Prior to this fix direct message would always show "Chat in ..." when hovering the channel even if you were hovering a direct message channel with another user (or yourself).
We will now correctly show:
- `Chat in ...` for group channels
- `Chat with ...` for direct message channels
Previously the spec could be flakey as the long message could show on the screen while we await for processing. Now we will first check to have the error message on screen, at this point the erroneous message should never be visible.
In other kind of channels we will only unfollow but for group channels we don't want people to keep appearing in members list.
This commit also creates appropriate services:
- `Chat::LeaveChannel`
- `Chat::UnfollowChannel`
And dedicated endpoint for unfollow: `DELETE /chat/api/channels/:id/memberships/me/follows`
This PR introduces thread support for channel archives. Now, threaded messages are rendered inside a `details` HTML tag in posts.
The transcript markdown rules now support two new attributes: `threadId` and `threadTitle`.
- If `threadId` is present, all nested `chat` tags are rendered inside the first one.
- `threadTitle` (optional) defines the summary content.
```
[chat threadId=19 ... ]
thread OM
[chat ... ]
thread reply
[/chat]
[/chat]
```
If threads are split across multiple posts when archiving, the range of messages in each part will be displayed alongside the thread title. For example: `(message 1 to 16 of 20)` and `(message 17 to 20 of 20)`.
This bug was very reproducible when your last read was a message you didn't read and an admin would delete it. When coming back to the channel you would get a not found, in this case we will now reset last read and present you the last message of the channel.
We could be more fancy and try to detect the next readable message but that would be more code and complexity for such a rare case.
Before this fix we would reset the input two times:
- right before sending message
- and after it's been sent
The second one is actually not necessary, and more over with the server delay the user could have started typing a new message and that would clear it.
Chat will now check for the state of `SiteSetting.private_email` when sending the summary, when enabled, the mail will not display user information, channel information other than the ID and no message information, only the count of messages.
Mentions and other post processing (like images) are still done asynchronously in the background. This should ensure reloading a channel while the message has not been processed yet doesn’t renders a blank message.
As a followup, we could probably simplify the staged message logic, given we have the new cooked on send.
This commit implements drafts for threads by adding a new `thread_id` column to `chat_drafts` table. This column is used to create draft keys on the frontend which are a compound key of the channel and the thread. If the draft is only for the channel, the key will be `c-${channelId}`, if for a thread: `c-${channelId}:t-${threadId}`.
This commit also moves the draft holder from the service to the channel or thread model. The current draft can now always be accessed by doing: `channel.draft` or `thread.draft`.
Other notable changes of this commit:
- moves ChatChannel to gjs
- moves ChatThread to gjs
Fixes a minor issue where "Invalid date" is shown briefly
when sending a message in a chat thread. Change to use
`new Date()` instead like the channel staged message which
does not have this issue.
This PR refactors the following:
* leaving all the CSS applied to the old `modal-body` classes in their respective files
* made new clean styling for `.d-modal` and refactored the template to use the new BEM classes
* `inner-`, `middle-`, `outer-` container classes are gone and replaced with simplified `wrapper` and `container` classes
* use standardised max-sizes with modifiers `-large` and `-max`
* lighter backdrop,
* min-width to prevent puny modals
* other styling changes regarding padding, close button,…
* pulled out all modal overrides into a general `modal-overrides` file + cleanup of outdated CSS
* pulled out login and create account modal styling into their own file, cause it's such a big override
* removed old general login.scss file for mobile & desktop
* only kept some remainders I don't want to touch in `app/assets/stylesheets/common/base/login.scss`
Some of these files are quite small, and if we rename them in the same
commit where we inlined the template, Git may choose to see them as
different files. This commit forces Git to recognize the rename, which
will preserve the lineage of the refactored files.
Follow-up to #24278 that is slightly less trivial.
* Some were "trivial" usages that were missed in the previous PR because the same file that had at least one other non-trivial usage.
* These involve extra arguments or inheritance but I have checked that they seem correct.
- Remove vendored copy
- Update Rails implementation to look for language definitions in node_modules
- Use webpack-based dynamic import for hljs core
- Use browser-native dynamic import for site-specific language bundle (and fallback to webpack-based dynamic import in tests)
- Simplify markdown implementation to allow all languages into the `lang-{blah}` className
- Now that all languages are passed through, resolve aliases at runtime to avoid the need for the pre-built `highlightjs-aliases` index
Group channels will allow users to create channels with a name and invite people. It's possible to add people even after creation of the channel. Removing users is not yet possible but will be added in the near future.
