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215 lines
8.3 KiB
C++
215 lines
8.3 KiB
C++
#ifndef FISH_ENV_UNIVERSAL_COMMON_H
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#define FISH_ENV_UNIVERSAL_COMMON_H
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#include "config.h" // IWYU pragma: keep
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#include <pthread.h>
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#include <stdio.h>
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#include <memory>
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#include <unordered_set>
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#include <vector>
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#include "common.h"
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#include "env.h"
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#include "wutil.h"
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/// Callback data, reflecting a change in universal variables.
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struct callback_data_t {
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// The name of the variable.
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wcstring key;
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// The value of the variable, or none if it is erased.
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maybe_t<wcstring> val;
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/// Construct from a key and maybe a value.
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callback_data_t(wcstring k, maybe_t<wcstring> v) : key(std::move(k)), val(std::move(v)) {}
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/// \return whether this callback represents an erased variable.
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bool is_erase() const { return !val.has_value(); }
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};
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typedef std::vector<callback_data_t> callback_data_list_t;
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// List of fish universal variable formats.
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// This is exposed for testing.
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enum class uvar_format_t { fish_2_x, fish_3_0, future };
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bool get_hostname_identifier(wcstring &result);
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/// Class representing universal variables.
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class env_universal_t {
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// The table of variables. Note this is sorted; this ensures that the output file is in sorted
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// order.
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var_table_t vars;
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// Keys that have been modified, and need to be written. A value here that is not present in
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// vars indicates a deleted value.
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std::unordered_set<wcstring> modified;
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std::string narrow_vars_path;
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// Path that we save to. If empty, use the default.
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wcstring explicit_vars_path;
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// A generation count which is incremented every time an exported variable is modified.
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uint64_t export_generation{1};
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// Whether it's OK to save. This may be set to false if we discover that a future version of
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// fish wrote the uvars contents.
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bool ok_to_save{true};
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mutable std::mutex lock;
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bool load_from_path(const std::string &path, callback_data_list_t &callbacks);
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bool load_from_path(const wcstring &path, callback_data_list_t &callbacks);
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void load_from_fd(int fd, callback_data_list_t &callbacks);
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void set_internal(const wcstring &key, const env_var_t &var);
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bool remove_internal(const wcstring &key);
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// Functions concerned with saving.
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bool open_and_acquire_lock(const std::string &path, autoclose_fd_t *out_fd);
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autoclose_fd_t open_temporary_file(const wcstring &directory, wcstring *out_path);
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bool write_to_fd(int fd, const wcstring &path);
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bool move_new_vars_file_into_place(const wcstring &src, const wcstring &dst);
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// File id from which we last read.
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file_id_t last_read_file = kInvalidFileID;
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// Given a variable table, generate callbacks representing the difference between our vars and
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// the new vars. Also update our exports generation count as necessary.
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void generate_callbacks_and_update_exports(const var_table_t &new_vars,
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callback_data_list_t &callbacks);
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// Given a variable table, copy unmodified values into self. May destructively modify
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// vars_to_acquire.
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void acquire_variables(var_table_t &vars_to_acquire);
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static bool populate_1_variable(const wchar_t *input, env_var_t::env_var_flags_t flags,
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var_table_t *vars, wcstring *storage);
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static void parse_message_2x_internal(const wcstring &msg, var_table_t *vars,
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wcstring *storage);
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static void parse_message_30_internal(const wcstring &msg, var_table_t *vars,
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wcstring *storage);
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static uvar_format_t read_message_internal(int fd, var_table_t *vars);
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bool save(const wcstring &directory, const wcstring &vars_path);
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public:
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explicit env_universal_t(wcstring path);
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// Get the value of the variable with the specified name.
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maybe_t<env_var_t> get(const wcstring &name) const;
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// \return flags from the variable with the given name.
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maybe_t<env_var_t::env_var_flags_t> get_flags(const wcstring &name) const;
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// Sets a variable.
