No longer using RAII wrappers around pthread_mutex_t and pthread_cond_t
in favor of the C++11 std::mutex, std::recursive_mutex, and
std::condition_variable data types.
This is the first step to implementing issue #4200 is to stop subclassing
env_var_t from wcstring. Not too surprisingly doing this identified
several places that were incorrectly treating env_var_t and wcstring as
interchangeable types. I'm not talking about those places that passed
an env_var_t instance to a function that takes a wcstring. I'm talking
about doing things like assigning the former to the latter type, relying
on the implicit conversion, and thus losing information.
We also rename `env_get_string()` to `env_get()` for symmetry with
`env_set()` and to make it clear the function does not return a string.
I recently upgraded the software on my macOS server and was dismayed to
see that cppcheck reported a huge number of format string errors due to
mismatches between the format string and its arguments from calls to
`assert()`. It turns out they are due to the macOS header using `%lu`
for the line number which is obviously wrong since it is using the C
preprocessor `__LINE__` symbol which evaluates to a signed int.
I also noticed that the macOS implementation writes to stdout, rather
than stderr. It also uses `printf()` which can be a problem on some
platforms if the stream is already in wide mode which is the normal case
for fish.
So implement our own `assert()` implementation. This also eliminates
double-negative warnings that we get from some of our calls to
`assert()` on some platforms by oclint.
Also reimplement the `DIE()` macro in terms of our internal
implementation.
Rewrite `assert(0 && msg)` statements to `DIE(msg)` for clarity and to
eliminate oclint warnings about constant expressions.
Fixes#3276, albeit not in the fashion I originally envisioned.
This was an old experiment to compile scripts directly into the
shell itself, reducing the amount of I/O performed at startup.
It has not been used for a long time. Time to remove it.
I missed restyling a few "switch" blocks to make them consistent with the rest
of the code base. This fixes that oversight. This should be the final step in
restyling the C++ code to have a consistent style. This also includes a few
trivial cleanups elsewhere.
I also missed restyling the "complete" module when working my way from a to z
so this final change includes restyling that module.
Total lint errors decreased 36%. Cppcheck errors went from 47 to 24. Oclint P2
errors went from 819 to 778. Oclint P3 errors went from 3252 to 1842.
Resolves#2902.
Remove the "make iwyu" build target. Move the functionality into the
recently introduced lint.fish script. Fix a lot, but not all, of the
include-what-you-use errors. Specifically, it fixes all of the IWYU errors
on my OS X server but only removes some of them on my Ubuntu 14.04 server.
Fixes#2957
This change moves source files into a src/ directory,
and puts object files into an obj/ directory. The Makefile
and xcode project are updated accordingly.
Fixes#1866