* UX: separate invite-signup styling
* UX: invite page centering
* remove old invites-show css
* UX: invite signup page – mobile
* remove class references in general file
* add styling for instructions
Switches to using a dialog to confirm a session (i.e. sudo mode for
account changes where we want to be extra sure the current user is who
they say they are) to match what we do with passkeys.
plugin/theme-breaking changes:
1. `controller:create-account` is gone (use `component:modal/create-account` in modifyClass, **if** absolutely necessary)
2. `create-account-body` css class is gone (target `.d-modal.create-account` or any of the inner classes: `.modal-outer-container`, `.modal-middle-container`, `.modal-inner-container`, or `.modal-body`)
1. Removes accidental bold from `text` and `multiselect` labels/placeholders
2. Adds the animated label/placeholder combo to `multiselect`
3. Makes the `multiselect` placeholder lighter to match other fields
4. Makes the `dropdown` values darker to match other fields
5. Removes the extra 5px spacing before `confirmation` fields
- don't try to guess the name of the manager (too many options)
- improve error message when registration is not allowed
- output error in console when registration fails
- minor fix to rename dialog layout
- hides action buttons in DiscourseHub (because adding passkeys there is not possible)
- adds acceptance test to ensure action buttons are hidden for admins seeing another user's profile
PERF: improve touch, swipe, panning performance on mobile menus
---
* stop event propagation on swipe events: other touch events were stealing a huge amount of time here. Stop event
propagation when handling pan events.
* animate with [web animations api](https://developer.mozilla.org/en-US/docs/Web/API/Web_Animations_API/Using_the_Web_Animations_API)
* prefer translate3d to hint for gpu rendering.
* query document for elements only on start move event, not on subsequent move
events
* remove unused calculations for directioned velocity and distance: all swipe/pan elements function in x/y direction only.
* re-implement scroll locking behavior.
re-implemented scroll lock behavior
---
With stop event propagation, we need to re-implement scroll locking on menu swipes.
Previously, this was using onTouchMove which was costly.
We may now use styling with overflow-y:hidden to lock scroll behavior.
overflow:hidden on html/body elements is now supported by iOS as of 2022
https://bugs.webkit.org/show_bug.cgi?id=153852https://bugs.webkit.org/show_bug.cgi?id=220908
UX: improve swipe
---
Some improvements to get gestures and swipes feeling a little more polished.
This focuses on end gesture, and how we transfer it to a css animation to
complete a menu open/close action.
Multitouch: events may pan, scroll, and zoom - especially on iOS safari.
Cancelling the swipe event allows for a more pleasant zooming experience.
* ease-out on menus opening, linear on close
* calculate animation duration for opening and closing,
attempt to better transfer user swipe velocity to css animation.
* more timely close/open and cleanup from calculated animation timing.
* add animation to closing menus on cloak tap
* correctly animate menus with ease-in and ease-out
* add swipe cancel event on multitouch event
DEV
---
* lean on promises
js animations api gives us promises to listen to. Update test waiters
to use waitForPromise from @ember/test-waiters instead of reigster/unregister.
* convert swipe mixin to its own class.
Convert swipe callbacks to custom events on the element.
Move shared functions for max animation time and close logic to
new shared class.
swipe-events lib uses custom events to trigger callbacks, rather than assuming
implemented hard coded function from the mixin's base class. Custom events are
triggered from the bound element as swipestart, swipeend, swipe
Add shared convenience functions for swipe events so they can be more easily
shared.
A client receives an initial swipe event and can check some state to see if it
wants to handle the swipe event and if it doesn't, calling
`event.preventDefault();` will prevent `swipe` and `swipeend` events from firing
until another distinct swipestart event is fired. Swipe events will auto-cancel on multitouch.
The scroll lock has also exposed as its own utility class.
Adds UI elements for registering a passkey and logging in with it. The feature is still in an early stage, interested parties that want to try it can use the `experimental_passkeys` site setting (via Rails console).
See PR for more details.
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This commit adds a new Revise... action that can be taken
for queued post reviewables. This will open a modal where
the user can select a Reason from a preconfigured list
(or by choosing Other..., a custom reason) and provide feedback
to the user about their post.
The post will be rejected still, but a PM will also be sent to
the user so they have an opportunity to improve their post when
they resubmit it.
Preloading just metadata is not always respected by browsers, and
sometimes the whole video will be downloaded. This switches to using a
placeholder image for the video and only loads the video when the play
button is clicked.
