This change will sort channels by activity on mobile, with preference to those with urgent or unread messages.
Channels with mentions will appear first, followed by channels with unread messages, then finally everything else sorted by the channel title (alphabetically).
This commit includes several changes to make hashtags work when "lazy
load categories" is enabled. The previous hashtag implementation use the
category colors CSS variables, but these are not defined when the site
setting is enabled because categories are no longer preloaded.
This commit implements two fundamental changes:
1. load colors together with the other hashtag information
2. load cooked hashtag data asynchronously
The first change is implemented by adding "colors" to the HashtagItem
model. It is a list because two colors are returned for subcategories:
the color of the parent category and subcategory.
The second change is implemented on the server-side in a new route
/hashtags/by-ids and on the client side by loading previously unseen
hashtags, generating the CSS on the fly and injecting it into the page.
There have been minimal changes outside of these two fundamental ones,
but a refactoring will be coming soon to reuse as much of the code
and maybe favor use of `style` rather than injecting CSS into the page,
which can lead to page rerenders and indefinite grow of the styles.
Chat mobile has separate routes for channels and direct messages. However on desktop we want to prevent these routes from being accessible as they aren't intended to be used by chat in full-page or drawer mode on desktop.
This commit adds a link to the original message of a thread, this link will:
- load the channel message and highlight it while keeping thread panel open on desktop
- open the channel and highlight the message in mobile (and close thread panel, as mobile never shows channel and thread in the same view)
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
When reaching the top of a thread, the full thread title will be displayed if it was too long to fit.
It works in mobile, drawer mode, and fullscreen.
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This change adds notification badges to the new footer tabs on mobile chat, to help users easily find areas where there’s new activity to review.
When on mobile chat:
- Show a badge on the DMs footer when there is unread activity in DMs.
- Show a badge on the Channels footer tab when there is unread channel activity.
- Show a badge on the Threads footer tab when there is unread activity in a followed thread.
- Notification badges should be removed once the unread activity is viewed.
Additionally this change will:
- Show green notification badges for channel mentions or DMs
- Show blue notification badges for unread messages in channels or threads
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
The value [Yesterday] was a fixed string which couldn't be translated. Also removes nextWeek/nextDay which make no sense for dates which are always supposed to be in the past.
Having the admin sidebar code in an instance initializer is not
ideal because:
* It runs during app boot which may not even be necessary based on site settings
* It makes it hard for plugins to register additional links in time without resorting
to before/after initializer gymnastics
This PR moves the admin sidebar into a lib and creates the panel
in custom-sections.js, then the sections and links are loaded when
the main sidebar component is rendered, which leaves plugins enough
time to add additional links in an initializer.
---------
Co-authored-by: David Taylor <david@taylorhq.com>
Fixes an issue with delayed rendering of the My Threads tab in chat mobile footer.
Previously we made an ajax request to determine the number of threads a user had before rendering the tab, however it is much faster (and better UX) if we can rely on a site setting for this.
The new chat_threads_enabled site setting is set to true when the site has chat channels with threading enabled.
This bug was causing broken layout when using the `header_dropdown` setting instead of `sidebar` as we were rendering `<div class="channels-list"></div>` two times.
In normal use, this `text()` getter is never called. However, when running with the Ember inspector, it is eagerly evaluated and hits throws the "not implemented" error in the base class.
* FIX: Minor bookmark issues
* We were showing "missing %{name} value" when the name for the
bookmark was undefined with title translations
* There was no way to see the bookmark details on hover in chat
for a message where the bookmark icon was in the left gutter.
We can show the title on the bookmark button in the chat message
actions instead.
* Minor fix
* DEV: Test fix
Due to an incorrect test the previous service was incorrectly implementing the map, and was most importantly not deleting the state when reaching bottom.
It was broken on iOS PWA, when you had the keyboard open and would leave the app. When you came back the body was scrolled and it was looking buggy until you close/reopen keyboard.
This commit attempt to reposition the page correctly 200ms after the tab is visible again.
This commit creates a shared implementation of the dates computation and moves all the logic (new messages since last visit and dates separator into one single component <ChatMessageSeparator />).
The frontend tests have been removed and only a single system spec has been added for threads as everything is sharing the same implementation and the existing channel specs should catch any regression.
Allows users to create DMs by selecting groups as a target. It also allows adding user groups to an existing chat
- When creating the channel, it expands the user group and adds all its members with chat enabled to the channel.
- After creation, there's no difference between adding a group or adding its members individually.
- Users can add multiple groups and users simultaneously.
- There are UI validations; the member count preview updates according to the member count of added groups, and it does not allow users to add more members than SiteSetting.chat_max_direct_message_users."
This change moves the "Channels" tab to first position in the chat footer nav, and loads it as the default page when opening chat for the first time on mobile.
This update adds three tabs to the bottom of the chat overlay to make it easier for users to navigate chat on mobile.
