This PR resolves an issue where the "Experimental" badge would break onto a new line when the title was too long, causing the badge text to separate from the icon. The fix ensures the badge text and icon remain aligned, even with longer titles.
Followup 35ecd0335c
Since we have the moderators_manage_categories_and_groups setting,
more than admins can manage groups, so we need to allow others to
see this Automatic tooltip as well.
Also fixes an inconsistency with canManageGroup between the User
model and Group controller, the latter is correct, allowing management
of automatic groups if can_admin_group permission is true
* DEV: add table heading for status
* UX: Move revoked status to its own column with a badge; remove revoked icon
* UX: Increase text contrast for revoked rows
Animating the background-color property like this is not compositable for the browser, which means the animation is not smooth, and can contribute to the Cumulative Layout Shift web vital.
For now, we're removing this, and may consider re-introducing an alternative version in future based on user feedback.
The Admin UI guidelines states that buttons should have text, not icons. This was an oversight on the admin emoji listing.
Part of this change is also opportunistically removing the CSS file for admin emojis, none of which is used any more since the conversion.
This commit introduces a new feature that allows staff to bulk select and delete users directly from the users list at `/admin/users/list`. The main use-case for this feature is make deleting spammers easier when a site is under a large spam attack.
Internal topic: t/140321.
- Add bulk actions component on /filter page for both desktop & mobile view.
- Add system specs to assert bulk actions to be available on /filter page.
Most of it is removing the ComposerContainer > ComposerEditor indirect references to the composer service, so ComposerEditor now deals with the service directly.
Form template was moved from DEditor to ComposerEditor.
The current breadcrumb separators are ">" characters that are added as pseudo-elements. These become part of the clickable area for the links, which causes mis-clicks.
This PR does two things:
- Replace the pseudo-element with a DIcon.
- Make sure the separator is not clickable.
Blocks allow BOTS to augment the capacities of a chat message. At the moment only one block is available: `actions`, accepting only one type of element: `button`.
<img width="708" alt="Screenshot 2024-11-15 at 19 14 02" src="https://github.com/user-attachments/assets/63f32a29-05b1-4f32-9edd-8d8e1007d705">
# Usage
```ruby
Chat::CreateMessage.call(
params: {
message: "Welcome!",
chat_channel_id: 2,
blocks: [
{
type: "actions",
elements: [
{ value: "foo", type: "button", text: { text: "How can I install themes?", type: "plain_text" } }
]
}
]
},
guardian: Discourse.system_user.guardian
)
```
# Documentation
## Blocks
### Actions
Holds interactive elements: button.
#### Fields
| Field | Type | Description | Required? |
|--------|--------|--------|--------|
| type | string | For an actions block, type is always `actions` | Yes |
| elements | array | An array of interactive elements, maximum 10 elements | Yes |
| block_id | string | An unique identifier for the block, will be generated if not specified. It has to be unique per message | No |
#### Example
```json
{
"type": "actions",
"block_id": "actions_1",
"elements": [...]
}
```
## Elements
### Button
#### Fields
| Field | Type | Description | Required? |
|--------|--------|--------|--------|
| type | string | For a button, type is always `button` | Yes |
| text | object | A text object holding the type and text. Max 75 characters | Yes |
| value | string | The value returned after the interaction has been validated. Maximum length is 2000 characters | No |
| style | string | Can be `primary` , `success` or `danger` | No |
| action_id | string | An unique identifier for the action, will be generated if not specified. It has to be unique per message | No |
#### Example
```json
{
"type": "actions",
"block_id": "actions_1",
"elements": [
{
"type": "button",
"text": {
"type": "plain_text",
"text": "Ok"
},
"value": "ok",
"action_id": "button_1"
}
]
}
```
## Interactions
When a user interactions with a button the following flow will happen:
- We send an interaction request to the server
- Server checks if the user can make this interaction
- If the user can make this interaction, the server will:
* `DiscourseEvent.trigger(:chat_message_interaction, interaction)`
* return a JSON document
```json
{
"interaction": {
"user": {
"id": 1,
"username": "j.jaffeux"
},
"channel": {
"id": 1,
"title": "Staff"
},
"message": {
"id": 1,
"text": "test",
"user_id": -1
},
"action": {
"text": {
"text": "How to install themes?",
"type": "plain_text"
},
"type": "button",
"value": "click_me_123",
"action_id": "bf4f30b9-de99-4959-b3f5-632a6a1add04"
}
}
}
```
* Fire a `appEvents.trigger("chat:message_interaction", interaction)`
Redesign the permalinks page to follow the UX guide. In addition, the ability to edit permalinks was added.
This change includes:
- move to RestModel
- added Validations
- update endpoint and clear old values after the update
- system specs and improvements for unit tests
This commit:
- Adds back the target drop options to enable the feature
- Applies the css to every elements and not just the one for admin emojis, also fixes the style as it was flashing and preventing it to work. For now we just change the color of the image icon.
- Adds a test to ensure we don't regress.
It splits the hide_profile_and_presence user option and the default_hide_profile_and_presence site setting for more granular control. It keeps the option to hide the profile under /u/username/preferences/interface and adds the presence toggle in the quick user menu.
Co-authored-by: Régis Hanol <regis@hanol.fr>
This commit modernizes the post menu by migrating it from the existing widget-based implementation to Glimmer components. This transition aims to improve the maintainability, performance, and overall developer experience.
It also introduces a new DAG-based transformer API for customizations that aims to be more flexible than the widget base one.
---------
Co-authored-by: David Taylor <david@taylorhq.com>
This commit removes the new optimized category style introduced in
previous commits (d37a0d40, 9a80d718 and 430c42ac), in favour of the
existent `categories_only`.
When performing bulk dismissal in Unread and New views, the dismiss button stays at the top of the UI. Because of this we want to provide the dismiss action also in the "sticky" menu that's always in view, even when scrolling a long list of topics.
This PR adds a small visual change to the new feature item on the `/admin/whats-new` page. When features are marked with an experimental site setting, they should show an indication on the feature item that it is "Experimental"
* UX: Apply admin table classes for consistent mobile styling on the emojis page
* UX: remove icon from the button
* UX: styling tweaks on the emoji uploader form
* UX: right align table button controls
* apply prettier
I was skimming through existing pages to get a feel for the admin UI guidelines. I noticed that this part was missing its margin. On some further investigation, it seems that a single CSS selector, .award-badge was being used both for the section and for the button in the header, so I decided to 1) separate the two and 2) add in the missing margin.