Technically a group channel is `direct_message_channel` with a group attribute set to true on its direct message (chatable). This model might evolve in the future but offers much flexibility for now without having to rely on a complex migration.
The commit essentially consists of:
- a migration to set existing direct message channels with more than 2 users to a group
- a new message creator which allows to search, add members, and create groups
- a new `AddUsersToChannel` service
- a modified `SearchChatable` service
Fixes this problem that happens sometimes in specs:
> Mocha::StubbingError:
> #<Mock:0x135150> was instantiated in one test but it is receiving
invocations within another test. This can lead to unintended
interactions between tests and hence unexpected test failures. Ensure
that every test correctly cleans up any state that it introduces.
The most common thing that we do with fab! is:
fab!(:thing) { Fabricate(:thing) }
This commit adds a shorthand for this which is just simply:
fab!(:thing)
i.e. If you omit the block, then, by default, you'll get a `Fabricate`d object using the fabricator of the same name.
This adds the ability to collect stats without exposing them
among other stats via API.
The most important thing I wanted to achieve is to provide
an API where stats are not exposed by default, and a developer
has to explicitly specify that they should be
exposed (`expose_via_api: true`). Implementing an opposite
solution would be simpler, but that's less safe in terms of
potential security issues.
When working on this, I had to refactor the current solution.
I would go even further with the refactoring, but the next steps
seem to be going too far in changing the solution we have,
and that would also take more time. Two things that can be
improved in the future:
1. Data structures for holding stats can be further improved
2. Core stats are hard-coded in the About template (it's hard
to fix it without correcting data structures first, see point 1):
63a0700d45/app/views/about/index.html.erb (L61-L101)
The most significant refactorings are:
1. Introducing the `Stat` model
2. Aligning the way the core and the plugin stats' are registered
There is an edge case where the following occurs:
1. The user sets a bookmark reminder on a post/topic
2. The post/topic is changed to a PM before or after the reminder
fires, and the notification remains unread by the user
3. The user opens their bookmark reminder notification list
and they can still see the notification even though they cannot
access the topic anymore
There is a very low chance for information leaking here, since
the only thing that could be exposed is the topic title if it
changes to something sensitive.
This commit filters the bookmark unread notifications by using
the bookmarkable can_see? methods and also prevents sending
reminder notifications for bookmarks the user can no longer see.
When quoting a chat message in a post, if that message contains a mention,
that mention should be ignored. But we've been detecting them and sending
notifications to users. This PR fixes the problem. Since this fix is for
the chat plugin, I had to introduce a new API for plugins:
# We strip posts before detecting mentions, oneboxes, attachments etc.
# We strip those elements that shouldn't be detected. For example,
# a mention inside a quote should be ignored, so we strip it off.
# Using this API plugins can register their own post strippers.
def register_post_stripper(&block)
end
Subscriptions manager have been a pain since the beginning, one of the problem is that thread and channels behave mostly the same but with various small difference which I expect to increase over time.
Trying to use subclasses for this case has proven to be a mistake, this commit now uses a class for each case (channel, thread) which for now contains a lot of duplication, which might be reduced in the future but has the merit to make reasoning about each case very simple.
This refactor is fixing a bug introduced in 90efdd7f9d which was causing the wrong channel to be unsubscribed, this shouldn't be possible anymore. We had tests for this which were disabled due to flakeyness, I will consider re-enabling them in the future.
Other notes:
- notices had been added to the subscriptions manager service, they have been moved into their own dedicated service: `ChatChannelNoticesManager`
- the `(each model)` trick used in `<ChatChannel />` since 90efdd7f9d to ensure atomicity has been applied to `<ChatThread />` too
Chat redesign work to improve chat navigation:
- New header title with channel name (thread list on mobile)
- New header title without channel name (thread list on full page chat)
- Removes the close button on threads (mobile only)
- Updates to back button route within thread (mobile), taking user to:
- The thread index, if they accessed the thread from the thread index.
- The channel itself, if they accessed the thread directly from the channel.
