Previously, Discourse's password hashing was hard-coded to a specific algorithm and parameters. Any changes to the algorithm or parameters would essentially invalidate all existing user passwords.
This commit introduces a new `password_algorithm` column on the `users` table. This persists the algorithm/parameters which were use to generate the hash for a given user. All existing rows in the users table are assumed to be using Discourse's current algorithm/parameters. With this data stored per-user in the database, we'll be able to keep existing passwords working while adjusting the algorithm/parameters for newly hashed passwords.
Passwords which were hashed with an old algorithm will be automatically re-hashed with the new algorithm when the user next logs in.
Values in the `password_algorithm` column are based on the PHC string format (https://github.com/P-H-C/phc-string-format/blob/master/phc-sf-spec.md). Discourse's existing algorithm is described by the string `$pbkdf2-sha256$i=64000,l=32$`
To introduce a new algorithm and start using it, make sure it's implemented in the `PasswordHasher` library, then update `User::TARGET_PASSWORD_ALGORITHM`.
Fixes the unnecessary message when starting ember server:
```
Invalid watchman found, version: [2023.04.03.00] did not satisfy [>= 3.0.0].
Visit https://ember-cli.com/user-guide/#watchman for more info.
```
- rounded active style for messages
- better active state on chat message actions rows
- ensures long press on a message is not selecting text
- slightly improved messages actions animation and background fading
- ensures chat emoji picker is not cutoff on right side
- removes old legacy code related to hovered message
Similar to 22a55ef0ce,
this commit adds a replies_count to the Chat::Thread
table, which is updated every 15 minutes via PeriodicalUpdates.
This is done so the new thread indicator for the UI can
show the count without intense serializer queries, but
in future we likely want this to update more frequently.
Followup to c1dc6a2db4,
this commit just missed removing one of the @computed
decorators which was causing multiple active channels
to show in the sidebar. Fix the issue and introduce a
system spec to catch this.
This commit adds support for the `in:<topic notification level>` query
filter. As an example, `in:tracking` will filter for topics that the
user is watching. Filtering for multiple topic notification levels can
be done by comma separating the topic notification level keys. For
example, `in:muted,tracking` or `in:muted,tracking,watching`.
Alternatively, the user can also compose multiple filters with `in:muted
in:tracking` which translates to the same behaviour as
`in:muted,tracking`.
This commit adds some more detailed information about how to actually
get the number of likes for a post.
Also refactors some requests and responses into json schema files to
clean up the specs a bit.
See https://meta.discourse.org/t/69017/4?u=blake
- clicking empty area on the header will toggle collapse/expand it
- applies a background on hover of the channel title
- active state for small buttons
- the back button now has the correct icon color when hovered
- adds missing focus state for heade buttons icons
When hovering the chat message actions we are technically not hovering the message anymore, which was removing the background and is slightly unexpected. This commit ensures we keep this background until closing the message actions.
This PR primarily fixes this case:
- USER A message
- USER B message
- USER B reply to USER A message <-- not showing user info when it should
Moreover, this commit also improves the spec to correctly test more cases.
## How does this work?
Any time a lint rule is added or changed, you can run `yarn lint:fix` to handle all the auto-fixable situations.
But not all lints are auto-fixable -- for those, lint-to-the-future has tooling to automatically ignore present violations.
An alias has been added for lint-to-the-future to ignore new violations, `yarn lttf:ignore`.
The command will add lint-ignore declarations throughout all the files with present violations, which should then be committed.
An excerpt from lint-to-the-future's [README](https://github.com/mansona/lint-to-the-future#lint-to-the-future-dashboard):
> The point of Lint to the Future is to allow you to progressively update your codebase using new lint rules without overwhelming you with the task. You can easily ignore lint rules using project-based ignores in your config files but that doesn't prevent you from making the same errors in new files.
> We chose to do the ignores on a file basis as it is a perfect balance and it means that the tracking/graphing aspects of Lint to the Future provide you with achievable goals, especially in large codebases.
## How do I view progress?
lint-to-the-future provides graphs of violations-over-time per lint rule in a dashboard format, so we can track how well we're doing at cleaning up the violations.
To view the dashboard locally, run `yarn lint-progress` and visit `http://localhost:8084` (or whatever the port it chose, as it will choose a new port if 8084 is preoccupied)
Also there is a `list` command which shows a JSON object of:
```ts
{
[date: string]: { // yyyy-mm-dd
[pluginName: string]: {
[fileName: string]: string[]; // list of files with violations
}
}
}
```
```bash
yarn lint-to-the-future list --stdout
```
## What about lint-todo?
Lint todo is another system available for both eslint and ember-template-lint that _forces_ folks to "leave things better than they found them" by being transparent / line-specific ignoring of violations.
It was decided that for _this_ project, it made more sense, and would be less disruptive to new contributors to have the ignore declarations explicitly defined in each file (whereas in lint-todo, they are hidden).
To effectively use lint-todo, a whole team needs to agree to the workflow, and in open source, we want "just anyway" to be able to contribute, and throwing surprises at them can deter contributions.
This commit is a major overhaul of how chat message actions work, to make it so they are reusable between the main chat channel and the chat thread panel, as well as many improvements and fixes for the thread panel.
There are now several new classes and concepts:
* ChatMessageInteractor - This is initialized from the ChatMessage, ChatMessageActionsDesktop, and ChatMessageActionsMobile components. This handles permissions about what actions can be done for each
message based on the context (thread or channel), handles the actions themselves (e.g. copyLink, delete, edit),
and interacts with the pane of the current context to modify the UI
* ChatChannelThreadPane and ChatChannelPane services - This represents the UI context which contains the
messages, and are mostly used for state management for things like message selection.
* ChatChannelThreadComposer and ChatChannelComposer - This handles interaction between the pane, the
message actions, and the composer, dealing with reply and edit message state.
* Scrolling logic for the messages has now been moved to a helper so it can be shared between the main channel pane and the thread pane
* Various improvements with the emoji picker on both mobile and desktop. The DOM node of each component is now located outside of the message which prevents a large range of issues.
The thread panel now also works in the chat drawer, and the thread messages have less
actions than the main panel, since some do not make sense there (e.g. moving messages to
a different channel). The thread panel title, excerpt, and message sender have also been removed
for now to save space.
This gives us a solid base to keep expanding on and fixing up threads. Subsequent PRs will
make the thread MessageBus subscriptions work and disable echo mode
for the initial release of threads.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Moves a couple things from discourse-boot.js to a different JS file imported from app/app.js.
This is a forwards compatible technique to import and throw data on the window.
One thing to make note of, though, is that if the virtual-dom and discourse-widget-hbs/helpers were previously included in the build elsewhere, they will now become part of the app bundle.
Later, when using embroider, all bundles will be chunks, and webpack will optimize which chunk contains which modules appropriately.