This PR is introducing glimmer usage in the chat-live-pane, for components but also for models. RestModel usage has been dropped in favor of native classes.
Other changes/additions in this PR:
sticky dates, scrolling will now keep the date separator of the current section at the top of the screen
better unread management, marking a channel as unread will correctly mark the correct message and not mark the whole channel as read. Tracking state will also now correctly return unread count and unread mentions.
adds an animation on bottom arrow
better scrolling behavior, we should now always correctly keep the scroll position while loading more
reactions are now more reactive, and will update their tooltip without needed to close/reopen it
skeleton has been improved with placeholder images and reactions
when making a reaction on the desktop message actions, the menu won't move anymore
simplify logic and stop maintaining a list of unloaded messages
This PR is introducing glimmer usage in the chat-live-pane, for components but also for models. RestModel usage has been dropped in favor of native classes.
Other changes/additions in this PR:
- sticky dates, scrolling will now keep the date separator of the current section at the top of the screen
- better unread management, marking a channel as unread will correctly mark the correct message and not mark the whole channel as read. Tracking state will also now correctly return unread count and unread mentions.
- adds an animation on bottom arrow
- better scrolling behavior, we should now always correctly keep the scroll position while loading more
- reactions are now more reactive, and will update their tooltip without needed to close/reopen it
- skeleton has been improved with placeholder images and reactions
- when making a reaction on the desktop message actions, the menu won't move anymore
- simplify logic and stop maintaining a list of unloaded messages
This PR is introducing glimmer usage in the chat-live-pane, for components but also for models. RestModel usage has been dropped in favor of native classes.
Other changes/additions in this PR:
- sticky dates, scrolling will now keep the date separator of the current section at the top of the screen
- better unread management, marking a channel as unread will correctly mark the correct message and not mark the whole channel as read. Tracking state will also now correctly return unread count and unread mentions.
- adds an animation on bottom arrow
- better scrolling behavior, we should now always correctly keep the scroll position while loading more
- reactions are now more reactive, and will update their tooltip without needed to close/reopen it
- skeleton has been improved with placeholder images and reactions
- when making a reaction on the desktop message actions, the menu won't move anymore
- simplify logic and stop maintaining a list of unloaded messages
This commit allows the user to set their preference vis-a-vis
the chat icon in the header of the page. There are three options:
- All New (default) - This maintains the existing behaviour where
all new messages in the channel show a blue dot on the icon
- Direct Messages and Mentions - Only show the green dot on the
icon when you are directly messaged or mentioned, the blue dot
is never shown
- Never - Never show any dot on the chat icon, for those who
want tractor-beam-laser-focus
* FIX: Use pluralized string
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Fix misuse of pluralized string
* DEV: Remove linting of `one` key in MessageFormat string, it doesn't work
* REFACTOR: Fix misuse of pluralized string
This also ensures that the URL works on subfolder and shows the site setting link only for admins instead of staff. The string is quite complicated, so the best option was to switch to MessageFormat.
* REFACTOR: Fix misuse of pluralized string
* FIX: Use pluralized string
This also ensures that the URL works on subfolder and shows the site setting link only for admins instead of staff.
* REFACTOR: Correctly pluralize reaction tooltips in chat
This also ensures that maximum 5 usernames are shown and fixes the number of "others" which was off by 1 if the current user reacted on a message.
* REFACTOR: Use translatable string as comma separator
* DEV: Add comment to translation to clarify the meaning of `%{identifier}`
* REFACTOR: Use translatable comma separator and use explicit interpolation keys
* REFACTOR: Don't interpolate lowercase channel status
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Don't interpolate channel status
* REFACTOR: Use %{count} interpolation key
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Correctly pluralize DM chat channel titles
This commit introduces the skeleton of the chat thread UI. The
structure of the components looks like this. Its done this way
so the side panel can be used for other things as well if we wish,
not just for threads:
```
.main-chat-outlet
<ChatLivePane />
<ChatSidePanel>
<-- rendered with {{outlet}} -->
<ChatThread />
</ChatSidePanel>
```
Later on the `ChatThreadList` will be rendered here as well.
Now, when you go to a channel you can open a thread by clicking
on either the Open Thread message action button or by clicking on
the reply indicator. This will take you to a route like `chat/c/:slug/:channelId/t/:threadId`.
This works on mobile as well.
This commit includes basic serializers and routes for threads,
as well as a new `ChatThreadsManager` service in JS that caches
threads for a channel the same way the channel threads manager does.
