- FIX: improves reactions and thread indicator touch event on mobile
These "buttons" are located inside a scroll list which makes them very specific. The general idea is to ensure these events are passive and are not bubbling to the parent.
- DEV: moves state on top level message node
- FIX: ensures popover arrow has the correct border
- FIX: makes a message expanded by default
- FIX applies the same ios scroll fix on thread and channel
- UI: better active/hover state for thread indicator
- UI: attempts to follow more closely our BEM naming scheme
- FIX: reduces bottom padding on message with thread indicator and user info hidden
- UI: add padding for first message in thread
- FIX: prevents actions backdrop to open thread
- UI: makes thread indicator resizable
This method is a huge footgun in production, since it calls
the Redis KEYS command. From the Redis documentation at
https://redis.io/commands/keys/:
> Warning: consider KEYS as a command that should only be used in
production environments with extreme care. It may ruin performance when
it is executed against large databases. This command is intended for
debugging and special operations, such as changing your keyspace layout.
Don't use KEYS in your regular application code.
Since we were only using `delete_prefixed` in specs (now that we
removed the usage in production in 24ec06ff85)
we can remove this and instead rely on `use_redis_snapshotting` on the
particular tests that need this kind of clearing functionality.
This commit adds a tracking dropdown to each individual thread, similar to topics,
that allows the user to change the notification level for a thread manually. Previously
the user had to reply to a thread to track it and see unread indicators.
Since the user can now manually track threads, the thread index has also been changed
to only show threads that the user is a member of, rather than threads that they had sent
messages in.
Unread indicators also respect the notification level -- Normal level thread tracking
will not show unread indicators in the UI when new messages are sent in the thread.
Why is this change required?
When a site is newly setup and a user has just been created, the
categories and tags sections are hidden from the user. This happens
because the admin has not configured the `default_navigation_menu_categories` or
`default_navigation_menu_tags` site settings. When the categories and tags
sections are hidden from the user, the sidebar looks extremely bare and
does not create a good experience.
What is being change?
In this commit, we're changing the logic such that the site's top
categories and tags are displayed if the user does not have any
categories/tags configured in each respective section. The only
regression introduced in this change is that the categories and tags
section can no longer be hidden as a result. However, we have plans to
address this in the future by allowing sidebar sections to be configured
to be hidden by each individual user.
The events leading to this mistake are unclear but we decided few months ago to make direct messages NOT flaggable and even wrote a spec for this, when we actually support flagging of direct messages.
This commit ensures it will show for direct messages channels and inverses the existing spec.
https://meta.discourse.org/t/updating-our-initializer-naming-patterns/241919
For historical reasons, Discourse has different initializers conventions than standard Ember:
```
| Ember | Discourse | |
| initializers | pre-initializers | runs once per app load |
| instance-initializers | (api-)initializers | runs once per app boot |
```
In addition, the arguments to the initialize function is different – Ember initializers get either the `Application` or `ApplicationInstance` as the only argument, but the "Discourse style" gets an extra container argument preceding that.
This is confusing, but it also causes problems with Ember addons, which expects the standard naming and argument conventions:
1. Typically, V1 addons will define their (app, instance) initializers in the `addon/(instance-)initializers/*`, which appears as `ember-some-addon-package-name/(instance-)initializers/*` in the require registry.
2. Just having those modules defined isn't supposed to do anything, so typically they also re-export them in `app/(instance-)initializers/*`, which gets merged into `discourse/(instance-)initializers/*` in the require registry.
3. The `ember-cli-load-initializers` package supplies a function called `loadInitializers`, which typically gets called in `app.js` to load the initializers according to the conventions above. Since we don't follow the same conventions, we can't use this function and instead have custom code in `app.js`, loosely based on official version but attempts to account for the different conventions.
The custom code that loads initializers is written with Discourse core and plug-ins/themes in mind, but does not take into account the fact that addons can also bring initializers, which causes the following problems:
* It does not check for the `discourse/` module prefix, so initializers in the `addon/` folders (point 1 above) get picked up as well. This means the initializer code is probably registered twice (once from the `addon/` folder, once from the `app/` re-export). This either causes a dev mode assertion (if they have the same name) or causes the code to run twice (if they have different names somehow).
* In modern Ember blueprints, it is customary to omit the `"name"` of the initializer since `ember-cli-load-initializers` can infer it from the module name. Our custom code does not do this and causes a dev mode assertion instead.
* It runs what then addon intends to be application initializers as instance initializers due to the naming difference. There is at least one known case of this where the `ember-export-application-global` application initialize is currently incorrectly registered as an instance initializer. (It happens to not use the `/addon` folder convention and explicitly names the initializer, so it does not trigger the previous error scenarios.)
* It runs the initializers with the wrong arguments. If all the addon initializer does is lookup stuff from the container, it happens to work, otherwise... ???
* It does not check for the `/instance-initializers/` module path so any instance initializers introduced by addons are silently ignored.
These issues were discovered when trying to install an addon that brings an application initializer in #22023.
To resolve these issues, this commit:
* Migrates Discourse core to use the standard Ember conventions – both in the naming and the arguments of the initialize function
* Updates the custom code for loading initializers:
* For Discourse core, it essentially does the same thing as `ember-cli-load-initializers`
* For plugins and themes, it preserves the existing Discourse conventions and semantics (to be revisited at a later time)
This ensures that going forward, Ember addons will function correctly.
This commit fixes the selection of message in threads and also applies various refactorings
- improves specs and especially page objects/components
- makes the channel/thread panes responsible of the state
- adds an animationend modifier
- continues to follow the logic of "state" should be displayed as data attributes on component by having a new `data-selected` attribute on chat messages
This commit adds the initial part of thread indicator improvements:
* Show the reply count, last reply date and excerpt,
and the participants of the thread's avatars and
count of additional participants
* Add a participants component for the thread that
can be reused for the list
* Add a query class to get the thread participants
* Live update the thread indicator more consistently
with the last reply and participant details
image image
In subsequent PRs we will cache the participants since
they do not change often, and improve the thread list
further with participants.
This commit also adds a showPresence boolean (default
true) to ChatUserAvatar, since we don't want to show the
online indicator for thread participants.
---------
Co-authored-by: chapoi <charlie@discourse.org>
Since we created user_chat_thread_memberships in
cc2570f we haven't
yet backfilled it for users who previously sent a message in
in threads -- this migration creates the UserChatThreadMemberships
needed for those threads, making sure the last read message id
is accurate for those participants.
* FEATURE: Content custom summarization strategies.
This PR establishes a pattern for plugins to register alternative ways of summarizing content by extending a class that defines an interface.
Core controls which strategy we'll use and who has access to it through the `summarization_strategy` and `custom_summarization_allowed_groups`. It also defines the UI for summarizing topics.
Other plugins can access this summarization mechanism and implement their features, removing cross-plugin customizations, as it currently happens between chat and the discourse-ai plugin.
* Group membership validation and rate limiting
* Work with objects instead of classes
* Port summarization feature from discourse-ai to chat
* Rename available summaries to 'Top Replies' and 'Summary'
* move the chat unread indicator to top to match the profile avatar indicator
* add white border to profile avatar indicator (badge notification) to match chat indicator and userstatus styling
* change `.urgent` to BEM
* congregate all styling into mixin
* update chat index to use mixin
* update thread indicator to use mixin
* update header indicator to use mixin
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Co-authored-by: Martin Brennan <martin@discourse.org>
This is actually making things more sluggish than necessary. If any perf issue happen out of this they should be handled in the consequences of the resizing, not the resizing itself.
Currently navigating a long topic and then opening chat would cause the view to be scrolled to the bottom. Using `scrollTop` here ensures we correctly scroll to top.
This had been incorrectly moved into `deactivate` during another change.
* FIX: increases resize observer throttle delay
25ms is not necessary and was sometimes causing jankyness.
* FIX: removes ios momentum fix delay
Instead of a 50ms, simply use next+schedule("afterRender") to attempt to have the shortest delay possible.
* FIX: backdrop event propagation
Prevents backdrop touch to propagate to underlying channel/thread.
* UX: adds is-active class to container of active message
This change allows to keep the background on the active message while the actions menu is displayed.
* FIX: prevents skip-link to be selected on press
* UX: allows to close actions menu instantly
The backdrop should always receive events, we don't need to wait for the menu to be fully displayed.
* UI: adds spacing between last message and composer
* UI: makes backdrop less dark
* FIX: makes events passive on long-press modifier
We have been struggling a lot on this lately as it's almost impossible to write a decent test for this.
The important things which need to happen:
- fetch the unread/mention state and last message bus channel ids of each chat channels
- stop all subscriptions
- restart global chat subscriptions
- update channels with new state and ensure the message bus ids are updated
- restart subscriptions of each chat channel
As a followup we need to start implementing a standard way to query for a resource state. Something similar to: `/channels/tracking` and `/channels/:id/tracking`
Each of these endpoints would return a state similar to:
```json
{
tracking: { ... },
message_bus_ids: { ... }
}
Removing a reaction could start a long press at the same time and put the screen in a stuck state.
This commit ensures we give an opportunity to the reaction to capture the event first and not propagate further.
These spec are flaky only in CI, not locally and not in GitHub actions.
The previous attempt was in 44eabde, but actually the failure happens
a bit earlier. This is another attempt to fix these specs. Quite a lot of
async logic is happening in emulateAutocomplete(), a call to settled()
in the end should help make it more reliable.
This commit attempts to have a bullet proof solution to the following case:
- long press on message (finger is still pressed)
- menu appears
- a button is now at finger location
- user releases finger
- a click is triggered on the button
Classic event canceling solution won't work here for performance reasons as we need the event to be passive in a scroll list.
In some cases, plugins may want to hide some of these actions
at all times, overriding the rules for canX with hiding these
buttons. To achieve this, a plugin can call the API
`removeChatComposerSecondaryButtons` and pass the list of button
IDs that should be removed as argument, like the example below:
```
withPluginApi("1.2.0", (api) => {
api.removeChatComposerSecondaryActions("copyLink", "select");
});
```
---------
Co-authored-by: Martin Brennan <martin@discourse.org>
These specs were skipped in d6d5eae1. They sometimes failed, and only on CI,
not in GitHub Actions.
I wasn't able to reproduce failures locally, but I expect clicking the send button
in chat composer should be more reliable than emulating pressing <kbd>Enter</kbd>.
When editing a message, we call `message.cook()` in the beginning of
`#sendEditMessage` methods, but when sending a new message,
the call to `message.cook()` is hidden in the `stageMessage` method.
We can just call `message.cook()` before sending the message, no matter
whether this is a new message or an edited message.
No test as this is very much a hack while lightbox is being revamped. We currently have no good/easy way AFAIK to stop event propagation on escape in magnificpopup.
This behavior has been possible for a long time and has been made more in recent commits. On PWA iOS when release the touch after the mobile actions menu has been shown, if the finger was over one of the buttons of the menu, it would trigger a click.
This commit should now correctly trap and cancel events.
The following case would create the perception of a broken back button on desktop:
- open discourse on home page
- click chat button in header
- hit back button
- observes that we are still on the channel didn't navigate to homepage as we would have expected
The back button is actually working but it's in a loop. We were doing a `transitionTo` after finding the ideal channel to show, so the browser history would look something like this:
- home
- chat index
- channel page
When hitting back, we would go to chat index which would run the same logic and transition us to channel page.
This change will use `replaceWith` to replace the chat index step by the channel step, this way our history will now look like this:
- home
- channel page
Hitting back will now correctly bring us to home.
This commit attempts to refactor our long press logic to make it more resilient and precise.
With this improvement two very UX/UI changes have been made:
- scale animation on long press
- prevents click on reaction to propagate to the message which would cause the active state of the message to trigger
This fixes an issue where a user could send an empty
string as a chat message .e.g ' ' and the message would
be posted. We don't want this, we need to strip the message
first before validating for length etc.
Followup to e6c6c342d9,
we missed one part of this refactor which was to give
the correct composer element reference to ChatComposerUploads.
Without this the pasteEventListener for uploads was not
bound so uploading via paste did not work.
I tried to test this, and though I can write binary/text to
the clipboard and paste it into the composer, it does not
seem to be possible to end up with a paste event that
has clipboardData.files filled in, which is what is used
for the uploads. I think this is a restriction of JS
generally, and there doesn't seem to be a way to work around
it, so unfortunately we have to have no test for this still.
This commit contains multiple changes to improve the composer behavior especially in the context of a thread:
- Generally rename anything of the form `chatChannelThread...` to `chatThread...``
- Moves the textarea interactor instance inside the composer server
- Improves the focus state and closing of panel related to the use of the Escape shortcut
- Creates `Chat::ThreadList` as a component instead of having `Chat::Thread::ListItem` and others which could imply they were children of a the `Chat::Thread` component
Previously, there was an issue where closing the message actions menu on mobile would unintentionally trigger a click event on an element below it, such as a thread indicator or a reaction. With the recent fix, this problem has been resolved. Now, when you close the menu, it will no longer interfere with or activate any elements positioned underneath it.
One user can create a post or chat message with a hashtag they
have permission to use, but then when other users look at that
post they will see an empty space next to the hashtag because they
do not have the permission to load the colors in CSS classes for
the related category.
This fixes the issue by adding a default color with a special
CSS class if the user doesn't have permission to see the linked
channel/category on the hashtag.
Few weeks ago we implemented `onPresenceChangeCallback` to re-sync chat channels state when going back to a long time inactive tab. This codepath however contained a bug as we were reseting all subscriptions but only restarting global subscriptions and not per channel subscriptions.
This commit should correctly ensure we correctly do so. It's sadly very hard to test time related changes in system specs.
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
What is the problem?
We were calling out to methods that calls `has_css?` or `has_selector?`
which returns a boolean. Since we are not using the return value, it
means the methods can be deemed unnecessary. However, we do want those
checks and this commit adds the necessarily assertions to make use of
the return values.
When a user type a message with mentions, the autocomplete popup
may suggest users or groups. We were adding all these object to
the `currentMessage.mentionedUsers` collection, while we should
have been adding only users. A group added to that collection led to
the error later when trying to update user status on mentions.
This will make it simpler to work with this code. This also can make this code more stable and increase stability of our test suite.
Cooked message now will be available immediately after cooking, it wasn't the case before:
await message.cook();
const cooked = message.cooked;
This also removes a call to `message.cook()` from message fabricator. Alternatively we may leave the call there and make the fabricator function async, but I fill it's better this way. If someone needs to test something related to cooked message, they can either pass cooked text to fabricator:
message = fabricators.message({ cooked: "<p>cooked</p>" });
or call `message.cook()` after fabrication:
message = fabricators.message({ message: "raw message" });
await message.cook()
This reverts commit ddf4ecba04.
Causing a flaky test to appear:
```
main $ LOAD_PLUGINS=1 rspec plugins/chat/spec/system/chat/composer/shortcuts/channel_spec.rb
Randomized with seed 17765
.....F..
Failures:
1) Chat | composer | shortcuts | channel when using ArrowUp when last message is staged does not edit a message
Failure/Error: channel_page.send_message
expected `#<PageObjects::Components::Chat::Messages:0x00007fe823ac1710 @context=".chat-channel">.has_message?({:persisted=>true, :text=>"2"})` to be truthy, got false
[Screenshot Image]: /home/tgxworld/work/discourse/tmp/capybara/failures_r_spec_example_groups_chat_composer_shortcuts_channel_when_using_arrow_up_when_last_message_is_staged_does_not_edit_a_message_148.png
```
What is the problem?
We were calling out to methods that calls `has_css?` or `has_selector?`
which returns a boolean. Since we are not using the return value, it
means the methods can be deemed unnecessary. However, we do want those
checks and this commit adds the necessarily assertions to make use of
the return values.
If we're asserting that something is missing, we want to use
`has_no_css?` instead of `!has_css?` since `has_css?` will wait the full
capybara default wait time before return if the selector is not present.
* FEATURE: reduce avatar sizes to 6 from 20
This PR introduces 3 changes:
1. SiteSetting.avatar_sizes, now does what is says on the tin.
previously it would introduce a large number of extra sizes, to allow for
various DPIs. Instead we now trust the admin with the size list.
2. When `avatar_sizes` changes, we ensure consistency and remove resized
avatars that are not longer allowed per site setting. This happens on the
12 hourly job and limited out of the box to 20k cleanups per cycle, given
this may reach out to AWS 20k times to remove things.
3.Our default avatar sizes are now "24|48|72|96|144|288" these sizes were
very specifically picked to limit amount of bluriness introduced by webkit.
Our avatars are already blurry due to 1px border, so this corrects old blur.
This change heavily reduces storage required by forums which simplifies
site moves and more.
Co-authored-by: David Taylor <david@taylorhq.com>
- ensures buttons are aligned to the bottom
- makes the emoji icon tertiary as initially intended
- correctly sets the icon scale of the sending button
- Made the emoji btn blue when composer is focused
- Moved everything chat-composer-button to its own file and BEM-ified it and making the choice to only work with our own is-disabled definition instead of with the attribute :disabled, for consistency
This should fix this failure:
```
Failures:
1) Thread list in side panel | full page when there are no threads that the user is participating in shows a message
Failure/Error: measurement = Benchmark.measure { example.run }
expected to find text "You are not participating in any threads in this channel." in "Community\nEverything\nMy Posts\nMore\nMessages\nInbox\nChannels\nRandom 25\nPersonal chat\nRandom 25\nShowing all messages\nOngoing discussions"
```
The screenshot failure was clearly showing the spinner still being present.