As a result of this change:
- Direct Messages are now shown separately from public channels on mobile
- My Threads has now moved from the channel list to it's own tab on mobile
- My Threads can still be accessed on desktop via the sidebar and within the drawer channel list
- Chat back button has been updated to navigate to the correct tab (for both channels and threads)
Some special cases:
- If DMs are not used then the tab is not rendered
- If the user has no threads then the tab is not rendered
- If both the tabs for DMs and Threads aren't available then the whole footer will not be rendered
- Chat footer is only shown on the listing pages (DMs, Channels, My Threads)
---------
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This change simplifies the layout of our header when chat is open on mobile. The search icon and hamburger menu icons are also hidden and the Discourse logo is replaced by a ← Forum link to make it easier to continue where you left off within the forum (prior to this update the user could only go back to the forum index page).
## Back button to navigate out of add-member area
Currently on mobile, once you're in the member area, there is no easy to return to the general settings area, except exiting the settings altogether, which isn't very user friendly. A go-back link solves the problem.
## Styling tweaks
* Removed the background from the leave button
* Added more spacing between the sections on desktop and removed the fixed height for rows
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This new navbar component is used for every navbar in chat, full page or drawer, and any screen.
This commit also uses this opportunity to correctly decouple drawer-routes from full page routes. This will avoid having this kind of properties in components: `@includeHeader={{false}}`. The header is now defined in the parent template using a navbar. Each route has now its own template wrapped in a div of the name of the route, eg: `<div class="c-routes-threads">..</div>`.
The navbar API:
```gjs
<Navbar as |navbar|>
<navbar.BackButton />
<navbar.Title @title="Foo" />
<navbar.ChannelTitle @channel={{@channel}} />
<navbar.Actions as |action|>
<action.CloseThreadButton />
</navbar.Actions>
</navbar>
```
The full list of components is listed in `plugins/chat/assets/javascripts/discourse/components/navbar/index.gjs` and `plugins/chat/assets/javascripts/discourse/components/navbar/actions.gjs`.
Visually the header is not changing much, only in drawer mode the background has been removed.
This commit also introduces a `<List />` component to facilitate rendering lists in chat plugin.
- sticky doesn't work well with overflow: hidden parents. These overflows were used to hide other issues which shouldn't exist anyways. If it causes issues we should fix the root cause.
- our `--header-offset` is changing a lot on safari while scrolling, sometimes with very unexpected value like: negative or very high value, which causes the navbar to appear at unexpected positions for few ms, this commit is using the value of the header on insert and not changing it after, it shouldn't cause any issue.
We can also now control tabindex, and other html attributes, which allows to lick on the thread indicator but not tab to it for example.
By default the tabindex will be 0.
When navigating to /chat/threads we were not closing the side panel. It would not show as the route doesn't support it, but after if we would open a channel from the sidebar it would open the channel with an empty opened sidepanel .
This commit adds a new "My threads" link in sidebar and drawer. This link will open the "/chat/threads" page which contains all threads where the current user is a member. It's ordered by activity (unread and then last message created).
Moreover, the threads list of a channel page is now showing every threads of a channel, and not just the ones where you are a member.
Introduces the concept of image thumbnails in chat, prior to this we uploaded and used full size chat images within channels and direct messages.
The following changes are covered:
- Post processing of image uploads to create the thumbnail within Chat::MessageProcessor
- Extract responsive image ratios into CookedProcessorMixin (used for creating upload variations)
- Add thumbnail to upload serializer from plugin.rb
- Convert chat upload template to glimmer component using .gjs format
- Use thumbnail image within chat upload component (stores full size img in orig-src data attribute)
- Old uploads which don't have thumbnails will fallback to full size images in channels/DMs
- Update Magnific lightbox to use full size image when clicked
- Update Glimmer lightbox to use full size image (enables zooming for chat images)
This outlet allows to redefine the button displayed when asking the user to join a channel.
The following outletArgs are sent to the outlet:
```
onJoinChannel
channel
icon
title
label
disabled
```
Prior to this fix direct message would always show "Chat in ..." when hovering the channel even if you were hovering a direct message channel with another user (or yourself).
We will now correctly show:
- `Chat in ...` for group channels
- `Chat with ...` for direct message channels
In other kind of channels we will only unfollow but for group channels we don't want people to keep appearing in members list.
This commit also creates appropriate services:
- `Chat::LeaveChannel`
- `Chat::UnfollowChannel`
And dedicated endpoint for unfollow: `DELETE /chat/api/channels/:id/memberships/me/follows`
This PR introduces thread support for channel archives. Now, threaded messages are rendered inside a `details` HTML tag in posts.
The transcript markdown rules now support two new attributes: `threadId` and `threadTitle`.
- If `threadId` is present, all nested `chat` tags are rendered inside the first one.
- `threadTitle` (optional) defines the summary content.
```
[chat threadId=19 ... ]
thread OM
[chat ... ]
thread reply
[/chat]
[/chat]
```
If threads are split across multiple posts when archiving, the range of messages in each part will be displayed alongside the thread title. For example: `(message 1 to 16 of 20)` and `(message 17 to 20 of 20)`.
Before this fix we would reset the input two times:
- right before sending message
- and after it's been sent
The second one is actually not necessary, and more over with the server delay the user could have started typing a new message and that would clear it.
Mentions and other post processing (like images) are still done asynchronously in the background. This should ensure reloading a channel while the message has not been processed yet doesn’t renders a blank message.