This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
## Tooltips
### Component
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@Label={{i18n "foo.bar"}}
@ICON="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
### Service
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Menus
Menus are very similar to tooltips and provide the same kind of APIs:
### Component
```hbs
<DMenu @ICON="plus" @Label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
### Service
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Toasts
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
Previously we were using 'mouseup', which meant that if you started the click inside, and then dragged to outside the modal, it would still close. This kind of dragging action is common when selecting text, and having it close the modal can be very frustrating.
Simply switching to a 'click' listener doesn't totally solve the problem, because when a click event involves dragging from one element to another, the browser will fire the event on "the most specific ancestor element that contained both elements". For modals, the most specific common ancestor was still the `modal-middle-container`, which would cause the modal to close.
Therefore, this commit sets the modal containers to have `pointer-events: none`, and sets up the click listener on the `.modal-backdrop` element, which is **adjacent** to the modal in the DOM. That means that click events fired on any ancestors of the modal will not accidentally trigger closure.
This is an aesthetic change. Currently, if one of the scores involved in the reviewable score explanation is negative, we display it as: + -value. This changes that.
I also made an attempt at converting the component into GJS format. This is done as a separate commit.
Second iteration of https://github.com/discourse/discourse/pull/23312 with a fix for embroider not resolving an export file using .gjs extension.
---
This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
## Tooltips
### Component
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@label={{i18n "foo.bar"}}
@icon="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
### Service
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Menus
Menus are very similar to tooltips and provide the same kind of APIs:
### Component
```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
### Service
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Toasts
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
This PR introduces three new UI elements to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@label={{i18n "foo.bar"}}
@icon="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manually close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
Menus are very similar to tooltips and provide the same kind of APIs:
```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manually close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
Follow-up to #23199 in which we moved the "delete user" options under the relevant action menu for flagged post. This change does the same, but to queued posts.
71ff3417 removed the mobile-specific template for discovery/topics. It was noted that this would introduce an additional `<div class='show-more'>` wrapper around the new topic indicator on mobile, but I didn't realise that it would cause positioning problems on mobile.
This commit moves the desktop-specific CSS into the desktop SCSS file so that it does not apply to mobile.
This fixes:
- a regression from 30c152c, where navigating to a topic's last reply
via keyboard would lose track of the topic when returning to the topic
list
- an issue where if a topic's last post is a small post, navigating to it
via keyboard would not focus the post
Co-authored-by: David Taylor <david@taylorhq.com>
Adds a padding-bottom to the wrapper to avoid cutting the message on the mobile app and sets a max-width to align with the timeline on the desktop.
Fixes a bug on mobile where we updated the preference, but the user had a single list.
This PR updates how we display related and suggested topics on mobile and desktop. It adds a new `PluginOutlet` specifically designed for adding new topic lists, which automatically work if following the same conventions as the ones inside `<MoreTopics />`.
While we display lists side by side on desktop, we only display one in mobile. You can switch to another one by clicking on the nav pills, and we'll automatically save your preference for next time.
* UX: Disclose AI model used and add animation to placeholder
* Move text into hbs template
DTooltip (weirdly) attaches to a sibling element, so we need something else to be rendered inside the RenderGlimmer wrapper div
---------
Co-authored-by: David Taylor <david@taylorhq.com>
Define new concept of panels in sidebar. Panels are wrappers around sidebar sections. In the future, it allows creating full focus mode by switching between panels.
A new API method called addSidebarPanel was added. Default main panel is already registered and by default all API sections are mounted to main.
* FEATURE: Inline topic summary. Cached version accessible to everyone.
Anons and non-members of the `custom_summarization_allowed_groups_map` groups can see cached summaries for any accessible topic. After the first 12 hours and if the posts to summarize have changed, allowed users clicking on the button will automatically re-generate it.
* Ensure chat summaries work and prevent model hallucinations when there are no messages.
Why is this change being made?
We've decided that the previous "community" section should look more
like a primary section that holds the most important navigation links
for the site and the word "community" doesn't quite fit that
description. Therefore, we've made the decision to drop the
section heading for the community section.
As part of removing the section heading, the following changes are made
as well:
1. Button to customize the section has been moved to the "footer" of the
"More..." section when `navigation_menu` site setting is set to `sidebar`.
When `navigation_menu` is set to `header dropdown`, a button to customize
the section is shown inline.