If the drawer receives an unexpected route, attempt to show the index. This is probably a more serious issue with subfolder but should limit the effects.
Rescuing them still makes timing-out tests fail but doesn't break `after` spec cleanup (which could trigger more errors) Using custom error class to avoid any other possible timeout-catching code.
Also:
* remove an unnecessary `.select { |x| x.size > 0 }`
* fix a typo in a test title
We were calling reset without the proper params which was causing errors in the console. This commit does the following changes:
- ensures `composer.cancel()` is the only way to cancel editing/reply
- adds a `draftSaved` property to chat message to allow for better tests
- writes a spec to ensure the flow is correct
- adds more page objects for better tests
- homogenize the default state of objects on chat message
Co-authored-by: Martin Brennan <martin@discourse.org>
Editing a message to an empty string and sending it, will delete it.
This commit also refactors a lot of channel/thread composer shortcuts specs.
---
This commit also includes various spec fixes which have been flakey while finishing this pull request.
These specs were disabled in 786f7503. While investigating this, I found out that at some point `:user_membership` got deleted. It's hard to tell why exactly without investing more time, but it seems using `let!` instead of `fab!` solves the issue.
If in the future we decide to investigate why these tests were flaky with `fab!` to reproduce the failure run:
LOAD_PLUGINS=1 rspec --seed 46586 plugins/chat/spec/mailers/user_notifications_spec.rb
This changes the thread header positioning of the
unread indicator to match the designs based on the route:
1. When the channel is open, show the indicator of # unread
threads with the icon
2. When the threads list is open, show no indicator since
you are on the list and can see which threads are unread
3. When a single thread is open, show the unread threads
indicator along with a left < back button, with a label
to show that this goes back to ongoing discussions
Drawer changes to come in another PR.
Why is this change required?
In the `PageObjects::Components::Chat::Messages#has_no_message?` method,
it ended up calling `has_selector` when trying to assert that the
selector is not present. This is an anti-pattern which results in us
waiting the full Capybara default wait time
What is this change required?
In the `chat/spec/system/transcript_spec.rb` test, there is a helper
method that uses `page.has_css?` in a conditional but it do not
specify a wait time and hence the default Capybara default max wait
time is used. However, there is no need for us to be waiting here so
we specify the `wait: 0` option.
Followup 55ef2d0698.
In the cases where the user has no last_read_message_id for
a channel, we want to make sure that a page_size is set for
the ChannelViewBuilder + MessagesQuery, otherwise we end up
loading way more messages than needed (the additional message
loading was fixed in the last commit).
This commit introduces a couple of changes:
1. When editing a chat channel's slug, we were using `this.model.set("title", title)` when the `set`
function does not exist. This was actually throwing the error in the
"can edit slug" system test where the modal was not closed after
saving and was flashing an error.
2. Introduce `PageObjects::Pages::ChatChannelAbout` and
`PageObjects::Modals::ChatChannelEdit` page object to encapsulate
logic better.
When a thread is created / a new message is created in the
thread, we want to make sure that the original message user
has a membership for that thread, otherwise they will not
receive unread indicators for messages in the thread.
This commit attempts to fix the case where the messages loaded initially don't fill the screen. It would prevent user to scroll and as a result to load more.
There are multiple fixes in this commit:
- the main fix is removing this code which was preventing the actual fill:
```javascript
// prevents an edge case where user clicks bottom arrow
// just after scrolling to top
if (loadingPast && this.#isAtBottom()) {
return;
}
```
- ensures we always give a page site to the `chatApi.channel(...)` call if we have one, in the current state when `fetchFromLastRead` was `true` we would not set `args.page_size`
- ensures the `query_paginated_messages` is having a valid page size, which is not nil and not > `MAX_PAGE_SIZE`
- write a spec for the autofill, it was a challenging spec to write but it should give us the confidence we need here
Since 5cce829 and the new
channel view builder, we have no need of these obsolete
routes which have way too much logic in the controller, which
has been superseded by the view builder anyway.
Remove the routes and update the channel message loading to use it.
* Moved the settings cog from thread list to thread and
put it in a new header component
* Remove thread original message component, no longer needed
and the list item and thread indicator styles/content
will be quite different
* Start adding content (unread indicator etc.) to the thread
list item and changing structure to be more like designs
* Serialize the last thread reply when opening the thread index,
show in list and update with message bus
In some cases activeChannel can be null so this will error,
also it is limiting to have this code in chatApi. Instead
move to the threads manager, and also lean on channelsManager.find
to get the channel from the cache instead, which will not error.
The current behavior is to close drawer when pressing escape inside the input.
After this change, first escape will blur the input, and second escape will close the drawer.
This commit also refactors the whole shortcuts for drawer system spec.
Followup to d4a5b79592,
this introduced an N1 because every message in the list
we had to query users for the mentions and then the user's
status too. Instead we can just include both in Chat::MessagesQuery.
#### FIX: Do not use client lastReadMessageId when fetching channel messages
We had an issue where the following happened:
1. User opened channel and saw the last message, and we set the
lastReadMessageId on the server and the client
2. User navigated to another channel
3. Another user deleted the message in the original channel
4. The first user navigated back to the original channel before
the MessageBus event for the deleted message arrived, and got
a 404 error because we were sending the deleted lastReadMessageId as
target_message_id to the channel controller.
Instead of this which is a bit flaky and is hard to cover all
the issues for, instead we can pass a fetch_from_last_read boolean
param to the channels controller, and just get the user's
last_read_message_id straight from the database to use for the
target_message_id. This gets rid of any sources of race conditions
or lack of updates from MessageBus.
#### FIX: Include missing memberships for thread tracking publish
When we publish the channel/message tracking state for a
user and that message was a thread reply the publisher
was erroring because we were not telling Chat::TrackingStateReportQuery
to return missing memberships (which have zeroed out unread counts)
as well, which is what we do for the channel tracking state here.
Also just make sure that the TrackingStateReport does not error
when passed an ID it doesn't have data for.
This flakey has been very visible by the new headless chrome. The problem was that after moving a message we automatically redirect to the channel where the message has been moved to. However, we were not explicitly waiting for this transition and a result it could happen that we attempt to check the presence of the message on the channel page before the redirect actually happened.
The various naming changes are due to an early mistake we made in chat specs to use `chat` as the variable name for the page object which prevents to use the automatic path `chat.channel_path(...)`.
Co-authored-by: Alan Guo Xiang Tan <gxtan1990@gmail.com>
This commit follows up b6c5a2da08
by serializing the user's thread memberships in these cases:
1. When we do the initial channel fetch with messages, we get
all threads and all the user's thread memberships for those
messages.
2. When the thread list is fetched, we get all the user's memberships
in that list.
3. When the single thread is fetched, either from opening it from
the list, an OM indicator, or just from doing .find() on the
manager when a new MessageBus message comes in
This will let us track the lastReadMessageId on the client, and
will also let us fix an issue where the unread indicator in the
channel header was incrementing for every thread that got a
new message, regardless of whether the user was a member.
This patch introduces policy objects to chat services. It allows putting
more complex logic in a dedicated class, which will make services
thinner. It also allows providing a reason why the policy failed.
Some change has been made to the service runner too to use more easily
these new policy objects: when matching a failing policy (or any failing
step actually), the result object is now provided to the block. This
way, instead of having to access the reason why the policy failed by
doing `result["result.policy.policy_name"].reason` inside the block,
this one can be simply written like this:
```ruby
on_failed_policy(:policy_name) { |policy| policy.reason }
```
This commit adds the thread index and individual thread
in the index list unread indicators, and wires up the message
bus events to mark the threads as read/unread when:
1. People send a new message in the thread
2. The user marks a thread as read
There are several hacky parts and TODOs to cover before
this is more functional:
1. We need to flesh out the thread scrolling and message
visibility behaviour. Currently if you scroll to the end
of the thread it will just mark the whole thread read
unconditionally.
2. We need to send down the thread current user membership
along with the last read message ID to the client and
update that with read state.
3. We need to handle the sidebar unread dot for when threads
are unread in the channel and clear it based on when the
channel was last viewed.
4. We need to show some indicator of thread unreads on the
thread indicators on original messages.
5. UI improvements to make the experience nicer and more
like the actual design rather than just placeholders.
But, the basic premise around incrementing/decrementing the
thread overview count and showing which thread is unread
in the list is working as intended.
This commit regroups 3 changes
- serializes channel ID and json draft when calling the debouncer instead of inside the debounced function, it seems very unlikely to happen, but in a case where the debouncing wouldn't be canceled and the new message not set yet, we could save the draft on an invalid channel
- cancel persist draft handler when changing channel
- ensures we exit early when channel is not set
Very fast or specific mouse moves could allow to leave a message actions menu without reseting the active message. This commit should ensure we correctly catch this event.
No test as it's hard and not reliable to reproduce these in a test.
This should also make `message_notifications_with_sidebar_spec.rb` more resilient as we are now checking for `is-persisted` class instead of checking for the absence of `is-staged`.
This commit attempts to correctly change draft when the channel changes. It moves responsibility to the composer instead of the channel.
A new service `chatDraftsManager` is being introduced here to allow finer control and pave the way for future thread draft support.
These changes also now allow an editing message to be stored as a draft.
This PR adds status to mentions in chat and makes those mentions receive live updates.
There are known unfinished part in this implementation: when posting a message, status on mentions on that message appears immediately, but only if a user used autocomplete when typing the message. If user copy and paste a message with mentions into chat composer, those mentions won't have user status on them.
PRs with fixes for both problems are following soon.
Preparations for this PR that were made previously include:
- DEV: correct a relationship – a chat message may have several mentions 0dcfd7ddec
- DEV: extract the logic for extracting and expanding mentions from ChatNotifier 75b81b6854
- DEV: Always create chat mention records fa543cda06
- DEV: better split create_notification! and send_notifications logic e292c45924
- DEV: more tests for mentions when updating chat messages e7292e1682
- DEV: extract updating status on mentions into a lib function e49d338c21
- DEV: Create and update chat message mentions earlier 35a414bb38
- DEV: Create a chat_mention record when self mentioning 2703f2311a
- DEV: When deleting a chat message, do not delete mention records f4fde4e49b
In the ChannelViewBuilder, we introduced a check to see if
the target message exists, which errors if the message has
been trashed. However if the user is the creator of the message
or admin then they are able to see trashed messages, so
we need to take this into account.
Followup to c908eeacc9
Instead of using the latest message ID in the channel, which
could cause issues if you have an earlier last read message ID
that matches the deleted one, instead we use the first non-deleted
message that comes before the deleted message by ID.
Followup ae3231e140, when a
message is trashed we already update the lastReadMessageId of
all users in the channel to the latest non-deleted message on
the server side. However we didn't propagate this to the client,
so in some cases when we did the following:
1. Delete the last message in the channel
2. Switch to another channel
3. Switch back to the original
We would get a 404 error from the target message ID being looked
up still being the old lastReadMessageId (now deleted) for the
user's channel membership.
All we need to do is send the last not-deleted message ID for
the channel (or thread) to all the member users.
Before this commit the following actions would have shown the issue:
- visit a thread
- changes the width of the side panel
- open threads list
- the size has reverted to previous state
This was caused by the width change to not correctly be tracked.
It easier to check for presence in this case that to check for something not present, as depending on performance of the machine running the test this could take sometime to be changed and the test would fail.
This issue was especially visible in tests. the `@debounce(100)` was not cancelled when changing channel which was causing 404s as we were trying to load messages on a channel which was deleted as the channel has been destroyed at the end of the test.
This is still not a perfect solution, as we can only cancel the start of `fetchMessages`, but we can't cancel the actual `chatApi.channel` request which result can potentially happens after channel changed, which we try to mitigate with various checks on to ensure visible channel == loaded messages channel.
This commit also tries to make handler naming and cancelling more consistent.
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
This commit makes it easier to ensure each button have a similar behavior: hover, disabled, focus...
It also removes some dead code (__inline-button) and fixes a bug where the emoji button didnt have the right un-focused color (it was more visible than it should.
This commit makes some fundamental changes to how hashtag cooking and
icon generation works in the new experimental hashtag autocomplete mode.
Previously we cooked the appropriate SVG icon with the cooked hashtag,
though this has proved inflexible especially for theming purposes.
Instead, we now cook a data-ID attribute with the hashtag and add a new
span as an icon placeholder. This is replaced on the client side with an
icon (or a square span in the case of categories) on the client side via
the decorateCooked API for posts and chat messages.
This client side logic uses the generated hashtag, category, and channel
CSS classes added in a previous commit.
This is missing changes to the sidebar to use the new generated CSS
classes and also colors and the split square for categories in the
hashtag autocomplete menu -- I will tackle this in a separate PR so it
is clearer.
- few improved alignments
- displays emoji picker button inline on desktop
- keeps composer focused when focusing dropdown button
- align buttons to bottom when increasing height of textarea
- max-height of textarea is now linked to the height of the screen
Co-authored-by: chapoi <charlie@discourse.org>
This commit moves message lookup and querying to the
/chat/api/channel/:id endpoint and adds the ability
to query the tracking state overview for threads as well
as the threads and thread tracking state for any thread
original messages found.
This will allow us to get an initial overview of thread
tracking for a user when they first enter a channel, rather
than pre-emptively loading N threads and tracking state
for those across all channels on the current user serializer,
which would be expensive.
This initial overview will be used in subsequent PRs to
flesh out the thread unread indicators in the UI.
This also moves many chunks of code that were in services
to reusable Query classes, since use of services inside
services is discouraged.
Regressed in eec10efc3d. It means that backend plugin spec failures in CI were not failing the spec suite.
Fixes recent regressions and skips two of them - to be handled next week.
---------
Co-authored-by: Andrei Prigorshnev <a.prigorshnev@gmail.com>
Wrap scroll to bottom inside a next block to ensure the message has correctly been added to the array before actually attempt to scroll.
This commit also removes an unnecessary line which was essentially adding the message two times with no real consequences as we are uniq on ID.
- uses current user as user for fabricators, allows for correct avatar image and presence indicator
- uses a non existing channel ID to avoid setting a draft of an existing channel
- attempts to make color toggle more reliable
- Improves styleguide support
- Adds toggle color scheme to styleguide
- Adds properties mutators to styleguide
- Attempts to quit a session as soon as done with it in system specs, this should at least free resources faster
- Refactors fabricators to simplify them
- Adds more fabricators (uploads for example)
- Starts implementing components pattern in system specs
- Uses Chat::Message creator to create messages in system specs, this should help to have more real specs as the side effects should now happen
Followup from 9953a6edd9,
which broke an issue fixed in e8d6277062.
In the refactor we did not update the place where we resync
channel tracking based on onPresenceChange to use the new
tracking object we added to the serializer, and to directly
update channel.tracking
We had safe-area-inset-bottom still set at a wrong place which was causing issues but was also useful to some cases. This commit removes it and ensures the affected cases are corrected.
This is only the first steps of a redesign
- redesigns the buttons to have a larger hitzone
- generally bigger composer
- clicking near textarea focuses the input
- relies on the fact that safe-area-inset-bottom is set globally and doesn’t need to be set in sub components
This moves chat tracking state calculation for channels
and threads into a central Chat::TrackingStateManager service, that
serves a similar purpose to the TopicTrackingState model
in core.
This service calls down to these query classes:
* ThreadUnreadsQuery
* ChannelUnreadsQuery
To get the unread_count and mention_count for the appropriate
channels and threads.
As well as this, this commit refactors the client-side chat
tracking state.
Now, there is a central ChatTrackingStateManager Ember Service
so all tracking is accessible and can be counted from one place,
which can also initialize tracking from an initial payload.
The actual tracking counts are now maintained in a ChatTrackingState
class that is initialized on the `.tracking` property of both channel and
thread objects.
This removes the attributes on UserChatChannelMembership and decoration
of said membership from ChannelFetcher, preferring instead to have an additional
object for tracking in the JSON.
* DEV: add new thread icon
* FIX: Use new thread icon, fix typo in SVG
UX: move the thread list icon to the right of
the collapse button
---------
Co-authored-by: Martin Brennan <martin@discourse.org>
This commit also removes safe-area-inset-bottom when keyboard is displayed to avoid having a taller than needed space between composer and replying indicator.
Before this commit chat was applying a fixed height on everything under the `/chat` route. It's only really needed on the channel page with the composer at the bottom of the page.
This commits makes the following changes:
- moves height limitation from `#main-outlet-wrapper` to `.chat-channel`
- makes browse channel page and members list page full height and rely on main document scrollbar
- adds height computation for draft header and direct message creator block to ensure the height is correct when creating a draft channel
- makes chat index full height to rely on the browser scrollbar. As a result the <kbd> + </kbd> button used on mobile to create a direct message as been moved out of `<ChannelsList>` into the chat index template
- sidebar height was relying on chat setting a max height, as a result the height computation of sidebar has been changed to work correctly, especially with an opened keyboard on mobile or ipad
Hard to write a test for this behavior, this is a micro optimisation which doesn’t change the behavior but only makes it smoother by happening right before async request.
