Drop support for history file version 1.
ParseExecutionContext no longer contains an OperationContext because in my
first implementation, ParseExecutionContext didn't have interior mutability.
We should probably try to add it back.
Add a few to-do style comments. Search for "todo!" and "PORTING".
Co-authored-by: Xiretza <xiretza@xiretza.xyz>
(complete, wildcard, expand, history, history/file)
Co-authored-by: Henrik Hørlück Berg <36937807+henrikhorluck@users.noreply.github.com>
(builtins/set)
This reduces noise in the upcoming "Port execution" commit.
I accidentally made IoStreams a "class" instead of a "struct". Would be
easy to correct that but this will be deleted soon, so I don't think we care.
These printed "Unknown error while evaluating command substitution".
Now they print something like
```
fish: for: status: cannot overwrite read-only variable
for status in foo; end
^~~~~^
in command substitution
fish: Invalid arguments
echo (for status in foo; end)
^~~~~~~~~~~~~~~~~~~~~~~^
```
for `echo (for status in foo; end)`
This is, of course, still not *great*. Mostly the `fish: Invalid
arguments` is basically entirely redundant.
An alternative is to simply skip the error message, but that requires some
more scaffolding (describe_with_prefix adds some error messages on its
own, so we can't simply say "don't add the prefix if we don't have a
message")
(cherry picked from commit 1b5eec2af6)
* wildcard: Remove file size from the description
We no longer add descriptions for normal file completions, so this was
only ever reached if this was a command completion, and then it was
only added if the file wasn't a regular file... in which case it can't
be an executable.
So this was dead.
* Make possible_link() a maybe
This gives us the full information, not just "no" or "maybe"
* wildcard: Rationalize file/command completions
This keeps the entry_t as long as possible, and asks it, so especially
on systems with working d_type we can get by without a single stat in
most cases.
Then it guts file_get_desc, because that is only used for command
completions - we have been disabling file descriptions for *years*,
and so this is never called there.
That means we have no need to print descriptions about e.g. broken symlinks, because those are not executable.
Put together, what this means is that we, in most cases, only do
an *access(2)* call instead of a stat, because that might be checking
more permissions.
So we have the following constellations:
- If we have d_type:
- We need a stat() for every _symlink_ to get the type (e.g. dir or regular)
(this is for most symlinks, if we want to know if it's a dir or executable)
- We need an access() for every file for executables
- If we do not have d_type:
- We need a stat() for every file
- We need an lstat() for every file if we do descriptions
(i.e. just for command completion)
- We need an access() for every file for executables
As opposed to the current way, where every file gets one lstat whether
with d_type or not, and an additional stat() for links, *and* an
access.
So we go from two syscalls to one for executables.
* Some more comments
* rust link option
* rust remove size
* rust accessovaganza
* Check for .dll first for WSL
This saves quite a few checks if e.g. System32 is in $PATH (which it
is if you inherit windows paths, IIRC).
Note: Our WSL check currently fails for WSL2, where this would
be *more* important because of how abysmal the filesystem performance
on that is.
Given an env like
foo
bar=baz
we would set "foo" to empty due to a typo.
The typo is pointed out by a PORTING comment.
Luckily I don't think we ever hit this case because that would mean our
parent process has a serious bug. Rust's std::env::vars_os() skips env
lines that don't contain a "=" char. This seems like a reasonable behavior
for us too. Do that.
This makes it so expand_intermediate_segment knows about the case
where it's last, only followed by a "/".
When it is, it can do without the file_id for finding links (we don't
resolve the files we get here), which allows us to remove a stat()
call.
This speeds up the case of `...*/` by quite a bit.
If that last component was a directory with 1000 subdirectories we
could skip 1000 stat calls!
One slight weirdness: We refuse to add links to directories that we already visited, even if they are the last component and we don't actually follow them. That means we can't do the fast path here either, but we do know if something is a link (if we get d_type), so it still works in common cases.
This can be bound like `bind \cl clear-screen`, and is, by default
In contrast to the current way it doesn't need the external `clear`
command that was always awkward.
Also it will clear the screen and first draw the old prompt to remove
flicker.
Then it will immediately trigger a repaint, so the prompt will be overwritten.
This fixes the following deadlock. The C++ functions path_get_config and
path_get_data lazily determine paths and then cache those in a C++ static
variable. The path determination requires inspecting the environment stack.
