* update quic-go to v0.42.0
* use a rate limiter to control QUIC source address verification
* Lint
* remove deprecated ListenQUIC
* remove number of requests tracking
* increase the number of handshakes before source address verification is needed
* remove references to request counters
* remove deprecated listen*
---------
Co-authored-by: Francis Lavoie <lavofr@gmail.com>
Co-authored-by: WeidiDeng <weidi_deng@icloud.com>
* core: quic listener will manage the underlying socket by itself.
* format code
* rename sharedQUICTLSConfig to sharedQUICState, and it will now manage the number of active requests
* add comment
* strict unwrap type
* fix unwrap
* remove comment
* use gofmput to format code
* use gci to format imports
* reconfigure gci
* linter autofixes
* rearrange imports a little
* export GOOS=windows golangci-lint run ./... --fix
* caddyhttp: Make use of http.ResponseController
Also syncs the reverseproxy implementation with stdlib's which now uses ResponseController as well 2449bbb5e6
* Enable full-duplex for HTTP/1.1
* Appease linter
* Add warning for builds with Go 1.20, so it's less surprising to users
* Improved godoc for EnableFullDuplex, copied text from stdlib
* Only wrap in encode if not already wrapped
Allow registering a custom network mapping for HTTP/3. This is useful
if the original network for HTTP/1.1 and HTTP/2 is not a standard `unix`,
`tcp4`, or `tcp6` network. To keep backwards compatibility, we fall back
to `udp` if the original network is not registered in the mapping.
Fixes#5555
* Serve http2 when listener wrapper doesn't return *tls.Conn
* close conn when h2server serveConn returns
* merge from upstream
* rebase from latest
* run New and Closed ConnState hook for h2 conns
* go fmt
* fix lint
* Add comments
* reorder import
* caddyhttp: Determine real client IP if trusted proxies configured
* Support customizing client IP header
* Implement client_ip matcher, deprecate remote_ip's forwarded option
* httpcaddyfile: Skip some logic if auto_https off
* Try removing this check altogether...
* Refine test timeouts slightly, sigh
* caddyhttp: Assume udp for unrecognized network type
Seems like the reasonable thing to do if a plugin registers its own
network type.
* Add comment to document my lack of knowledge
* Clean up and prepare to merge
Add comments to try to explain what happened
* core: Refactor, improve listener logic
Deprecate:
- caddy.Listen
- caddy.ListenTimeout
- caddy.ListenPacket
Prefer caddy.NetworkAddress.Listen() instead.
Change:
- caddy.ListenQUIC (hopefully to remove later)
- caddy.ListenerFunc signature (add context and ListenConfig)
- Don't emit Alt-Svc header advertising h3 over HTTP/3
- Use quic.ListenEarly instead of quic.ListenEarlyAddr; this gives us
more flexibility (e.g. possibility of HTTP/3 over UDS) but also
introduces a new issue:
https://github.com/lucas-clemente/quic-go/issues/3560#issuecomment-1258959608
- Unlink unix socket before and after use
* Appease the linter
* Keep ListenAll
* core: Refactor listeners; use SO_REUSEPORT on Unix
Just an experiment for now
* Fix lint by logging error
* TCP Keepalive configuration (#4865)
* initial attempt at TCP Keepalive configuration
* core: implement tcp-keepalive for linux
* move canSetKeepAlive interface
* Godoc for keepalive server parameter
* handle return values
* log keepalive errors
* Clean up after bad merge
* Merge in pluggable network types
From 1edc1a45e3
* Slight refactor, fix from recent merge conflict
Co-authored-by: Karmanyaah Malhotra <karmanyaah.gh@malhotra.cc>
* core: Plugins can register listener networks
This can be useful for custom listeners.
This feature/API is experimental and may change!
* caddyhttp: Expose server listeners