As a followup, we could probably simplify the staged message logic, given we have the new cooked on send.
This commit implements drafts for threads by adding a new `thread_id` column to `chat_drafts` table. This column is used to create draft keys on the frontend which are a compound key of the channel and the thread. If the draft is only for the channel, the key will be `c-${channelId}`, if for a thread: `c-${channelId}:t-${threadId}`.
This commit also moves the draft holder from the service to the channel or thread model. The current draft can now always be accessed by doing: `channel.draft` or `thread.draft`.
Other notable changes of this commit:
- moves ChatChannel to gjs
- moves ChatThread to gjs
Fixes a minor issue where "Invalid date" is shown briefly
when sending a message in a chat thread. Change to use
`new Date()` instead like the channel staged message which
does not have this issue.
Some of these files are quite small, and if we rename them in the same
commit where we inlined the template, Git may choose to see them as
different files. This commit forces Git to recognize the rename, which
will preserve the lineage of the refactored files.
Follow-up to #24278 that is slightly less trivial.
* Some were "trivial" usages that were missed in the previous PR because the same file that had at least one other non-trivial usage.
* These involve extra arguments or inheritance but I have checked that they seem correct.
Group channels will allow users to create channels with a name and invite people. It's possible to add people even after creation of the channel. Removing users is not yet possible but will be added in the near future.
Technically a group channel is `direct_message_channel` with a group attribute set to true on its direct message (chatable). This model might evolve in the future but offers much flexibility for now without having to rely on a complex migration.
The commit essentially consists of:
- a migration to set existing direct message channels with more than 2 users to a group
- a new message creator which allows to search, add members, and create groups
- a new `AddUsersToChannel` service
- a modified `SearchChatable` service
Subscriptions manager have been a pain since the beginning, one of the problem is that thread and channels behave mostly the same but with various small difference which I expect to increase over time.
Trying to use subclasses for this case has proven to be a mistake, this commit now uses a class for each case (channel, thread) which for now contains a lot of duplication, which might be reduced in the future but has the merit to make reasoning about each case very simple.
This refactor is fixing a bug introduced in 90efdd7f9d which was causing the wrong channel to be unsubscribed, this shouldn't be possible anymore. We had tests for this which were disabled due to flakeyness, I will consider re-enabling them in the future.
Other notes:
- notices had been added to the subscriptions manager service, they have been moved into their own dedicated service: `ChatChannelNoticesManager`
- the `(each model)` trick used in `<ChatChannel />` since 90efdd7f9d to ensure atomicity has been applied to `<ChatThread />` too
Chat redesign work to improve chat navigation:
- New header title with channel name (thread list on mobile)
- New header title without channel name (thread list on full page chat)
- Removes the close button on threads (mobile only)
- Updates to back button route within thread (mobile), taking user to:
- The thread index, if they accessed the thread from the thread index.
- The channel itself, if they accessed the thread directly from the channel.
- The channel itself, if they accessed the thread from a notification.
- Show thread title in chat drawer header
- Properly convert emoji in thread titles in chat header (all devices)
- Upgrades various templates to use gjs format.
This commit starts from a simple observation: cooking messages on the hot path can be slow. Especially with a lot of mentions.
To move cooking from the hot path, this commit has made the following changes:
- updating cooked, inserting mentions and notifying user of new mentions has been moved inside the `process_message` job. It happens right after the `Chat::MessageProcessor` run, which is where the cooking happens.
- the similar existing code in `rebake!` has also been moved to rely on the `process_message`job only
- refactored `create_mentions` and `update_mentions` into one single `upsert_mentions` which can be called invariably
- allows services to decide if their job is ran inline or later. It avoids to need to know you have to use `Jobs.run_immediately!` in this case, in tests it will be inline per default
- made various frontend changes to make the chat-channel component lifecycle clearer. we had to handle `did-update @channel` which was super awkward and creating bugs with listeners which the changes of the PR made clear in failing specs
- adds a new `-processed` (and `-not-processed`) class on the chat message, this is made to have a good lifecyle hook in system specs
When uploading images, they are assigned a dominant color which gets used in various places, such as Discourse Hub and the new lightbox. Previously in chat we didn't assign this attribute, so it was defaulting to a null value. We did however use it as an inline CSS style for the image background (which is visible while the image is downloaded).
This change adds data-dominant-color to the uploaded image in chat and uses it correctly within lightbox.
Add new chat indicator preference within chat user preferences.
Enabling this option will mean that green notifications will only appear for mentions (within channels and DMs.
This change also enables mentions within direct messages.
- correctly respects min-width/height defined in css
- removes fixed width/height when resizing window
- reduces the min width of the side panel from 250px to 150px
No plugins or themes rely on anonymous_posting_min_trust_level so we
can just switch straight over to anonymous_posting_allowed_groups
This also adds an AUTO_GROUPS const which can be imported in JS
tests which is analogous to the one defined in group.rb. This can be used
to set the current user's groups where JS tests call for checking these groups
against site settings.
Finally a AtLeastOneGroupValidator validator is added for group_list site
settings which ensures that at least one group is always selected, since if
you want to allow all users to use a feature in this way you can just use
the everyone group.