If these functions are first called while the environment stack is locked
(in this case, when fetching the $history variable) we can get a deadlock.
The fix is to call them eagerly during env_init. This can be removed once
the corresponding C++ functions are removed.
This issue caused fish_config to fail to report colors and themes.
Add a test.
This uses "screen.reset_line" to move the cursor without informing the
reader's machinery (because that deals with positions *in the
commandline*), but then only repainted "if needed" - meaning if the
reader thought anything changed.
That could lead to a situation where the cursor stays at column 0
until you do something, e.g. in
```fish
bind -m insert u undo
```
when you press alt+u - because the *escape* calls repaint-mode, which
puts the cursor in column 0, and then the undo doesn't, which keeps it
there.
Of course this binding should also `repaint-mode`, because it changes
the mode.
Some changes might be ergonomic:
1. Make repaint-mode the default if the mode changed (we would need to
skip it for bracketed-paste)
2. Make triggering the repaint easier - do we need to set
force_exec_prompt_and_repaint to false here as well?
Anyway, this
Fixes#7910
This is a sensible thing to do, and fixes some cases where we're
state-dependent.
E.g. this fixes the case in the pager where some things are bold and
some aren't, because that bolding is (rather awkwardly) implicitly
triggered when we have a background, and so we don't notice we need to
re-do that bolding after we moved to the next line because we think we
still have the same color.
Fixes#9617
This adopts the Rust postfork code, bridging it from C++ exec module.
We use direct function calls for the bridge, rather than cxx/autocxx, so that we
can be sure that no memory allocations or other shenanigans are happening.
This implements the "postfork" code in Rust, including calling fork(),
exec(), and all the bits that have to happen in between. postfork lives
in the fork_exec module.
It is not yet adopted.
- wildcard_match is now closer to the original that is linked in a comment, as
pointer-arithmetic translates very poorly. The act of calling wildcard
patterns wc or wildcard is kinda confusing when wc elsewhere is widechar.
I sometimes find myself doing something like this:
- Look for a commandline that includes "echo" (as an example)
- Type echo, press up a few times
- I can't immediately find what I'm looking for
- Press ctrl-r to open up the history pager
- It uses the current commandline as the search string,
so now I'm looking for "echo foobar"
This makes it so if the search string already is in use, that's what
the history-pager picks as the initial search string.
We don't change anything about compilation-setup, we just immediately jump to
Rust, making the eventual final swap to a Rust entrypoint very easy.
There are some string-usage and format-string differences that are generally
quite messy.
- `libc::setlinebuf` is not available through Rust's libc it appears.
- autocxx fails to generate bindings using `*mut FILE`, instead go through
`void*`
- rust_main needs `parse_util_detect_errors_in_ast`, which is _partially_
ported, instead add FFI interop for C++.
- We need to set the filename if we are sourcing a file
This used to be assigned to the job, but that was removed in
f30ce21aaa.
Since then this was vestigial. It could have technically errored out,
but we should be catching that where we use the actual modes, not here.
Similar to `time`, except that one is more common as a command.
Note that this will also allow `builtin and`, which is somewhat
useless, but then it is also useless outside of a pipeline.
Addition to #9985
This used to print all codepoints outside of the ASCII range (i.e.
above 0x80) in \uXXXX or \UYYYYYYYY notation.
That's quite awkward, considering that this is about keys that are
being pressed, and many keyboards have actual symbols for these on
them - I have an "ö" key, so I would like to use `bind ö` and not
`bind \u00F6`. So we go by iswgraph.
On a slightly different note, `\e` was written as `\c[ (or \e)`. I do
not believe anyone really uses `\c[` (the `[` would need to
be escaped!), and it's confusing and unnecessary to even mention that.
This allows e.g. `foo | command time`, while still rejecting `foo | time`.
(this should really be done in the ast itself, but tbh most of
parse_util kinda should)
Fixes#9985
These are both clearly behind early returns, there is no need to check it again.
This isn't a case where we're doing logic gymnastics to see that it
can't be run without no_exec() being handled, this is
```c++
if (no_exec()) return;
// ..
// ..
// ..
if (no_exec()) foo;
```
We have already run waccess with X_OK. We already *know* the file is
executable.
There is no reason to check again.
Restores some of the speedup from the fast_waccess hack that was
removed to fix#9699.