2. The section will no longer be collapsable.
3. The title of the section is no longer customisable as it is no longer
displayed. As a technical note, we have not dropped any previous
customisations of the section's title previously in case we have to
bring back the header in the future.
4. The new topic button that was previously present in the header has
been removed alongside the header. Admins can add a custom section
link to the `/new-topic` route if there would like to make it easier for
users to create a new topic in the sidebar.
Why this change?
A new component based API for modals was introduced in
b3a23bd9d6. This commit moves the edit
navigation menu tags and categories modal to the new API.
- Inline mentions on posts
- Inline mentions on chat messages
- The user autocomplete for the composer
- The user autocomplete for chat
- The chat section of the sidebar
Why this change?
There was alot of duplication between the edit navigation menu tags/categories modal which
was making it hard to introduce new changes as the work had to be
duplicated into multiple places.
This commit mainly extracts the duplicated code into common components
such that it is easier to make styling changes across both modals.
What does this change do?
This change is a first pass for adding a modal used to edit tags that appears in
the navigation menu. As the feature is being worked on in phases, it is
currently hidden behind the `new_edit_sidebar_categories_tags_interface_groups` site setting.
The following features will be worked on in future commits:
1. Input filter to filter through the tgas
2. Button to reset tag selection to default navigation menu tags site
settings
3. Button to deselect all current selection
What does this change do?
This change adds the deselect all and reset to defaults buttons to the
edit navigation menu categories modal. The deselect all button when
click deselects all the selected categories in the modal. If the user
saves with no categories selected, the user's categories section in the
navigation menu will be set to the site's top categories.
The reset to defaults button is only shown when the
`default_navigation_menu_categories` site setting has been configured.
When clicked, the user's categories section in the navigation menu is
automatically set to the categories defined by the
`default_navigation_menu_categories` site setting.
# Top level view
This PR is the first version of converting the search menu and its logic from (deprecated) widgets to glimmer components. The changes are hidden behind a group based feature flag. This will give us the ability to test the new implementation in a production setting before fully committing to the new search menu.
# What has changed
The majority of the logic from the widget implementation has been updated to fit within the context of a glimmer component, but it has not fundamentally changed. Instead of having a single widget - [search-menu.js](https://github.com/discourse/discourse/blob/main/app/assets/javascripts/discourse/app/widgets/search-menu.js) - that built the bulk of the search menu logic, we split the logic into (20+) bite size components. This greatly increases the readability and makes extending a component in the search menu much more straightforward.
That being said, certain pieces needed to be rewritten from scratch as they did not translate from widget -> glimmer, or there was a general code upgraded needed. There are a few of these changes worth noting:
### Search Service
**Search Term** -> In the widget implementation we had a overly complex way of managing the current search term. We tracked the search term across multiple different states (`term`, `opts.term`, `searchData.term`) causing headaches. This PR introduces a single source of truth:
```js
this.search.activeGlobalSearchTerm
```
This tracked value is available anywhere the `search` service is injected. In the case the search term should be needs to be updated you can call
```js
this.search.activeGlobalSearchTerm = "foo"
```
**event listeners** -> In the widget implementation we defined event listeners **only** on the search input to handle things such as
- keyboard navigation / shortcuts
- closing the search menu
- performing a search with "enter"
Having this in one place caused a lot of bloat in our logic as we had to handle multiple different cases in one location. Do _x_ if it is this element, but do _y_ if it is another. This PR updates the event listeners to be attached to individual components, allowing for a more fine tuned set of actions per element. To not duplicate logic across multiple components, we have condensed shared logic to actions on the search service to be reused. For example - `this.search.handleArrowUpOrDown` - to handle keyboard navigation.
### Search Context
We have unique logic based on the current search context (topic / tag / category / user / etc). This context is set within a models route file. We have updated the search service with a tracked value `searchContext` that can be utilized and updated from any component where the search service is injected.