We were incorrectly generating URLs with message id even when it was not provided, resulting in a route ending with "undefined", which was causing an error.
This commit also uses this opportunity to:
- move `invite_users` into a proper controller inside the API namespace
- refactors the code into a service: `Chat::InviteUsersToChannel`
This change allows users to edit their chat messages based on the criteria added to Site Settings.
If the grace period conditions are met then there will be no (edited) text applied to the message.
The following site settings are added to chat:
chat editing grace period (seconds since message created)
chat editing grace period max diff for low trust levels (number of characters changed)
chat editing grace period max diff for high trust levels (number of characters changed)
This PR addresses the push to unify the icon representing AI throughout Discourse, by using the discourse-sparkles icon.
The icon is being moved to core to make changes with dependencies included in core that were using the "magic" icon instead.
In 2 places "magic" -> "discourse-sparkles,
1. topic summaries
2. (unreleased) chat summaries example
These helpers are never used in raw-hbs. Exporting default functions is enough for them to be picked up by the ember resolver, and also makes it possible to use them in gjs files.
This commit adds a new admin UI under the route `/admin-revamp`, which is
only accessible if the user is in a group defined by the new `enable_experimental_admin_ui_groups` site setting. It
also adds a special `admin` sidebar panel that is shown instead of the `main`
forum one when the admin is in this area.
![image](https://github.com/discourse/discourse/assets/920448/fa0f25e1-e178-4d94-aa5f-472fd3efd787)
We also add an "Admin Revamp" sidebar link to the community section, which
will only appear if the user is in the setting group:
![image](https://github.com/discourse/discourse/assets/920448/ec05ca8b-5a54-442b-ba89-6af35695c104)
Within this there are subroutes defined like `/admin-revamp/config/:area`,
these areas could contain any UI imaginable, this is just laying down an
initial idea of the structure and how the sidebar will work. Sidebar links are
currently hardcoded.
Some other changes:
* Changed the `main` and `chat` panels sidebar panel keys to use exported const values for reuse
* Allowed custom sidebar sections to hide their headers with the `hideSectionHeader` option
* Add a `groupSettingArray` setting on `this.siteSettings` in JS, which accepts a group site setting name
and splits it by `|` then converts the items in the array to integers, similar to the `_map` magic for ruby
group site settings
* Adds a `hidden` option for sidebar panels which prevents them from showing in separated mode and prevents
the switch button from being shown
---------
Co-authored-by: Krzysztof Kotlarek <kotlarek.krzysztof@gmail.com>
As of #23867 this is now a real package, so updating the imports to
use the real package name, rather than relying on the alias. The
name change in the package name is because `I18n` is not a valid
name as NPM packages must be all lowercase.
This commit also introduces an eslint rule to prevent importing from
the old I18n path.
For themes/plugins, the old 'i18n' name remains functional.
* Revert "UX: place (edited) on same line (#23866)"
This reverts commit c1017a479b.
* Revert "UX: prevent (edited) and following from being copied (#23882)"
This reverts commit 563bff509a.
The setting will change from "%{count} days" to "Chat settings have been set to retain channel messages for %{count} day."
This commit also:
- migrates `chat-retention-reminder` to gjs
- adds a "type" property to `chat-retention-reminder-text` to allow use a long or short text depending on where it's used.
When visiting a channel which has unread threads, we will now open the threads list panel.
Note that:
mobile
linking to message
linking to a thread
Won't open the threads list.
Controller queryParam configuration should be wrapped in an array. Omitting the array wrapper seems to work under Ember 3.28, but causes an error under Ember 5.
It was slightly surprising to have a user card show when click on a thread item list.
More over this commit does:
- moves chat/user-avatar to chat-user-avatar and converts it to gjs
- moves chat/thread/participants to chat-thread-participants
- rewrite the `toggleCheckIfPossible` modifier to only be applied when selecting messages, it prevents the click event to collide with the click of avatars in regular messages
This PR is a first step towards private groups. It redesigns settings/members area of a channel and also drops the "about" page which is now mixed into settings.
This commit is also:
- introducing chat-form, a small DSL to create forms, ideally I would want something in core for this
- introducing a DToggleSwitch page object component to simplify testing toggles
- migrating various components to gjs
Workaround for an issue we are experiencing on thread index frontend where thread loads participants correctly (up to 10), then refreshes the threads and then limits to 3 participants.
There is an issue with storing threads for the main channel view and the thread list in the same store so handling the max participants on the frontend is a workaround until channel.threadsManager is updated.
I've adjusted the tests to handle the additional data being returned from ThreadParticipantQuery.
UX changes to thread item:
- drop "last reply" timestamp copy
- drop last reply excerpt
- show up 9+OP members
Co-authored-by: David Battersby <info@davidbattersby.com>
- Allows to copy quotes from mobile
- Allows to copy text of a message from mobile
- Allows to select messages by clicking on it when selection has started
Note this commit is also now using toasts to show a confirmation of copy, and refactors system specs helpers concerning secondary actions.
