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347a58b0b0
* Update CHANGELOG and change it to Markdown format. * Add PR template with checklist for advancing the version number. * Update version number. * Change PR number in change log and PR template.
242 lines
14 KiB
Markdown
242 lines
14 KiB
Markdown
# Change Log
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### 5.1...
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- **`.1`**: Update Changelog and create PR Template (@PhilRunninger) #1007
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- **`.0`**: Too many changes for one patch...
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- Refresh a dir_node if the file wasn't found in it, and look once more. (@PhilRunninger) #1005
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- Add a "copy path to clipboard" menu option (@PhilRunninger) #1002
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- Enable root refresh on "vim ." a different way than #999. (@PhilRunninger) #1001
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- Fix refreshroot (@PhilRunninger) #999
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- Change version check to look for 703 not 730 (@vhalis) #994
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- Change minimum vim (@PhilRunninger) #991
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- Allow multi-character DirArrows (@PhilRunninger) #985
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- Remove redraw! while still clearing last message empty string. (@PhilRunninger) #979
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- fix _initChildren function value set to numChildrenCached error (@terryding77) #969
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- On Windows, do a case-insensitive comparison of paths. (@PhilRunninger) #967
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- Remove the "Please wait... DONE" messages. (@PhilRunninger) #966
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- Smarter delimiter default (@PhilRunninger) #963
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- Update directory .vimdc readme example (@spencerdcarlson) #961
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- Preview bookmarks (@PhilRunninger) #956
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- Add new value to NERDTreeQuitOnOpen to close bookmark table (@PhilRunninger) #955
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- Add an :EditBookmarks command to edit the bookmarks file (@PhilRunninger) #954
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- Before copying, turn off &shellslash. Restore after copy is finished. (@PhilRunninger) #952
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- Set a maximum window size when zooming. (@PhilRunninger) #950
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- Confirm the wipeout of a unsaved buffer whose file has been renamed. (@PhilRunninger) #949
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- Escape a backslash so it can be used in a key mapping. (@PhilRunninger) #948
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- Add a NERDTreeMinimalMenu feature (@tuzz) #938
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- fixed root path error for windows (@zcodes) #935
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- Restore getDirChildren for use in nerdtree-project-plugin. (@PhilRunninger) #929
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- Document NERDTreeNodeDelimiter #912 (@PhilRunninger) #926
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- Allow modification of menu keybindings (@Leandros) #923
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- Add two more disqualifications for isCascadable(). (@PhilRunninger) #914
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- Allow highlighting more than one flag. (@kristijanhusak) #908
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- Support sorting files and directories by modification time. (@PhilRunninger) #901
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- Parse . and .. from path string with trailing slash. (@PhilRunninger) #899
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- Force sort to recalculate the cached sortKey. (@PhilRunninger) #898
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- Add NERDTreeRefreshRoot command (@wgfm) #897
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- Call Resolve on the file's path when calling :NERDTreeFind. (@PhilRunninger) #896
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- Catch all errors, not just NERDTree errors. (@PhilRunninger) #894
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- Fix typo in help file (@lvoisin) #892
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- Make NERDTreeCreator set the `'nolist'` option (@lifecrisis) #889
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- Refresh buffers after `m`, `m` operation on a folder (@PhilRunninger) #888
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- Use a better arg for FINDSTR when using the m,l command in Windows. (@PhilRunninger) #887
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- Fix the <C-J>/<C-K> motions, which currently fail with cascades (@lifecrisis) #886
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- Function "s:UI.getLineNum()" doesn't always work on cascades. (@lifecrisis) #882
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- NERDTreeCWD: reset CWD if changed by NERDTreeFocus (@PhilRunninger) #878
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- Use <count>tabnext instead of <count>gt to allow users to remap gt. (@PhilRunninger) #877
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- Do a case sensitive comparison of new/existing buffers. (@PhilRunninger) #875
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- Fix opening sub-directories that have commas in their name. (@PhilRunninger) #873