The failure screenshot shows the message is on screen while the error is:
```
Failure/Error: example.run
expected to find text "My favorite message" in "Community\nEverything\nMy Posts\nMore\nMessages\nInbox\nChannels\nPolitics 1\nPersonal chat\nPolitics 1". (However, it was found 1 time including non-visible text.)
```
I expect the arrow element might e slightly hiding the link, but not 100% sure of this.
When using `navigator.virtualKeyboard.overlaysContent = false` we can rely on using only the resize event. Also attempts to no over trigger `setProperty` when value didn't change.
A follow-up to 54b2a85b. That commit didn't fix the issue because the to_notify hash that we return from the notify_edit method isn't used anywhere apart from tests (that's confusing, we're going to fix that soon).
This issue was for example possibly causing the last visit indicator to be reset by `sent` messages events.
The following was happening:
- a user (bob) had a last message bus ID of 1 on a channel (id:1) subscription
- bob then go to another channel (id:2), unsubscribing from updates of channel (id:1)
- another user (laura) then send messages to channel (id:1)
- bob goes back to channel (id:1)
At this point we we doing in the same sequence:
- loading channel with messages, getting a new last message bus id
- subscribing to updates using the last known message bus id
Most of the times we were lucky enough for this to work (no events while away, or just got the new id in time...) but it was also very likely to do a double fetch of messages as MessageBus would think we were late.
A chat message may be restored later, so we shouldn't be deleting `chat_mentions` records for it.
But we still have to remove notifications (see 082cd139).
This commit fixes the shift+click multi selection in threads. We were not correctly using the manager of the message and would attempt to find messages in the channel instead of the thread.
The `activeThread` was also not correctly set sometimes.
Also adds tests for message selection in threads.
In the past, we create a `chat_mention` records only when we wanted to notify a user about a mention. Since we don't send notifications when a user mentioning himself, we didn't create a `chat_mention` records in those cases.
Now we use `chat_mentions` records in other scenarios too, so when a user is mentioning himself we want to:
1. Create a `chat_mention` record for that mention
2. Do not create a notification for that mention
When the user sends a message in a thread, we want to
create a membership for them in the background (default
to notification level of Watching) so we can track whether
they have read the thread.
Then, for now since we don't have granular message reading/
scrolling in the thread panel, we just update the thread
last_read_message_id for the user to the latest reply in the
thread when they open the thread panel. This at least will
mark the thread as read.
In future PRs we want to show the blue dot indicator in various
places in the UI for unread threads which will also require
some MessageBus functionality.
This takes into account the same issue fixed for channels
in ae3231e140
We were combining both solutions which was apparently causing issues from chrome 113 on Android at least.
The commit will now use `geometrychange` (android) only when available and fallback to `visualViewport` otherwise (iOS).
This feature adds the replying indicator in threads, it uses the same `/chat-reply/CHANNEL_ID` prefix than the channel composer replying indicator as we don't have specific right on threads ATM (if you can access channel, you can access thread). Thread will however use a presence channel name of the following format: `/chat-reply/CHANNEL_ID/thread/THREAD_ID`
This commit also simplifies the computation of `users` to eventually avoid a race-condition leading to a leak of the indicator in another channel/thread.
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
When setting DISCOURSE_ZEITWERK_EAGER_LOAD=1 to enable
eager loading the previous solution to adding chat_levels
to the core NotificationLevels would break with a module
loading error (c.f. cc2570fce3)
We don't actually _need_ to extend the core class, we can just
make our own for chat, let's do this instead.
This will enable us to begin work on user tracking
state for a thread so we can show thread-specific
unreads and mentions indicators. In this case are following
the core notification_level paradigm rather than the solution
UserChatChannelMembership went with, and eventually we
will want to refactor the other table to match this as well.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Since we have channel message retention which deletes
messages, we can end up with cases where the thread
is still around but the message is deleted. We will
handle the cascade delete in a different commit --
for now we will ensure the thread list lookup handles
this case and doesn't error.
After this change, in order to join a chat channel, a user needs to be in a group with at least “Reply” permission for the category. If the user only has “See” permission, they are able to preview the channel, but not join it or send messages. The auto-join function also follows this new restriction.
---------
Co-authored-by: Martin Brennan <martin@discourse.org>
This commit adds an initial thread list UI. There are several limitations
with this that will be addressed in future PRs:
* There is no MessageBus reactivity, so e.g. if someone edits the original
message of the thread it will not be reflected in the list. However if
the thread title is updated the original message indicator will be updated.
* There is no unread functionality for threads in the list, if new messages
come into the thread there is no indicator in the UI.
* There is no unread indicator on the actual button to open the thread list.
* No pagination.
In saying that, this is the functionality so far:
* We show a list of the 50 threads that the user has most recently participated
in (i.e. sent a message) for the channel in descending order.
* Each thread we show a rich excerpt, the title, and the user who is the OM creator.
* The title is editable by staff and by the OM creator.
* Thread indicators show a title. We also replace emojis in the titles.
* Thread list works in the drawer/mobile.
The spec now checks we are in the state we expect to be before clicking bottom button. The bottom button could show while it's still loading and on slow systems cause failures.
Checking "uploading" string is tricky because it both takes time before showing, and when it will show it will show for a short period of time. I prefer to reduce the surface tested here while still getting some confidence out of it and making the test more reliable.
- do not render sidepanel resizer as it's not usable on mobile
- removes 1px to the bottom spacing, this spacing won't be necessary once we implement chat-replying-indicator for thread
- correctly subscribe/unsubscribe channel
- instantly changes users list
- adds a test for testing channel change
- rewrites tests to be less verbose
- ensures users is always an array
When making the list of users to notify we set `all_mentioned_user_ids` key on the `to_notify` Hash.
This hash will be passed around until the actual moment where we send the notifications:
```ruby
identifier_text =
case identifier_type
when :here_mentions
"@here"
when :global_mentions
"@all"
when :direct_mentions
""
else
"@#{identifier_type}"
end
```
As not found `all_mentioned_user_ids` would end up being sent as `@all_mentioned_user_ids` which is obviously incorrect.
This commit is a direct fix to the issue and will remove the key as soon as we have used it sooner up in the chain.
This bug was reproducible when doing this sequence of events:
- create a message with a direct mention: `@bob hi`
- edit this message into a global mention `@all hi`
Every replies creates a thread, even when threading is disabled. This is how we ensure we can go back and forth. However, a message bus event should only be published when threading is enabled, otherwise frontend will attempt to display a thread which is not possible when disabled.
This fixes a silent background 404 when doing a reply in a direct message channel or a non threading enabled category channel.
This commit also adds a component test for it and fixes a bug in `chat-channel-archive-status` `#getTopicURL` property which was incorrectly called as a function.
What is the problem?
Previously, this was the query used to move change messages into another
channel.
```
INSERT INTO chat_messages(
chat_channel_id, user_id, last_editor_id, message, cooked, cooked_version, created_at, updated_at
)
SELECT :destination_channel_id,
user_id,
last_editor_id,
message,
cooked,
cooked_version,
CLOCK_TIMESTAMP(),
CLOCK_TIMESTAMP()
FROM chat_messages
WHERE id IN (:message_ids)
RETURNING id
```
The problem is that this incorrectly assumes that the insertion will be based on the order of `message_ids`. However, that
is not the case as PostgreSQL provides no such guarantee. Instead we need to explicitly order the messages to ensure
the right order of insertion.
This problem was discovered by a flaky test which exposed the non-guarantee order of insertion.
- `ChatChannel`
- `UserChatChannelMembership`
Also creates a new `chat-direct-message` model used as the object for the`chatable` property of the `ChatChannel` when the `ChatChannel` is a direct message channel. When the chatable is a category a real `Category` object will now be returned.
Archive state of a `ChatChannel` is now hold in a `ChatChannelArchive` object.
After a long time with no activity or hidden browser (2.5 minutes), the app will re-sync the chat user-tracking-state to ensure unreads are synced.
We might also need to couple this later with more recovering logic.
When we were deleting messages in chat, we would find all of
the UserChatChannelMembership records that had a matching
last_read_message_id and set that column to NULL.
This became an issue when multiple users had that deleted message
set to their last_read_message_id. When we called ChannelUnreadsQuery
to get the unread count for each of the user's channels, we were
COALESCing the last_read_message_id and returning 0 if it was NULL,
which meant that the unread count for the channel would be the total
count of the messages not sent by the user in that channel.
This was particularly noticeable for DM channels since we show
the count with the indicator in the header. This issue would disappear
as soon as the user opened the problem channel, because we would then
set the last_read_message_id to an actual ID.
To circumvent this, instead of NULLifying the last_read_message_id in
most cases, it makes more sense to just set it to the most recent
non-deleted chat message ID for the channel. The only time it will
be set to NULL now is when there are no more other messages in the
channel.
We need to create and update `chat_mentions` records for messages earlier. They should be created or updated before we call `Chat::Publisher.publish_new!` `Chat::Publisher.publish_edit!` to send the message to message bus subscribers).
This logic is covered with tests in `message_creator_spec.rb`, `message_updater_spec.rb`, `notifier_spec.rb` and `notify_mentioned_spec.rb`.
See the commits history for steps of refactoring.
Since our recent change of inverting thread scrolling direction it feels more responsive to scroll down in thread panel as soon as message is staged and not after it's actually persisted.
When hovering a thread indicator in a channel we will now append two `<link rel="preload" ...>` to the `<head>` of the document. Clicking on it should be significantly faster.
Co-authored-by: Martin Brennan <martin@discourse.org>
This commit implements all the necessary logic to create thread seamlessly. For this it relies on the same logic used for messages and generates a `staged-id`(using the format: `staged-thread-CHANNEL_ID-MESSAGE_ID` which is used to re-conciliate state client sides once the thread has been persisted on the backend.
Part of this change the client side is now always using real thread and channel objects instead of sometimes relying on a flat `threadId` or `channelId`.
This PR also brings three UX changes:
- thread starts from top
- number of buttons on message actions is dependent of the width of the enclosing container
- <kbd>shift + ArrowUp</kbd> will reply to the last message
See e323628d8a for more details.
This commit speeds up the tests by roughly 10 seconds locally where the
default wait time is 2 seconds. On CI, this speeds up the tests by 20
seconds where the default wait time is 4 seconds.
* FIX: Link to thread for mentions inside thread
When mentioning a user in a thread, when we send the
notification and display it in the UI we want the URL
of the notification to point to the thread URL to open
the panel, rather than the main channel which is confusing.
For now, we don't have a way to highlight the linked-to message
in the thread, we can revisit this later.
* FIX: Mark mention notifications read when thread opens
Since we have no scrolling/message visibility/thread membership
for now, when a user opens the thread panel we just want to mark
all mention notifications relating to messages in the thread
for the user as read.
In the past this was happening on scroll so we needed to be very conservative here. Also, if we wait too much theres a visible element flashing so this PR attempts to compute right away, and a second time 100ms later in case the first one happened too early.
It seems more reliable to revert state at the end of the it block. In another PR I noticed that the network state was leaking in other tests when I was reverting in the after block.
Also trashes a suspicious spec.
This will avoid the messages actions floating around while scrolling. Note it's not testing the thread counterpart yet as I have a plan in mind to tests channels and threads in a clean way in the near future.
Before this fix if the underlying model of a reviewable was changed, the filter wouldn't work anymore as it was expecting a 1:1 relation between filter type and model name.
This commit also relies on the `Reviewable.types` array to check against valid types instead of a regex not checking much.
Finally this commit adds a spec to ensure chat reviewables are listable from the review index page.
Prior to this fix uploads event could end up in the wrong textarea. This will most importantly allow pasting an image in the thread composer.
Also fixes a minor padding issue on thread when uploads are associated to it.
`.chat-channel` had `300px` min width, when `.chat-drawer` was `250px`, resulting in overflowing channel when in drawer. This commits ensures the limits are always set at `250px`.
- using BEM notation
- making animation linear instead of default ease
- small tweaks to composer state (disabled/send-disabled/send-enabled)
- fixing bug with disabled composer on mobile
- It seems that `window_opened_by/within_window` it not reliable in our current setup/test
- System specs should avoid at all cost to rely on backend state, any change should be visible one way or another on the front to be properly tested
1. `this.chat.activeChannel = null` was being done in twice
2. using `willTransition()` and checking transition.to.name prefix for route cleanup rather than using `deactivate()` was unnecessarily verbose and could be premature (if something aborted the transition you'd end up in a broken state)
3. `activeChannel` on Chat service can be null, check for that before accessing
It's very hard to repro but under specific circumstances I suspect it was possible for this sequence to happen:
- set message TEXT
- cooking starts
- set message COOKED through another mean (like a message bus)
- the cooking started sooner finished and erases the cooked set at the step before causing the message to have the incorrect cooked
After removing `TextareaTextManipulation` from `ChatComposer` and using `TextareaInteractor` as a proxy, one function has been forgotten: `paste(event)` which is not available in glimmer components anymore, and even less avaiable now that the mixin is not tied to a component anymore but a real DOM node. As a solution we now add a manual paste event listener which will call `paste(event)`.
This pull request is a full overhaul of the chat-composer and contains various improvements to the thread panel. They have been grouped in the same PR as lots of improvements/fixes to the thread panel needed an improved composer. This is meant as a first step.
### New features included in this PR
- A resizable side panel
- A clear dropzone area for uploads
- A simplified design for image uploads, this is only a first step towards more redesign of this area in the future
### Notable fixes in this PR
- Correct placeholder in thread panel
- Allows to edit the last message of a thread with arrow up
- Correctly focus composer when replying to a message
- The reply indicator is added instantly in the channel when starting a thread
- Prevents a large variety of bug where the composer could bug and prevent sending message or would clear your input while it has content
### Technical notes
To achieve this PR, three important changes have been made:
- `<ChatComposer>` has been fully rewritten and is now a glimmer component
- The chat composer now takes a `ChatMessage` as input which can directly be used in other operations, it simplifies a lot of logic as we are always working a with a `ChatMessage`
- `TextareaInteractor` has been created to wrap the existing `TextareaTextManipulation` mixin, it will make future migrations easier and allow us to have a less polluted `<ChatComposer>`
Note ".chat-live-pane" has been renamed ".chat-channel"
Design for upload dropzone is from @chapoi
- Move the old '`define_include_method`' arg to a `respect_plugin_enabled` kwarg
- Introduce an `include_condition` kwarg which can be passed a lambda with inclusion logic. Lambda will be run via `instance_exec` in the context of the serializer instance
This is backwards compatible - old-style invocations will trigger a deprecation message
- Move the old '`define_include_method`' arg to a `respect_plugin_enabled` kwarg
- Introduce an `include_condition` kwarg which can be passed a lambda with inclusion logic. Lambda will be run via `instance_exec` in the context of the serializer instance
This is backwards compatible - old-style invocations will trigger a deprecation message
Update chat and poll plugins to new pattern
Further followup to 24ec06ff85,
where I prevented other chat scheduled jobs from running if
chat was disabled. We should not be running any plugin scheduled
jobs if that plugin is disabled, it can cause unexpected
behaviour.
This was reverted in 38cebd3ed5.
The issue was that I was using Discourse.redis.delete_prefixed
which does a slow redis KEYS lookup, which is not advised in
production. This commit removes that, and also ensures the periodical
thread count update only happens if threading is enabled.
I changed to use a redis INCR/DECR for reply count
cache. This avoids a round trip to redis to GET the current
count, and also avoids multi-process issues, where
if there's two processes trying to increment at the
same time, they may both receive the same value, add one
to it, then both write the same value back.
Then, it's only n+1 instead of n+2.
This also prevents almost all chat scheduled jobs from
running if chat is disabled, the only one remaining is
the message retention job.
This commit moves the category channel creation out
of the Chat::Api::Channel controller and into a
dedicated CreateCategoryChannel service. A follow up
commit will move the DM channel creation out of
the old DirectMessageChannelCreator service.
Also includes a new on_model_errors helper
for chat service class usage, that collects model
validation errors to present in a nice way.
---------
Co-authored-by: Loïc Guitaut <loic@discourse.org>
This adds these two new test cases:
context "when updating a mentioned user" do
it "updates the mention record" do
# and
context "when there are duplicate mentions" do
it "creates a single mention record per mention" do
Apart from that, this groups mention related tests into a context, renames one test, and moves setup of another test into the test case itself from the before block (to make it more clear, that test is the only one that uses that setup). See the PR's commit history.
Steps to reproduce the bug:
1. Send a chat message
2. Edit the message and add a mention to it
3. The mentioned user won't receive a notification
This PR fixes the problem.
Also:
1. There's no need anymore to have a code for removing notifications in the `notify_edit` method, because a call to `@chat_message.update_mentions` in the first line of the `notify_edit` method does that job:
ff56f403a2/plugins/chat/lib/chat/notifier.rb (L90)
2. There's no need to load mention records from database, it's enough to pluck user ids
Followup to bd5c5c4b5f, a
bug was introduced there for any channel that did not have
threading enabled or sites with the experimental threading
disabled. When the user replied to another chat message,
since this is always a thread in the background, we weren't
sending any MessageBus messages to the main channel, since
the message was a thread reply.