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
1. actually call `popupAjaxError`, thanks :P
2. don't close a modal on error
3. use `extractError()` instead of manually joining error messages
4. …or passing just the error object to `this.flash`
As per 92839dc722 lastMessage won't be null when a message is deleted. This would cause sorting issues when messages from a direct message channels are deleted as we would try to sort on last message and thought it would exist when actually it would be a null message.
I might rethink this design to not return any last_message in this case soon as checking on ID feels dirty and prone to error, so only fixing the issue for now.
This commit is also using `@cached` to avoid replaying the sort logic on each access.
This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
## Tooltips
### Component
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@Label={{i18n "foo.bar"}}
@ICON="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
### Service
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Menus
Menus are very similar to tooltips and provide the same kind of APIs:
### Component
```hbs
<DMenu @ICON="plus" @Label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
### Service
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Toasts
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
While very fast and powerful staged threads forces a lot of gymnastic and edge cases. This patch adds a new service `Chat::CreateThread` and uses it to create a thread unconditionally when a user replies to a message in a threading enabled channel. If the user actually doesn’t send a message we will have a thread with no messages which has no important impact and could even be periodically cleaned if necessary.
Note that this commit also moves message actions to .gjs as it was the original goal of this PR to correctly check for staged thread to show the menu or not.
This feature adds notifications for chat messages that are sent within personal chats (1:1 and personal group chats).
To prevent notification spam we make use of consolidated notifications to combine updated message information in a meaningful way that allows the receiver to quickly jump into the chat to see what they missed.
This update respects muted channels, muted and blocked users. It will only create a new notification when the user has not muted the channel and the notified user is not muting or ignoring the message sender.
Second iteration of https://github.com/discourse/discourse/pull/23312 with a fix for embroider not resolving an export file using .gjs extension.
---
This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
## Tooltips
### Component
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@label={{i18n "foo.bar"}}
@icon="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
### Service
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Menus
Menus are very similar to tooltips and provide the same kind of APIs:
### Component
```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
### Service
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Toasts
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
This PR introduces three new UI elements to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@label={{i18n "foo.bar"}}
@icon="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manually close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
Menus are very similar to tooltips and provide the same kind of APIs:
```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manually close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
- do not prevent the event (it was a violation anyways as the touchstart is passive)
- waits for at least 25px horizontal move before showing the remove action, it avoids showing the remove while scrolling and moving a little bit horizontally
On mobile swiping a channel row will now show a "Remove" option. Holding this to the end will now remove this row from your list of followed direct message channels.
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Introduce max length on text columns for description and slug fields within chat.
At a later date we will probably want to convert these text columns to string/varchar through a migration, but for now this change introduces a limit within the active record model.
We have the max_mentions_per_chat_message site settings; when a user tries
to mention more users than allowed, no one gets mentioned.
Chat messages may contain code-blocks with strings that look like mentions:
def foo
@bar + @baz
end
The problem is that the parsing code considers these as real mentions and counts
them when checking the limit. This commit fixes the problem.
It is hard to catch and debug potential bugs related to live updates of user status
(though, we haven't seen many such bugs so far). We have a `console.warn`
statement that should help us to catch one class of such bugs.
Recently, we noticed that this warning gets printed when a user had a chat with
a user that was then deleted.
This is not a bug, since there is nothing to track for a deleted user, but we don't
want this noise on the console. This PR makes sure we don't print a warning in
such cases.
The unread(s) will still show in the sidebar, outside of chat and when in drawer mode. This is to prevent the confusion to show an unread count for chat on a button which is going to take the user out of chat.
This PR swaps out the custom pathway to publishing and rendering mention warnings after a message is sent.
ChatPublisher#publish_notice is used, and expanded. Now, instead of only accepting text_content as an argument, component and component_args are accepted and there is a renderer for these components.
Translations moved to server, as notices expect text to be passed in unless a component is rendered
The warnings are rendered at the top now, outside of the scope of the single message that sent it.
I entirely removed the jit_messages_spec b/c it's duplicate testing of other parts of the app. IMO we don't need a backend test for a feature, a component test for the feature AND a system test (that is slow and potentially even flakey due to timing issues with wait) to test the same thing. So jit_messages_spec is gone.
Prior to this fix we would scroll the emoji picker with the body of the page in drawer mode.
With this fix scrolling inside the drawer or the emoji picker will scroll the drawer or the emoji picker, but, scrolling body will close the chat emoji picker.
1. Use `this.` instead of `{{action}}` where applicable
2. Use `{{fn}}` instead of `@actionParam` where applicable
3. Use non-`@` versions of class/type/tabindex/aria-controls/aria-expanded
4. Remove `btn` class (it's added automatically to all DButtons)
5. Remove `type="button"` (it's the default)
6. Use `concat-class` helper
This commit fixes an issue from 2ecc8291e8
where the user sees an ugly plain #hashtag when sending a chat
message. Now, we add a basic placeholder that looks like the
cooked hashtag with a grey square, which is then filled in
once the "sent" message bus event for the message comes back,
and we do decorateCooked on the message to fill in the proper
hashtag details.
When flagging a chat message, and options included both notifying user and notifying staff, the modal was missing the separating text. This was happening because the #staffFlagsAvailable method was based on post flags, and the model for chat flags is slightly different. This fixes that by delegating to the relevant flag target object.