```js
# before
this.searchService.set("searchContext", user.searchContext);
# after
this.searchService.searchContext = user.searchContext;
```
# Views
<img width="434" alt="Screenshot 2023-06-15 at 11 01 01 AM" src="https://github.com/discourse/discourse/assets/50783505/ef57e8e6-4e7b-4ba0-a770-8f2ed6310569">
<img width="418" alt="Screenshot 2023-06-15 at 11 04 11 AM" src="https://github.com/discourse/discourse/assets/50783505/2c1e0b38-d12c-4339-a1d5-04f0c1932b08">
<img width="413" alt="Screenshot 2023-06-15 at 11 04 34 AM" src="https://github.com/discourse/discourse/assets/50783505/b871d164-88cb-405e-9b78-d326a6f63686">
<img width="419" alt="Screenshot 2023-06-15 at 11 07 51 AM" src="https://github.com/discourse/discourse/assets/50783505/c7309a19-f541-47f4-94ef-10fa65658d8c">
<img width="424" alt="Screenshot 2023-06-15 at 11 04 48 AM" src="https://github.com/discourse/discourse/assets/50783505/f3dba06e-b029-431c-b3d0-36727b9e6dce">
<img width="415" alt="Screenshot 2023-06-15 at 11 08 57 AM" src="https://github.com/discourse/discourse/assets/50783505/ad4e7250-040c-4d06-bf06-99652f4c7b7c">
- FIX: improves reactions and thread indicator touch event on mobile
These "buttons" are located inside a scroll list which makes them very specific. The general idea is to ensure these events are passive and are not bubbling to the parent.
- DEV: moves state on top level message node
- FIX: ensures popover arrow has the correct border
- FIX: makes a message expanded by default
- FIX applies the same ios scroll fix on thread and channel
- UI: better active/hover state for thread indicator
- UI: attempts to follow more closely our BEM naming scheme
- FIX: reduces bottom padding on message with thread indicator and user info hidden
- UI: add padding for first message in thread
- FIX: prevents actions backdrop to open thread
- UI: makes thread indicator resizable
What this change?
Previous solution relied on CSS to hide the header which is first
wasteful since we're still rendering the header and second makes it
untestable. If we don't want the header to show, we should avoid
rendering it in the first place.
* FEATURE: Content custom summarization strategies.
This PR establishes a pattern for plugins to register alternative ways of summarizing content by extending a class that defines an interface.
Core controls which strategy we'll use and who has access to it through the `summarization_strategy` and `custom_summarization_allowed_groups`. It also defines the UI for summarizing topics.
Other plugins can access this summarization mechanism and implement their features, removing cross-plugin customizations, as it currently happens between chat and the discourse-ai plugin.
* Group membership validation and rate limiting
* Work with objects instead of classes
* Port summarization feature from discourse-ai to chat
* Rename available summaries to 'Top Replies' and 'Summary'
Improves the layout of most grids in posts, by using `object-fit: cover` for most images. This allows images to better fill up the space, without changing their aspect ratio.
* move the chat unread indicator to top to match the profile avatar indicator
* add white border to profile avatar indicator (badge notification) to match chat indicator and userstatus styling
* change `.urgent` to BEM
* congregate all styling into mixin
* update chat index to use mixin
* update thread indicator to use mixin
* update header indicator to use mixin
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Co-authored-by: Martin Brennan <martin@discourse.org>
What does this change do?
This change is a continuation of
2191b879c6 and adds an input filter to the
edit sidebar categories modal which the user can use to filter through
the list of categories by the category's name.
Note that if a child category is being shown, all of its ancestors will
be shown even if the names of the ancestors do not match the given
filter. This is to ensure that we continue to display the hierarchy of a
child category even if the parent category does not match the filter.
Adds a new `[grid]` tag that can arrange images (or other media) into a grid in posts.
The grid defaults to a 3-column with a few exceptions:
- if there are only 2 or 4 items, it defaults to a 2-column grid (because it generally looks better)
- on mobile, it defaults to a 2-column grid
- if there is only one item, the grid has no effect
Why this change?
Before this change, the `GroupNotificationsButton` is rendered in the
template of `userPrivateMessages` route based on a conditional that
checks if the `isGroup` property is true. However, the `isGroup`
property is determined based on the child route that is rendered.
However, this leads to "jankiness" in the UI because the
`GroupNotificationsButton` will be rendered once the route is entered
even if the model for the child route has not been resolved yet.
What is the solution?
In order to avoid this, we move the rendering of the
`GroupNotificationsButton` into the template of the
`userPrivateMessages.group` route and rely on the `in-element` helper to
render it into the right spot in the template of the
`userPrivateMessages` route.
Prior to this commit, we didn't have RTL versions of our admin and plugins CSS bundles and we always served LTR versions of those bundles even when users used an RTL locale, causing admin and plugins UI elements to never look as good as when an LTR locale was used. Example of UI issues prior to this commit were: missing margins, borders on the wrong side and buttons too close to each other etc.