However in the UI these messages still show in the main stream
of the channel if threading is turned off, so the UI was not
reacting to these things happening in the backend. The worst
issue was that new clients would not see new replies sent in
reply to other messages in the channel.
This reverts commit 768851920e.
This was causing issues with the local date popup, cutting off
the top of it, there is no way to overrule an overflow:hidden
on the parent. Not z-index related.
This is to help generate random channels and chat
messages for local dev. This was removed in 12a18d4d55
presumably because it was not worth refactoring at the
time.
I've only added these tasks:
- `rake chat:message:populate\[113,20\]` (channel_id, count)
- Generates the count of messages for a channel ID provided,
otherwise uses a random channel and 200 count.
- `rake chat:category_channel:populate`
- Creates a chat channel for a random category.
- `rake chat🧵populate\[132,5\]` (channel_id, message_count)
- Creates a thread with N messages in the specified channel,
and enables threading in that channel if necessary
This commit fixes an issue where if you pressed a format
shortcut (e.g. bold, italic, code) for the composer and
you had the thread panel open as well, the shortcut would
trigger in both composers, not just the one that was focused.
We currently don't have a nice UI to show unread messages for the thread,
and it will take some time to create one. For now, this commit makes it so
new messages inside a thread do not count towards a chat channel's unread
counts, and new messages sent in a thread do not update a user's `last_read_message_id`
for a channel.
In addition, this PR refactors the `Chat::ChannelFetcher` to use the `Chat::ChannelUnreadsQuery`
query class for consistency, and made said class able to return zeroed-out records
for channels the user is not a member of.
Finally, a small bug is fixed here where if a user's `last_read_message_id` for
a channel was a thread's OM ID, then the thread OM would not show in the
main channel stream for them until another reply to the channel was posted.
We've found these exceptions in logs:
Job exception: undefined method `destroy!' for nil:NilClass
/var/www/discourse/plugins/chat/lib/chat/notifier.rb:102:in `block in notify_edit'
/var/www/discourse/plugins/chat/lib/chat/notifier.rb💯in `each'
/var/www/discourse/plugins/chat/lib/chat/notifier.rb💯in `notify_edit'
/var/www/discourse/plugins/chat/app/jobs/regular/chat/send_message_notifications.rb:18:in `execute'
In the past, we were creating `chat_mention` records only for sending notifications, so every mention record had a related notification. It isn't the case anymore (since fa543cda). This PR fixes the problem by making sure the notification exists before trying to remove it. Also, we shouldn't be deleting a `chat_mention` record itself, only a notification, this PR fixes that too.
It's quite hard to reproduce this bug locally, I wasn't able to do so, the logic in this class is quite complicated, that's why I'm not adding a test. Also, when looking at this I realized that this method isn't in a fully correct state now, I suspect sometimes some notifications may not be delivered after someone edits a chat message and adds new mentions to it. I'm going to refactor and simplify the method in a subsequent PR.
This commit introduces a redis cache over the top of the thread
replies_count DB cache, so that we can quickly and accurately
increment/decrement the reply count for all users and not have
to constantly update the database-level count. This is done so
the UI can have a count that is displayed to the users on each
thread indicator, that appears to live update on each chat
message create/trash/recover inside the thread.
This commit also introduces the `Chat::RestoreMessage` service
and moves the restore endpoint into the `Api::ChannelMessages`
controller as part of incremental migrations to move things out
of ChatController.
Finally, this commit refactors `Chat::Publisher` to be less repetitive
with its `MessageBus` sending code.
Followup to bd5c5c4b5f,
this commit hooks up the bulk delete events for chat
messages inside the thread panel, by fanning out the
deleted message IDs based on whether they belong to
a thread or not.
Also adds a system spec to cover this case, as previously
the bulk delete event would have been broken with an incorrect
`typ` rather than `type` hash key.
This error was only happening on mobile, note we also already have a (mobile) test (plugins/chat/spec/system/transcript_spec.rb:184) for this which was passing as it's only happening at a specific speed. I don't want to complicate the test too much for this case, will reconsider if it regresses again.
Followup to ba11cf4767,
this commit makes it so that none of the chat message
thread data is serialized if threading_enabled is false
for the channel or if enable_experimental_chat_threaded_discussions
is false, there is no need to serialize the data in this
case.
This regression happened in bd5c5c4b5f and is due to `message_bus_targets = calculate_publish_targets(chat_channel, chat_message)` expecting a `chat_channel` which was only defined after.
Example exception in logs:
```
Job exception: undefined local variable or method `chat_channel' for Chat::Publisher:Module
/var/www/discourse/plugins/chat/app/services/chat/publisher.rb:91:in `publish_processed!'
/var/www/discourse/plugins/chat/app/jobs/regular/chat/process_message.rb:21:in `block in execute'
/var/www/discourse/lib/distributed_mutex.rb:53:in `block in synchronize'
/var/www/discourse/lib/distributed_mutex.rb:49:in `synchronize'
/var/www/discourse/lib/distributed_mutex.rb:49:in `synchronize'
/var/www/discourse/lib/distributed_mutex.rb:34:in `synchronize'
/var/www/discourse/plugins/chat/app/jobs/regular/chat/process_message.rb:7:in `execute'
/var/www/discourse/app/jobs/base.rb:249:in `block (2 levels) in perform'
```
This commit also:
- adds a spec to ensure oneboxing is not regressing anymore
- increment the version on message processed to ensure callbacks are correctly ran
Note we should also have more tests in `Chat::Publisher`, this will be done when we move it to a proper service.
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
It is yet to investigate the exact reasons leading to this, but probably due to some delete operation or migration, it seems possible to have a message with a thread_id leading to a non existing thread row. This is only a temporary solution to prevent the crash. We should also probably be more defensive here and not include any of this if threading is not enabled.
This codepath was responsible to scroll to the first emoji of a section, however `scrollIntoView` was not super reliable and was also causing the whole page to scroll with drawer. This is also simply not necessary code as native focus behavior will scroll to the element.
This commit introduces a ChatChannelPaneSubscriptionsManager
and a ChatChannelThreadPaneSubscriptionsManager that inherits
from the first service that handle MessageBus subscriptions
for the main channel and the thread panel respectively.
This necessitated a change to Chat::Publisher to be able to
send MessageBus messages to multiple channels based on whether
a message was an OM for a thread, a thread reply, or a regular
channel message.
An initial change to update the thread indicator with new replies
has been done too, but that will be improved in future as we have
more data to update on the indicators.
Still remaining is to fully move over the handleSentMessage
functionality which includes scrolling and new message indicator
things.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
- Back button in drawer will bring you back to channel
- Larger font for thread indicator
- Prevents screen flashing due to clearing messages when they were already loaded
- Fixes a bug where did-update params were inverted causing an error when expanding/collapsing drawer
This feature will allow sites to define which emoji are not allowed. Emoji in this list should be excluded from the set we show in the core emoji picker used in the composer for posts when emoji are enabled. And they should not be allowed to be chosen to be added to messages or as reactions in chat.
This feature prevents denied emoji from appearing in the following scenarios:
- topic title and page title
- private messages (topic title and body)
- inserting emojis into a chat
- reacting to chat messages
- using the emoji picker (composer, user status etc)
- using search within emoji picker
It also takes into account the various ways that emojis can be accessed, such as:
- emoji autocomplete suggestions
- emoji favourites (auto populates when adding to emoji deny list for example)
- emoji inline translations
- emoji skintones (ie. for certain hand gestures)
This commit introduces a new thread indicator for channels with `threading_enabled`
set to true and the `enable_exp` site setting set to true. In addition, in the main channel
stream we now hide all messages that are linked to threads except for the original message,
disabling the concept of an "echo mode" for now, we may revisit this in future. We also
remove the jigsaw puzzle "Open Thread" button for message actions, since the thread
indicator can just be used instead.
This also stops the `Chat::Publisher` from sending any messages related to chat
messages that are linked to a thread, unless that chat message is the OM of the
thread. A subsequent PR will link up all MessageBus events within the thread panel,
and for the message indicators.
Another subsequent PR will add the excerpt of the latest message in each thread,
as well as the avatars of the users messaging in the thread.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
- rounded active style for messages
- better active state on chat message actions rows
- ensures long press on a message is not selecting text
- slightly improved messages actions animation and background fading
- ensures chat emoji picker is not cutoff on right side
- removes old legacy code related to hovered message
Similar to 22a55ef0ce,
this commit adds a replies_count to the Chat::Thread
table, which is updated every 15 minutes via PeriodicalUpdates.
This is done so the new thread indicator for the UI can
show the count without intense serializer queries, but
in future we likely want this to update more frequently.
Followup to c1dc6a2db4,
this commit just missed removing one of the @computed
decorators which was causing multiple active channels
to show in the sidebar. Fix the issue and introduce a
system spec to catch this.
- clicking empty area on the header will toggle collapse/expand it
- applies a background on hover of the channel title
- active state for small buttons
- the back button now has the correct icon color when hovered
- adds missing focus state for heade buttons icons
When hovering the chat message actions we are technically not hovering the message anymore, which was removing the background and is slightly unexpected. This commit ensures we keep this background until closing the message actions.
This PR primarily fixes this case:
- USER A message
- USER B message
- USER B reply to USER A message <-- not showing user info when it should
Moreover, this commit also improves the spec to correctly test more cases.
This commit is a major overhaul of how chat message actions work, to make it so they are reusable between the main chat channel and the chat thread panel, as well as many improvements and fixes for the thread panel.
There are now several new classes and concepts:
* ChatMessageInteractor - This is initialized from the ChatMessage, ChatMessageActionsDesktop, and ChatMessageActionsMobile components. This handles permissions about what actions can be done for each
message based on the context (thread or channel), handles the actions themselves (e.g. copyLink, delete, edit),
and interacts with the pane of the current context to modify the UI
* ChatChannelThreadPane and ChatChannelPane services - This represents the UI context which contains the
messages, and are mostly used for state management for things like message selection.
* ChatChannelThreadComposer and ChatChannelComposer - This handles interaction between the pane, the
message actions, and the composer, dealing with reply and edit message state.
* Scrolling logic for the messages has now been moved to a helper so it can be shared between the main channel pane and the thread pane
* Various improvements with the emoji picker on both mobile and desktop. The DOM node of each component is now located outside of the message which prevents a large range of issues.
The thread panel now also works in the chat drawer, and the thread messages have less
actions than the main panel, since some do not make sense there (e.g. moving messages to
a different channel). The thread panel title, excerpt, and message sender have also been removed
for now to save space.
This gives us a solid base to keep expanding on and fixing up threads. Subsequent PRs will
make the thread MessageBus subscriptions work and disable echo mode
for the initial release of threads.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This commit adds a system to generate CSS variables and classes for categories
and hashtags, which will be used in an effort to remove baked icons for hashtags
and add color to those icons.
This is in two parts. First I added an initializer generate a category color CSS
variable style tag in the head tag that looks like this:
```css
:root {
--category-1-color: #0088CC;
--category-2-color: #808281;
--category-3-color: #E45735;
--category-4-color: #A461EF;
--category-5-color: #ee56c9;
--category-6-color: #da28c2;
--category-7-color: #ab8b0a;
--category-8-color: #45da37;
...
}
```
The number is the category ID. This only generates CSS variables for categories
the user can access based on `site.categories`. If you need the parent color variable
you can just use the `category.parentCategory.id` to get it.
Then, I added an initializer to generate a hashtag CSS style tag using these variables.
Only the category and channel hashtags need this, the category one generates the
background-gradient needed for the swatch, and the channel just generates a color
for the icon. This is done in an extendable way using the new `api.registerHashtagType`
JS plugin API:
```css
hashtag-color--category-1 {
background: linear-gradient(90deg, var(--category-1-color) 50%, var(--category-1-color) 50%);
}
hashtag-color--category-2 {
background: linear-gradient(90deg, var(--category-2-color) 50%, var(--category-2-color) 50%);
}
hashtag-color--category-5 {
background: linear-gradient(90deg, var(--category-5-color) 50%, var(--category-4-color) 50%);
}
...
.hashtag-color--channel-4 {
color: var(--category-12-color);
}
.hashtag-color--channel-92 {
color: var(--category-24-color);
}
```
Note if a category has a parent, its color is used in the gradient correctly. The numbers
here are again IDs (e.g. channel ID, category ID) and the channel’s chatable ID is used
to find the category color variable.
The translation key is built using the name of the reviewable as it was
defined in Ruby. The chat plugin uses the `Chat` namespace and defines
`Chat::ReviewableMessage`. This was then transformed to
`chat::reviewable_message`, but it should be `chat_reviewable_message`
to resemble the other translation keys.
When a chat message is trashed and the message is used
for someone's UserChatChannelMembership#last_read_message_id,
the user would end up with some read state issues until
someone posted a new message in the channel, since we didn't
clear it like we did on bulk message delete.
This commit fixes the issue, and also takes the opportunity
to start a MessagesController in the API namespace, and move
the trash message functionality into the new service format.
Followup to 0924f874bd,
we migrated Chat::Upload records to UploadReference records
there and have not been making new Chat::Upload records
for some time, we can now delete the model and table.
- Raises the scroll distance to 250px instead of 100px to show the arrow down button
- Always have a margin on drawer when showing channel list, removes this margin when the scrollbar is apparent
- Makes all scrollbar used in chat look the same through the chat-scrollbar mixin
- Ensures hover state is not persistent on channel row in mobile
- Makes the channel row full width on mobile
We keep getting this failure on the spec but I
cannot reproduce locally, add this extra log line
to see if it helps:
```
> Chat::Api::ChatablesController#index with chat permissions does not return DM channels for users who are not in the chat allowed group
> Failure/Error: example.run
>
> expected: 200
> got: 500
>
> (compared using ==)
> # ./plugins/chat/spec/requests/chat/api/chatables_controller_spec.rb:158:in `block (4 levels) in <main>'
> # ./spec/rails_helper.rb:358:in `block (2 levels) in <top (required)>'
> # ./vendor/bundle/ruby/3.2.0/gems/webmock-3.18.1/lib/webmock/rspec.rb:37:in `block (2 levels) in <top (required)>'
> # ------------------
> # --- Caused by: ---
> #
> # expected: 200
> # got: 500
> #
> # (compared using ==)
> # ./plugins/chat/spec/requests/chat/api/chatables_controller_spec.rb:158:in `block (4 levels) in <main>'
```
This adds specs to the mentioned serializers to catch regressions
with MessageBus last_ids and to ensure the correct ones are being
returned and passed down to the ChannelSerializer.
Followup to d8ad5c3
Followup to 3ea8df4b06,
I forgot to wrap the call to Chat::Publisher.root_message_bus_channel(object.chat_channel.id)
in MessageBus.last_id, so the channel_message_bus_last_id key was
ending up as e.g. "/chat/58" instead of the last ID value.
We noticed via profiling that chat was doing N redis calls
per channel. Part of this was from the kick_message_bus_last_id
from 520d4f504b being incorrectly
passed down for DM channels rather that public channels, and the
other part was from the root MessageBus channel last_id
being fetched in ChannelSerializer for every single channel.
This commit fixes both issues, for me going from 134 redis calls
on page load to 20 locally.
Also deletes an old file missed in 12a18d4d55
Followup cab4b2cfba,
this was causing client JS errors because the old version
of the client was expecting the old keys, but the new
ruby version of the app was sending different keys via
the MessageBus payload. We can remove this in a couple
of weeks.
This commit introduces a Chat::Publisher and MessageBus endpoint
that allows for updating a user's channel tracking state in bulk for
multiple channels, rather than having to do it for one channel
at a time.
This also required an improvement to ChannelUnreadsQuery -- now
multiple channel IDs can be passed to this to get the unread counts
and mention counts for those channels for a user, also increasing
efficiency rather than having to do a query for every individual
channel.
Followup to #20802
Instead of just marking the state read in JS for each channel
after the AJAX call, we can instead just rely on the MessageBus
user-tracking-state chat channel, and publish the state to all
the channels affected in MarkAllUserChannelsRead. This will make
it so the blue dots for the channels are cleared across all tabs.
This manual set was happening only after the request so was not much faster than just waiting on message bus update. It's not by itself changing any behavior or fixing any bug but it makes reasoning about the whole state easier as it happens in only one central place.
Followup to a0381157e9, we just
need to make sure we set currentUserMembership.last_read_message_id
to the last_read_message_id from the updated memberships after marking
all channels read, otherwise we do not scroll to the bottom and still
show the "last visit" separators in channels that have been
marked read.
This commit adds a keyboard shortcut (Shift+ESC) for chat which marks all
of the chat channels that the user is currently a following member of as read,
updating their `last_read_message_id`. This is done via a new service.
It also includes some refactors and controller changes:
* The old mark message read route from `ChatController` is now supplanted
by the `Chat::Api::ReadsController#update` route.
* The new controller can handle either marking a single or all messages read,
and uses the correct service based on the route and params.
* The `UpdateUserLastRead` service is now used (it wasn't before), and has been slightly
updated to just use the guardian user ID.
These were added in 7dd317b875
but are now consistently failing with described_class.chat_summary(user, {})
returning nil. Skipping for now because they are holding up other
things.