Channels and threads are cached as much as possible, as a result the `last_message_bus_id` can become stalled.
It was for example exhibited with the following actions:
- open a channel (A)
- send a message
- navigate to another channel (B)
- come back to channel (A), and you would actually get all the messages replayed since you opened (A) for the first time as the `last_message_bus_id` would only refresh on a full page reload
This was technically not causing known bugs ATM, but was probably the source of few hard to repro bugs and would for sure cause issues in the future.
Co-authored-by: Mark VanLandingham <markvanlan@gmail.com>
Prior to this fix the text would be incorrect when the current user reacted and number of reactions was above 2.
This commit fixes the bug and also makes the following changes:
- separates text computation in a standalone lib to make it easier to test
- increases the number of displayed usernames in reaction text (from 5 to 15)
- adds a full test suite for this new `getReactionText` function
- fixes a bug in reaction fabricator which would prevent to change the count to zero
- drop @
- prevents +X (participants) to show on next line
- few spacing/fonts adjustments
Note that this commit is also stripping links from chat excerpts.
It will now replies count and participants list. Also the title will be OM excerpt or user defined title, no more default "Thread" title. Lastly, the author of the last reply is also shown as prefix of it.
This fixes the problem reported in
https://meta.discourse.org/t/custom-status-message-in-front-of-by-header-on-scroll/273320.
This problem can be reproduced with any tooltip created using the DTooltip
component or the createDTooltip function.
The problem happens because the trigger for tooltip on mobile is click, and for tooltip
to disappear the user has to click outside the tooltip. This is the default behavior
of tippy.js – the library we use under the hood.
Note that this PR fixes the problem in topics, but not in chat. I'm going to investigate and
address it in chat in a following PR.
To fix it for tooltips created with the createDTooltip function, I had to make a refactoring.
We had a somewhat not ideal solution there, we were leaking an implementation detail
by passing tippy instances to calling sides, so they could then destroy them. With this fix,
I would have to make it more complex, because now we need to also remove onScrool
handlers, and I would need to leak this implementation detail too. So, I firstly refactored
the current solution in 5a4af05 and then added onScroll handlers in fb4aabe.
When refactoring this, I was running locally some temporarily skipped flaky tests. Turned out
they got a bit outdated, so I fixed them. Note that I'm not unskipping them in this commit,
we'll address them separately later.
Prior to this fix we would test by visiting the tab which could create a false positive, as the tab could not be present but we could still access the tab, the implementation and tests have been changed to correctly ensure this.
This is also fixes the issue of chat composer warnings persisting across channels. Currently if you try to mention more groups than is allowed for example, a mention warning pops up. When you change channels the mention warning will not disappear even if there is no text in the composer.
This adds a reset function to the chat-composer-warnings-tracker.js, which is called when the channel is changed and the message is empty. In the event that the message is not empty we call captureMentions to check the loaded drafts' mentions.
This PR would be nicer if the post-send notice used the new chat notices API to publish the mention warnings but we would have to change the existing ones and I thought that would be too much change for this PR. It'd be a good followup though.
This partially reverts 2ecc829.
The problem is that if we don't transform mentions right away,
there is a noticeable lag before a mention gets fully rendered,
while with the transformation, everything is super smooth.
I'm reverting that change only for mentions. Another part was about
category hashtags, but unfortunately they lag both with and without
the transformation. We need to address them separately.
In the past we were only intercepting 429 and 404; it's probably better to surface any error.
There are already tests for the 404 and 429, I consider them enough for now.
This commit ensures we have correct icon and title on mobile for the chat header icon.
It also fixes a bug where the site setting was not correctly used when the user has not yet set the user option.
Both cases are now correctly tested.
This commit was incorrectly removed of https://github.com/discourse/discourse/pull/23078 and would set the state only on entering (or exiting) chat route. The tests were already present in the previous PR.
Not sure when we added this but it is no longer necessary,
hashtags are cooked appropriately when sending chat messages
and the mention transform was not used anywhere.
We were attempting to fetch from last read but this is actually complicated to get right when you have a lot unread, as we might still have more to load after this but the last unread id is still the same and would make the user end up in a loop.
Prior to this commit we were loading a large number of thread messages without any pagination. This commit attempts to fix this and also improves the following points:
- code sharing between channels and threads:
Attempts to reuse/share the code use in channels for threads. To make it possible part of this code has been extracted in dedicated helpers or has been improved to reduce the duplication needed.
Examples of extracted helpers:
- `stackingContextFix`: the ios hack for rendering bug when momentum scrolling is interrupted
- `scrollListToMessage`, `scrollListToTop`, `scrollListToBottom`: a series of helper to correctly scroll to a specific position in the list of messages
- better general performance of listing messages:
One of the main changes which has been made is to remove the computation of visible message during scroll, it will only happen when needed (update last read for example). This constant recomputation of `message.visible` on intersection observer event while scrolling was consuming a lot of CPU time.
Sharing a link in chat will create a onebox embed with a source that includes a site icon and title.
This change prevents loading the site icon into lightbox.