This commit creates an RTL version for the admin CSS bundle as well as RTL bundles for all the installed plugins and serves those RTL bundles to users/sites who use RTL locales.
What is the problem?
There are two problems being fixed here:
1. When opening the composer, we are seeing multiple requests made to
the `/composer_messages` endpoint. This is due to our use of the
`transitionend` event on the `#reply-control` element. The event is
fired once for each transition event and the `#reply-control` element
has multiple transition events.
2. System tests have animations disabled so the `transitionend` event
does not fire at all.
What is the solution?
Instead of relying on the `transitionend` event, we can instead just
observer the `composerState` property of the `ComposerBody` component
and trigger the `composer:opened` appEvent with a delay that is similar
to the transition duration used for the `ComposerBody` component.
We currently have some CSS rules in `common/base/rtl.scss` that were added to workaround shortcomings of the R2 gem that we used to use to generate versions of our CSS that are suitable for RTL layouts. Those workarounds are mostly duplicates of existing rules with the only difference being that they're flipped to suit RTL layouts (e.g. `padding-left` is changed to `padding-right` and vice versa).
However, we've recently replaced R2 with `rtlcss` which doesn't have those shortcomings of R2 (see f94951147e) which means those workarounds/duplicate rules need to be removed because they're getting flipped by `rltcss`, essentially reverting them to their original LTR version and causing issues with RTL layouts.
This commit removes those workarounds that are no longer needed, and cleans up the the file that contains our RTL-specific CSS.
Meta topic: https://meta.discourse.org/t/avatar-in-rtl-website-in-wrong-place/264676?u=osama.
Allow admins to edit Community section. This includes drag and drop reorder, change names, delete and reset to default.
Visual improvements introduced in edit community section modal are available in edit custom section form as well. For example:
- drag and drop links to change their position;
- smaller icon picker.
When a user chooses to move a topic/message to an existing topic/message, they can now opt to merge the posts chronologically (using a checkbox in the UI).
Before this commit chat was applying a fixed height on everything under the `/chat` route. It's only really needed on the channel page with the composer at the bottom of the page.
This commits makes the following changes:
- moves height limitation from `#main-outlet-wrapper` to `.chat-channel`
- makes browse channel page and members list page full height and rely on main document scrollbar
- adds height computation for draft header and direct message creator block to ensure the height is correct when creating a draft channel
- makes chat index full height to rely on the browser scrollbar. As a result the <kbd> + </kbd> button used on mobile to create a direct message as been moved out of `<ChannelsList>` into the chat index template
- sidebar height was relying on chat setting a max height, as a result the height computation of sidebar has been changed to work correctly, especially with an opened keyboard on mobile or ipad
- Update welcome topic copy
- Edit the welcome topic automatically when the title or description changes
- Remove “Create your Welcome Topic” banner/CTA
- Add "edit welcome topic" user tip
Change mechanism handling `more` button for sidebar.
Before it was using HTML details tag.
To make tests more reliable, we are switching to use ember runloop.
* DEV: move sidebar community section to database
Before, community section was hard-coded. In the future, we are planning to allow admins to edit it. Therefore, it has to be moved to database to `custom_sections` table.
Few steps and simplifications has to be made:
- custom section was hidden behind `enable_custom_sidebar_sections` feature flag. It has to be deleted so all forums, see community section;
- migration to add `section_type` column to sidebar section to show it is a special type;
- migration to add `segment` column to sidebar links to determine if link should be displayed in primary section or in more section;
- simplify more section to have one level only (secondary section links are merged);
- ensure that links like `everything` are correctly tracking state;
- make user an anonymous links position consistence. For example, from now on `faq` link for user and anonymous is visible in more tab;
- delete old community-section template.
This will automatically adjust when browser UI is shown/hidden (e.g. when scrolling up/down on mobile Safari).
Similar approach to c82094cd9d, which targeted the 'slide-in' version of menus.
As a single example, if a `<kbd>` tag is wrapped by a `<a>` link, it doesn't inherit the link color:
`[<kbd>❓ **Support**</kbd>](https://meta.discourse.org)`
It's because the `<kbd>` tag has a `color: var(--primary);` CSS rule which seems superfluous.
If we disable it, the `<kbd>` tag inherits all the normal colors (including the link color 👌).
The direct `<kbd>` parent that assigns the text color is `<html>` (can't go higher!) which has an identical `color: var(--primary);`.
WCAG palettes don't seem to assign specific colors in this context.