To reproduce failure run:
RSPEC_SEED=46586 bundle exec rake plugin:spec
There are many situations that may cause users to lose permission to
send messages in a chat channel. Until now we have relied on security
checks in `Chat::ChatChannelFetcher` to remove channels which the
user may have a `UserChatChannelMembership` record for but which
they do not have access to.
This commit takes a more proactive approach. Now any of these following
`DiscourseEvent` triggers may cause `UserChatChannelMembership`
records to be deleted:
* `category_updated` - Permissions of the category changed
(i.e. CategoryGroup records changed)
* `user_removed_from_group` - Means the user may not be able to access the
channel based on `GroupUser` or also `chat_allowed_groups`
* `site_setting_changed` - The `chat_allowed_groups` was updated, some
users may no longer be in groups that can access chat.
* `group_destroyed` - Means the user may not be able to access the
channel based on `GroupUser` or also `chat_allowed_groups`
All of these are handled in a distinct service run in a background
job. Users removed are logged via `StaffActionLog` and then we
publish messages on a per-channel basis to users who had their
memberships deleted.
When the user has a channel they are kicked from open, we show
a dialog saying "You no longer have access to this channel".
When they click OK we redirect them either:
* To their first other public channel, if they have any followed
* The chat browse page if they don't
This is to save on tons of requests from kicked out users getting messages
from other channels.
When the user does not have the kicked channel open, we can just
silently yoink it out of their sidebar and turn off subscriptions.
This refactoring simplifies ChatNotifier a bit. I wanted to drop
that argument for expand_direct_mentions too, but that needs
a bit deeper refactoring, so it's better to do it separately.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Prior to this fix, we wouldn't display reactions done on different tabs. So, if user A was reacting on tab 1, tab 2 wouldn't display this reaction.
Since few weeks ago we now have the guarantee to have uniq reactions on a message which should prevent any duplicate.
This commit also removes various skipped tests related to reactions and makes `sign_in` explicit at the beginning of each test.
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
This commit takes advantage of the `ResizeObserver` to know when dates should be re-computed, it works like this:
```
scrollable-div
-- child-enclosing-div with resize observer
---- message 1
---- message 2
---- message x
```
It also switches to bottom/height for date separators sizing, instead of bottom/top, it prevents a bug where setting the top of the first item (at the top) would cause scrollbar to move to top.
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
This commit does a couple of things:
* Adds the ability to load messages in the chat thread panel when it is open. This just loads the most recent N messages, same as a channel, and does nothing more, no scrolling or anything like that.
* Displays the messages in an extremely simple unordered list with no additional features.
* Allows posting new messages to the thread, and echoes them into the main channel, but does not respond to any sort of MessageBus events.
I've moved messages/clearMessages/addMessages/findMessage code out of the `ChatChannel` model
and into a new `ChatMessagesManager` class, which is instantiated in both the `ChatChannel` model
and the `ChatThread` model. This allows both to manage messages in the same way via the
`TrackedArray` pattern.
This is all hidden behind experimental flags, there is no way to make this not completely broken
in a single commit. Much more work and refactoring needs to be done first.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This behavior is hard to test as it's mostly fixing a race condition: User A sends a message at the same time than User B, which as a result doesn't cause a scroll for the second message and we don't update last read unless we do a small up and down scroll.
`updateLastRead` is debounced so it has no direct consequences to call it slightly more often than what should ideally be needed.
Prior to this fix, the upload was removed from DOM when collapsed and not decorated again on expand, which was causing lightbox to not get reapplied. The fix is reverting to previous state where content was not removed from DOM.
Prior to this change `registered_bookmarkable` would return `nil` as `type` in `Bookmark.registered_bookmarkable_from_type(type)` would be `ChatMessage` and we registered a `Chat::Message` class.
This commit will now properly rely on each model `polymorphic_class_for(name)` to help us infer the proper type from a a `bookmarkable_type`.
Tests have also been added to ensure that creating/destroying chat message bookmarks is working correctly.
---
Longer explanation
Currently when you save a bookmark in the database, it's associated to another object through a polymorphic relationship, which will is represented by two columns: `bookmarkable_id` and `bookmarkable_type`. The `bookmarkable_id` contains the id of the relationship (a post ID for example) and the `bookmarkable_type` contains the type of the object as a string by default, (`"Post"` for example).
Chat plugin just started namespacing objects, as a result a model named `ChatMessage` is now named `Chat::Message`, to avoid complex and risky migrations we rely on methods provided by rails to alter the `bookmarkable_type` when we save it: we want to still save it as `"ChatMessage"` and not `"Chat::Message"`. And, to retrieve the correct model when we load the bookmark from the database: we want `"ChatMessage"` to load the `Chat::Message` model and not the `ChatMessage`model which doesn't exist anymore.
On top of this the bookmark codepath is allowing plugins to register types and will check against these types, so we alter this code path to be able to do a similar ChatMessage <-> Chat::Message dance and allow to check the type is valid. In the specific case of this commit, we were retrieving a `"ChatMessage"` bookmarkable_type from the DB and looking for it in the registered bookmarkable types which contain `Chat::Message` and not `ChatMessage`.
This commit main goal was to comply with Zeitwerk and properly rely on autoloading. To achieve this, most resources have been namespaced under the `Chat` module.
- Given all models are now namespaced with `Chat::` and would change the stored types in DB when using polymorphism or STI (single table inheritance), this commit uses various Rails methods to ensure proper class is loaded and the stored name in DB is unchanged, eg: `Chat::Message` model will be stored as `"ChatMessage"`, and `"ChatMessage"` will correctly load `Chat::Message` model.
- Jobs are now using constants only, eg: `Jobs::Chat::Foo` and should only be enqueued this way
Notes:
- This commit also used this opportunity to limit the number of registered css files in plugin.rb
- `discourse_dev` support has been removed within this commit and will be reintroduced later
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
Mentions are now displayed as using the non-cooked message which fixes
the problem. This is not ideal. I think we might want to rework how
these excerpts are created and rendered in the near future.
Co-authored-by: Jan Cernik <jancernik12@gmail.com>
Non-markdown tags weren't being escaped in chat excerpts. This could be
triggered by editing a chat message containing a tag (self XSS), or by
replying to a chat message with a tag (XSS).
Co-authored-by: Jan Cernik <jancernik12@gmail.com>
This regressed with the commit fa543cd. Starting from that commit, we create mention records even if a user shouldn't be notified. So when sending emails, we should be making sure if a notification was actually created for a mention. This is essentially the whole fix that we need here. Tests will be provided in a following PR.
Usage:
```javascript
api.addChatDrawerStateCallback(({ isDrawerActive, isDrawerExpanded }) => {
// do something
});
```
Note this commit also uses this new API to add a css class (chat-drawer-active) on the body when the drawer is active.
This fix uses direct `scrollTop` manipulation instead of `scrollIntoView` when we are certain we actually want the bottom of the screen. This avoids a range of issues especially in safari but also chrome where the scroll position was not correct at the end of `scrollIntoView`, especially due to images.
This is just a little clean-up in tests. In the past, when creating a `chat_mention`
record, we always created a related notification. Starting from fa543cda
notifications and chat_mentions are fully decoupled from each other. So if we're
testing just chat mentions there is no need to fabricate notifications for them.
* DEV: Change sidebar header dropdown to use wait_for_animation
Introduced in 54351e1b8a, this
helper should remove the need to have to add the .animated
CSS class in JS for the sidebar.
* DEV: Revert spec change
`create_notification!` - creates a notification in the database, `send_notifications` sends desktop and mobile notifications. This PR moves some code to decouple these two tasks more explicitly. It only moves code without changing any behavior, and the job is covered with tests (see chat_notify_mentioned_spec).
- Will consider a message read only one the bottom of the message has been read
- Will allow to mark a message bigger than the view port as read
- Code should be more performant as the scroll is doing less (albeit more often)
- Gives us a very precise scroll state. Problem with throttling scroll is that you could end up never getting the even where scrollTop is at 0, opening a whole range of edge cases to handle
1. Restore the left margin on both (which reflects the right margin of the scroll bar space)
2. Fix the center alignment of scroll-to-bottom icon
3. Fix the spacing of the `-` character between a date label and "last visit" label
4. Fix the incorrect display the border on date label when at the bottom of viewport
When we introduced `existingUploads` as an arg to the
ChatComposerUploads component, we also introduced a bug where
if multiple uploads were being done at once, and the draft
was saved, then because of didReceiveAttrs we would cancel
the currently uploading files because the draft uploads became
the existingUploads.
To work around this, since we do want to keep this on didReceiveAttrs
for cases when the user opens a draft or edits another message,
the easiest thing to do is to just not save uploads into the chat
draft if there are still uploads in progress. That way only when
all uploads are complete do we make them a part of the draft.
There is a small risk that the user could do something to lose
their uploads in the draft, but it's a better gamble to have
that happen rather than in progress uploads to be cancelled
while the user is waiting for them to be done because of the
draft.
Also changes the uploads system spec back to the old way of
attaching multiple files since that is why it was failing.
This is used when calling click_message_action_mobile to wait
for the message actions menu to finish animating up before
attempting to click on it using capybara. Without this, in
the time between capybara getting the x,y position of a menu
item to click on and the click being fired, the animating menu
can move that item out of the way.
With the new helper, we constantly compare x,y client rect positions
for the animating element and wait for them to stabilise. Once they
do, it means the animation is done, and it is safe to click on
anything within the element.
Re-enables mobile system specs for chat that were ignored because
of this.
Similar spirit to e195e6f614,
this moves the Bookmarkable registration to DiscoursePluginRegistry
so plugins which are not enabled do not register additional
bookmarkable classes.
Before this commit, we created a chat mention record only in case we wanted to send a notification about that mention to the user. Notifications were the only use case for the chat_mention db table. Now we want to use that table for other features, so we have to always create a chat_mention record.
- group writes when computing separators positions
- shows skeleton only on initial load
- forces date separator to be pinned when first message to prevent a pinned - not pinned - pinned sequence when loading more in past
- relies on `message.visible` property instead of checking `isElementInViewport`
- attempts to load next/prev messages earlier
- do not scroll to on fetch more
- hides `last visit` text while pinned
Note this test my prove to be flakey, so I might have to remove it or find a different solution. It's extremely complicated to test for something which shouldn't appear in a period of time and is not a present at T=0
This was possible due to specific events which are hard to represent in a test. The provided test is as close as possible to what was happening in production: a message bus event was played on a channel which has just loaded its state with the existing reaction.
On require login sites, the `site` is not setup and as a result `hashtag_configurations` was blank and causing an error when attempting to access `["chat-composer"]` on it.
This PR is introducing glimmer usage in the chat-live-pane, for components but also for models. RestModel usage has been dropped in favor of native classes.
Other changes/additions in this PR:
sticky dates, scrolling will now keep the date separator of the current section at the top of the screen
better unread management, marking a channel as unread will correctly mark the correct message and not mark the whole channel as read. Tracking state will also now correctly return unread count and unread mentions.
adds an animation on bottom arrow
better scrolling behavior, we should now always correctly keep the scroll position while loading more
reactions are now more reactive, and will update their tooltip without needed to close/reopen it
skeleton has been improved with placeholder images and reactions
when making a reaction on the desktop message actions, the menu won't move anymore
simplify logic and stop maintaining a list of unloaded messages
This PR is introducing glimmer usage in the chat-live-pane, for components but also for models. RestModel usage has been dropped in favor of native classes.
Other changes/additions in this PR:
- sticky dates, scrolling will now keep the date separator of the current section at the top of the screen
- better unread management, marking a channel as unread will correctly mark the correct message and not mark the whole channel as read. Tracking state will also now correctly return unread count and unread mentions.
- adds an animation on bottom arrow
- better scrolling behavior, we should now always correctly keep the scroll position while loading more
- reactions are now more reactive, and will update their tooltip without needed to close/reopen it
- skeleton has been improved with placeholder images and reactions
- when making a reaction on the desktop message actions, the menu won't move anymore
- simplify logic and stop maintaining a list of unloaded messages
* UX: add type tag and design update
* UX: clarify status copy in reviewQ
* DEV: switch to selectKit
* UX: color approve/reject buttons in RQ
* DEV: regroup actions
* UX: add type tag and design update
* UX: clarify status copy in reviewQ
* Join questions for flagged post with "or" with new I18n function
* Move ReviewableScores component out of context
* Add CSS classes to reviewable-item based on human type
* UX: add table header for scoring
* UX: don't display % score
* UX: prefix modifier class with dash
* UX: reviewQ flag table styling
* UX: consistent use of ignore icon
* DEV: only show context question on pending status
* UX: only show table headers on pending status
* DEV: reviewQ regroup actions for hidden posts
* UX: reviewQ > approve/reject buttons
* UX: reviewQ add fadeout
* UX: reviewQ styling
* DEV: move scores back into component
* UX: reviewQ mobile styling
* UX: score table on mobile
* UX: reviewQ > move meta info outside table
* UX: reviewQ > score layout fixes
* DEV: readd `agree_and_keep` and fix the spec tests.
* Fix the spec tests
* fix the quint test
* DEV: readd deleting replies
* UX: reviewQ copy tweaks
* DEV: readd test for ignore + delete replies
* Remove old
* FIX: Add perform_ignore back in for backwards compat
* DEV: add an action alias `ignore` for `ignore_and_do_nothing`.
---------
Co-authored-by: Martin Brennan <martin@discourse.org>
Co-authored-by: Vinoth Kannan <svkn.87@gmail.com>
This PR is introducing glimmer usage in the chat-live-pane, for components but also for models. RestModel usage has been dropped in favor of native classes.
Other changes/additions in this PR:
- sticky dates, scrolling will now keep the date separator of the current section at the top of the screen
- better unread management, marking a channel as unread will correctly mark the correct message and not mark the whole channel as read. Tracking state will also now correctly return unread count and unread mentions.
- adds an animation on bottom arrow
- better scrolling behavior, we should now always correctly keep the scroll position while loading more
- reactions are now more reactive, and will update their tooltip without needed to close/reopen it
- skeleton has been improved with placeholder images and reactions
- when making a reaction on the desktop message actions, the menu won't move anymore
- simplify logic and stop maintaining a list of unloaded messages
This commit allows the user to set their preference vis-a-vis
the chat icon in the header of the page. There are three options:
- All New (default) - This maintains the existing behaviour where
all new messages in the channel show a blue dot on the icon
- Direct Messages and Mentions - Only show the green dot on the
icon when you are directly messaged or mentioned, the blue dot
is never shown
- Never - Never show any dot on the chat icon, for those who
want tractor-beam-laser-focus
Initially, the chat_mention db table was created to support notifications. So when creating
a `chat_mention` record we were always creating a related `notification` record. So did the
ChatMention fabricator.
Now we want to use the chat_mention db table in other scenarios. So we started decoupling
mentions from notification in 75b81b68.
This removes fabrication of Notifications from the ChatMention fabricator. We need to be able
to fabricate a ChatMention without a Notification.
This patch introduces a new `ServiceJob` class allowing the use of
`with_service` in jobs.
This way, it’s easier to use the chat service objects in jobs and
provides the same level of functionality than the one we have in
controllers.
Fixes issue introduced in 7ef482a292
where the correct warning message was not shown when enabling auto-join
for public categories when creating a channel. Adds more system specs
as well to avoid regressions.
* UX: replace highlight vars in popup menu
* UX: replace highlight vars in autcomplete
* UX: replace highlight vars in menu-panel
* UX: update style guide
* UX: bulk replace highlight vars in various small appearances
**This PR creates a new core reusable component wraps a character counter around any input.**
The component accepts the arguments: `max` (the maximum character limit), `value` (the value of text to be monitored).
It can be used for example, like so:
```hbs
<CharCounter @max="50" @value={{this.charCounterContent}}>
<textarea
placeholder={{i18n "styleguide.sections.char_counter.placeholder"}}
{{on "input" (action (mut this.charCounterContent) value="target.value")}}
class="styleguide--char-counter"></textarea>
</CharCounter>
```
**This PR also:**
1. Applies this component to the chat plugins edit channel's *Edit Description** modal, thereby replacing the simple text area which provided no visual indication when text exceeded the max allowed characters.
2. Adds an example to the `/styleguide` route
* FIX: Use pluralized string
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Fix misuse of pluralized string
* DEV: Remove linting of `one` key in MessageFormat string, it doesn't work
* REFACTOR: Fix misuse of pluralized string
This also ensures that the URL works on subfolder and shows the site setting link only for admins instead of staff. The string is quite complicated, so the best option was to switch to MessageFormat.
* REFACTOR: Fix misuse of pluralized string
* FIX: Use pluralized string
This also ensures that the URL works on subfolder and shows the site setting link only for admins instead of staff.
* REFACTOR: Correctly pluralize reaction tooltips in chat
This also ensures that maximum 5 usernames are shown and fixes the number of "others" which was off by 1 if the current user reacted on a message.