- The channel itself, if they accessed the thread from a notification.
- Show thread title in chat drawer header
- Properly convert emoji in thread titles in chat header (all devices)
- Upgrades various templates to use gjs format.
This commit starts from a simple observation: cooking messages on the hot path can be slow. Especially with a lot of mentions.
To move cooking from the hot path, this commit has made the following changes:
- updating cooked, inserting mentions and notifying user of new mentions has been moved inside the `process_message` job. It happens right after the `Chat::MessageProcessor` run, which is where the cooking happens.
- the similar existing code in `rebake!` has also been moved to rely on the `process_message`job only
- refactored `create_mentions` and `update_mentions` into one single `upsert_mentions` which can be called invariably
- allows services to decide if their job is ran inline or later. It avoids to need to know you have to use `Jobs.run_immediately!` in this case, in tests it will be inline per default
- made various frontend changes to make the chat-channel component lifecycle clearer. we had to handle `did-update @channel` which was super awkward and creating bugs with listeners which the changes of the PR made clear in failing specs
- adds a new `-processed` (and `-not-processed`) class on the chat message, this is made to have a good lifecyle hook in system specs
When uploading images, they are assigned a dominant color which gets used in various places, such as Discourse Hub and the new lightbox. Previously in chat we didn't assign this attribute, so it was defaulting to a null value. We did however use it as an inline CSS style for the image background (which is visible while the image is downloaded).
This change adds data-dominant-color to the uploaded image in chat and uses it correctly within lightbox.
This is a follow-up to e6299a3. I additionally fixed these three things:
1. Since e6299a3 there's no need anymore to join the group_users table
when looking for users who were reached by a group mention, so
I removed that join in that commit. But turned out we were joining
the group_users table twice, so I removed the second join in this PR.
That drastically speeded up my test query, from 6 sec to 0.26 sec.
2. We also were joining twice the user_chat_channel_memebership table,
so I removed the second unnecessary join too.
3. We actually need to join the user_chat_channel_memebership table
only in certain cases, and we don't need to do that for group mentions,
so I fixed that too.
As a result of these changes, time of my test query fall down from
6 sec to 0.001 sec. And the resulting SQL query now contains only
one JOIN statement.
A follow-up to faac6773. This PR eliminates one more heavy join by forcing
Active Record to do two queries instead.
Also, along the way, I made this change:
```
# this generates two quries to the groups table
def groups_to_mention
@groups_to_mention = mentionable_groups - groups_with_too_many_members
end
# so I changed it to (this makes only one query to the groups table):
def groups_to_mention
@groups_to_mention ||= mentionable_groups.where("user_count <= ?", SiteSetting.max_users_notified_per_group_mention)
end
```
This one is kind of a premature optimization, because we don't have evidence that
this extra query is a problem, but it seems cleaner this way.
Commits history on this PR may help better understand the change.
Add new chat indicator preference within chat user preferences.
Enabling this option will mean that green notifications will only appear for mentions (within channels and DMs.
This change also enables mentions within direct messages.
- correctly respects min-width/height defined in css
- removes fixed width/height when resizing window
- reduces the min width of the side panel from 250px to 150px
No plugins or themes rely on anonymous_posting_min_trust_level so we
can just switch straight over to anonymous_posting_allowed_groups
This also adds an AUTO_GROUPS const which can be imported in JS
tests which is analogous to the one defined in group.rb. This can be used
to set the current user's groups where JS tests call for checking these groups
against site settings.
Finally a AtLeastOneGroupValidator validator is added for group_list site
settings which ensures that at least one group is always selected, since if
you want to allow all users to use a feature in this way you can just use
the everyone group.
We were incorrectly generating URLs with message id even when it was not provided, resulting in a route ending with "undefined", which was causing an error.
This commit also uses this opportunity to:
- move `invite_users` into a proper controller inside the API namespace
- refactors the code into a service: `Chat::InviteUsersToChannel`
This change allows users to edit their chat messages based on the criteria added to Site Settings.
If the grace period conditions are met then there will be no (edited) text applied to the message.
The following site settings are added to chat:
chat editing grace period (seconds since message created)
chat editing grace period max diff for low trust levels (number of characters changed)
chat editing grace period max diff for high trust levels (number of characters changed)
This PR addresses the push to unify the icon representing AI throughout Discourse, by using the discourse-sparkles icon.