- Add test to verify piped string replace exit code
Ensure fields parsing error messages are the same.
Note: C++ relied upon the value of the parsed value even when `errno` was set,
that is defined behaviour we should not rely on, and cannot easilt be replicated from Rust.
Therefore the Rust version will change the following error behaviour from:
```shell
> string split --fields=a "" abc
string split: Invalid fields value 'a'
> string split --fields=1a "" abc
string split: 1a: invalid integer
```
To:
```shell
> string split --fields=a "" abc
string split: a: invalid integer
> string split --fields=1a "" abc
string split: 1a: invalid integer
```
This adopts the new function store, replacing the C++ version.
It also reimplements builtin_function in Rust, as these was too coupled to
the function store to handle in a separate commit.
We could end up overflowing if we print out something that's a multiple of the
chunk size, which would then finish printing in the chunk-printing, but not
break out early.
This confirmed that a file existed via access(file, F_OK).
But we already *know* that it does because this is the expansion for
the "trailing slash" - by definition all wildcard components up to
here have already been checked.
And it's not checking for directoryness either because it does F_OK.
This will remove one `access()` per result, which will cut the number
of syscalls needed for a glob that ends in a "/" in half.
This brings us on-par with e.g. `ls` (which uses statx while we use
newfstatat, but that should have about the same results)
Fixes#9891.
Remove the following C++ functions/methods, which have no callers:
fallback.cpp:
- wcstod_l
proc.cpp:
- job_t::get_processes
wutil.cpp:
- fish_wcstoll
- fish_wcstoull
Also drop unused configure checks/defines:
- HAVE_WCSTOD_L
- HAVE_USELOCALE
Remove the following C++ functions/methods, which have all been ported to Rust and no longer have any callers in C++:
common.cpp:
- assert_is_locked/ASSERT_IS_LOCKED
path.cpp:
- path_make_canonical
wutil.cpp:
- wreadlink
- fish_iswgraph
- file_id_t::older_than
This makes `fish -c begin` fail with a status of 127 - it already
printed a syntax error so that was weird. (127 was the status for
syntax errors when piping to fish, so we stay consistent with that)
We allow multiple `-c` commands, and this will return the regular
status if the last `-c` succeeded.
This is fundamentally an extremely weird situation but this is the
simple targeted fix - we did nothing, unsuccessfully, so we should
fail.
Things to consider in future:
1. Return something better than 127 - that's the status for "unknown
command"!
2. Fail after a `-c` failed, potentially even checking all of them
before executing the first?
Fixes#9888
This also cleans up and removes unnecessary usage of FFI-oriented `feature_metadata_t`,
which is only used from Rust code after `builtins/status` was ported.
Note this is slightly incomplete - the FD is not moved into the parser, and so
will be freed at the end of each directory change. The FD saved in the parser is
never actually used in existing code, so this doesn't break anything, but will
need to be corrected once the parser is ported.
Prior to this commit, FLOG used the ffi bridge to get the output fd. Invert
this: have fish set the output fd within main. This allows FLOG to be used in
pure Rust tests.
After accidentally running a command that includes a pasted password, I want
to delete command from history. Today we need to recall or type (part of)
that command and type "history delete". Let's maybe add a shortcut to do
this from the history pager.
The current shortcut is Shift+Delete. I don't think that's very discoverable,
maybe we should use Delete instead (but only if the cursor is at the end of
the commandline, otherwise delete a char).
Closes#9454
The tentative binding for the upcoming "history-pager-delete" is
bind -k sdc history-pager-delete or backward-delete-char
When Shift+Delete is pressed while the history pager is active,
"history-pager-delete" succeeds. In this case, the "or" needs to kick the
"backward-delete-char" out of the input queue.
After doing so, it continues reading, but interprets the input as
single-char binding. This breaks when the next key emits a multi-char sequence,
like the arrow keys.
Fix this by reading a full sequence, which means we need to run "read_char()"
instead of "read_ch()" (confusing, right?).
I'm still working on writing a test. Somehow this only reproduces in the
history pager where Shift+Delete followed by down arrow emits "[B" (since
we swallowed the leading escape char). Confusingly, it doesn't do that in
the commandline or the completion search field.
Prior to this change, parser_t exposed an environment_t, and Rust had to go
through that. But because we have implemented Environment in Rust, it is
better to just expose the native Environment from parser_t. Make that
change and update call sites.