It seems fairly safe to remove `color: var(--primary);` from `<kbd>` so it won't interfere anymore with its content.
Previously, reorder on touch screens was disabled https://github.com/discourse/discourse/pull/20769.
This PR enables it again. However, link has to be hold for 300 ms to enable drag&drop. Otherwise, normal scroll is performed.
Using the unitless number 0 in CSS calc() functions is recognized as invalid (tested in Chrome 110 & Firefox 111).
In this code, this would disable the style definition for the 'height' property when one of the custom properties is undefined and the fallback '0' is used.
For more insight on this topic. see https://stackoverflow.com/questions/55406001/why-doesnt-css-calc-work-when-using-0-inside-the-equation
Popper dropdowns used `position: fixed` or `position: absolute`. But in
tables, we want the content to use auto overflow horizontally, and that
causes the dropdowns to be hidden vertically in some scenarios.
Setting a containing block on the parent container fixes both placement
and overflow issues.
Tested with Chrome <100, Firefox <100 and Samsung Internet 20, using
percentage-based height here works better for these browsers.
This was especially a problem for the Samsung Internet browser, because
it previously was hiding the "Dismiss" button on the user profile menu.
* DEV: specify type of flag in status
* FIX: passing missing parameter
* DEV: pass type for reviewable score table
* UX: add missing queued-topic styling
* UX: fix img overflow
* UX: add styling for queued user
* UX: fix user flag color
* UX: prevent overflow
* UX: add copy for filters
* FIX: fix typo in css for akismet flagging
* UX: copy change for flag something else
* UX: prevent overflow
* Fixing reviewable-status css classes
* Changes based on no longer using humanType
* Need to use type rather than humanType for reviewable-status
* FIX: linting
---------
Co-authored-by: Martin Brennan <martin@discourse.org>
* UX: add type tag and design update
* UX: clarify status copy in reviewQ
* DEV: switch to selectKit
* UX: color approve/reject buttons in RQ
* DEV: regroup actions
* UX: add type tag and design update
* UX: clarify status copy in reviewQ
* Join questions for flagged post with "or" with new I18n function
* Move ReviewableScores component out of context
* Add CSS classes to reviewable-item based on human type
* UX: add table header for scoring
* UX: don't display % score
* UX: prefix modifier class with dash
* UX: reviewQ flag table styling
* UX: consistent use of ignore icon
* DEV: only show context question on pending status
* UX: only show table headers on pending status
* DEV: reviewQ regroup actions for hidden posts
* UX: reviewQ > approve/reject buttons
* UX: reviewQ add fadeout
* UX: reviewQ styling
* DEV: move scores back into component
* UX: reviewQ mobile styling
* UX: score table on mobile
* UX: reviewQ > move meta info outside table
* UX: reviewQ > score layout fixes
* DEV: readd `agree_and_keep` and fix the spec tests.
* Fix the spec tests
* fix the quint test
* DEV: readd deleting replies
* UX: reviewQ copy tweaks
* DEV: readd test for ignore + delete replies
* Remove old
* FIX: Add perform_ignore back in for backwards compat
* DEV: add an action alias `ignore` for `ignore_and_do_nothing`.
---------
Co-authored-by: Martin Brennan <martin@discourse.org>
Co-authored-by: Vinoth Kannan <svkn.87@gmail.com>
Using Javascript to read and recalculate sizing is prone to causing 'forced reflows', which are very expensive, especially on slower devices. This PR refactors the slide-in menus so that all of the height calculation is done using CSS. This is made possible by the new dvh (dynamic view height) units and env(safe-area-inset-bottom), both of which are supported on all of our target browsers.
In tests on a moto g50, on a sidebar with 16 categories, 15 tags, and 2 chat channels, this improves the sidebar opening time by around 50ms (6%).
* UX: replace highlight vars in popup menu
* UX: replace highlight vars in autcomplete
* UX: replace highlight vars in menu-panel
* UX: update style guide
* UX: bulk replace highlight vars in various small appearances
* UX: change layout badge card
* UX: copy change
* UX: badge list styling
* UX: make active badge styling more clear
* Update translation
Co-authored-by: Gerhard Schlager <gerhard.schlager@discourse.org>
* Include x in translation
Co-authored-by: Gerhard Schlager <gerhard.schlager@discourse.org>
---------
Co-authored-by: Gerhard Schlager <gerhard.schlager@discourse.org>
* UX: handle long userstatus in menupanel
* UX: remove margin on userstatus emoji
* UX: change emoji sise of user status in DM creator
* FIX: user status overflow on chat index
Before that change, footer of the sidebar was not visible.