The icon is being moved to core to make changes with dependencies included in core that were using the "magic" icon instead.
In 2 places "magic" -> "discourse-sparkles,
1. topic summaries
2. (unreleased) chat summaries example
These helpers are never used in raw-hbs. Exporting default functions is enough for them to be picked up by the ember resolver, and also makes it possible to use them in gjs files.
This commit adds a new admin UI under the route `/admin-revamp`, which is
only accessible if the user is in a group defined by the new `enable_experimental_admin_ui_groups` site setting. It
also adds a special `admin` sidebar panel that is shown instead of the `main`
forum one when the admin is in this area.
![image](https://github.com/discourse/discourse/assets/920448/fa0f25e1-e178-4d94-aa5f-472fd3efd787)
We also add an "Admin Revamp" sidebar link to the community section, which
will only appear if the user is in the setting group:
![image](https://github.com/discourse/discourse/assets/920448/ec05ca8b-5a54-442b-ba89-6af35695c104)
Within this there are subroutes defined like `/admin-revamp/config/:area`,
these areas could contain any UI imaginable, this is just laying down an
initial idea of the structure and how the sidebar will work. Sidebar links are
currently hardcoded.
Some other changes:
* Changed the `main` and `chat` panels sidebar panel keys to use exported const values for reuse
* Allowed custom sidebar sections to hide their headers with the `hideSectionHeader` option
* Add a `groupSettingArray` setting on `this.siteSettings` in JS, which accepts a group site setting name
and splits it by `|` then converts the items in the array to integers, similar to the `_map` magic for ruby
group site settings
* Adds a `hidden` option for sidebar panels which prevents them from showing in separated mode and prevents
the switch button from being shown
---------
Co-authored-by: Krzysztof Kotlarek <kotlarek.krzysztof@gmail.com>
As of #23867 this is now a real package, so updating the imports to
use the real package name, rather than relying on the alias. The
name change in the package name is because `I18n` is not a valid
name as NPM packages must be all lowercase.
This commit also introduces an eslint rule to prevent importing from
the old I18n path.
For themes/plugins, the old 'i18n' name remains functional.
Users can decide to hide their profile and presence. It seems more correct to also not return the status in this case.
Co-authored-by: Penar Musaraj <pmusaraj@gmail.com>
* Revert "UX: place (edited) on same line (#23866)"
This reverts commit c1017a479b.
* Revert "UX: prevent (edited) and following from being copied (#23882)"
This reverts commit 563bff509a.
We now create threads on reply so the refresh check is not really necessary as there's nothing special about it anymore. We don't refresh every pages in other tests to check they still work.
Hopefully these changes will prevent few flakeys too.
The setting will change from "%{count} days" to "Chat settings have been set to retain channel messages for %{count} day."
This commit also:
- migrates `chat-retention-reminder` to gjs
- adds a "type" property to `chat-retention-reminder-text` to allow use a long or short text depending on where it's used.
When visiting a channel which has unread threads, we will now open the threads list panel.
Note that:
mobile
linking to message
linking to a thread
Won't open the threads list.
Controller queryParam configuration should be wrapped in an array. Omitting the array wrapper seems to work under Ember 3.28, but causes an error under Ember 5.
For the admin plugin list we want to be able to link to
a meta topic for plugins, but we have no standard way to
do this at the moment. This adds support for meta_topic_id
alongside other plugin metadata like authors, URL etc,
that gets built into a Meta topic URL in the serializer.
It was slightly surprising to have a user card show when click on a thread item list.
More over this commit does:
- moves chat/user-avatar to chat-user-avatar and converts it to gjs
- moves chat/thread/participants to chat-thread-participants
- rewrite the `toggleCheckIfPossible` modifier to only be applied when selecting messages, it prevents the click event to collide with the click of avatars in regular messages
Consolidated chat notifications went live for a short amount of time then reverted the commit due to UX concerns.
The result of this is that there are a few users affected that will have notifications in a blank state.
As a workaround this PR will hide those notifications until the feature is ready to merge again.
This PR is a first step towards private groups. It redesigns settings/members area of a channel and also drops the "about" page which is now mixed into settings.