We can't just call the Rust version of `fish_setlocale()` without also either
calling the C++ version of `fish_setlocale()` or removing all `src/complete.cpp`
variables that are initialized and aliasing them to their new rust counterparts.
Since we're not interested in keeping the C++ code around, just call the C++
version of the function via ffi until we don't have *any* C++ code referencing
`src/common.h` at all.
Note that *not* doing this and then calling the rust version of
`fish_setlocale()` instead of the C++ version will cause errant behavior and
random segfaults as the C++ code will try to read and use uninitialized values
(including uninitialized pointers) that have only had their rust counterparts
init.
Either add rust wrappers for C++ functions called via ffi or port some pure code
from C++ to rust to provide support for the upcoming `env_dispatch` rewrite.
The global variables are moved (not copied) from C++ to rust and exported as
extern C integers. On the rust side they are accessed only with atomic semantics
but regular int access is preserved from the C++ side (until that code is also
ported).
Historically fish has used the functions `fish_wcstol`, `fish_wcstoi`, and
`fish_wcstoul` (and some long long variants) for most integer conversions.
These have semantics that are deliberately different from the libc
functions, such as consuming trailing whitespace, and disallowing `-` in
unsigned versions.
fish has started to drift away from these semantics; some divergence from
C++ has crept in.
Rename the existing `fish_wcs*` functions in Rust to remove the fish
prefix, to express that they attempt to mirror libc semantics; then
introduce `fish_` wrappers which are ported from C++. Also fix some
miscellaneous bugs which have crept in, such as missing range checks.
This implements the primary environment stack, and other environments such
as the null and snapshot environments, in Rust. These are used to implement
the push and pop from block scoped commands such as `for` and `begin`, and
also function calls.
owning_null_terminated_array is used for environment variables, where we need to
provide envp for child processes. This switches the implementation from C++ to
Rust.
We retain the C++ owning_null_terminated_array_t; it simply wraps the Rust
version now.
init_curses() is/can be called more than once, in which case the previous
ncurses terminal state is leaked and a new one is allocated.
`del_curterm(cur_term)` is supposed to be called prior to calling `setupterm()`
if `setupterm()` is being used to reinit the default `TERMINAL *cur_term`.
The new asan exit handlers are called to get proper ASAN leak reports (as
calling _exit(0) skips the LSAN reporting stage and exits with success every
time).
They are no-ops when not compiled for ASAN.
This ports some signal setup and handling bits to Rust.
The signal handling machinery requires walking over the list of known signals;
that's not supported by the Signal type. Rather than duplicate the list of
signals yet again, switch back to a table, as we had in C++.
This also adds two further pieces which were neglected by the Signal struct:
1. Localize signal descriptions
2. Support for integers as the signal name
This allows the rust code to free up C++ resources allocated for a callback even
when the callback isn't executed (as opposed to requiring the callback to run
and at the end of the callback cleaning up all allocated resources).
Also add type-erased destructor registration to callback_t. This allows for
freeing variables allocated by the callback for debounce_t's
perform_with_callback() that don't end up having their completion called due to
a timeout.
Largely routine but for the trampolines in iothread.h and iothread.cpp which
were a real PITA to get correct w/ all their variants.
Integration is complete with all old code ripped out and the tests using the
rust version of the code.
There are many places where we want to treat a missing variable the same as
a variable with an empty value.
In C++ we handle this by branching on maybe_t<env_var_t>::missing_or_empty().
If it returns false, we go on to access maybe_t<env_var_t>::value() aka
operator*.
In Rust, Environment::get() will return an Option<EnvVar>.
We could define a MissingOrEmpty trait and implement it for Option<EnvVar>.
However that will still leave us with ugly calls to Option::unwrap()
(by convention Rust does use shorthands like *).
Let's add a variable getter that returns none for empty variables.
Except for the indent visitor bits.
Tests for parse_util_detect_errors* are not ported yet because they depend
on expand.h (and operation_context.h which depends on env.h).
The translation is fairly direct though it adds some duplication, for example
there are multiple "match" statements that mimic function overloading.
Rust has no overloading, and we cannot have generic methods in the Node trait
(due to a Rust limitation, the error is like "cannot be made into an object")
so we include the type name in method names.