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- Add new command to open NERDTree in the root of a VCS repository. (@PhilRunninger) #872
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- Make sure the path to the bookmarks file exists before writing it. (@PhilRunninger) #871
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- Unzoom NERDTree when opening a file (@PhilRunninger) #870
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- Support unusual characters in file and directory names (@PhilRunninger) #868
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- Reword renamed-buffer prompt to be more clear (@aflock) #867
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- Default to placing cursor on root when closing bookmark table (@lifecrisis) #866
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- Fix issues with sorting of nodes (@PhilRunninger) #856
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- Better OSX detection (@bubba-h57) #853
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- Bugfix - ensure keymaps dictionary exists before using it (@mnussbaum) #852
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- Decrease startup-time by avoiding linear-time iteration over key mappings (@mnussbaum) #851
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- Add code to sort mappings in quickhelp (@lifecrisis) #849
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- Use ":clearjumps" in new NERDTree windows (@lifecrisis) #844
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- Like m-c did before, create parent directories if needed on m-m. (@PhilRunninger) #840
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- BUGFIX: Repair a problem with the `'u'` mapping. (@lifecrisis) #838
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- Make the NERDTree buffer writable when rendering it. (@PhilRunninger) #837
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- Code cleanup: Remove unsupported bookmark table mappings (@lifecrisis) #835
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- Replace strcharpart() with substitute() for backward compatibility (@bravestarr) #834
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- Fixed error `unknown function strcharpart` for older versions of Vim (@hav4ik) #833
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- Clear output when NERDTree menu is aborted (@lifecrisis) #832
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- Display a path with multi-byte characters correctly when it is truncated (@bravestarr) #830
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- Support revealing file and executing file with xdg-open for Linux (@ngnmhieu) #824
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- If node isn't open, count children on disk before deleting. (@PhilRunninger) #822
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- Add new variable g:NERDTreeRemoveFileCmd (@kutsan) #816
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- Use a better check for existence of the NERDTree buffer. (@PhilRunninger) #814
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- Fix focussing previous buffer when closing NERDTree (@mrubli) #801
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- Update the docs for "NERDTreeStatusline" (@lifecrisis) #796
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- BUGFIX: Unstable behavior in the "getPath()" method (@lifecrisis) #795
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- Revert the bugfix from pull request #785 (@lifecrisis) #794
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- BUGFIX: Allow ":NERDTreeFind" to discover hidden files (@lifecrisis) #786
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- BUGFIX: Allow ":NERDTreeFind" to reveal new files (@lifecrisis) #785
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- Add modelines (@lifecrisis) #782
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- Change the type of completion used by NERDTreeFind (@lifecrisis) #781
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- change NERDTreeFind with args (@zhenyangze) #778
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- Style Choice: Using confirm() when deleting a bookmark (@lifecrisis) #777
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- remove useless substitute when `file =~# "/$"` (@skyblueee) #773
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- remove useless removeLeadingSpaces in _stripMarkup (@skyblueee) #772
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- Make the "o" mapping consistent with "x" (@lifecrisis) #769
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- Fix a problem with the "x" handler (@lifecrisis) #768
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- Clean up the handler for the "x" mapping (@lifecrisis) #767
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- Revert change to tab opening method (@lifecrisis) #766
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- BUGFIX: Add back support for "b:NERDTreeRoot" (@lifecrisis) #765
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- Fix broken "t" and "T" mappings, tabs now open at end (@lifecrisis) #759
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- Update doc with already existing mapping variables (@asnr) #699
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- Fix the broken g:NERDTreeBookmarksSort setting (@lifecrisis) #696
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- Correct NERDTreeIgnore pattern in doc (@cntoplolicon) #648
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- Remove empty segments when splitting path (@sooth-sayer) #574
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- Suppress autocmds less agressively (@wincent) #578 #691
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- Add an Issues template to ask for more info initially.