This commit is also:
- introducing chat-form, a small DSL to create forms, ideally I would want something in core for this
- introducing a DToggleSwitch page object component to simplify testing toggles
- migrating various components to gjs
Faker can generate test containing `...` which will get converted to `…` by `PrettyText`, it means that we can't use the input to check the output. This commit simply normalise the generated text to ensure this part of the input is not modified.
I don't have a repro of this ATM, but I suspect that ensuring the panel has been opened before moving to next tests could make this test more resilient.
At the moment writing a mention similar to `@bob...hi` would have resulted in chat trying to find a user named `bob...hi` which would fail.
This was due to the `replacements` rule not being present in the rules used to cook chat messages.
We are still missing few default rules like: normalize, smartquotes, text_join, ... which don't seem to be necessary but could be added if we found a reason for. More info at: e476f78bc3/lib/parser_core.js
Workaround for an issue we are experiencing on thread index frontend where thread loads participants correctly (up to 10), then refreshes the threads and then limits to 3 participants.
There is an issue with storing threads for the main channel view and the thread list in the same store so handling the max participants on the frontend is a workaround until channel.threadsManager is updated.
I've adjusted the tests to handle the additional data being returned from ThreadParticipantQuery.
Why this change?
Back in May 17 2023 along with the release of Discourse 3.1, we announced
on meta that the legacy hamburger dropdown navigation menu is
deprecated and will be dropped in Discourse 3.2. This is the link to the announcement
on meta: https://meta.discourse.org/t/removing-the-legacy-hamburger-navigation-menu-option/265274
## What does this change do?
This change removes the `legacy` option from the `navigation_menu` site
setting and migrates existing sites on the `legacy` option to the
`header dropdown` option.
All references to the `legacy` option in code and tests have been
removed as well.
* UX: fix padding on active touch
* UX: thread list header bigger + alignment
* UX: thread list alignment desktop
* UX: visual corrections to alignment
* UX: mobile alignment and padding
UX changes to thread item:
- drop "last reply" timestamp copy
- drop last reply excerpt
- show up 9+OP members
Co-authored-by: David Battersby <info@davidbattersby.com>
We noticed some of these tests were flaky, sometimes they fail on assertions
related to testing tooltips. Tooltips are generally hard to test, and it's not
necessary to test tooltips in every test case. This PR isolates tooltip testing
in a dedicated test case.
Note we already did the same thing for another spec in a9dfda2 and that
seems to worked well.
Tooltips are generally hard to test, and we noticed that they make tests flaky.
We may not test tooltips in these acceptance tests, since they are already
tested in components/chat-channel-test.js. This PR deletes tooltip-related
assertions and unskips tests that became flaky after adding them.
Partial revert of 97a812f022.
Calling hide_plugin also hides the Chat tab in the plugins
section of admin, which is a way plugins can add an advanced
UI (in the case of chat Export and Webhooks).
Until we decide what to do in this case, it's better to revert,
since all this will do is make the discourse-chat plugin show
up again in the plugin list and restore the missing tab.
This commit brings two fixes.
- increase the delay to trigger the action menu
- check of user activation before using vibrate:
https://developer.mozilla.org/en-US/docs/Glossary/Sticky_activationhttps://developer.mozilla.org/en-US/docs/Web/Security/User_activationhttps://developer.mozilla.org/en-US/docs/Web/API/UserActivation/hasBeenActive
> Sticky activation is a window state that indicates a user has pressed a button, moved a mouse, used a menu, or performed some other user interaction. It is not reset after it has been set initially (unlike transient activation).
> APIs that require sticky activation (not exhaustive):
> - Navigator.vibrate()
> - VirtualKeyboard.show()
> - Autoplay of Media and Web Audio APIs (in particular for AudioContexts).
Before this fix, we could end up with this error in the console in tests:
> Blocked call to navigator.vibrate because user hasn't tapped on the frame or any embedded
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
- Allows to copy quotes from mobile
- Allows to copy text of a message from mobile
- Allows to select messages by clicking on it when selection has started
Note this commit is also now using toasts to show a confirmation of copy, and refactors system specs helpers concerning secondary actions.
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
1. actually call `popupAjaxError`, thanks :P
2. don't close a modal on error
3. use `extractError()` instead of manually joining error messages
4. …or passing just the error object to `this.flash`
As per 92839dc722 lastMessage won't be null when a message is deleted. This would cause sorting issues when messages from a direct message channels are deleted as we would try to sort on last message and thought it would exist when actually it would be a null message.