Give clients like "indent_visitor_t" a Rust companion ("IndentVisitor")
that takes care of the AST traversal while the AST consumption remains
in C++ for now. In future, "IndentVisitor" should absorb the entirety of
"indent_visitor_t". This pattern requires that "fish_indent" be exposed
includable header to the CXX bridge.
Alternatively, we could define FFI wrappers for recursive AST traversal.
Rust requires we separate the AST visitors for "mut" and "const"
scenarios. Take this opportunity to concretize both visitors:
The only client that requires mutable access is the populator. To match the
structure of the C++ populator which makes heavy use of function overloading,
we need to add a bunch of functions to the trait. Since there is no other
mutable visit, this seems acceptable.
The "const" visitors never use "will_visit_fields_of()" or
"did_visit_fields_of()", so remove them (though this is debatable).
Like in the C++ implementation, the AST nodes themselves are largely defined
via macros. Union fields like "Statement" and "ArgumentOrRedirection"
do currently not use macros but may in future.
This commit also introduces a precedent for a type that is defined in one
CXX bridge and used in another one - "ParseErrorList". To make this work
we need to manually define "ExternType".
There is one annoyance with CXX: functions that take explicit lifetime
parameters require to be marked as unsafe. This makes little sense
because functions that return `&Foo` with implicit lifetime can be
misused the same way on the C++ side.
One notable change is that we cannot directly port "find_block_open_keyword()"
(which is used to compute an error) because it relies on the stack of visited
nodes. We cannot modify a stack of node references while we do the "mut"
walk. Happily, an idiomatic solution is easy: we can tell the AST visitor
to backtrack to the parent node and create the error there.
Since "node_t::accept_base" is no longer a template we don't need the
"node_visitation_t" trampoline anymore.
The added copying at the FFI boundary makes things slower (memcpy dominates
the profile) but it's not unusable, which is good news:
$ hyperfine ./fish.{old,new}" -c 'source ../share/completions/git.fish'"
Benchmark 1: ./fish.old -c 'source ../share/completions/git.fish'
Time (mean ± σ): 195.5 ms ± 2.9 ms [User: 190.1 ms, System: 4.4 ms]
Range (min … max): 193.2 ms … 205.1 ms 15 runs
Benchmark 2: ./fish.new -c 'source ../share/completions/git.fish'
Time (mean ± σ): 677.5 ms ± 62.0 ms [User: 665.4 ms, System: 10.0 ms]
Range (min … max): 611.7 ms … 805.5 ms 10 runs
Summary
'./fish.old -c 'source ../share/completions/git.fish'' ran
3.47 ± 0.32 times faster than './fish.new -c 'source ../share/completions/git.fish''
Leftovers:
- Enum variants are still snakecase; I didn't get around to changing this yet.
- "ast_type_to_string()" still returns a snakecase name. This could be
changed since it's not user visible.
This is basically a subset of type, so we might as well.
To be clear this is `command -s` and friends, if you do `command grep` that's
handled as a keyword.
One issue here is that we can't get "one path or not" because I don't
know how to translate a maybe_t? Do we need to make it a shared_ptr instead?
Vi visual mode selection highlighting behaves unexpectedly when the selection
foreground and background in the highlight spec don't match. The following
unexpected behaviors are:
* The foreground color is not being applied when defined by the
`fish_color_selection` variable.
* `set_color` options (e.g., `--bold`) would not be applied under the cursor
when selection begins in the middle of the command line or when the cursor
moves forward after visually selecting text backward.
With this change, visual selection respects the foreground color and any
`set_color` options are applied consistently regardless of where visual
selection begins and the position of the cursor during selection.
Most of it is duplicated, hence untested.
Functions like mbrtowc are not exposed by the libc crate, so declare them
ourselves.
Since we don't know the definition of C macros, add two big hacks to make
this work:
1. Replace MB_LEN_MAX and mbstate_t with values (resp types) that should
be large enough for any implementation.
2. Detect the definition of MB_CUR_MAX in the build script. This requires
more changes for each new libc. We could also use this approach for 1.
Additionally, this commit brings a small behavior change to
read_unquoted_escape(): we cannot decode surrogate code points like \UDE01
into a Rust char, so use � (\UFFFD, replacement character) instead.