Footer is very important, especially now, when add custom section button is located there.
Also, distance between chat input and keyboard were increased
Improvements for this PR: https://github.com/discourse/discourse/pull/20057
What was fixed:
- [x] Use ember transitions instead of full reload
- [x] Link was inaccurately kept active
- [x] "+ save" renamed to just "save"
- [x] Render emojis in link name
- [x] UI to set icon
- [x] Delete link is trash icon instead of "x"
- [x] Add another link to on the left and rewording
- [x] Raname "link name" -> "name", "points to" -> link
- [x] Add limits to fields
- [x] Move add section button to the bottom
This PR is a major change to Sass compilation in Discourse.
The new version of sass-ruby moves to dart-sass putting we back on the supported version of Sass. It does so while keeping compatibility with the existing method signatures, so minimal change is needed in Discourse for this change.
This moves us
From:
- sassc 2.0.1 (Feb 2019)
- libsass 3.5.2 (May 2018)
To:
- dart-sass 1.58
This update applies the following breaking changes:
>
> These breaking changes are coming soon or have recently been released:
>
> [Functions are stricter about which units they allow](https://sass-lang.com/documentation/breaking-changes/function-units) beginning in Dart Sass 1.32.0.
>
> [Selectors with invalid combinators are invalid](https://sass-lang.com/documentation/breaking-changes/bogus-combinators) beginning in Dart Sass 1.54.0.
>
> [/ is changing from a division operation to a list separator](https://sass-lang.com/documentation/breaking-changes/slash-div) beginning in Dart Sass 1.33.0.
>
> [Parsing the special syntax of @-moz-document will be invalid](https://sass-lang.com/documentation/breaking-changes/moz-document) beginning in Dart Sass 1.7.2.
>
> [Compound selectors could not be extended](https://sass-lang.com/documentation/breaking-changes/extend-compound) in Dart Sass 1.0.0 and Ruby Sass 4.0.0.
SCSS files have been migrated automatically using `sass-migrator division app/assets/stylesheets/**/*.scss`
Allows users to configure their own custom sidebar sections with links withing Discourse instance. Links can be passed as relative path, for example "/tags" or full URL.
Only path is saved in DB, so when Discourse domain is changed, links will be still valid.
Feature is hidden behind SiteSetting.enable_custom_sidebar_sections. This hidden setting determines the group which members have access to this new feature.
We've had a couple of problems with the R2 gem where it generated a broken RTL CSS bundle that caused a badly broken layout when Discourse is used in an RTL language, see a3ce93b and 5926386. For this reason, we're replacing R2 with `rtlcss` that can handle modern CSS features better than R2 does.
`rltcss` is written in JS and available as an npm package. Calling the `rltcss` from rubyland is done via the `rtlcss_wrapper` gem which contains a distributable copy of the `rtlcss` package and loads/calls it with Mini Racer. See https://github.com/discourse/rtlcss_wrapper for more details.
Internal topic: t/76263.
This replaces the position declared as `#123` with the more simple version `123`.
The property position may be of type Integer or Text. A value of type Integer, or more precise of type Text which simply casts to integer, is sufficient here.
See: https://schema.org/position
In category-view the topic-list already uses this notation for the position of topics:
`<meta itemprop="position" content="123">`
Currently when generating a onebox for Discourse topics, some important
context is missing such as categories and tags.
This patch addresses this issue by introducing a new onebox engine
dedicated to display this information when available. Indeed to get this
new information, categories and tags are exposed in the topic metadata
as opengraph tags.
* UX: added fadeout + hashtag styling
UX: add full name to autocomplete
UX: autocomplete mentions styling
UX: emoji styling user status
UX: autocomplete emoji
* DEV: Move hashtag tag counts into new secondary_text prop
* FIX: Add is-online style to mention users via chat
UX: make is-online avatar styling globally available
* DEV: Fix specs
* DEV: Test fix
Co-authored-by: Martin Brennan <martin@discourse.org>
This prevents long inbox names from causing issues in the dropdown on /my/messages and tries a new mobile layout that makes better use of the available space:
In this PR, we introduced an option, that when all authenticators are disabled, but backup codes still exists, user can authenticate with those backup codes. This was reverted as this is not expected behavior.
https://github.com/discourse/discourse/pull/18982
Instead, when the last authenticator is deleted, backup codes should be deleted as well. Because this disables 2fa, user is asked to confirm that action by typing text.