* REFACTOR: Use translatable string as comma separator
* DEV: Add comment to translation to clarify the meaning of `%{identifier}`
* REFACTOR: Use translatable comma separator and use explicit interpolation keys
* REFACTOR: Don't interpolate lowercase channel status
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Don't interpolate channel status
* REFACTOR: Use %{count} interpolation key
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Correctly pluralize DM chat channel titles
The error was:
```
Failures:
1) Chat::Endpoint.call(service, &block) when using the on_failed_contract action when the service contract does not fail does not run the provided block
Failure/Error: subject(:endpoint) { described_class.call(service, controller, &actions_block) }
NoMethodError:
private method `run' called for #<SuccessContractService:0x000000011e3b28a0 @initial_context={"guardian"=>nil}, @context=#<Chat::Service::Base::Context guardian=nil, __steps__=[#<Chat::Service::Base::ContractStep:0x000000011de51230 @name=:default, @method_name=:default, @class_name=SuccessContractService::Contract, @default_values_from=nil>]>>
# ./plugins/chat/app/services/base.rb:305:in `call'
# ./plugins/chat/app/helpers/with_service_helper.rb:20:in `run_service'
# ./plugins/chat/lib/endpoint.rb:76:in `call'
# ./plugins/chat/lib/endpoint.rb:70:in `call'
# ./plugins/chat/spec/lib/endpoint_spec.rb:80:in `block (3 levels) in <main>'
# ./plugins/chat/spec/lib/endpoint_spec.rb:198:in `block (5 levels) in <main>'
# ./spec/rails_helper.rb:358:in `block (2 levels) in <top (required)>'
```
Previous commit 479c0a3051 was done with the assumption that this info was defined on user serializer but it was actually defined on post serializer in core. This commit extends the user serializer for messages to add this data to the user.
Also correctly adds serializer test to ensure we actually have this data.
* UX: handle long userstatus in menupanel
* UX: remove margin on userstatus emoji
* UX: change emoji sise of user status in DM creator
* FIX: user status overflow on chat index
Adds a new LookupThread class that handles finding the
thread based on thread + channel ID, checking permissions
and policy/contract checks.
Co-authored-by: Loïc Guitaut <loic@discourse.org>
Initially, the ChatMention model / db table was introduced to better support notifications (see discourse/discourse-chat@0801d10). That means that currently, we create a new chat_mention record only if a user will be notified about the mention.
Now we plan to start using the ChatMention model in other scenarios (for example for implementing user status on mentions) so we need to always create a new record in the chat_mention table. This PR does the first step into that direction by decoupling the logic for extracting and expanding mentions from the code related to notifications.
This doesn't change any behavior, only extracts code from ChatNotifier.
Before that change, footer of the sidebar was not visible.
Footer is very important, especially now, when add custom section button is located there.
Also, distance between chat input and keyboard were increased
This commit changes the ChatThreadsManager into a native
class instead of an ember service, and initializes it
for every ChatChannel model. This way each channel has its
own thread manager and cache that we can load/unload as
needed, and we also move activeThread to the channel since
it makes more sense to keep it there, not inside the chat service.
The pattern of calling setOwner with the passed in owner
from ChatChannel is adapted from the latest ember docs,
and is needed to avoid the error below when calling services
from the native class:
> Attempting to lookup an injected property on an object without a container, ensure that the object was instantiated via a container
It works well _only_ if we use our own getOwner wrapper
from addon/lib/get-owner, which is for backwards compat.
c.f. https://guides.emberjs.com/release/in-depth-topics/native-classes-in-depth/
We were calling the job with a symbol as one of the values:
```ruby
Jobs.enqueue(
:send_message_notifications,
chat_message_id: 1,
timestamp: Time.now.iso8601(6),
reason: :new,
)
```
Which is a bad pattern as when the job serialisation will happen, `:new` will become `"new"` and you have to deal with a string in your job and not a symbol, which can be confusing and lead to bugs.
This commit fixes the UpdateUserLastRead spec which was checking
for a message ID that did not exist -- this could fail at times
since message ID 2 could exist. Better to create + destroy a message
since then it's guaranteed we have a unique ID.
This also attempts to clarify a step that we expect to fail which
succeeds instead by adding another emoji next to the success tick and
an explanation text.
Also removes some uses of unless in Services::Base, we generally prefer
to use alternatives, since unless can be hard to parse in a lot of
cases.
Co-authored-by: Loïc Guitaut <loic@discourse.org>
Followup to b94fa3b87a,
which broke the functionality to click on a message
checkbox, hold shift, then click another one, and have
the messages inbetween selected. Add system spec to
catch this.
A typo was preventing a click on channel title when in drawer mode to correctly open the channel info in full page.
This commit fixes the typo and adds a test.
Follow up to 82b4a53d29
On mobile, we just need to add `min-width: 0` to
`chat-live-pane` so it will not overflow the grid
defined in `main-chat-outlet.chat-view`.
The overflow could be triggered by:
1. Replying on mobile to a really long chat message
2. Uploading > 2 files
Both of these situations are fixed.
This css was causing the view on mobile to take more space than the available width. This was particularly visible with uploads due to a bug preventing the overflow, this is also fixed.
This commit is expanding on previous work making everything chat working through an URL.
Improves drawer templates to be all URLs
Implements some kind of router for the drawer
Removes few remaining actions for opening channels
This commit introduces the skeleton of the chat thread UI. The
structure of the components looks like this. Its done this way
so the side panel can be used for other things as well if we wish,
not just for threads:
```
.main-chat-outlet
<ChatLivePane />
<ChatSidePanel>
<-- rendered with {{outlet}} -->
<ChatThread />
</ChatSidePanel>
```
Later on the `ChatThreadList` will be rendered here as well.
Now, when you go to a channel you can open a thread by clicking
on either the Open Thread message action button or by clicking on
the reply indicator. This will take you to a route like `chat/c/:slug/:channelId/t/:threadId`.
This works on mobile as well.
This commit includes basic serializers and routes for threads,
as well as a new `ChatThreadsManager` service in JS that caches
threads for a channel the same way the channel threads manager does.
The chat messages inside the thread are intentionally left out
until a later PR.
**NOTE: These changes are gated behind the site setting enable_experimental_chat_threaded_discussions
and the threading_enabled boolean on a ChatChannel**
We’re now using `contract` as the first step and validations for
mandatory parameters have been added.
To simplify specs a bit, we only assert the service contract is run as
expected without testing each validation case. We’re now testing the
contract itself in isolation.
This is a combined work of Martin Brennan, Loïc Guitaut, and Joffrey Jaffeux.
---
This commit implements a base service object when working in chat. The documentation is available at https://discourse.github.io/discourse/chat/backend/Chat/Service.html
Generating documentation has been made as part of this commit with a bigger goal in mind of generally making it easier to dive into the chat project.
Working with services generally involves 3 parts:
- The service object itself, which is a series of steps where few of them are specialized (model, transaction, policy)
```ruby
class UpdateAge
include Chat::Service::Base
model :user, :fetch_user
policy :can_see_user
contract
step :update_age
class Contract
attribute :age, :integer
end
def fetch_user(user_id:, **)
User.find_by(id: user_id)
end
def can_see_user(guardian:, **)
guardian.can_see_user(user)
end
def update_age(age:, **)
user.update!(age: age)
end
end
```
- The `with_service` controller helper, handling success and failure of the service within a service and making easy to return proper response to it from the controller
```ruby
def update
with_service(UpdateAge) do
on_success { render_serialized(result.user, BasicUserSerializer, root: "user") }
end
end
```
- Rspec matchers and steps inspector, improving the dev experience while creating specs for a service
```ruby
RSpec.describe(UpdateAge) do
subject(:result) do
described_class.call(guardian: guardian, user_id: user.id, age: age)
end
fab!(:user) { Fabricate(:user) }
fab!(:current_user) { Fabricate(:admin) }
let(:guardian) { Guardian.new(current_user) }
let(:age) { 1 }
it { expect(user.reload.age).to eq(age) }
end
```
Note in case of unexpected failure in your spec, the output will give all the relevant information:
```
1) UpdateAge when no channel_id is given is expected to fail to find a model named 'user'
Failure/Error: it { is_expected.to fail_to_find_a_model(:user) }
Expected model 'foo' (key: 'result.model.user') was not found in the result object.
[1/4] [model] 'user' ❌
[2/4] [policy] 'can_see_user'
[3/4] [contract] 'default'
[4/4] [step] 'update_age'
/Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/update_age.rb:32:in `fetch_user': missing keyword: :user_id (ArgumentError)
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/base.rb:202:in `instance_exec'
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/base.rb:202:in `call'
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/base.rb:219:in `call'
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/base.rb:417:in `block in run!'
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/base.rb:417:in `each'
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/base.rb:417:in `run!'
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/base.rb:411:in `run'
from <internal:kernel>:90:in `tap'
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/base.rb:302:in `call'
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/spec/services/update_age_spec.rb:15:in `block (3 levels) in <main>'
```
This change will ensure we enter and subscribe to presence channels on start and will use the correct "change" events from presence channel to update state.
This change only makes the model reflect correctly what's
already happening in the database. Note that there are no calls
to chat_message.chat_mention in Core and plugins so this
change should be safe.
Also note, that at the moment we use the chat_mentions db
table only to support notifications about mentions, but
we're going to start using it for other cases. This commit is
the first step in that direction.
Whenever we create a chat message that is `in_reply_to` another
message, we want to lazily populate the thread record for the
message chain.
If there is no thread yet for the root message in the reply chain,
we create a new thread with the appropriate details, and use that
thread ID for every message in the chain that does not yet have
a thread ID.
* Root message (ID 1) - no thread ID
* Message (ID 2, in_reply_to 1) - no thread ID
* When I as a user create a message in reply to ID 2, we create a thread and apply it to ID 1, ID 2, and the new message
If there is a thread for the root message in the reply chain, we
do not create one, and use the thread ID for the newly created chat
message.
* Root message (ID 1) - thread ID 700
* Message (ID 2, in_reply_to 1) - thread ID 700
* When I as a user create a message in reply to ID 2, we use the existing thread ID 700 for the new message
We also support passing in the `thread_id` to `ChatMessageCreator`,
which will be used when replying to a message that is already part of
a thread, and we validate whether that `thread_id` is okay in the context
of the channel and also the reply chain.
This work is always done, regardless of channel `thread_enabled` settings
or the `enable_experimental_chat_threaded_discussions` site setting.
This commit does not include a large data migration to backfill threads for
all existing reply chains, its unnecessary to do this so early in the project,
we can do this later if necessary.
This commit also includes thread considerations in the `MessageMover` class:
* If the original message and N other messages of a thread is moved,
the remaining messages in the thread have a new thread created in
the old channel and are moved to it.
* The reply chain is not preserved for moved messages, so new threads are
not created in the destination channel.
In addition to this, I added a fix to also clear the `in_reply_to_id` of messages
in the old channel which are moved out of that channel for data cleanliness.
Whenever we create a chat message that is `in_reply_to` another
message, we want to lazily populate the thread record for the
message chain.
If there is no thread yet for the root message in the reply chain,
we create a new thread with the appropriate details, and use that
thread ID for every message in the chain that does not yet have
a thread ID.
* Root message (ID 1) - no thread ID
* Message (ID 2, in_reply_to 1) - no thread ID
* When I as a user create a message in reply to ID 2, we create a thread and apply it to ID 1, ID 2, and the new message
If there is a thread for the root message in the reply chain, we
do not create one, and use the thread ID for the newly created chat
message.
* Root message (ID 1) - thread ID 700
* Message (ID 2, in_reply_to 1) - thread ID 700
* When I as a user create a message in reply to ID 2, we use the existing thread ID 700 for the new message
We also support passing in the `thread_id` to `ChatMessageCreator`,
which will be used when replying to a message that is already part of
a thread, and we validate whether that `thread_id` is okay in the context
of the channel and also the reply chain.
This work is always done, regardless of channel `thread_enabled` settings
or the `enable_experimental_chat_threaded_discussions` site setting.
This commit does not include a large data migration to backfill threads for
all existing reply chains, its unnecessary to do this so early in the project,
we can do this later if necessary.
This commit also includes thread considerations in the `MessageMover` class:
* If the original message and N other messages of a thread is moved,
the remaining messages in the thread have a new thread created in
the old channel and are moved to it.
* The reply chain is not preserved for moved messages, so new threads are
not created in the destination channel.
In addition to this, I added a fix to also clear the `in_reply_to_id` of messages
in the old channel which are moved out of that channel for data cleanliness.
UI is not modified much besides removing the border-bottom, and using only message body.
However instead of having a fix template, this is all automatically generated and random, resulting in a more natural experience.
Only the header's height and 15px spacing are removed from the height of the viewport.
Previously it was limited to 90vh and there was also a useless property on a child node limiting it to 85vh. We now use only one property.
Public channels were previously sorted by name, however, channels with a leading emoji in the name would always appear first in the list. By using slug we avoid this issue.
Triggers a DiscourseEvent when a message is deleted, similar to
`:chat_message_created` and `:chat_message_edited`. This is not used
in this plugin, but can be used by other plugins to act when a message
is trashed.
First follow-up to the feature introduced in #19034. We don't want to pollute main components like `chat-live-pane`, so we'll use a service to track and manage the state needed to display before-send warnings while composing a chat message.
We also move from acceptance tests to system specs.
Deleting a message with a mention doesn't clear the associated notification, confusing the mentioned user.
There are different chat notification types, but we only care about `chat_mentioned` since `chat_quoted` is associated with a post, and `chat_message` is only for push notifications.
Unfortunately, this change doesn't fix the chat bubble getting out of sync when a message gets deleted since we track unread/mentions count with an integer, making it a bit hard to manipulate. We can follow up later if we consider it necessary.
This commit implements a requested feature: resizing the chat drawer.
The user can now adjust the drawer size to their liking, and the new size will be stored in localstorage so that it persists across refreshes. In addition to this feature, a bug was fixed where the --composer-right margin was not being correctly computed. This bug could have resulted in incorrectly positioned drawer when the composer was expanded.
Note that it includes support for RTL.
* FIX: Emoji autocomplete “more” button not working
* Rely on setting an intial value on the filter input
This commit removes custom logic applied on initial filter and instead gives a param to use as value for the input, automatically triggering the existing filtering handler.
Other notes:
- Slightly changes the API to be able to set a filter and open the composer in one go
- Adds a very simple service spec
- Adds a system spec to fully validate the behavior
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This change was made to prevent composer input to be reset randomly during tests but this is causing more issues for now: most notably composer state not being reset when changing channel. This will need a better solution.
* DEV: Rnemae channel path to just c
Also swap the channel id and channel slug params to be consistent with core.
* linting
* channel_path
* Drop slugify helper and channel route without slug
* Request slug and route models through the channel model if possible
* DEV: Pass messageId as a dynamic segment instead of a query param
* Ensure change is backwards-compatible
* drop query param from oneboxes
* Correctly extract channelId from routes
* Better route organization using siblings for regular and near-message
* Ensures sessions are unique even when using parallelism
* prevents didReceiveAttrs to clear input mid test
* we disable animations in capybara so sometimes the message was barely showing
* adds wait
* ensures finished loading
* is it causing more harm than good?
* this check is slowing things for no reason
* actually target the button
* more resilient select chat message
* apply similar fix to bookmark
* fix
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This new table will be used to automatically group replies
for messages into one place. In future additional functionality
will be built around the thread, like pinning messages, changing
the title, etc., the columns are just the main ones needed at first.
The columns are not prefixed with `chat_*` e.g. `chat_channel` since
this is redundant and just adds duplication everywhere, we want to
move away from this generally within chat.
Adds hidden `enable_experimental_chat_threaded_discussions`
setting which will control whether threads show in the UI,
alongside the `ChatChannel.threading_enabled` boolean column,
which does the same. The former is a global switch for this
feature, while the latter can be used to allow single channels
to show this new functionality if the site setting is true.
Neither setting impacts whether `ChatThread` records (which will
be added in a future PR) will be created, they will always be
made regardless.
`last_message_sent_at` could be equal and as a result the order would be random causing random spec failures in plugins/chat/spec/mailers/user_notifications_spec.rb:182
* FIX: correct various mistakes in chat-notification-manager
- The code was still handling global chat through its own variable instead of relying on `ChatStateManager`
- There was a typo were the code was using `this` instead of `opts`
Note notifications are a future big work of this year and this should be heavily reworked and tested.
* linting
This commit introduces the ability to edit the channel
slug from the About tab for the chat channel when the user
is admin. Similar to the create channel modal functionality
introduced in 641e94f, if
the slug is left empty then we autogenerate a slug based
on the channel name, and if the user just changes the slug
manually we use that instead.
We do not do any link remapping or anything else of the
sort, when the category slug is changed that does not happen
either.
* DEV: Rnemae channel path to just c
Also swap the channel id and channel slug params to be consistent with core.
* linting
* channel_path
* params in wrong order
* Drop slugify helper and channel route without slug
* Request slug and route models through the channel model if possible
* Add client side redirection for backwards-compatibility
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Only allow maximum of `50_000` characters for chat drafts. A hidden `max_chat_draft_length` setting can control this limit. A migration is also provided to delete any abusive draft in the database.
The number of drafts loaded on current user has also been limited and ordered by most recent update.
Note that spec files moved are not directly related to the fix.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Co-authored-by: Régis Hanol <regis@hanol.fr>
We've had the UploadReference table for some time now in core,
but it was added after ChatUpload was and chat was just never
moved over to this new system.