Previously, we added such code points to a wcstring; looks like they were
ignored when printed.
wcs2string converts a wide string to a narrow one. The result is
null-terminated and may also contain interior null-characters.
std::string allows this.
Rust's null-terminated string, CString, does not like interior null-characters.
This means we will need to use Vec<u8> or OsString for the places where we
use interior null-characters.
On the other hand, we want to use CString for places that require a
null-terminator, because other Rust types don't guarantee the null-terminator.
Turns out there is basically no overlap between the two use cases, so make
it two functions. Their equivalents in Rust will have the same name, so
we'll only need to adjust the type when porting.
This can be triggered on linux with:
```js
import { spawn } from 'child_process';
const shell = spawn('/home/alfa/dev/fish-shell/build-c++/fish', []);
```
Under node 19.8.1.
*No clue* how that happens, but since this is a workaround we shall
skip it.
Another from the "why are we asserting instead of doing something
sensible" department.
The alternative is to make exit() and return() compute their own exit
code, but tbh I don't want any *other* builtin to hit this either?
Fixes#9659
This shows some of the ugliness of the rust borrow checker when it comes to
safely implementing any sort of recursive access and the need to be overly
explicit about which types are actually used across threads and which aren't.
We're forced to use an `Arc` for `ItemMaker` (née `item_maker_t`) because
there's no other way to make it clear that its lifetime will last longer than
the FdMonitor's. But once we've created an `Arc<T>` we can't call
`Arc::get_mut()` to get an `&mut T` once we've created even a single weak
reference to the Arc (because that weak ref could be upgraded to a strong ref at
any time). This means we need to finish configuring any non-atomic properties
(such as `ItemMaker::always_exit`) before we initialize the callback (which
needs an `Arc<ItemMaker>` to do its thing).
Because rust doesn't like self-referential types and because of the fact that we
now need to create both the `ItemMaker` and the `FdMonitorItem` separately
before we set the callback (at which point it becomes impossible to get a
mutable reference to the `ItemMaker`), `ItemMaker::item` is dropped from the
struct and we instead have the "constructor" for `ItemMaker` take a reference to
an `FdMonitor` instance and directly add itself to the monitor's set, meaning we
don't need to move the item out of the `ItemMaker` in order to add it to the
`FdMonitor` set later.
CXX does not allow generic types like maybe_t. When porting a C++ function
that returns maybe_t to Rust, we return std::unique_ptr instead. Let's make
the transition more seamless by allowing to convert back to maybe_t implicitly.
* wutil: Rewrite `wrealpath` in Rust
* Reduce use of FFI types in `wrealpath`
* Addressed PR comments regarding allocation
* Replace let binding assignment with regular comparison
More ugliness with types that cxx bridge can't recognize as being POD. Using
pointers to get/set `termios` values with an assert to make sure we're using
identical definitions on both sides (in cpp from the system headers and in rust
from the libc crate as exported).
I don't know why cxx bridge doesn't allow `SharedPtr<OpaqueRustType>` but we can
work around it in C++ by converting a `Box<T>` to a `shared_ptr<T>` then convert
it back when it needs to be destructed. I can't find a clean way of doing it
from the cxx bridge wrapper so for now it needs to be done manually in the C++
code.
Types/values that are drop-in ready over ffi are renamed to match the old cpp
names but for types that now differ due to ffi difficulties I've left the `_ffi`
in the function names to indicate that this isn't the "correct" way of using the
types/methods.
The way cxx bridge works, it doesn't recognize any types from another module as
being shared cxx bridge types with generations native to both C++ and Rust,
meaning every module that was going to use function pointers would have to
define its own `c_void` type (because cxx bridge doesn't recognize any of
libc::c_void, std::ffi::c_void, or autocxx::c_void).
FFI on other platforms has long used the equivalent of `uint8_t *` as an
alternative to `void *` for code where `void` was not available or was
undesirable for some reason. We can join the club - this way we can always use
`* {const|mut} u8` in our rust code and `uint8_t *` in our C++ code to pass
around parameters or values over the C abi.
I needed to rename some types already ported to rust so they don't clash with
their still-extant cpp counterparts. Helper ffi functions added to avoid needing
to dynamically allocate an FdMonitorItem for every fd (we use dozens per basic
prompt).
I ported some functions from cpp to rust that are used only in the backend but
without removing their existing cpp counterparts so cpp code can continue to use
their version of them (`wperror` and `make_detached_pthread`).