I might rethink this design to not return any last_message in this case soon as checking on ID feels dirty and prone to error, so only fixing the issue for now.
This commit is also using `@cached` to avoid replaying the sort logic on each access.
This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
## Tooltips
### Component
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@Label={{i18n "foo.bar"}}
@ICON="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
### Service
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Menus
Menus are very similar to tooltips and provide the same kind of APIs:
### Component
```hbs
<DMenu @ICON="plus" @Label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
### Service
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Toasts
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
Why this change?
Before this change, we were doing a partial match when checking for
existence. This is a source of flaky tests because a chat message with
text `this is a message` will match any substring like `message` or `a`.
What does this change do?
This change removes the partial match and instead opts for the
`exact_text` option instead.
This would cause an error when deleting the original message of a thread, due to the non existing `last_message`. This fix is implemented using the null pattern.
Note this commit is also using this opportunity to unify naming of null objects, `Chat::DeletedUser` becomes `Chat::NullUser`, it feels better to have a name describing what is the object, instead of a name describing why this object has to be used, which can change depending on cases.
While very fast and powerful staged threads forces a lot of gymnastic and edge cases. This patch adds a new service `Chat::CreateThread` and uses it to create a thread unconditionally when a user replies to a message in a threading enabled channel. If the user actually doesn’t send a message we will have a thread with no messages which has no important impact and could even be periodically cleaned if necessary.
Note that this commit also moves message actions to .gjs as it was the original goal of this PR to correctly check for staged thread to show the menu or not.
This feature adds notifications for chat messages that are sent within personal chats (1:1 and personal group chats).
To prevent notification spam we make use of consolidated notifications to combine updated message information in a meaningful way that allows the receiver to quickly jump into the chat to see what they missed.
This update respects muted channels, muted and blocked users. It will only create a new notification when the user has not muted the channel and the notified user is not muting or ignoring the message sender.
Why this change?
We have been bitten by bugs where tests are not catching missing
interpolate argument in our client side code because the JavaScript
tests are also using `I18n.translate` to assert that the right message
is shown. Before this change, `I18n.interpolate` will just replace the
missing interpolation argument in the final translation with some
placeholder. As a result, we ended up comparing a broken translation
with another broken translation in the test environment.
Why does this change do?
This change introduces the `I18n.testing` property which when set to
`true` will cause `I18n.translate` to throw an error when an interpolate
argument is missing. With this commit, we also set `I18n.testing = true`
when running qunit acceptance test.
Second iteration of https://github.com/discourse/discourse/pull/23312 with a fix for embroider not resolving an export file using .gjs extension.
---
This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
## Tooltips
### Component
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@label={{i18n "foo.bar"}}
@icon="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
### Service
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Menus
Menus are very similar to tooltips and provide the same kind of APIs:
### Component
```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
### Service
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Toasts
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
This PR introduces three new UI elements to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@label={{i18n "foo.bar"}}
@icon="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manually close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
Menus are very similar to tooltips and provide the same kind of APIs:
```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manually close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
- do not prevent the event (it was a violation anyways as the touchstart is passive)
- waits for at least 25px horizontal move before showing the remove action, it avoids showing the remove while scrolling and moving a little bit horizontally
On mobile swiping a channel row will now show a "Remove" option. Holding this to the end will now remove this row from your list of followed direct message channels.
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Introduce max length on text columns for description and slug fields within chat.
At a later date we will probably want to convert these text columns to string/varchar through a migration, but for now this change introduces a limit within the active record model.
We have the max_mentions_per_chat_message site settings; when a user tries
to mention more users than allowed, no one gets mentioned.
Chat messages may contain code-blocks with strings that look like mentions:
def foo
@bar + @baz
end
The problem is that the parsing code considers these as real mentions and counts
them when checking the limit. This commit fixes the problem.
Currently, the logic for creating a new chat message is scattered
between a controller and an “old” service.
This patch address this issue by creating a new service (using the “new”
sevice object system) encapsulating all the necessary logic.
(authorization, publishing events, etc.)
Chat review queue flags were missing the context message above the actions.
