nerdtree/autoload/nerdtree.vim

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if exists('g:loaded_nerdtree_autoload')
finish
endif
let g:loaded_nerdtree_autoload = 1
let s:rootNERDTreePath = resolve(expand('<sfile>:p:h:h'))
"FUNCTION: nerdtree#version(...) {{{1
" If any value is given as an argument, the entire line of text from the
" change log is shown for the current version; otherwise, only the version
" number is shown.
function! nerdtree#version(...) abort
Expand functionality of <CR> mapping (#1011) * Define default values for new variables governing new "Default Open". "Default Open" means to open a file with the Enter key (which of course can be changed.) The key can be changed in the vimrc, and there is a variable for specifying the Opener parameters for opening the node. This lets the user decide whether Enter (or another key) will open a file in the current tab or a new one, and whether or not to open the file again in the tab or jump to a window where the file is already open. * Remove the old mapping for <CR>, a duplicate of 'o'. <CR> will be defined like all the other keys, in plugin/NERD_tree.vim * Assign functions to the new <CR> key mapping. Three separate functions handle directories, files, and bookmarks. * Rename variables: NERDTreeCustomOpen and NERDTreeCustomOpenArgs * Add documentation for NERDTreeCustomOpenArgs and NERDTree-<CR>. * Make key mapping variables be indexed in the Vim help * Remove angle brackets from <CR> to see if help navigation improves. * Rename functions from defaultOpen... to customOpen... * Use separate options for file and directory nodes. * Update documentation for separate file/directory options. * Update version number and change log. * Change CR to <CR> in help tags. * Fix missing backtick in patch number. * Update the quickhelp text. * Update Pull Request template. * Update change log with simpler formatting of patch number. * Get NERDTree version number directly from CHANGELOG.md * Reformat the lists of contributors in the Change Log. * Initialize the version text, just in case the while loop finds nothing.
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let l:text = 'Unknown'
try
let l:changelog = readfile(join([s:rootNERDTreePath, 'CHANGELOG.md'], nerdtree#slash()))
let l:line = 0
while l:line <= len(l:changelog)
if l:changelog[l:line] =~# '\d\+\.\d\+'
let l:text = substitute(l:changelog[l:line], '.*\(\d\+.\d\+\).*', '\1', '')
let l:text .= substitute(l:changelog[l:line+1], '^.\{-}\(\.\d\+\).\{-}:\(.*\)', a:0>0 ? '\1:\2' : '\1', '')
break
endif
let l:line += 1
endwhile
catch
endtry
Expand functionality of <CR> mapping (#1011) * Define default values for new variables governing new "Default Open". "Default Open" means to open a file with the Enter key (which of course can be changed.) The key can be changed in the vimrc, and there is a variable for specifying the Opener parameters for opening the node. This lets the user decide whether Enter (or another key) will open a file in the current tab or a new one, and whether or not to open the file again in the tab or jump to a window where the file is already open. * Remove the old mapping for <CR>, a duplicate of 'o'. <CR> will be defined like all the other keys, in plugin/NERD_tree.vim * Assign functions to the new <CR> key mapping. Three separate functions handle directories, files, and bookmarks. * Rename variables: NERDTreeCustomOpen and NERDTreeCustomOpenArgs * Add documentation for NERDTreeCustomOpenArgs and NERDTree-<CR>. * Make key mapping variables be indexed in the Vim help * Remove angle brackets from <CR> to see if help navigation improves. * Rename functions from defaultOpen... to customOpen... * Use separate options for file and directory nodes. * Update documentation for separate file/directory options. * Update version number and change log. * Change CR to <CR> in help tags. * Fix missing backtick in patch number. * Update the quickhelp text. * Update Pull Request template. * Update change log with simpler formatting of patch number. * Get NERDTree version number directly from CHANGELOG.md * Reformat the lists of contributors in the Change Log. * Initialize the version text, just in case the while loop finds nothing.
2019-07-02 10:13:20 +08:00
return l:text
endfunction
" SECTION: General Functions {{{1
"============================================================
" FUNCTION: nerdtree#slash() {{{2
" Return the path separator used by the underlying file system. Special
" consideration is taken for the use of the 'shellslash' option on Windows
" systems.
function! nerdtree#slash() abort
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if nerdtree#runningWindows()
if exists('+shellslash') && &shellslash
return '/'
endif
return '\'
endif
return '/'
endfunction
"FUNCTION: nerdtree#and(x,y) {{{2
" Implements and() function for Vim <= 7.4
function! nerdtree#and(x,y) abort
if exists('*and')
return and(a:x, a:y)
else
let l:x = a:x
let l:y = a:y
let l:n = 0
let l:result = 0
while l:x > 0 && l:y > 0
if (l:x % 2) && (l:y % 2)
let l:result += float2nr(pow(2, l:n))
endif
let l:x = float2nr(l:x / 2)
let l:y = float2nr(l:y / 2)
let l:n += 1
endwhile
return l:result
endif
endfunction
"FUNCTION: nerdtree#checkForBrowse(dir) {{{2
"inits a window tree in the current buffer if appropriate
function! nerdtree#checkForBrowse(dir) abort
if !isdirectory(a:dir)
return
endif
if s:reuseWin(a:dir)
return
endif
call g:NERDTreeCreator.CreateWindowTree(a:dir)
endfunction
"FUNCTION: s:reuseWin(dir) {{{2
"finds a NERDTree buffer with root of dir, and opens it.
