all panels are shown.
The admin sidebar only shows its own panels, so it must set
the mode to separated; however when we navigate to chat or
home we must revert to the initial mode setttings.
When hiding/showing the sidebar, as is the case on mobile
and using the toggle in the top left on desktop, we delete
and recreate the ember component on the page. This causes
the `sections` for each sidebar panel to get re-evaluated
every time.
For the admin sidebar, this means that we were constantly
re-adding the plugin links to the sidebar, causing duplication.
This can be fixed by just adding @cached to the getter for
sections.
This feature adds the functionality to start a new chat directly from the URL using query params.
The format is: /chat/new-message?recipients=buford,jona
The initial version of this feature allows for the following:
- Open an existing direct message channel with a single user
- Create a new direct message channel with a single user (and auto redirect)
- Create or open a channel with multiple users (and auto redirect)
- Redirects to chat home if the recipients param is missing
Why this change?
The tests are consistently flaky and failing with the following error:
```
CapybaraTimeoutExtension::CapybaraTimedOut:
This spec passed, but capybara waited for the full wait duration (10s) at least once. This will slow down the test suite. Beware of negating the result of selenium's RSpec matchers.
```
The service `Chat::CreateMessage` will now accept `context_post_ids` and `context_topic_id` as params. These values represent the topic which might be visible when sending a message (for now, this is only possible when using the drawer).
The `DiscourseEvent` `chat_message_created` will now have the following signature:
```ruby
on(:chat_message_created) do | message, channel, user, meta|
p meta[:context][:post_ids]
end
```
Channels can include emojis in front of the channel title which causes problems when sorting.
Using the channel slug is a more reliable way to sort and avoid these kind of issues.
This change will sort channels by activity on mobile, with preference to those with urgent or unread messages.
Channels with mentions will appear first, followed by channels with unread messages, then finally everything else sorted by the channel title (alphabetically).
This commit includes several changes to make hashtags work when "lazy
load categories" is enabled. The previous hashtag implementation use the
category colors CSS variables, but these are not defined when the site
setting is enabled because categories are no longer preloaded.
This commit implements two fundamental changes:
1. load colors together with the other hashtag information
2. load cooked hashtag data asynchronously
The first change is implemented by adding "colors" to the HashtagItem
model. It is a list because two colors are returned for subcategories:
the color of the parent category and subcategory.
The second change is implemented on the server-side in a new route
/hashtags/by-ids and on the client side by loading previously unseen
hashtags, generating the CSS on the fly and injecting it into the page.
There have been minimal changes outside of these two fundamental ones,
but a refactoring will be coming soon to reuse as much of the code
and maybe favor use of `style` rather than injecting CSS into the page,
which can lead to page rerenders and indefinite grow of the styles.
Chat mobile has separate routes for channels and direct messages. However on desktop we want to prevent these routes from being accessible as they aren't intended to be used by chat in full-page or drawer mode on desktop.
This commit adds a link to the original message of a thread, this link will:
- load the channel message and highlight it while keeping thread panel open on desktop
- open the channel and highlight the message in mobile (and close thread panel, as mobile never shows channel and thread in the same view)
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
This change adds notification badges to the new footer tabs on mobile chat, to help users easily find areas where there’s new activity to review.
When on mobile chat:
- Show a badge on the DMs footer when there is unread activity in DMs.
- Show a badge on the Channels footer tab when there is unread channel activity.
- Show a badge on the Threads footer tab when there is unread activity in a followed thread.
- Notification badges should be removed once the unread activity is viewed.
Additionally this change will:
- Show green notification badges for channel mentions or DMs
- Show blue notification badges for unread messages in channels or threads
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Fixes an issue with delayed rendering of the My Threads tab in chat mobile footer.
Previously we made an ajax request to determine the number of threads a user had before rendering the tab, however it is much faster (and better UX) if we can rely on a site setting for this.
The new chat_threads_enabled site setting is set to true when the site has chat channels with threading enabled.
Due to an incorrect test the previous service was incorrectly implementing the map, and was most importantly not deleting the state when reaching bottom.
This commit creates a shared implementation of the dates computation and moves all the logic (new messages since last visit and dates separator into one single component <ChatMessageSeparator />).
The frontend tests have been removed and only a single system spec has been added for threads as everything is sharing the same implementation and the existing channel specs should catch any regression.
Allows users to create DMs by selecting groups as a target. It also allows adding user groups to an existing chat
- When creating the channel, it expands the user group and adds all its members with chat enabled to the channel.
- After creation, there's no difference between adding a group or adding its members individually.
- Users can add multiple groups and users simultaneously.
- There are UI validations; the member count preview updates according to the member count of added groups, and it does not allow users to add more members than SiteSetting.chat_max_direct_message_users."
At the moment, when someone is mentioning a group, or using here or
all mention, we create a chat_mention record per user. What we want
instead is to have special kinds of mentions, so we can create only one
chat_mention record in such cases. This PR implements that.
Note, that such mentions will still have N related notifications, one
notification per a user. We don't expect we'll have performance
problems on the notifications side, but if at some point we do, we
should be able to solve them on the side of notifications
(notifications are handled in jobs, also some little delays with
the notifications are acceptable, so we can make sure notifications
are properly queued, and that processing of every notification is
fast enough to make delays small enough).