This is probably because the (reasonably complex) logic was somewhat hard-coded to posts. After some investigation I concluded we can reuse this logic with some small amendments.
- moves the onebox logic away from `plugin.rb` to a new `onebox_handler` lib
- splits the `discourse_chat_message` template into two: one for channels, and one for messages
- refactors the logic code slightly to send only the necessary arguments to each template
This commit shouldn't change end-user behavior.
It is hard to catch and debug potential bugs related to live updates of user status
(though, we haven't seen many such bugs so far). We have a `console.warn`
statement that should help us to catch one class of such bugs.
Recently, we noticed that this warning gets printed when a user had a chat with
a user that was then deleted.
This is not a bug, since there is nothing to track for a deleted user, but we don't
want this noise on the console. This PR makes sure we don't print a warning in
such cases.
The unread(s) will still show in the sidebar, outside of chat and when in drawer mode. This is to prevent the confusion to show an unread count for chat on a button which is going to take the user out of chat.
This PR swaps out the custom pathway to publishing and rendering mention warnings after a message is sent.
ChatPublisher#publish_notice is used, and expanded. Now, instead of only accepting text_content as an argument, component and component_args are accepted and there is a renderer for these components.
Translations moved to server, as notices expect text to be passed in unless a component is rendered
The warnings are rendered at the top now, outside of the scope of the single message that sent it.
I entirely removed the jit_messages_spec b/c it's duplicate testing of other parts of the app. IMO we don't need a backend test for a feature, a component test for the feature AND a system test (that is slow and potentially even flakey due to timing issues with wait) to test the same thing. So jit_messages_spec is gone.
Prior to this fix we would scroll the emoji picker with the body of the page in drawer mode.
With this fix scrolling inside the drawer or the emoji picker will scroll the drawer or the emoji picker, but, scrolling body will close the chat emoji picker.
1. Use `this.` instead of `{{action}}` where applicable
2. Use `{{fn}}` instead of `@actionParam` where applicable
3. Use non-`@` versions of class/type/tabindex/aria-controls/aria-expanded
4. Remove `btn` class (it's added automatically to all DButtons)
5. Remove `type="button"` (it's the default)
6. Use `concat-class` helper
This is extracted from #22390.
This patch aims to ease the transition to the new message creation
service. (in progress in #22390) Indeed, the new service patch is
breaking some specs from `discourse-ai` and `discourse-templates`
because these plugins are using either `Chat::MessageCreator` or the
`chat_message` fabricator.
This patch addresses theses issues by normalizing how we create a chat
message in specs. To do so, the preferred way is to use
`Fabricate(:chat_message)` with a new `:use_service` option allowing to
call the service under the hood. While this patch will obviously call
`Chat::MessageCreator`, the new service patch will now be able to simply
change the call to `Chat::CreateMessage` without breaking any specs from
other plugins.
Another thing this patch does is to not create chat messages using the
service for specs that aren’t system ones, thus speeding the execution
time a bit in the process.
Most of the core plugins were already hidden, this hides
chat, styleguide, and checklist to avoid potential confusion
for end users.
Also removes respond_to? :hide_plugin, since that API has been
in place for a while now.
This moves the "delete message" action (if it is available) of a flagged chat message under the "ignore" menu. This puts it on par with the menu for flagged posts.
This commit fixes an issue from 2ecc8291e8
where the user sees an ugly plain #hashtag when sending a chat
message. Now, we add a basic placeholder that looks like the
cooked hashtag with a grey square, which is then filled in
once the "sent" message bus event for the message comes back,
and we do decorateCooked on the message to fill in the proper
hashtag details.
When flagging a chat message, and options included both notifying user and notifying staff, the modal was missing the separating text. This was happening because the #staffFlagsAvailable method was based on post flags, and the model for chat flags is slightly different. This fixes that by delegating to the relevant flag target object.
Tries to fix the composer upload spec by making the upload
slow enough to allow clicking the Cancel button, and improves
generally the API for CDP network changes.
Channels and threads are cached as much as possible, as a result the `last_message_bus_id` can become stalled.
It was for example exhibited with the following actions:
- open a channel (A)
- send a message
- navigate to another channel (B)
- come back to channel (A), and you would actually get all the messages replayed since you opened (A) for the first time as the `last_message_bus_id` would only refresh on a full page reload
This was technically not causing known bugs ATM, but was probably the source of few hard to repro bugs and would for sure cause issues in the future.