The chat messages inside the thread are intentionally left out
until a later PR.
**NOTE: These changes are gated behind the site setting enable_experimental_chat_threaded_discussions
and the threading_enabled boolean on a ChatChannel**
Whenever we create a chat message that is `in_reply_to` another
message, we want to lazily populate the thread record for the
message chain.
If there is no thread yet for the root message in the reply chain,
we create a new thread with the appropriate details, and use that
thread ID for every message in the chain that does not yet have
a thread ID.
* Root message (ID 1) - no thread ID
* Message (ID 2, in_reply_to 1) - no thread ID
* When I as a user create a message in reply to ID 2, we create a thread and apply it to ID 1, ID 2, and the new message
If there is a thread for the root message in the reply chain, we
do not create one, and use the thread ID for the newly created chat
message.
* Root message (ID 1) - thread ID 700
* Message (ID 2, in_reply_to 1) - thread ID 700
* When I as a user create a message in reply to ID 2, we use the existing thread ID 700 for the new message
We also support passing in the `thread_id` to `ChatMessageCreator`,
which will be used when replying to a message that is already part of
a thread, and we validate whether that `thread_id` is okay in the context
of the channel and also the reply chain.
This work is always done, regardless of channel `thread_enabled` settings
or the `enable_experimental_chat_threaded_discussions` site setting.
This commit does not include a large data migration to backfill threads for
all existing reply chains, its unnecessary to do this so early in the project,
we can do this later if necessary.
This commit also includes thread considerations in the `MessageMover` class:
* If the original message and N other messages of a thread is moved,
the remaining messages in the thread have a new thread created in
the old channel and are moved to it.
* The reply chain is not preserved for moved messages, so new threads are
not created in the destination channel.
In addition to this, I added a fix to also clear the `in_reply_to_id` of messages
in the old channel which are moved out of that channel for data cleanliness.
Whenever we create a chat message that is `in_reply_to` another
message, we want to lazily populate the thread record for the
message chain.
If there is no thread yet for the root message in the reply chain,
we create a new thread with the appropriate details, and use that
thread ID for every message in the chain that does not yet have
a thread ID.
* Root message (ID 1) - no thread ID
* Message (ID 2, in_reply_to 1) - no thread ID
* When I as a user create a message in reply to ID 2, we create a thread and apply it to ID 1, ID 2, and the new message
If there is a thread for the root message in the reply chain, we
do not create one, and use the thread ID for the newly created chat
message.
* Root message (ID 1) - thread ID 700
* Message (ID 2, in_reply_to 1) - thread ID 700
* When I as a user create a message in reply to ID 2, we use the existing thread ID 700 for the new message
We also support passing in the `thread_id` to `ChatMessageCreator`,
which will be used when replying to a message that is already part of
a thread, and we validate whether that `thread_id` is okay in the context
of the channel and also the reply chain.
This work is always done, regardless of channel `thread_enabled` settings
or the `enable_experimental_chat_threaded_discussions` site setting.
This commit does not include a large data migration to backfill threads for
all existing reply chains, its unnecessary to do this so early in the project,
we can do this later if necessary.
This commit also includes thread considerations in the `MessageMover` class:
* If the original message and N other messages of a thread is moved,
the remaining messages in the thread have a new thread created in
the old channel and are moved to it.
* The reply chain is not preserved for moved messages, so new threads are
not created in the destination channel.
In addition to this, I added a fix to also clear the `in_reply_to_id` of messages
in the old channel which are moved out of that channel for data cleanliness.
This commit introduces the ability to edit the channel
slug from the About tab for the chat channel when the user
is admin. Similar to the create channel modal functionality
introduced in 641e94f, if
the slug is left empty then we autogenerate a slug based
on the channel name, and if the user just changes the slug
manually we use that instead.
We do not do any link remapping or anything else of the
sort, when the category slug is changed that does not happen
either.
Only allow maximum of `50_000` characters for chat drafts. A hidden `max_chat_draft_length` setting can control this limit. A migration is also provided to delete any abusive draft in the database.
The number of drafts loaded on current user has also been limited and ordered by most recent update.
Note that spec files moved are not directly related to the fix.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Co-authored-by: Régis Hanol <regis@hanol.fr>
This commit allows us to set the channel slug when creating new chat
channels. As well as this, it introduces a new `SlugsController` which can
generate a slug using `Slug.for` and a name string for input. We call this
after the user finishes typing the channel name (debounced) and fill in
the autogenerated slug in the background, and update the slug input
placeholder.