Followup to 07c3782e51
The above incorrectly removed the channel unread count in
the mobile/drawer channel list when the user has mentions
(meaning the unreads are urgent). This commit adds it
back and refactors system specs a little.
Define new concept of panels in sidebar. Panels are wrappers around sidebar sections. In the future, it allows creating full focus mode by switching between panels.
A new API method called addSidebarPanel was added. Default main panel is already registered and by default all API sections are mounted to main.
This commit fixes two issues with the thread list:
1. All threads were being shown regardless of whether the user had
a membership in the thread. This was happening because the list
and the channel share the same thread store, so if the channel
had OMs with threads we would load them and they showed in the list.
2. Threads created by the user from a staged thread would double up.
This is because the _cache in the channel threadsManager would use
the staged thread ID even after we'd replaced the object's ID with
the actual thread from the DB. The answer to this is to remove and
re-add the thread to the local cache with the actual ID.
* DEV: Fix and re-enable chat flakys
The early return in JS was added to prevent an error
from channel being null, and it's better to use known
users for the message fabrications in the specs.
* DEV: Use travel_to in drawer spec for thread tracking
Sometimes in the system test the datetime that is last
viewed for the channel for the user and the datetime for
the last message created_at is only microseconds of difference,
and we do not provide that level of fidelity in the MessageBus
serializer, so unreadThreadsCountSinceLastViewed is not
accurate.
Better to just utilize travel_to and move forward 1 minute in
time before sending the new message to easily differentiate.
When we have subscriptions for new messages in a channel,
we also have special handling for messages in a thread. For
cases like DM channels where threads are made in the background
but not used in the UI, this is causing JS errors because we
are trying to fetch the thread but it returns 404.
We only want to do things with messages in threads if the
channel actually has threading enabled.
On tablets like iPad where we allow channel and thread to be on the same screen, it was not possible to resize the panels due to code being thought for mouse events. This commit should now correctly allow for this.
The "resizer" has also been made larger to simplify touching.
No test as it's hard to test on iPad and dragging events are also complex.
On iOS we have a hack to prevent the viewport to move when focusing an input, however this code was targeting the textarea node through a global selector which is working fine on iOS as we only show one composer at a time but was failing on iPad as we show both channel and thread on the same screen. As a result `document.querySelector(".chat-composer__input")` was always targeting the first textarea on the screen which was the channel's composer, making it impossible to focus the thread's one.
This commit makes it so that when the user has unread threads
for a channel we show a blue dot in the sidebar (or channel index
for mobile/drawer).
This blue dot is slightly different from the channel unread messages:
1. It will only show if the new thread messages were created since
the user last viewed the channel
2. It will be cleared when the user views the channel, but the threads
are still considered unread because we want the user to click into
the thread list to view them
This necessitates a change to the current user serializer to also
include the unread thread overview, which is all unread threads
across all channels and their last reply date + time.
Prior to this change you might end up in a loop where removing a channel would redirect you to this channel and as we auto-follow opened direct message channels, you could never unfollow this last direct message channel.
Prior to this commit a long press on the image of a chat message would trigger both the actions menu and the contextual menu. This commit ensures we only show the contextual menu in this case.
No test as it's a quite complex behavior to reproduce (would need android for example).
This was causing this event to cause other touch events down the road. For example click a reaction above the composer when the message action was opened could cause the composer to gain focus after the reaction was made.
It could only occur on message created by the user itself and deleted while the user was looking at the channel.
It more generally fix the trash service which was not correctly setting the author of the delete.
`SiteSetting.enable_public_channels` allows site admin to decide if public channels are available at all. There's no distinction between admins or not as we expect admins to create private category channels if they want to limit usage.
Initial migration and changes to models as well as
changing the following services to update last_message_id:
* Chat::MessageCreator
* Chat::RestoreMessage
* Chat::TrashMessage
The data migration will set the `last_message_id` for all existing
threads and channels in the database.
When we query the thread list as well as the channel,
we look at the last message ID for the following:
* Channel - Sorting DM channels, and channel metadata for the list of channels
* Thread - Last reply details for thread indicators and thread list
It is now safe to render the message excerpt as HTML since
it is no longer using text_entities: true in the server
PrettyText.excerpt call when creating the message excerpt
from the cooked HTML.
This will fix the issue of things like mentions showing
HTML code instead of the actual mention when replying,
and cannot be used to inject improper HTML like style tags
via XSS.
* FEATURE: Inline topic summary. Cached version accessible to everyone.
Anons and non-members of the `custom_summarization_allowed_groups_map` groups can see cached summaries for any accessible topic. After the first 12 hours and if the posts to summarize have changed, allowed users clicking on the button will automatically re-generate it.
* Ensure chat summaries work and prevent model hallucinations when there are no messages.
Browser capabilities are inherently unconnected to the lifecycle of our app. Making them formally available outside of the service means that they can safely be used in non-app-linked functions without needing risky hacks like `helperContext()` or `discourse-common/lib/get-owner`.
One example of where the old hacks were problematic is the `translateModKey()` utility function. This is called in the root of the `discourse/components/modal/keyboard-shortcuts-help` es6 module. If anything (e.g. a theme/plugin) caused that es6 module to be `require()`d before the application was booted, a fatal error would occur.