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- Fix markdown headers in readme (@josephfrazier) #676
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- Don't touch @o and @h registers when rendering
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- Fix bug with files and directories with dollar signs (@alegen) #649
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- Reuse/reopen existing window trees where possible #244
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- Remove NERDTree.previousBuf()
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- Change color of arrow (@Leeiio) #630
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- Improved a tip in README.markdown (@ggicci) #628
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- Shorten delete confimration of empty directory to `y` (@mikeperri) #530
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- Fix API call to open directory tree in window (@devm33) #533
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- Change default arrows on non-Windows platforms (@gwilk) #546
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- Update to README - combine cd and git clone (@zwhitchcox) #584
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- Update to README - Tip: start NERDTree when vim starts (@therealplato) #593
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- Escape filename when moving an open buffer (@zacharyvoase) #595
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- Fixed incorrect :helptags command in README (@curran) #619
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- Fixed incomplete escaping of folder arrows (@adityanatraj) #548
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- Added NERDTreeCascadeSingleChildDir option (@juanibiapina) #558
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- Replace strchars() with backward compatible workaround.
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- Add support for copy command in Windows (@SkylerLipthay) #231
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- Fixed typo in README.markdown - :Helptags -> :helptags
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- Rename "primary" and "secondary" trees to "tab" and "window" trees.
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- Move a bunch of buffer level variables into the NERDTree and UI classes.
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- Display cascading dirs on one line to save vertical/horizontal space (@matt-gardner: brainstorming/testing)
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- Remove the old style UI - Remove `NERDTreeDirArrows` option.
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- On windows default to + and ~ for expand/collapse directory symbols.
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- Lots more refactoring. Move a bunch of b: level vars into b:NERDTree and friends.
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### 5.0.0
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- Refactor the code significantly:
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* Break the classes out into their own files.
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* Make the majority of the code OO - previously large parts were effectively a tangle of "global" methods.
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- Add an API to assign flags to nodes. This allows VCS plugins like https://github.com/Xuyuanp/nerdtree-git-plugin to exist. Thanks to @Xuyuanp for helping design/test/build said API.
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- add `scope` argument to the key map API see :help NERDTreeAddKeyMap()
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- add magic [[dir]] and [[file]] flags to NERDTreeIgnore
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- add support for custom path filters. See :help NERDTreeAddPathFilter()
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- add path listener API. See :help NERDTreePathListenerAPI.
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- expand the fs menu functionality to list file properties (@PhilRunninger, @apbarrero, @JESii)
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- make bookmarks work with `~` home shortcuts (@hiberabyss)
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- show OSX specific fsmenu options in regular vim on mac (@evindor)
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- make dir arrow icons configurable (@PickRelated)
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- optimise node sorting performance when opening large dirs (@vtsang)
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- make the root note render prettier by truncating it at a path slash (@gcmt)
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- remove NERDChristmasTree option - its always christmas now
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- add "cascade" open and closing for dirs containing only another single dir. See :help NERDTreeCascadeOpenSingleChildDir (@pendulm)
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- Many other fixes, doc updates and contributions from:
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- @actionshrimp
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- @SchDen
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- @egalpin
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- @cperl82 - many small fixes
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- @toiffel
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- @WoLpH
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- @handcraftedbits
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- @devmanhinton
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- @xiaodili
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- @zhangoose
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- @gastropoda
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- @mixvin
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- @alvan
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- @lucascaton
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- @kelaban
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- @shanesmith
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- @staeff
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- @pendulm
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- @stephenprater
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- @franksort
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- @agrussellknives
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- @AndrewRadev
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- @Twinside
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### 4.2.0
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- Add NERDTreeDirArrows option to make the UI use pretty arrow chars instead of the old +~| chars to define the tree structure (@sickill)
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- shift the syntax highlighting out into its own syntax file (@gnap)
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- add some mac specific options to the filesystem menu - for macvim only (@andersonfreitas)
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- Add NERDTreeMinimalUI option to remove some non functional parts of the nerdtree ui (@camthompson)
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- tweak the behaviour of :NERDTreeFind - see :help :NERDTreeFind for the new behaviour (@benjamingeiger)
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- if no name is given to :Bookmark, make it default to the name of the target file/dir (@minyoung)
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- use `file` completion when doing copying, create, and move operations (@EvanDotPro)
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- lots of misc bug fixes from:
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- @paddyoloughlin
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- @sdewald
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- @camthompson
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- @Vitaly
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- @Bogdanov
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- @AndrewRadev
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- @mathias
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- @scottstvnsn
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- @kml
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- @wycats
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- me RAWR!