This commit changes all chat code dealing with uploads to create/
update/delete/query UploadReference records instead of ChatUpload
records for consistency. At a later date we will drop the ChatUpload
table, but for now keeping it for data backup.
The migration + post migration are the same, we need both in case
any chat uploads are added/removed during deploy.
Learn more about skidding here: https://popper.js.org/docs/v2/modifiers/offset/#skidding-1
This change has two goals:
- Fixes an issue when the user had zoomed the viewport and the popper would position on the opposite side
- Makes msg actions arguably more pleasant to the eye by preventing it to be right aligned with the message container
Prior to this fix trashed channels would still prevent a channel with the same slug to be created. This commit generates a new slug on trash and frees the slug for future usage.
The format used for the slug is: `YYYYMMDD-HHMM-OLD_SLUG-deleted` truncated to the max length of a channel name.
This commit allows us to set the channel slug when creating new chat
channels. As well as this, it introduces a new `SlugsController` which can
generate a slug using `Slug.for` and a name string for input. We call this
after the user finishes typing the channel name (debounced) and fill in
the autogenerated slug in the background, and update the slug input
placeholder.
This autogenerated slug is used by default, but if the user writes anything
else in the input it will be used instead.
Note this commit also slightly changes internal API: channel instead of getChannel and updateCurrentUserChannelNotificationsSettings instead of updateCurrentUserChatChannelNotificationsSettings.
Also destroyChannel takes a second param which is the name confirmation instead of an optional object containing this confirmation. This is to enforce the fact that it's required.
In the future a top level jsdoc config file could be used instead of the hack tempfile, but while it's only an experiment for chat, it's probably good enough.
We refer to the channel name rather than title elsewhere
(including the new channel modal), so we should be consistent.
Title is an internal abstraction, since DM channels cannot have
names (currently).
Also change the name field on channel edit to a input type="text"
rather than a textarea, since we don't want a huge input here.
Added in c2013865d7,
this migration was supposed to only turn off the hashtag
setting for existing sites (since that was the old default)
but its doing it for new ones too because we run all migrations
on new sites.
Instead, we should only run this if the first migration was
only just created, meaning its a new site.
If the enable_experimental_hashtag_autocomplete setting is
enabled, then we should autolink hashtag references to the
archived channels (e.g. #blah::channel) for a nicer UX, and
just show the channel name if not (since doing #channelName
can lead to weird inconsistent results).
The spec was flaky because it was dependent on order,
when usernames got high enough sequence numbers in them
we would get this error:
> expected to find text "bruce99, bruce100" in "bruce100, bruce99"
Also move selectors into page object and use them in the
spec instead.
There was an issue with channel archiving, where at times the topic
creation could fail which left the archive in a bad state, as read-only
instead of archived. This commit does several things:
* Changes the ChatChannelArchiveService to validate the topic being
created first and if it is not valid report the topic creation errors
in the PM we send to the user
* Changes the UI message in the channel with the archive status to reflect
that topic creation failed
* Validate the new topic when starting the archive process from the UI,
and show the validation errors to the user straight away instead of
creating the archive record and starting the process
This also fixes another issue in the discourse_dev config which was
failing because YAML parsing does not enable all classes by default now,
which was making the seeding rake task for chat fail.
* Firefox now finally returns PerformanceMeasure from performance.measure
* Some TODOs were really more NOTE or FIXME material or no longer relevant
* retain_hours is not needed in ExternalUploadsManager, it doesn't seem like anywhere in the UI sends this as a param for uploads
* https://github.com/discourse/discourse/pull/18413 was merged so we can remove JS test workaround for settings
* FIX: Channel archive N1 when serializing current user
The `ChatChannelSerializer` serializes the archive for the
channel if it is present, however this was causing an N1 for
the current user serializer in the case of DM channels, which
were not doing `includes(:chat_channel_archive)` in the
`ChatChannelFetcher`.
DM channels cannot be archived, so we can just never try to serialize
the archive for DM channels in `ChatChannelSerializer`, which
removes the N1.
* DEV: Add N1 performance spec for latest.html preloading
We modify current user serializer in chat, so it's a good
idea to have some N1 performance specs to avoid regressions
here.
In certain cases, like when `SiteSetting.slug_generation_method`
is set to `none` with certain locales, the autogenerated chat
channel slugs will end up blank. This was causing errors in
unrelated jobs calling `update!` on the channel. Instead, we
should just copy Category behaviour, which does not error
if the autogenerated slug ends up blank. We already allow
for this with chat channel URLs, using `-` in place of the
missing slug.
The problem here was that if your input has an Enter
listener (such as the chat message input) and the
`fill_in(with: str)` string has a `\n` at the end, this
is treated as an Enter keypress, so this `fill_in` was
submitting the chat message.
This commit fixes an issue where the chat message bookmarks
did not respect the user's `bookmark_auto_delete_preference`
which they select in their user preference page.
Also, it changes the default for that value to "keep bookmark and clear reminder"
rather than "never", which ends up leaving a lot of expired bookmark
reminders around which are a pain to clean up.
`last_message_sent_at` has a `NOT_NULL` constraint in the DB so it should be safe to use for sorting.
This was causing two flakeys:
```
1) UserNotifications.chat_summary with public channel email subject with regular mentions includes both channel titles when there are exactly two with unread mentions
Failure/Error: example.run
expected: "[Discourse] New message in Random 62 and Test channel"
got: "[Discourse] New message in Test channel and Random 62"
(compared using ==)
# ./plugins/chat/spec/mailers/user_notifications_spec.rb:203:in `block (6 levels) in <main>'
# ./spec/rails_helper.rb:356:in `block (2 levels) in <top (required)>'
# ./vendor/bundle/ruby/3.1.0/gems/webmock-3.18.1/lib/webmock/rspec.rb:37:in `block (2 levels) in <top (required)>'
2) UserNotifications.chat_summary with public channel email subject with regular mentions displays a count when there are more than two channels with unread mentions
Failure/Error: example.run
expected: "[Discourse] New message in Random 62 and 2 others"
got: "[Discourse] New message in Test channel 0 and 2 others"
(compared using ==)
# ./plugins/chat/spec/mailers/user_notifications_spec.rb:236:in `block (6 levels) in <main>'
# ./spec/rails_helper.rb:356:in `block (2 levels) in <top (required)>'
# ./vendor/bundle/ruby/3.1.0/gems/webmock-3.18.1/lib/webmock/rspec.rb:37:in `block (2 levels) in <top (required)>'
```
This commit is a series of fixes to improve stability of system tests following the use of threadsafe:
* Jobs.run_immediately in before block was causing issues
* During test a js error could be caused by an undefined this.details in chat-live-pane
* Apply the chat composer click trick everywhere when sending a message, it ensures we are not hiding anything with autocomplete
* There was another case not using send_message yet
This PR removes the limit added to max_users_notified_per_group_mention during #19034 and improve the performance when expanding mentions for large channel or groups by removing some N+1 queries and making the whole process async.
* Fully async chat message notifications
* Remove mention setting limit and get rid of N+1 queries
It should fix flakeys we have due to using_session. This commit is also fixing tests which were failing constantly with treadsafe enabled.
A test has also bene skipped as the issue couldn't be found so far.
More info: https://github.com/teamcapybara/capybara#threadsafe-mode
- improves UI by displaying channel status on it's own line
- ensures channel status is correctly updated right after the request on frontend
- adds status on info page
Recent changes surfaced the various issues with this codepath:
- we were not correctly reseting `messageLookup` leading to us trying to scroll to a non existing message in the view
- we were calling markAsRead which would scroll to the bottom, even if we had a target message
- we were not debouncing fetchMessages, which could cause multiple reload of the messages when loading it with a targetMessageId: first fetch from last read and then immediately fetch from targetMessageId
- other naming inconsistencies
- not handling drawer
This commit also adds tests for classic scenarios related to this use case.
I could repro the same failure by doing: `page.driver.browser.network_conditions = { offline: false, latency: 3000, throughput: 0 }`
Wait shouldn't be needed as we wait for selector, but I couldn't find a better solution on this case for now.
We are all in on system specs, so this commit moves all the chat quoting acceptance tests (some of which have been skipped for a while) into system specs.
The way our markdown raw_html hoisting worked, we only
supported one level of hoisting the HTML content. However
when nesting [chat] transcript BBCode we need to allow
for multiple levels of it. This commit changes opts.discourse.hoisted
to be more constant, and the GUID keys that have the hoisted
content are only deleted by unhoistForCooked rather than
the cook function itself, which prematurely deletes them
when they are needed further down the line.
Honestly seems like it's being in some weird loop for
discourse/hashtag_autocomplete_spec.rb for this:
```ruby
within topic_page.post_by_number(2) do
cooked_hashtags = page.all(".hashtag-cooked", count: 2)
expect(cooked_hashtags[0]["outerHTML"]).to eq(<<~HTML.chomp)
<a class=\"hashtag-cooked\" href=\"#{category.url}\" data-type=\"category\" data-slug=\"cool-cat\"><svg class=\"fa d-icon d-icon-folder svg-icon svg-node\"><use href=\"#folder\"></use></svg><span>Cool Category</span></a>
HTML
expect(cooked_hashtags[1]["outerHTML"]).to eq(<<~HTML.chomp)
<a class=\"hashtag-cooked\" href=\"#{tag.url}\" data-type=\"tag\" data-slug=\"cooltag\"><svg class=\"fa d-icon d-icon-tag svg-icon svg-node\"><use href=\"#tag\"></use></svg><span>cooltag</span></a>
HTML
end
```
I see this many times in the full logs with `SELENIUM_VERBOSE_DRIVER_LOGS=1`:
```
COMMAND FindElements {
"using": "css selector",
"value": "#post_2"
}
Followed by:
COMMAND FindChildElements {
"id": "26dfe542-659b-46cc-ac8c-a6c2d9cbdf0a",
"using": "css selector",
"value": ".hashtag-cooked"
}
```
Over and over and over, there are 58 such occurrences. I am beginning to
think `within` is just poison that should be avoided.
Previously, calling `sign_in` would cause the browser to be redirected to `/`, and would cause the Ember app to boot. We would then call `visit()`, causing the app to boot for a second time.
This commit adds a `redirect=false` option to the `/session/username/become` route. This avoids the unnecessary boot of the app, and leads to significantly faster system spec run times.
In local testing, this takes the full system-spec suite for chat from ~6min to ~4min.
1. `test()` and `render()` instead of `componentTest()`
2. Angle brackets
3. `strictEqual()`/`true()`/`false()` assertions
This removes all remaining uses of `componentTest` from core
Following the removal of user in current_user_membership we were now doing: `User.create(null)`.
I don't think it has any impact but this is just wasteful and could lead to issues if used.
The client already has all the information about the current user so
there is no need for us to be serializing the current `User` object each
time per channel that is preloaded.
In production, profiling shows that this unneeded serializing
adds a roughly 5% overhead to a request.
- chat-message is not using chat-api yet and the `jsonMode` shouldn't have been added
- correctly error on `getChannel` not found
- adds/correct relevant system tests
Note this is a very large PR, and some of it could have been splited, but keeping it one chunk made it to merge conflicts and to revert if necessary. Actual new code logic is also not that much, as most of the changes are removing js tests, adding system specs or moving things around.
To make it possible this commit is doing the following changes:
- converting (and adding new) existing js acceptances tests into system tests. This change was necessary to ensure as little regressions as possible while changing paradigm
- moving away from store. Using glimmer and tracked properties requires to have class objects everywhere and as a result works well with models. However store/adapters are suffering from many bugs and limitations. As a workaround the `chat-api` and `chat-channels-manager` are an answer to this problem by encapsulating backend calls and frontend storage logic; while still using js models.
- dropping `appEvents` as much as possible. Using tracked properties and a better local storage of channel models, allows to be much more reactive and doesn’t require arbitrary manual updates everywhere in the app.
- while working on replacing store, the existing work of a chat api (backend) has been continued to support more cases.
- removing code from the `chat` service to separate concerns, `chat-subscriptions-manager` and `chat-channels-manager`, being the largest examples of where the code has been rewritten/moved.
Future wok:
- improve behavior when closing/deleting a channel, it's already slightly buggy on live, it's rare enough that it's not a big issue, but should be improved
- improve page objects used in chat
- move more endpoints to the API
- finish temporarily skipped tests
- extract more code from the `chat` service
- use glimmer for `chat-messages`
- separate concerns in `chat-live-pane`
- eventually add js tests for `chat-api`, `chat-channels-manager` and `chat-subscriptions-manager`, they are indirectly heavy tested through system tests but it would be nice to at least test the public API
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
Prior to this change, each request executed 2 Redis calls per chat channel
that was loaded. The number of Redis calls quickly adds up once a user
is following multiple channels.
This commit adds an index for the query which the chat plugin executes
multiple times when preloading user data in `Chat::ChatChannelFetcher.unread_counts`.
Sample query plan from a query I grabbed from one of our production
instance.
Before:
```
QUERY PLAN
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
GroupAggregate (cost=10.77..696.67 rows=7 width=16) (actual time=7.735..7.736 rows=0 loops=1)
Group Key: cc.id
-> Nested Loop (cost=10.77..696.54 rows=12 width=8) (actual time=7.734..7.735 rows=0 loops=1)
Join Filter: (cc.id = cm.chat_channel_id)
-> Nested Loop (cost=0.56..76.44 rows=1 width=16) (actual time=0.011..0.037 rows=7 loops=1)
-> Index Only Scan using chat_channels_pkey on chat_channels cc (cost=0.28..22.08 rows=7 width=8) (actual time=0.004..0.014 rows=7 loops=1)
Index Cond: (id = ANY ('{192,300,228,727,8,612,1633}'::bigint[]))
Heap Fetches: 0
-> Index Scan using user_chat_channel_unique_memberships on user_chat_channel_memberships uccm (cost=0.28..7.73 rows=1 width=8) (actual time=0.003..0.003 rows=1 loops=7)
Index Cond: ((user_id = 1338) AND (chat_channel_id = cc.id))
-> Bitmap Heap Scan on chat_messages cm (cost=10.21..618.98 rows=89 width=12) (actual time=1.096..1.097 rows=0 loops=7)
Recheck Cond: (chat_channel_id = uccm.chat_channel_id)
Filter: ((deleted_at IS NULL) AND (user_id <> 1338) AND (id > COALESCE(uccm.last_read_message_id, 0)))
Rows Removed by Filter: 2085
Heap Blocks: exact=7106
-> Bitmap Index Scan on index_chat_messages_on_chat_channel_id_and_created_at (cost=0.00..10.19 rows=270 width=0) (actual time=0.114..0.114 rows=2085 loops=7)
Index Cond: (chat_channel_id = uccm.chat_channel_id)
Planning Time: 0.408 ms
Execution Time: 7.762 ms
(19 rows)
```
After:
```
QUERY PLAN
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
GroupAggregate (cost=5.84..367.39 rows=7 width=16) (actual time=0.130..0.131 rows=0 loops=1)
Group Key: cc.id
-> Nested Loop (cost=5.84..367.26 rows=12 width=8) (actual time=0.129..0.130 rows=0 loops=1)
Join Filter: (cc.id = cm.chat_channel_id)
-> Nested Loop (cost=0.56..76.44 rows=1 width=16) (actual time=0.038..0.069 rows=7 loops=1)
-> Index Only Scan using chat_channels_pkey on chat_channels cc (cost=0.28..22.08 rows=7 width=8) (actual time=0.011..0.022 rows=7 loops=1)
Index Cond: (id = ANY ('{192,300,228,727,8,612,1633}'::bigint[]))
Heap Fetches: 0
-> Index Scan using user_chat_channel_unique_memberships on user_chat_channel_memberships uccm (cost=0.28..7.73 rows=1 width=8) (actual time=0.006..0.006 rows=1 loops=7)
Index Cond: ((user_id = 1338) AND (chat_channel_id = cc.id))
-> Bitmap Heap Scan on chat_messages cm (cost=5.28..289.71 rows=89 width=12) (actual time=0.008..0.008 rows=0 loops=7)
Recheck Cond: ((chat_channel_id = uccm.chat_channel_id) AND (id > COALESCE(uccm.last_read_message_id, 0)) AND (deleted_at IS NULL))
Filter: (user_id <> 1338)
-> Bitmap Index Scan on index_chat_messages_on_chat_channel_id_and_id (cost=0.00..5.26 rows=90 width=0) (actual time=0.008..0.008 rows=0 loops=7)
Index Cond: ((chat_channel_id = uccm.chat_channel_id) AND (id > COALESCE(uccm.last_read_message_id, 0)))
Planning Time: 1.217 ms
Execution Time: 0.188 ms
(17 rows)
```
* UX: added fadeout + hashtag styling
UX: add full name to autocomplete
UX: autocomplete mentions styling
UX: emoji styling user status
UX: autocomplete emoji
* DEV: Move hashtag tag counts into new secondary_text prop
* FIX: Add is-online style to mention users via chat
UX: make is-online avatar styling globally available
* DEV: Fix specs
* DEV: Test fix
Co-authored-by: Martin Brennan <martin@discourse.org>
Use `Chat::ChatChannelFetcher.secured_public_channel_search` directly
checking for existence instead of running through
`Chat::ChatChannelFetcher.secured_public_channels` which executes 7 more
DB queries.