In addition, UI for 2fa preferences was refreshed.
This PR adds separate notification indicators for PMs and reviewables that have arrived since the last time the user opened the notifications menu.
The PM indicator is the strongest one of all three indicators followed by the reviewable indicator and then finally the blue indicator. This means that if there's a new PM and a new reviewable, then the PM indicator will be shown.
Meta topic: https://meta.discourse.org/t/no-green-or-red-notification-bubbles/242783?u=osama.
Internal topic: t/82995.
The user preferences tracking page is only present when the redesign
user navigation menu is enabled. During the first pass of
implementation, some old bugs were introduced and this commit fixes
that. Regression tests have also been added.
This commit fleshes out and adds functionality for the new `#hashtag` search and
lookup system, still hidden behind the `enable_experimental_hashtag_autocomplete`
feature flag.
**Serverside**
We have two plugin API registration methods that are used to define data sources
(`register_hashtag_data_source`) and hashtag result type priorities depending on
the context (`register_hashtag_type_in_context`). Reading the comments in plugin.rb
should make it clear what these are doing. Reading the `HashtagAutocompleteService`
in full will likely help a lot as well.
Each data source is responsible for providing its own **lookup** and **search**
method that returns hashtag results based on the arguments provided. For example,
the category hashtag data source has to take into account parent categories and
how they relate, and each data source has to define their own icon to use for the
hashtag, and so on.
The `Site` serializer has two new attributes that source data from `HashtagAutocompleteService`.
There is `hashtag_icons` that is just a simple array of all the different icons that
can be used for allowlisting in our markdown pipeline, and there is `hashtag_context_configurations`
that is used to store the type priority orders for each registered context.
When sending emails, we cannot render the SVG icons for hashtags, so
we need to change the HTML hashtags to the normal `#hashtag` text.
**Markdown**
The `hashtag-autocomplete.js` file is where I have added the new `hashtag-autocomplete`
markdown rule, and like all of our rules this is used to cook the raw text on both the clientside
and on the serverside using MiniRacer. Only on the server side do we actually reach out to
the database with the `hashtagLookup` function, on the clientside we just render a plainer
version of the hashtag HTML. Only in the composer preview do we do further lookups based
on this.
This rule is the first one (that I can find) that uses the `currentUser` based on a passed
in `user_id` for guardian checks in markdown rendering code. This is the `last_editor_id`
for both the post and chat message. In some cases we need to cook without a user present,
so the `Discourse.system_user` is used in this case.
**Chat Channels**
This also contains the changes required for chat so that chat channels can be used
as a data source for hashtag searches and lookups. This data source will only be
used when `enable_experimental_hashtag_autocomplete` is `true`, so we don't have
to worry about channel results suddenly turning up.
------
**Known Rough Edges**
- Onebox excerpts will not render the icon svg/use tags, I plan to address that in a follow up PR
- Selecting a hashtag + pressing the Quote button will result in weird behaviour, I plan to address that in a follow up PR
- Mixed hashtag contexts for hashtags without a type suffix will not work correctly, e.g. #ux which is both a category and a channel slug will resolve to a category when used inside a post or within a [chat] transcript in that post. Users can get around this manually by adding the correct suffix, for example ::channel. We may get to this at some point in future
- Icons will not show for the hashtags in emails since SVG support is so terrible in email (this is not likely to be resolved, but still noting for posterity)
- Additional refinements and review fixes wil
Trying out changes to reduce the number of nav items in the experimental horizontal user nav. These changes should only appear with the redesigned_user_page_nav_enabled feature flag.
1. Created a new "Tracking" route. This combines some tracking-related settings from Notifications and Category and Tag tracking (which were separate tabs previously). Don't love the layout yet, but it's something that we can work on.
2. Moved some user-related settings out of Notifications and to the
Users tab. These seem more user-related to me, and it's nice that we can
associate enabling messages with the setting to limit who can send
messages.
3. Moved the App tab (lists app permissions) to be within the Security tab. It's very similar to Recently Used Devices.
* DEV: Add utility to hide all user tips
* DEV: Add UserTip Glimmer component
* DEV: Add tests for existing user tips
* FEATURE: Add user tip for post menu
* FEATURE: Add user tip for topic notification level
* FEATURE: Add user tip for suggested topics
* FEATURE: Hide new popups for existing users