The preparation work for this PR was done in fbd24fa, where we make
it possible for one mention to have several related notifications.
A pretty tricky part of this PR is schema and data migration, I've explained
related details inline on the migration files.
This change moves the "Channels" tab to first position in the chat footer nav, and loads it as the default page when opening chat for the first time on mobile.
This update adds three tabs to the bottom of the chat overlay to make it easier for users to navigate chat on mobile.
As a result of this change:
- Direct Messages are now shown separately from public channels on mobile
- My Threads has now moved from the channel list to it's own tab on mobile
- My Threads can still be accessed on desktop via the sidebar and within the drawer channel list
- Chat back button has been updated to navigate to the correct tab (for both channels and threads)
Some special cases:
- If DMs are not used then the tab is not rendered
- If the user has no threads then the tab is not rendered
- If both the tabs for DMs and Threads aren't available then the whole footer will not be rendered
- Chat footer is only shown on the listing pages (DMs, Channels, My Threads)
---------
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Fixes a flaky test by ensuring Capybara finishes loading the topic page before attempting to open chat. The back to forum url relies on a tracked property (previous url), which is set when visiting the topic page.
Why this change?
The assertion does not make use of Capybara's waiting strategy and is
not really testing anything meaningful by asserting for the src of the
img element.
Why this change?
We have been running into flaky tests which seems to be related to
AR transaction problems. However, we are not able to reproduce this
locally and do not have sufficient information on our builds now to
debug the problem.
What does this change do?
Noe the following changes only applies when `ENV["GITHUB_ACTIONS"]` is
present.
This change introduces an RSpec around hook when `capture_log: true` has
been set for a test. The responsibility of the hook is to capture the
ActiveRecord debug logs and print them out.
This change simplifies the layout of our header when chat is open on mobile. The search icon and hamburger menu icons are also hidden and the Discourse logo is replaced by a ← Forum link to make it easier to continue where you left off within the forum (prior to this update the user could only go back to the forum index page).
This changes the Plugins link in the admin sidebar to
be a section instead, which then shows all enabled plugin
admin routes (which are custom routes some plugins e.g.
chat define).
This is done via adding some special preloaded data for
all controllers based on AdminController, and also specifically
on Admin::PluginsController, to have the routes loaded without
additional requests on page load.
We just use a cog for all the route icons for now...we don't
have anything better.
Why this change?
This is what `Capybara::Session#quit` does:
```
def quit
@driver.quit if @driver.respond_to? :quit
@document = @driver = nil
@touched = false
@server&.reset_error!
end
```
One notable thing is that it resets server errors which means that any
server errors encountered by a session is cleared. That is not what we
want since it hides errors even though `Capybara.raise_server_errors`
has been set to `true`.
## Back button to navigate out of add-member area
Currently on mobile, once you're in the member area, there is no easy to return to the general settings area, except exiting the settings altogether, which isn't very user friendly. A go-back link solves the problem.
## Styling tweaks
* Removed the background from the leave button
* Added more spacing between the sections on desktop and removed the fixed height for rows
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This new navbar component is used for every navbar in chat, full page or drawer, and any screen.
This commit also uses this opportunity to correctly decouple drawer-routes from full page routes. This will avoid having this kind of properties in components: `@includeHeader={{false}}`. The header is now defined in the parent template using a navbar. Each route has now its own template wrapped in a div of the name of the route, eg: `<div class="c-routes-threads">..</div>`.
The navbar API:
```gjs
<Navbar as |navbar|>
<navbar.BackButton />
<navbar.Title @title="Foo" />
<navbar.ChannelTitle @channel={{@channel}} />
<navbar.Actions as |action|>
<action.CloseThreadButton />
</navbar.Actions>
</navbar>
```
The full list of components is listed in `plugins/chat/assets/javascripts/discourse/components/navbar/index.gjs` and `plugins/chat/assets/javascripts/discourse/components/navbar/actions.gjs`.
Visually the header is not changing much, only in drawer mode the background has been removed.
This commit also introduces a `<List />` component to facilitate rendering lists in chat plugin.
This commit adds a new "My threads" link in sidebar and drawer. This link will open the "/chat/threads" page which contains all threads where the current user is a member. It's ordered by activity (unread and then last message created).
Moreover, the threads list of a channel page is now showing every threads of a channel, and not just the ones where you are a member.
Introduces the concept of image thumbnails in chat, prior to this we uploaded and used full size chat images within channels and direct messages.
The following changes are covered:
- Post processing of image uploads to create the thumbnail within Chat::MessageProcessor
- Extract responsive image ratios into CookedProcessorMixin (used for creating upload variations)
- Add thumbnail to upload serializer from plugin.rb
- Convert chat upload template to glimmer component using .gjs format
- Use thumbnail image within chat upload component (stores full size img in orig-src data attribute)
- Old uploads which don't have thumbnails will fallback to full size images in channels/DMs
- Update Magnific lightbox to use full size image when clicked
- Update Glimmer lightbox to use full size image (enables zooming for chat images)
Previously the spec could be flakey as the long message could show on the screen while we await for processing. Now we will first check to have the error message on screen, at this point the erroneous message should never be visible.