Follow up to a review in #18937, this commit changes the HashtagAutocompleteService to no longer use class variables to register hashtag data sources or types in context priority order. This is to address multisite concerns, where one site could e.g. have chat disabled and another might not. The filtered plugin registers I added will not be included if the plugin is disabled.
In both ChatMessage#rebake! and in ChatMessageProcessor
when we were calling ChatMessage.cook we were missing the
user_id to cook with, which causes missed hashtag cooks
because of missing permissions.
Previously, restricted category chat channel was available for all groups - even `readonly`. From now on, only user who belong to group with `create_post` or `full` permissions can access that chat channel.
This introduces another "section" of queries to the
hashtag autocomplete search, which returns results for
each type that start with the search term. So now results
will be in this order, and within these sections ordered
by the types in priority order:
1. Exact matches sorted by type
2. "starts with" sorted by type
3. Everything else sorted by type then name within type
There is no need to duplicate check chat messages when they are being
edited but not having their message text changed. This was leading to
a validation error when adding/removing an upload but not changing the
message text.
FEATURE: Chat and Sidebar are now on by default
- Set the sidebar site setting to be enabled by default
- Set the chat site setting to be enabled by default
- Updated existing specs that assumed the original default
- Use a migration to keep old defaults for existing sites
Instead of passing `user` to `guardian.can_chat?`, we
can just use the inner `@user` that is part of the guardian
instance already to determine whether that user can chat,
since this is how it works for all other usages of guardian
even within chat.
1. "What Goes Up Must Come Down" – if you subscribe to message bus, make sure you also unsubscribe
2. When you unsubscribe - remove only your subscription, not **all** subscriptions on given channel
Attempt #2. The first attempt tried to extend a core `@bound` method in new-user-narrative plugin which did not work. I reworked that plugin in the meantime. This new PR also cleans up message bus subscriptions in now core-merged chat plugin.
We must set `treatAsTextarea` to true when using autocomplete
in the chat composer, since it is at the bottom of the screen
we always want to show it above the composer. This fixes the
issue where the hashtag autocomplete results went behind the
keyboard on mobile (which was not happening for mentions).
Previously with this experimental feature a user would be
able to search for public channels for public categories
using the new #hashtag system even if they couldn't chat.
This commit fixes the hole.
This commit allows us to type # in the UI and present autocomplete
results immediately with the following logic for the topic composer,
and reversed for the chat composer:
* Categories the user can access and has not muted sorted by `topic_count`
* Tags the user can access and has not muted sorted by `topic_count`
* Chat channels the user is a member of sorted by `messages_count`
So in effect, we allow searching for hashtags without a search term.
To do this we add a new `search_without_term` to each data source so
each one can define how it wants to handle this logic.
This new site setting replaces the
`enable_experimental_sidebar_hamburger` and `enable_sidebar` site
settings as the sidebar feature exits the experimental phase.
Note that we're replacing this without depreciation since the previous
site setting was considered experimental.
Internal Ref: /t/86563
* FEATURE: Enforce mention limits for chat messages
The first part of these changes adds a new setting called `max_mentions_per_chat_message`, which skips notifications when the message contains too many mentions. It also respects the `max_users_notified_per_group_mention` setting
and skips notifications if expanding a group mention would exceed it.
We also include a new component to display JIT warning for these limits to the user while composing a message.
* Simplify ignoring/muting filter in chat_notifier
* Post-send warnings for unsent warnings
* Improve pluralization
* Address review feedback
* Fix test
* Address second feedback round
* Third round of feedback
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This commit adds the messages_count column for ChatChannel messages,
which is the number of not-deleted messages in the channel.
This is not updated every time a message is created or deleted in a
channel, so it should not be displayed in the UI.
It is updated eventually via Jobs::ChatPeriodicalUpdates, which
will have additional functions in future after being introduced
here.
Also update these counts for existing channels in a post migration.
User options were serialized at the root level of CurrentUserSerializer,
but UserSerializer has a user_option field. This inconsistency caused
issues in the past because user_option fields had to be duplicated on
the frontend.
The settings tab of each category channel should now present the option to allow or disallow channel wide mentions: @here and @all.
When disallowed, using these mentions in the channel should have no effect.
There must have been a small loophole that allowed
setting the channel slug in the DB which has led to
conflicts in some cases.
This commit fixes the conflicting chat channel
slugs and then changes the channel slug index
to a unique one in the DB.
This commit adds variousMessageBus.last_ids to serializer payloads
for chat channels and the chat view (for chat live pane) so
we can use those IDs when subscribing to MessageBus channels
from chat.
This allows us to ensure that any messages created between the
server being hit and the UI loaded and subscribing end up being
delivered to the client, rather than just silently dropped.
This commit also fixes an issue where we were subscribing to
the new-messages and new-mentions MessageBus channels multiple
times when following/unfollowing a channel multiple times.
`ember-cached-decorator-polyfill` uses a Babel transformation to apply this polyfill in core. Adding that Babel transformation to themes and plugins will be complex, so we use this to patch it at runtime. This can be removed once `@glimmer/tracking` is updated to a version
with native `@cached` support.
`reviewable.chat_channel` is a plain javascript object from the server's JSON response. We need to turn it into a true `ChatChannel` object before passing to `<ChatChannelTitle>`
This commit also converts `<ReviewableChatMessage>` to a Glimmer component
- Multiple style improvements
- adds last sent message date to the view
Co-authored-by: chapoi <charlie@discourse.org>
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This commit introduce a new API for registering callbacks, which we'll execute when a user gets destroyed, and the `delete_posts` opt is true. The chat plugin registers one callback and queues a job to destroy every message from that user in batches.
* FIX: Unsilence users on chat message flag disagree.
We have an auto silence rule in place for chat message flags, so we need to unsilence users if the flag gets rejected.
Additionally, it also fixes the `disagree_and_restore` action, which wasn't recovering a deleted message.
* Update plugins/chat/spec/models/reviewable_chat_message_spec.rb
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Only allow maximum of 6000 characters for chat messages when they
are created or edited. A hidden setting can control this limit,
6000 is the default.
There is also a migration here to truncate any existing messages to
6000 characters if the message is already over that and if the
chat_messages table exists. We also set cooked_version to NULL
for those messages so we can identify them for rebake.
The drawer is registering events which are expecting the drawer to always be present which was not the case anymore. A previous refactor also changed this component to be tagless.
Refines the behavior of clicking the chat icon in mobile and when in drawer mode as follows: If chat is open, clicking the icon takes you to the index.
- better handling of drawer state using chat state manager
- removes various float and topic occurrences to use drawer
- ensures user can chat before doing a lot of chat setup
- fixes a bug which was creating presence errors in tests
- removes dead code
When searching for categories it is possible for
a child category to have a slug that matches the term
exactly, but will not be found by .lookup since we
don't return these categories unless the ref matches
parent:child.
Introduces a search_sort method to each hashtag data
source so they can provide their custom sort logic of
results, in category's case putting all matching slugs
to the top regardless of parent/child relationship
then sorting by text.
* Do not search category name when searching channels to avoid
confusing results
* Overflow text in autocomplete menu with ... if it is too long
* Make autocomplete menu less height
This changes the hashtag search to first do a lookup to find
results where the slug exactly matches the
search term. Now when we search for hashtags, the
exact matches will be found first and put at the top of
the results.
`ChatChannelFetcher` has also been modified here to allow
for more options for performance -- we do not need to
query DM channels for secured IDs when looking up or searching
channels for hashtags, since they should never show in
results there (they have no slugs). Nor do we need to include
the channel archive records.
Also changes the limit of hashtag results to 20 by default
with a hidden site setting, and makes it so the scroll for the
results is overflowed.
Adds the description as a title="" attribute on the hashtag
autocomplete search items for tags, categories, and channels.
These descriptions can be seen by the user since they are
able to see the results that are returned by the search via
Guardian checks.
Sets the chat_allowed_groups to staff (the old default) in the database for
people who already have chat enabled if they did not already change it.
The assumption is that most people who this applies to will be
upgrading from a version that has neither of these two PRs (
the other PR being #19116) to a version that has both of these PRs.
So, for existing site with chat enabled who haven’t set groups, we
want to persist the value which is more likely to match what that are
upgrading from (staff).
People who don’t yet have chat enabled should get the new value (TL1
and staff) when they do enable it.
Follow up to 05b740036e
Currently when a category is deleted, if it has an associated chat
channel, the latter won’t be deleted automatically.
The fix is quite simple as we were simply missing a `dependent:
:destroy` option on the existing relation.
7e39a21de1
broke the explanation of the check box on `create-channel` view.
Actions:
- uses core yes_value/no_value
- re-add the correct translation for `enable_auto_join_users`
- removes `disable_auto_join_users` which is not used anymore
- prevents menu to hide underlying text
- prevents `chat-message-actions` to close when hovering dropdown of 3
dots button as mouse would hover an other message due to the small space
between `chat-message-actions` menu and the dropdown of the 3 dots
button
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in
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By doing this, we will:
* Have an open, but safe default People reach `@trust_level_1` pretty
quickly, but `@trust_level_0` is still excluded by default, to limit new
accounts joining and immediately spamming or otherwise abusing channels.
* Make it easier to change the default By keeping `@staff` in the
default, we make it easy for admins to remove `@trust_level_1` and
optionally add additional groups to their liking.
This commit fleshes out and adds functionality for the new `#hashtag` search and
lookup system, still hidden behind the `enable_experimental_hashtag_autocomplete`
feature flag.
**Serverside**
We have two plugin API registration methods that are used to define data sources
(`register_hashtag_data_source`) and hashtag result type priorities depending on
the context (`register_hashtag_type_in_context`). Reading the comments in plugin.rb
should make it clear what these are doing. Reading the `HashtagAutocompleteService`
in full will likely help a lot as well.
Each data source is responsible for providing its own **lookup** and **search**
method that returns hashtag results based on the arguments provided. For example,
the category hashtag data source has to take into account parent categories and
how they relate, and each data source has to define their own icon to use for the
hashtag, and so on.
The `Site` serializer has two new attributes that source data from `HashtagAutocompleteService`.
There is `hashtag_icons` that is just a simple array of all the different icons that
can be used for allowlisting in our markdown pipeline, and there is `hashtag_context_configurations`
that is used to store the type priority orders for each registered context.
When sending emails, we cannot render the SVG icons for hashtags, so
we need to change the HTML hashtags to the normal `#hashtag` text.
**Markdown**
The `hashtag-autocomplete.js` file is where I have added the new `hashtag-autocomplete`
markdown rule, and like all of our rules this is used to cook the raw text on both the clientside
and on the serverside using MiniRacer. Only on the server side do we actually reach out to
the database with the `hashtagLookup` function, on the clientside we just render a plainer
version of the hashtag HTML. Only in the composer preview do we do further lookups based
on this.
This rule is the first one (that I can find) that uses the `currentUser` based on a passed
in `user_id` for guardian checks in markdown rendering code. This is the `last_editor_id`
for both the post and chat message. In some cases we need to cook without a user present,
so the `Discourse.system_user` is used in this case.
**Chat Channels**
This also contains the changes required for chat so that chat channels can be used
as a data source for hashtag searches and lookups. This data source will only be
used when `enable_experimental_hashtag_autocomplete` is `true`, so we don't have
to worry about channel results suddenly turning up.
------
**Known Rough Edges**
- Onebox excerpts will not render the icon svg/use tags, I plan to address that in a follow up PR
- Selecting a hashtag + pressing the Quote button will result in weird behaviour, I plan to address that in a follow up PR
- Mixed hashtag contexts for hashtags without a type suffix will not work correctly, e.g. #ux which is both a category and a channel slug will resolve to a category when used inside a post or within a [chat] transcript in that post. Users can get around this manually by adding the correct suffix, for example ::channel. We may get to this at some point in future
- Icons will not show for the hashtags in emails since SVG support is so terrible in email (this is not likely to be resolved, but still noting for posterity)
- Additional refinements and review fixes wil
This setting limits the number of users in a direct message. 0 means you can only create a direct message with yourself.
Co-authored-by: David McClure <dave@xerotrope.org>
Previously `this.chatService.appEvents.on(
"chat:user-tracking-state-changed"...)` was registered on constructor and disabled on `willDestroy`. Constructor is evaluated only once, so when the section was collapsed and collapsed then the events were not observed anymore.
didInsert allows evaluating code each time a component is rendered.
This implementation attempts to be more resilient to background tab.
Notes:
- adds support for immediate arg in @debounce decorators
- fixes a bug in discourseDebounce which was not supporting immediate arg in tests
- chat-audio-manager has no tests as audio requires real user interaction and is hard to test reliably
- Note this is also tweaking the UI a little bit as we are now using links/buttons in the header as needed
- It disables the find ideal channel in drawer mode, if loading `/chat` in drawer mode it will either reopen at the last position or just stay on index
- allows to scroll while hovering the menu
- correctly changes message background color while hovering menu
- prevents a bug where it would sometimes close the menu while moving from menu to the 3 dots expanded dropdown. This was caused by the gap between header/body of the 3 dots dropdown, which would sometimes allow to create a mouseover event on a possible different underlying message
- removes recent/favorite reactions on drawer mode
- grayscale reactions until hover
- boxshadow on msgactions container
- removes useless code
Toggling channel settings shows a status message when saved. This status message is not accessible to screen readers. This commit ensures that the status message is made accessible.
The mailer in charge of sending chat summary emails applies a filter to ensure only members of groups listed in the `chat allowed groups` setting receive them. However, when you set it to `everyone`, nobody will be notified because
we treat this group differently and don't create `GroupUser` records for every user on the site.
This commit changes the mailer to skip the filter when the `everyone` ID is in the list.
This commit automatically ensures that category channels
have slugs when they are created or updated based on the
channel name, category name, or existing slug. The behaviour
has been copied from the Category model.
We also include a backfill here with a simplified version
of Slug.for with deduplication to fill the slugs for already
created Category chat channels.
The channel slug is also now used for chat notifications,
and for the UI and navigation for chat. `slugifyChannel`
is still used, but now does the following fallback:
* Uses channel.slug if it is present
* Uses channel.escapedTitle if it is present
* Uses channel.title if it is present
In future we may want to remove this altogether
and always rely on the slug being present, but this
is currently not possible because we are not generating
slugs for DM channels at this point.
Since the migration was added as a post migration, we'll try to add the constraint first, causing a NotNullViolation exception.
This only affects sites that were last deployed more than two days ago.
Clicking a link of the sidebar will now open the drawer and load the correct channel.
This solution should correctly solve these cases:
closing drawer, clicking sidebar channel, should open the drawer on correct channel
visiting /chat then visiting / and clicking sidebar channel, should open full page chat on correct channel
Currently it’s not possible to delete a category if an associated chat
channel is present even if there are no messages in this channel.
This can lead to annoying situations for our users.
This patch addresses the issue by checking if the channel is empty
instead of just checking if there is a channel.
Our method of loading a subset of client settings into tests via
tests/helpers/site-settings.js can be improved upon. Currently we have a
hardcoded subset of the client settings, which may get out of date and not have
the correct defaults. As well as this plugins do not get their settings into the
tests, so whenever you need a setting from a plugin, even if it has a default,
you have to do needs.setting({ ... }) which is inconvenient.
This commit introduces an ember CLI build step to take the site_settings.yml and
all the plugin settings.yml files, pull out the client settings, and dump them
into a variable in a single JS file we can load in our tests, so we have the
correct selection of settings and default values in our JS tests. It also fixes
many, many tests that were operating under incorrect assumptions or old
settings.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Follow up to 766bcbc684
Makes ChatMessage.last_editor_id and ChatMessageRevision.user_id
NOT NULL since they are always filled in now and the last commit
had a migration to backfill this data.
Follow up to 766bcbc684
This fixes a gaffe from that commit where I passed in the
guardian to ChatMessageUpdater but then forgot to remove
the old way of setting the guardian and user instance variables
from the chat_message that was passed in.
Also, it moves the ensure_can_edit_message! check from the
controller into ChatMessageUpdater so all the access
checks are in the same place.
This commits makes sure we correctly wait for the end of the transition to reopen the drawer on the correct channel/view. Also fixes a bug when previous URL was `/` and causing a double transition.
Also adds end to end system tests to ensure navigation scenarios are working correctly. This separation will make it easier to implement state in/out from chat.
This commit adds last_editor_id to ChatMessage for parity with Post in
core, as well as adding user_id to the ChatMessageRevision record since
we need to know who is making edits and revisions to messages, in case
in future we want to allow more than just the current user to edit chat
messages. The backfill for data here simply uses the record's creating
user ID, but in future if we allow other people to edit the messages it
will use their ID.
Doing DOM operations in finally would cause them to happen even when the request was a failure. Consequence of these DOM operations would be new request, which would also end up in a 404, and so on.
This commit simply moves the DOM operations in the then block where it should be safe to make.
This is a followup of the previous refactor where we created two new
models to handle all the dedicated logic that was present in the
`ChatChannel` model.
For the sake of consistency, `DMChannel` has been renamed to
`DirectMessageChannel` and the previous `DirectMessageChannel` model is
now named `DirectMessage`. This should help reasoning about direct
messages.