I ran into issues porting line-by-line logic because rust inverts the behavior
of `std::remove_if(..)` by making it (basically) `Vec::retain_if(..)` so I
replaced bools with an explict enum to make everything clearer.
I'll port the cpp tests for this separately, for now they're using ffi.
Porting closures was ugly. It's nothing hard, but it's very ugly as now each
capturing lambda has been changed into an explicit struct that contains its
parameters (that needs to be dynamically allocated), a standalone callback
(member) function to replace the lambda contents, and a separate trampoline
function to call it from rust over the shared C abi (not really relevant to
x86_64 w/ its single calling convention but probably needed on other platforms).
I don't like that `fd_monitor.rs` has its own `c_void`. I couldn't find a way to
move that to `ffi.rs` but still get cxx bridge to consider it a shared POD.
Every time I moved it to a different module, it would consider it to be an
opaque rust type instead. I worry this means we're going to have multiple
`c_void1`, `c_void2`, etc. types as we continue to port code to use function
pointers.
Also, rust treats raw pointers as foreign so you can't do `impl Send for * const
Foo` even if `Foo` is from the same module. That necessitated a wrapper type
(`void_ptr`) that implements `Send` and `Sync` so we can move stuff between
threads.
The code in fd_monitor_t has been split into two objects, one that is used by
the caller and a separate one associated with the background thread (this is
made nice and clean by rust's ownership model). Objects not needed under the
lock (i.e. accessed by the background thread exclusively) were moved to the
separate `BackgroundFdMonitor` type.
Keeps the location of original function definition, and also stores
where it was copied. `functions` and `type` show both locations,
instead of none. It also retains the line numbers in the stack trace.
By default, fish does not complete files that have leading dots, unless the
wildcard itself has a leading dot. However this also affected completions;
for example `git add` would not offer `.gitlab-ci.yml` because it has a
leading dot.
Relax this for custom completions. Default file expansion still
suppresses leading dots, but now custom completions can create
leading-dot completions and they will be offered.
Fixes#3707.
When we draw the prompt, we move the cursor to the actual
position *we* think it is by issuing a carriage return (via
`move(0,0)`), and then going forward until we hit the spot.
This helps when the terminal and fish disagree on the width of the
prompt, because we are now definitely in the correct place, so we can
only overwrite a bit of the prompt (if it renders longer than we
expected) or leave space after the prompt. Both of these are benign in
comparison to staircase effects we would otherwise get.
Unfortunately, midnight commander ("mc") tries to extract the last
line of the prompt, and does so in a way that is overly naive - it
resets everything to 0 when it sees a `\r`, and doesn't account for
cursor movement. In effect it's playing a terminal, but not committing
to the bit.
Since this has been an open request in mc for quite a while, we hack
around it, by checking the $MC_SID environment variable.
If we see it, we skip the clearing. We end up most likely doing
relative movement from where we think we are, and in most cases it
should be *fine*.
This is early work but I guess there's no harm in pushing it?
Some thoughts on the conventions:
Types that live only inside Rust follow Rust naming convention
("FeatureMetadata").
Types that live on both sides of the language boundary follow the existing
naming ("feature_flag_t").
The alternative is to define a type alias ("using feature_flag_t =
rust::FeatureFlag") but that doesn't seem to be supported in "[cxx::bridge]"
blocks. We could put it in a header ("future_feature_flags.h").
"feature_metadata_t" is a variant of "FeatureMetadata" that can cross
the language boundary. This has the advantage that we can avoid tainting
"FeatureMetadata" with "CxxString" and such. This is an experimental approach,
probably not what we should do in general.
The initial port of feature flags requires a global initialization. Since
fish_indent accesses feature flags, let's make sure to initialize them here.
In future, we can stop initializing things fish_indent doesn't need (like
the topic monitor) but that's no big deal. Global initialization should
always be a benign addition.
The original implementation without the test took me 3 hours (first time
seriously looking into this)
The functions take "wcharz_t" for smooth integration with existing C++ callers.
This is at the expense of Rust callers, which would prefer "&wstr". Would be
nice to declare a function parameter that accepts both but I don't think
that really works since "wcharz_t" drops the lifetime annotation.
This works around an autocxx limitations where different types cannot
have the same name even if they live in different namespace.
ast::job_t conflicts with job_t.