function! s:reuseWin(dir) abort
let path = g:NERDTreePath.New(fnamemodify(a:dir, ':p'))
for i in range(1, bufnr('$'))
unlet! nt
let nt = getbufvar(i, 'NERDTree')
if empty(nt)
continue
endif
if nt.isWinTree() && nt.root.path.equals(path)
call nt.setPreviousBuf(bufnr('#'))
exec 'buffer ' . i
return 1
endif
endfor
return 0
endfunction
" FUNCTION: nerdtree#completeBookmarks(A,L,P) {{{2
" completion function for the bookmark commands
function! nerdtree#completeBookmarks(A,L,P) abort
return filter(g:NERDTreeBookmark.BookmarkNames(), 'v:val =~# "^' . a:A . '"')
endfunction
"FUNCTION: nerdtree#compareNodes(n1, n2) {{{2
function! nerdtree#compareNodes(n1, n2) abort
return nerdtree#compareNodePaths(a:n1.path, a:n2.path)
endfunction
"FUNCTION: nerdtree#compareNodePaths(p1, p2) {{{2
function! nerdtree#compareNodePaths(p1, p2) abort
let sortKey1 = a:p1.getSortKey()
let sortKey2 = a:p2.getSortKey()
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let i = 0
while i < min([len(sortKey1), len(sortKey2)])
" Compare chunks upto common length.
" If chunks have different type, the one which has
" integer type is the lesser.
if type(sortKey1[i]) ==# type(sortKey2[i])
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if sortKey1[i] <# sortKey2[i]
return - 1
elseif sortKey1[i] ># sortKey2[i]
return 1
endif
elseif type(sortKey1[i]) ==# v:t_number
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return -1
elseif type(sortKey2[i]) ==# v:t_number
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return 1
endif
let i = i + 1
endwhile
" Keys are identical upto common length.
" The key which has smaller chunks is the lesser one.
if len(sortKey1) < len(sortKey2)
return -1
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elseif len(sortKey1) > len(sortKey2)
return 1
else
return 0
endif
endfunction
" FUNCTION: nerdtree#deprecated(func, [msg]) {{{2
" Issue a deprecation warning for a:func. If a second arg is given, use this
" as the deprecation message
function! nerdtree#deprecated(func, ...) abort
let msg = a:0 ? a:func . ' ' . a:1 : a:func . ' is deprecated'
if !exists('s:deprecationWarnings')
let s:deprecationWarnings = {}
endif
if !has_key(s:deprecationWarnings, a:func)
let s:deprecationWarnings[a:func] = 1
echomsg msg
endif
endfunction
" FUNCTION: nerdtree#exec(cmd, ignoreAll) {{{2
" Same as :exec cmd but, if ignoreAll is TRUE, set eventignore=all for the duration
function! nerdtree#exec(cmd, ignoreAll) abort
let old_ei = &eventignore
if a:ignoreAll
set eventignore=all
endif
try
exec a:cmd
finally
let &eventignore = old_ei
endtry
endfunction
" FUNCTION: nerdtree#has_opt(options, name) {{{2
function! nerdtree#has_opt(options, name) abort
return has_key(a:options, a:name) && a:options[a:name] ==# 1
endfunction
" FUNCTION: nerdtree#loadClassFiles() {{{2
function! nerdtree#loadClassFiles() abort
runtime lib/nerdtree/path.vim
runtime lib/nerdtree/menu_controller.vim
runtime lib/nerdtree/menu_item.vim
runtime lib/nerdtree/key_map.vim
runtime lib/nerdtree/bookmark.vim
runtime lib/nerdtree/tree_file_node.vim
runtime lib/nerdtree/tree_dir_node.vim
runtime lib/nerdtree/opener.vim
runtime lib/nerdtree/creator.vim
runtime lib/nerdtree/flag_set.vim
runtime lib/nerdtree/nerdtree.vim
runtime lib/nerdtree/ui.vim
runtime lib/nerdtree/event.vim
runtime lib/nerdtree/notifier.vim
endfunction
" FUNCTION: nerdtree#postSourceActions() {{{2
function! nerdtree#postSourceActions() abort
call g:NERDTreeBookmark.CacheBookmarks(1)
call nerdtree#ui_glue#createDefaultBindings()
"load all nerdtree plugins
runtime! nerdtree_plugin/**/*.vim
endfunction
"FUNCTION: nerdtree#runningWindows(dir) {{{2
function! nerdtree#runningWindows() abort
return has('win16') || has('win32') || has('win64')
endfunction
"FUNCTION: nerdtree#runningCygwin(dir) {{{2
function! nerdtree#runningCygwin() abort
return has('win32unix')
endfunction
" SECTION: View Functions {{{1
"============================================================
"FUNCTION: nerdtree#echo {{{2
"A wrapper for :echo. Appends 'NERDTree:' on the front of all messages
"
"Args:
"msg: the message to echo
function! nerdtree#echo(msg) abort
redraw
echomsg empty(a:msg) ? '' : ('NERDTree: ' . a:msg)
endfunction
"FUNCTION: nerdtree#echoError {{{2
"Wrapper for nerdtree#echo, sets the message type to errormsg for this message
"Args:
"msg: the message to echo
function! nerdtree#echoError(msg) abort
echohl errormsg
call nerdtree#echo(a:msg)
echohl normal
endfunction
"FUNCTION: nerdtree#echoWarning {{{2
"Wrapper for nerdtree#echo, sets the message type to warningmsg for this message
"Args:
"msg: the message to echo
function! nerdtree#echoWarning(msg) abort
echohl warningmsg
call nerdtree#echo(a:msg)
echohl normal
endfunction
"FUNCTION: nerdtree#renderView {{{2
function! nerdtree#renderView() abort
call b:NERDTree.render()
endfunction
" vim: set sw=4 sts=4 et fdm=marker: