BEFORE: if you click the "reply" button on a post and then decided that you want to "edit" the same post, clicking the "edit" button would do nothing. Clicking "edit" on another post works, but editing the same post would appear broken.
AFTER: if you click the "edit" button, it will properly load the content of the post you're trying to edit. No matter which one it is.
This was somewhat tricky to track down as the system specs seemed to contradict the qunit tests until I realized that the qunit tests were only testing the edit on the 1st post and the system specs were testing on replies.
I improved the qunit tests to test both editing OP and a reply and (hopefully) made the system specs a little bit clearer.
This is a follow up to bbe62d88d2.
Uses the `htmlClass` to automagically set the `modal-open` class to
`<html>` so that we can do `overflow: hidden` and prevent the
"background" behind the modal from scrolling while the modal is open.
Internal ref - t/142760
- Use `requestAnimationFrame` when transitioning from `ready` -> `loading`. The previous `next()` implementation was unreliable, particularly in Safari, and would cause the loading slider to jump backwards instead of forwards
- Double the minimum transition time to 200ms. This avoids the rolling average being skewed too much by routes which load quickly without network access.
This commit ensures that tracked properties added to the post model are correctly synced when using `post.updateFromPost`.
It also introduces a plugin API to allow plugins to register new tracked properties in the post model without needing to modify the class.
Animating the background-color property like this is not compositable for the browser, which means the animation is not smooth, and can contribute to the Cumulative Layout Shift web vital.
For now, we're removing this, and may consider re-introducing an alternative version in future based on user feedback.
Non-admin/moderator users can bulk select items in new/unread, but not in
latest/top/hot. This commit ensures that when the user can no longer
bulk select items in a list, the bulk select checkboxes in the topic list
rows are hidden.
A lot of the data of fields is decided at insertion time and is not dynamic afterwards, this commit attempts to solve this problem by making the fk-field-data a component with getters on the all the properties we need. It allows for example to implement a dynamic @disabled without having to pass @disabled everywhere. Generally speaking this solution limits props-drilling.
@format has received the same treatment than @disabled.
Followup ccc8e37dde
The fix above was good, but I would prefer to give
the option of untranslated vs translated label like
I have for other admin components for consistency.
The chart component was not rerendering if the chart
config passed to it was changed, this commit fixes the issue
by getting the config from `this.args` before trying to
access it inside an async call, so if the args change Ember
correctly rerenders. Also adds tests for this and general
chart rendering.
---------
Co-authored-by: Martin Brennan <martin@discourse.org>
Sometimes changes to "What's new?" feed items are made or the feed items are
removed altogether, and the polling interval to check for new features is 1 day.
This is quite long, so this commit introduces a "Check for updates"
button for admins to click on the "What's new?" page which will bust
the cache for the feed and check again at the new features endpoint.
This is limited to 5 times per minute to avoid rapid sending of
requests.
Using Ember's `<template>` dynamically is not supported. For every invocation, glimmer-vm has to run one-time setup, and will cache the result indefinitely. This leads to significant memory leaks, and eventual OOM errors.
This commit updates a handful of cases. We'll be following up with the more complex ones, and a linting rule to avoid re-introducing the problem in future.
The Admin UI guidelines states that buttons should have text, not icons. This was an oversight on the admin emoji listing.
Part of this change is also opportunistically removing the CSS file for admin emojis, none of which is used any more since the conversion.
This unlocks the ability to use that function directly in templates:
```hbs
{{applyValueTransformer
"foo-bar"
@defaultValue
(hash arg1=@arg1 arg2=@arg2)
}}
```
This PR simply moves the call to remove in progress uploads **after** the async markdown resolvers finish resolving. This is specifically for the case when markdown resolvers are async functions, such as in the case of Discourse AI's image caption feature. This ensures that the in progress upload doesn't get removed causing replace text having nothing to replace once the async call is finished.
No tests as there currently are no tests for this plugin API function, and it's a little tricky to test, especially with in progress uploads being a private property.
This commit introduces a new feature that allows staff to bulk select and delete users directly from the users list at `/admin/users/list`. The main use-case for this feature is make deleting spammers easier when a site is under a large spam attack.
Internal topic: t/140321.
- Clicking the channel title of a collapsed drawer will only open the drawer, and not open settings
- Remove the back button when the drawer is collapsed
- Uses same icon for toggling on chat that composer
- add max-width to minimised drawer + add hover effect
---------
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
This moves the logic of setting the correct permalink values back into the controller. And it replaces the validation with a simpler one, that always works, even when the model is loaded from the DB.
Follow-up to #29634 which broke import scripts and lots of documentation on Meta.
1. `addRawTemplate` is called too early for deprecation handlers to process its deprecation call, so toggle the hbr flag directly
2. move the deprecation handler to an initializer so that other (non-template) calls are always handled
3. move the debug logging to the handler
- Add bulk actions component on /filter page for both desktop & mobile view.
- Add system specs to assert bulk actions to be available on /filter page.
Most of it is removing the ComposerContainer > ComposerEditor indirect references to the composer service, so ComposerEditor now deals with the service directly.
Form template was moved from DEditor to ComposerEditor.
Prior to this fix the menu would not close if a child was in focus, and the search suggestions had a special implementation to handle this. The fix now relies on trapping the keydown escape event on the top dip of the search menu.
* DEV: add outlet wrapper for small user list
* DEV: use value transformer to extend small user attrs function
* Update app/assets/javascripts/discourse/app/components/small-user-list.gjs
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
---------
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
In particular, this applies:
- new `discourse/no-implicit-this` template-lint rule
- `init`/`willDestroy` ordering enforcement
- `lines-between-class-members`
Because of an oversight in a previous PR, the breadcrumb link when visiting Admin > Emoji > Settings was broken. The correct path is customize, not config.
The current breadcrumb separators are ">" characters that are added as pseudo-elements. These become part of the clickable area for the links, which causes mis-clicks.
This PR does two things:
- Replace the pseudo-element with a DIcon.
- Make sure the separator is not clickable.
Blocks allow BOTS to augment the capacities of a chat message. At the moment only one block is available: `actions`, accepting only one type of element: `button`.
<img width="708" alt="Screenshot 2024-11-15 at 19 14 02" src="https://github.com/user-attachments/assets/63f32a29-05b1-4f32-9edd-8d8e1007d705">
# Usage
```ruby
Chat::CreateMessage.call(
params: {
message: "Welcome!",
chat_channel_id: 2,
blocks: [
{
type: "actions",
elements: [
{ value: "foo", type: "button", text: { text: "How can I install themes?", type: "plain_text" } }
]
}
]
},
guardian: Discourse.system_user.guardian
)
```
# Documentation
## Blocks
### Actions
Holds interactive elements: button.
#### Fields
| Field | Type | Description | Required? |
|--------|--------|--------|--------|
| type | string | For an actions block, type is always `actions` | Yes |
| elements | array | An array of interactive elements, maximum 10 elements | Yes |
| block_id | string | An unique identifier for the block, will be generated if not specified. It has to be unique per message | No |
#### Example
```json
{
"type": "actions",
"block_id": "actions_1",
"elements": [...]
}
```
## Elements
### Button
#### Fields
| Field | Type | Description | Required? |
|--------|--------|--------|--------|
| type | string | For a button, type is always `button` | Yes |
| text | object | A text object holding the type and text. Max 75 characters | Yes |
| value | string | The value returned after the interaction has been validated. Maximum length is 2000 characters | No |
| style | string | Can be `primary` , `success` or `danger` | No |
| action_id | string | An unique identifier for the action, will be generated if not specified. It has to be unique per message | No |
#### Example
```json
{
"type": "actions",
"block_id": "actions_1",
"elements": [
{
"type": "button",
"text": {
"type": "plain_text",
"text": "Ok"
},
"value": "ok",
"action_id": "button_1"
}
]
}
```
## Interactions
When a user interactions with a button the following flow will happen:
- We send an interaction request to the server
- Server checks if the user can make this interaction
- If the user can make this interaction, the server will:
* `DiscourseEvent.trigger(:chat_message_interaction, interaction)`
* return a JSON document
```json
{
"interaction": {
"user": {
"id": 1,
"username": "j.jaffeux"
},
"channel": {
"id": 1,
"title": "Staff"
},
"message": {
"id": 1,
"text": "test",
"user_id": -1
},
"action": {
"text": {
"text": "How to install themes?",
"type": "plain_text"
},
"type": "button",
"value": "click_me_123",
"action_id": "bf4f30b9-de99-4959-b3f5-632a6a1add04"
}
}
}
```
* Fire a `appEvents.trigger("chat:message_interaction", interaction)`