Following this commit, `translateModKey()` can safely import and access `capabilities` without needing to worry about the app lifecycle.
The only potential downside to this approach is that the capabilities data now persists across tests. If any tests need to 'stub' capabilities, they will need to revert their changes at the end of the test (e.g. by using Sinon to stub a property).
This commit also updates some legacy references from `capabilities:main` to `service:capabilities`.
This implementation will need more work in the future. For simplification of tracking and other events (new thread, delete/restore OM...) we used the threads from `threadsManager` which makes pagination more complicated as we already have some results when we start.
Note this commit also simplify `Collection` to only have one `load` method which can be called repeatedly.
Trying to fix two issues:
1. Sometimes the publish_new! event for update_thread_original_message
finishes running on the UI before the one for thread_created, in this
case we just want to do nothing because thread_created will fetch the
new thread along with its preview from the server if needed
2. Sometimes the thread GET and /read events were erroring because
last_reply on the thread was nil, this was potentially occuring because
the thread_created event was coming through to the UI before the rest
of MessageCreator was done, so we just move that after the big update
to set thread_id for the new and existing messages in the reply
chain
This commit also standardize the naming pattern of modals: `<Chat::Modal::FooBar />` and changes css class accordingly.
Co-authored-by: David Taylor <david@taylorhq.com>
It's way more common to have presence enabled than disabled, so we should have been making it the default from start.
This commit also changes the namespace of `<ChatUserAvatar />` into `<Chat::UserAvatar />` and refactors tests.
Sadly this function is one of the very hard to test codepaths of the app. We could in the future attempt to extract the content of the function to unit-test it.
When a user sends their first message in a thread we
automatically track the thread in the backend, but we
don't reflect this in the UI until the user re-opens
the thread. This commit fixes that by showing the new
tracking level in the UI.
Chat drawer was using the `DiscourseURL` hook `afterRouteComplete`. This hook suffer from a very poor implementation which makes it very unreliable:
```javascript
if (typeof opts.afterRouteComplete === "function") {
schedule("afterRender", opts.afterRouteComplete);
}
```
This commit attempts to return the promise from `handleURL` to directly use it and have a very reliable after transition hook.
In previous changes we prevented creating a channel to also make users follow the channel. We were forcing recipients to follow the channel on message sent but this was not including the creator of the message itself.
This commit fixes it and also write an end-to-end system spec to cover these cases. The message creator service is currently being rewritten and should correctly test and ensure this logic is present.
This commit also makes changes on the frontend to instantly follow a DM when you open it, this change prevents a green dot to appear for a split second when you send a message in a channel you were previously not following. Only recipients will see the green dot.
Followup to 802fb3b194
We should not hide the replies count if there is only 1 participant
for a thread, because this makes it look like the last reply is the
only reply.
This introduces a PLATFORM_KEY_MODIFIER const that
can be used both client and server side, to determine
whether we should be using the Meta or Ctrl key based
on whether the user is on Windows/Linux or Mac.
Why this change?
Before this commit, there is a chance that we will transition the user
to a different route if the chat thread component has been destroyed
prior to the request for fetching messasges in a chat thread returning.
This commit makes it such that we simply ignore the request if the chat
thread component has been destroyed.
We believe this is the cause of the flaky system tests in plugins/chat/spec/system/navigation_spec.rb
which we've been seeing on CI.
This commit includes several fixes and improvements to thread
original message handling:
1. When a thread's original message is deleted, the thread no longer
counts as unread for a user
2. When a thread original message is deleted and the user is looking
at the thread list, it will be removed from the list
3. When a thread original message is restored and the user is looking
at the thread list, it will be added back to the list if it was
previously loaded
- Presence needs to be explicitly set on the component now
- We were not checking and testing correctly the presence of the unread indicator in the menu
This commit replaces two existing screens:
- draft
- channel selection modal
Main features compared to existing solutions
- features are now combined, meaning you can for example create multi users DM
- it will show users with chat disabled
- it shows unread state
- hopefully a better look/feel
- lots of small details and fixes...
Other noticeable fixes
- starting a DM with a user, even from the user card and clicking <kbd>Chat</kbd> will not show a green dot for the target user (or even the channel) until a message is actually sent
- it should almost never do a full page reload anymore
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Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Jordan Vidrine <30537603+jordanvidrine@users.noreply.github.com>
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Co-authored-by: Mark VanLandingham <markvanlan@gmail.com>
* UX: make timestamp font size smaller
* UX: participants use copy instead of avatar
* FIX: Move thread participant count into i18n
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Co-authored-by: Martin Brennan <martin@discourse.org>
* DEV: Fix flaky thread nav spec
When we transitioned from the chat thread panel under some conditions
the request for the thread would come back and realise the component
was destroyed, which was trying to do a transition to the channel
itself.
Now we check for the previous route here too and transition to the
correct route.
* DEV: Fix chat transcript spec relying on animation
The on-animation-end modifier is not reliable in system specs
because it fires instantly (we have disabled capybara animations)
so the showCopySuccess boolean can be mutated back to false straight
away.
Better to have a separate boolean tracked with a data-attr that we
can reliably inspect in the system spec.