Why this change?
This change ensures that we scroll to the top of the message when
hovering over a message to ensure that the message actions container
that appears on hover is not hidden in the chat drawer when the content
of the chat message is long.
This reverts commit 865f7a9852.
The flakiness that we have been seeing and fixing on CI were not related
to system resource problems. Therefore, we can bump this up back to 5.
This commit includes several fixes and improvements to thread
original message handling:
1. When a thread's original message is deleted, the thread no longer
counts as unread for a user
2. When a thread original message is deleted and the user is looking
at the thread list, it will be removed from the list
3. When a thread original message is restored and the user is looking
at the thread list, it will be added back to the list if it was
previously loaded
In specific conditions (generally a small drawer, with a long message) it is possible to have the message’s actions menu to be displayed hover the drawer's header.
This is particularly hard to fix correctly using popper due to our positioning which is slightly at the limit of the container.
The proposed fix targets mostly the specs by ensuring the messages actions will be hidden before attempting to click any header's button.
Why this change?
In CI, we know we're clicking a link to a chat channel's threads list.
However, the threads list is not loaded and we want to add more
assertions here to try and figure out why. By asserting for the current
URL, we will at least know that the transition to the URL is successful.
- Presence needs to be explicitly set on the component now
- We were not checking and testing correctly the presence of the unread indicator in the menu
This commit replaces two existing screens:
- draft
- channel selection modal
Main features compared to existing solutions
- features are now combined, meaning you can for example create multi users DM
- it will show users with chat disabled
- it shows unread state
- hopefully a better look/feel
- lots of small details and fixes...
Other noticeable fixes
- starting a DM with a user, even from the user card and clicking <kbd>Chat</kbd> will not show a green dot for the target user (or even the channel) until a message is actually sent
- it should almost never do a full page reload anymore
---------
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Jordan Vidrine <30537603+jordanvidrine@users.noreply.github.com>
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Co-authored-by: Mark VanLandingham <markvanlan@gmail.com>
This brings the functionality from https://github.com/discourse/discourse-loading-slider into Discourse core. Default behaviour remains the same - the new slider mode can be enabled using the new 'page_loading_indicator' site setting.
A follow-up to 585a2e4e. A couple of tests with the new rich tooltip were flaky.
We suppose the reason is some problem related to widgets lifecycle. This PR
doesn't fix the issue, but isolates testing of the tooltip related logic related
inside its own test, which should make it not flaky.
This is a temporal solution, we're going to move all these code to using
glimmer components.
Without this fix, the following error is raised:
```
ActiveRecord::StatementInvalid:
PG::SyntaxError: ERROR: syntax error at or near ")"
LINE 4: WHERE thread_id IN ()
```
This is not a valid route and is causing routing errors to be raised in
the test env adding noise to the logs. We'll just "handle" the route in
the test env.
Why this change?
The process's pid is useful when we're trying to link output from
different processes together. In this case, we want to be able to link
the Rails server logs to the right rspec process.
Before:
[2] Viewing sidebar mobile collapses the sidebar when clicking outside of it
After:
[2] (#176342) Viewing sidebar mobile collapses the sidebar when clicking outside of it
Why this change?
Chat system tests that opens the message actions on mobile have been
flaky on our CI. Those system test usually fails when the message
actions do not show up as expected causing subsequent actions to fail.
In the case of the `Reply to message - channel - mobile when the message has an existing thread replies to the existing thread`
system test, failure screenshot shows that we ended up navigating to the
thread instead of opening the message actions button. To understand why
this happens, we first need to understand that by default Capybara clicks
on the centre of an element. Also, we need to note that the HTML structure of
a chat message is like so:
```
<div class="chat-message-container">
<div class="chat-message">
<div class="chat-message-avatar" />
<div class="chat-message-content" />
<div class="chat-message-thread-indicator" />
</div>
</div>
```
Since `PageObjects::Pages::ChatChannel#expand_message_actions_mobile`
attempts to click on the `.chat-message-contaier`, there is a
possibility that the center of that element is the
`.chat-message-thread-indicator` element which would explain why we
navigated to the thread list instead of opening up the message actions.
This is possible because the content of the original chat message as
well as the message excerpt in the thread is randomly generated where the
length of the message and how the text wraps on mobile can affect the
height of the `.chat-message-content` element as thus its position in
the `.chat-message-container` element. In most cases, the middle of the
`.chat-message-container` happens to be the `.chat-message-content`
which is why this test "flakes" sometimes.
What is the solution?
Instead of clicking on the `.chat-message-container`, we be more
specific and click on the `.chat-message-content` element instead.
Why is this change required?
We've been seeing flaky tests due to server errors on CI but are unable
to debug it because we do not log any of the errors. This change gives
us a fighting chance the next time we encounter a server error during
system test runs.
See
https://github.com/discourse/discourse/actions/runs/5459248864/jobs/9935049920?pr=22424
for an example of server errors encountered during system tests.
Previously , the test was flaky and failing with a selenium stale
element error because we were retrieving the tag nodes with `all` and
then calling `.map(&:text)` on it. However, there is a chance that a
re-render happens and those nodes will end up being stale resulting in
the selenium error.
It's very simple import script and currently imports only the following content:
* Users
* Messages as Discourse topics/posts
* Attachments
Each channel can be mapped to a category and tags. It uses regular expressions to convert formatted messages ("rich text") into Markdown used by Discourse. In the future we could convert the `blocks` attribute from each message into Markdown instead of applying regular expressions on the `text` attribute.
Previously, the `@model` argument would be unset before the component's `willDestroy` hook was called. Wrapping up the component and the opts in a single tracked `activeModal` field, and then using the `#each` helper with an array of 1 element means that Glimmer will keep the `@model` argument available until the end of the component's lifecycle.
* UX: make timestamp font size smaller
* UX: participants use copy instead of avatar
* FIX: Move thread participant count into i18n
---------
Co-authored-by: Martin Brennan <martin@discourse.org>
* DEV: Fix flaky thread nav spec
When we transitioned from the chat thread panel under some conditions
the request for the thread would come back and realise the component
was destroyed, which was trying to do a transition to the channel
itself.
Now we check for the previous route here too and transition to the
correct route.
* DEV: Fix chat transcript spec relying on animation
The on-animation-end modifier is not reliable in system specs
because it fires instantly (we have disabled capybara animations)
so the showCopySuccess boolean can be mutated back to false straight
away.
Better to have a separate boolean tracked with a data-attr that we
can reliably inspect in the system spec.