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void set(const wcstring &key, const env_var_t &var);
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// Removes a variable. Returns true if it was found, false if not.
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bool remove(const wcstring &key);
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// Gets variable names.
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wcstring_list_t get_names(bool show_exported, bool show_unexported) const;
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/// Get a view on the universal variable table.
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const var_table_t &get_table() const { return vars; }
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/// Loads variables at the correct path, optionally migrating from a legacy path.
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bool initialize(callback_data_list_t &callbacks);
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/// Reads and writes variables at the correct path. Returns true if modified variables were
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/// written.
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bool sync(callback_data_list_t &callbacks);
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/// Populate a variable table \p out_vars from a \p s string.
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/// This is exposed for testing only.
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/// \return the format of the file that we read.
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static uvar_format_t populate_variables(const std::string &s, var_table_t *out_vars);
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/// Guess a file format. Exposed for testing only.
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static uvar_format_t format_for_contents(const std::string &s);
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/// Serialize a variable list. Exposed for testing only.
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static std::string serialize_with_vars(const var_table_t &vars);
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/// Exposed for testing only.
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bool is_ok_to_save() const { return ok_to_save; }
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/// Access the export generation.
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uint64_t get_export_generation() const;
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};
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/// The "universal notifier" is an object responsible for broadcasting and receiving universal
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/// variable change notifications. These notifications do not contain the change, but merely
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/// indicate that the uvar file has changed. It is up to the uvar subsystem to re-read the file.
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///
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/// We support a few notificatins strategies. Not all strategies are supported on all platforms.
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///
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/// Notifiers may request polling, and/or provide a file descriptor to be watched for readability in
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/// select().
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///
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/// To request polling, the notifier overrides usec_delay_between_polls() to return a positive
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/// value. That value will be used as the timeout in select(). When select returns, the loop invokes
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/// poll(). poll() should return true to indicate that the file may have changed.
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///
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/// To provide a file descriptor, the notifier overrides notification_fd() to return a non-negative
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/// fd. This will be added to the "read" file descriptor list in select(). If the fd is readable,
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/// notification_fd_became_readable() will be called; that function should be overridden to return
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/// true if the file may have changed.
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class universal_notifier_t {
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public:
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enum notifier_strategy_t {
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// Use a value in shared memory. Simple, but requires polling and therefore semi-frequent
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// wakeups.
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strategy_shmem_polling,
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// Strategy that uses notify(3). Simple and efficient, but OS X/macOS only.
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strategy_notifyd,
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// Strategy that uses a named pipe. Somewhat complex, but portable and doesn't require
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// polling most of the time.
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strategy_named_pipe,
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};
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protected:
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universal_notifier_t();
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private:
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// No copying.
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universal_notifier_t &operator=(const universal_notifier_t &);
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universal_notifier_t(const universal_notifier_t &x);
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public:
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static notifier_strategy_t resolve_default_strategy();
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virtual ~universal_notifier_t();
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// Factory constructor.
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static std::unique_ptr<universal_notifier_t> new_notifier_for_strategy(
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notifier_strategy_t strat, const wchar_t *test_path = nullptr);
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// Default instance. Other instances are possible for testing.
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static universal_notifier_t &default_notifier();
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// Does a fast poll(). Returns true if changed.
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virtual bool poll();
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// Triggers a notification.
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virtual void post_notification();
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// Recommended delay between polls. A value of 0 means no polling required (so no timeout).
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virtual unsigned long usec_delay_between_polls() const;
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// Returns the fd from which to watch for events, or -1 if none.
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virtual int notification_fd() const;
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// The notification_fd is readable; drain it. Returns true if a notification is considered to
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// have been posted.
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virtual bool notification_fd_became_readable(int fd);
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};
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wcstring get_runtime_path();
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// Environment variable for requesting a particular universal notifier. See
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// fetch_default_strategy_from_environment for names.
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#define UNIVERSAL_NOTIFIER_ENV_NAME "fish_universal_notifier"
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#endif
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