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### 4.1.0
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- features:
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- NERDTreeFind to reveal the node for the current buffer in the tree, see `|NERDTreeFind|`. This effectively merges the FindInNERDTree plugin (by Doug McInnes) into the script.
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- make NERDTreeQuitOnOpen apply to the t/T keymaps too. Thanks to Stefan Ritter and Rémi Prévost.
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- truncate the root node if wider than the tree window. Thanks to Victor Gonzalez.
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- bugfixes:
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- really fix window state restoring
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- fix some win32 path escaping issues. Thanks to Stephan Baumeister, Ricky, jfilip1024, and Chris Chambers
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### 4.0.0
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- add a new programmable menu system (see `:help NERDTreeMenu`).
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- add new APIs to add menus/menu-items to the menu system as well as custom key mappings to the NERD tree buffer (see `:help NERDTreeAPI`).
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- removed the old API functions
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- added a mapping to maximize/restore the size of nerd tree window, thanks to Guillaume Duranceau for the patch. See :help NERDTree-A for details.
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- fix a bug where secondary nerd trees (netrw hijacked trees) and NERDTreeQuitOnOpen didnt play nicely, thanks to Curtis Harvey.
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- fix a bug where the script ignored directories whose name ended in a dot, thanks to Aggelos Orfanakos for the patch.
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- fix a bug when using the x mapping on the tree root, thanks to Bryan Venteicher for the patch.
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- fix a bug where the cursor position/window size of the nerd tree buffer wasnt being stored on closing the window, thanks to Richard Hart.
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- fix a bug where NERDTreeMirror would mirror the wrong tree
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### 3.1.1
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- fix a bug where a non-listed no-name buffer was getting created every time the tree windows was created, thanks to Derek Wyatt and owen1
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- make `<CR>` behave the same as the `o` mapping
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- some helptag fixes in the doc, thanks @strull
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- fix a bug when using `:set nohidden` and opening a file where the previous buf was modified. Thanks @iElectric
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- other minor fixes
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### 3.1.0
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- New features:
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- add mappings to open files in a vsplit, see `:help NERDTree-s` and `:help NERDTree-gs`
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- make the statusline for the nerd tree window default to something hopefully more useful. See `:help 'NERDTreeStatusline'`
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- Bugfixes:
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- make the hijack netrw functionality work when vim is started with `vim <some dir>` (thanks to Alf Mikula for the patch).
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- fix a bug where the CWD wasnt being changed for some operations even when NERDTreeChDirMode==2 (thanks to Lucas S. Buchala)
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- add -bar to all the nerd tree :commands so they can chain with other :commands (thanks to @tpope)
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- fix bugs when ignorecase was set (thanks to @nach)
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- fix a bug with the relative path code (thanks to @nach)
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- fix a bug where doing a `:cd` would cause `:NERDTreeToggle` to fail (thanks @nach)
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### 3.0.1
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- Bugfixes:
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- fix bugs with :NERDTreeToggle and :NERDTreeMirror when `'hidden'` was not set
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- fix a bug where `:NERDTree <path>` would fail if `<path>` was relative and didnt start with a `./` or `../` Thanks to James Kanze.
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- make the `q` mapping work with secondary (`:e <dir>` style) trees, thanks to @jamessan
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- fix a bunch of small bugs with secondary trees
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- More insane refactoring.
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### 3.0.0
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- hijack netrw so that doing an `:edit <directory>` will put a NERD tree in the window rather than a netrw browser. See :help 'NERDTreeHijackNetrw'
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- allow sharing of trees across tabs, see `:help :NERDTreeMirror`
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- remove "top" and "bottom" as valid settings for NERDTreeWinPos
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- change the `'<tab>'` mapping to `'i'`
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- change the `'H'` mapping to `'I'`
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- lots of refactoring
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