This autogenerated slug is used by default, but if the user writes anything
else in the input it will be used instead.
We refer to the channel name rather than title elsewhere
(including the new channel modal), so we should be consistent.
Title is an internal abstraction, since DM channels cannot have
names (currently).
Also change the name field on channel edit to a input type="text"
rather than a textarea, since we don't want a huge input here.
If the enable_experimental_hashtag_autocomplete setting is
enabled, then we should autolink hashtag references to the
archived channels (e.g. #blah::channel) for a nicer UX, and
just show the channel name if not (since doing #channelName
can lead to weird inconsistent results).
There was an issue with channel archiving, where at times the topic
creation could fail which left the archive in a bad state, as read-only
instead of archived. This commit does several things:
* Changes the ChatChannelArchiveService to validate the topic being
created first and if it is not valid report the topic creation errors
in the PM we send to the user
* Changes the UI message in the channel with the archive status to reflect
that topic creation failed
* Validate the new topic when starting the archive process from the UI,
and show the validation errors to the user straight away instead of
creating the archive record and starting the process
This also fixes another issue in the discourse_dev config which was
failing because YAML parsing does not enable all classes by default now,
which was making the seeding rake task for chat fail.
Note this is a very large PR, and some of it could have been splited, but keeping it one chunk made it to merge conflicts and to revert if necessary. Actual new code logic is also not that much, as most of the changes are removing js tests, adding system specs or moving things around.
To make it possible this commit is doing the following changes:
- converting (and adding new) existing js acceptances tests into system tests. This change was necessary to ensure as little regressions as possible while changing paradigm
- moving away from store. Using glimmer and tracked properties requires to have class objects everywhere and as a result works well with models. However store/adapters are suffering from many bugs and limitations. As a workaround the `chat-api` and `chat-channels-manager` are an answer to this problem by encapsulating backend calls and frontend storage logic; while still using js models.
- dropping `appEvents` as much as possible. Using tracked properties and a better local storage of channel models, allows to be much more reactive and doesn’t require arbitrary manual updates everywhere in the app.
- while working on replacing store, the existing work of a chat api (backend) has been continued to support more cases.
- removing code from the `chat` service to separate concerns, `chat-subscriptions-manager` and `chat-channels-manager`, being the largest examples of where the code has been rewritten/moved.
Future wok:
- improve behavior when closing/deleting a channel, it's already slightly buggy on live, it's rare enough that it's not a big issue, but should be improved
- improve page objects used in chat
- move more endpoints to the API
- finish temporarily skipped tests
- extract more code from the `chat` service
- use glimmer for `chat-messages`
- separate concerns in `chat-live-pane`
- eventually add js tests for `chat-api`, `chat-channels-manager` and `chat-subscriptions-manager`, they are indirectly heavy tested through system tests but it would be nice to at least test the public API
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
* FEATURE: Enforce mention limits for chat messages
The first part of these changes adds a new setting called `max_mentions_per_chat_message`, which skips notifications when the message contains too many mentions. It also respects the `max_users_notified_per_group_mention` setting
and skips notifications if expanding a group mention would exceed it.
We also include a new component to display JIT warning for these limits to the user while composing a message.
* Simplify ignoring/muting filter in chat_notifier
* Post-send warnings for unsent warnings
* Improve pluralization
* Address review feedback
* Fix test
* Address second feedback round
* Third round of feedback
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
The settings tab of each category channel should now present the option to allow or disallow channel wide mentions: @here and @all.
When disallowed, using these mentions in the channel should have no effect.
- Multiple style improvements
- adds last sent message date to the view
Co-authored-by: chapoi <charlie@discourse.org>
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Only allow maximum of 6000 characters for chat messages when they
are created or edited. A hidden setting can control this limit,
6000 is the default.
There is also a migration here to truncate any existing messages to
6000 characters if the message is already over that and if the
chat_messages table exists. We also set cooked_version to NULL
for those messages so we can identify them for rebake.
7e39a21de1
broke the explanation of the check box on `create-channel` view.
Actions:
- uses core yes_value/no_value
- re-add the correct translation for `enable_auto_join_users`
- removes `disable_auto_join_users` which is not used anymore
This setting limits the number of users in a direct message. 0 means you can only create a direct message with yourself.
Co-authored-by: David McClure <dave@xerotrope.org>