Co-authored-by: Mark VanLandingham <markvanlan@gmail.com>
Prior to this fix the text would be incorrect when the current user reacted and number of reactions was above 2.
This commit fixes the bug and also makes the following changes:
- separates text computation in a standalone lib to make it easier to test
- increases the number of displayed usernames in reaction text (from 5 to 15)
- adds a full test suite for this new `getReactionText` function
- fixes a bug in reaction fabricator which would prevent to change the count to zero
In #22914 we added a fix to stop creating reviewables in the review queue when flagging a chat message and choosing the "notify user" option. By mistake we also stopped creating it when selecting the "something else" option.
This change makes it so a "something else" flag once again creates a reviewable. (Same behaviour as posts.)
- drop @
- prevents +X (participants) to show on next line
- few spacing/fonts adjustments
Note that this commit is also stripping links from chat excerpts.
It will now replies count and participants list. Also the title will be OM excerpt or user defined title, no more default "Thread" title. Lastly, the author of the last reply is also shown as prefix of it.
This could happen after you had already change the separation mode and would cause unexpected bugs.
This PR also adds more tests around using switch buttons with chat.
This fixes the problem reported in
https://meta.discourse.org/t/custom-status-message-in-front-of-by-header-on-scroll/273320.
This problem can be reproduced with any tooltip created using the DTooltip
component or the createDTooltip function.
The problem happens because the trigger for tooltip on mobile is click, and for tooltip
to disappear the user has to click outside the tooltip. This is the default behavior
of tippy.js – the library we use under the hood.
Note that this PR fixes the problem in topics, but not in chat. I'm going to investigate and
address it in chat in a following PR.
To fix it for tooltips created with the createDTooltip function, I had to make a refactoring.
We had a somewhat not ideal solution there, we were leaking an implementation detail
by passing tippy instances to calling sides, so they could then destroy them. With this fix,
I would have to make it more complex, because now we need to also remove onScrool
handlers, and I would need to leak this implementation detail too. So, I firstly refactored
the current solution in 5a4af05 and then added onScroll handlers in fb4aabe.
When refactoring this, I was running locally some temporarily skipped flaky tests. Turned out
they got a bit outdated, so I fixed them. Note that I'm not unskipping them in this commit,
we'll address them separately later.
Prior to this fix we would test by visiting the tab which could create a false positive, as the tab could not be present but we could still access the tab, the implementation and tests have been changed to correctly ensure this.
This is also fixes the issue of chat composer warnings persisting across channels. Currently if you try to mention more groups than is allowed for example, a mention warning pops up. When you change channels the mention warning will not disappear even if there is no text in the composer.
This adds a reset function to the chat-composer-warnings-tracker.js, which is called when the channel is changed and the message is empty. In the event that the message is not empty we call captureMentions to check the loaded drafts' mentions.
This PR would be nicer if the post-send notice used the new chat notices API to publish the mention warnings but we would have to change the existing ones and I thought that would be too much change for this PR. It'd be a good followup though.
This partially reverts 2ecc829.
The problem is that if we don't transform mentions right away,
there is a noticeable lag before a mention gets fully rendered,
while with the transformation, everything is super smooth.
I'm reverting that change only for mentions. Another part was about
category hashtags, but unfortunately they lag both with and without
the transformation. We need to address them separately.
In the past we were only intercepting 429 and 404; it's probably better to surface any error.
There are already tests for the 404 and 429, I consider them enough for now.
This commit ensures we have correct icon and title on mobile for the chat header icon.
It also fixes a bug where the site setting was not correctly used when the user has not yet set the user option.
Both cases are now correctly tested.
This commit was incorrectly removed of https://github.com/discourse/discourse/pull/23078 and would set the state only on entering (or exiting) chat route. The tests were already present in the previous PR.
Our code assumed the content_range interval was inclusive, but they are open-ended due to Postgres' [discrete range types](https://www.postgresql.org/docs/current/rangetypes.html#RANGETYPES-DISCRETE), meaning [1,2] will be represented as [1,3).
It also fixes some flaky tests due to test data not being correctly setup and the registry not being resetted after each test.
Each time a message is created through a webhook, we create we webhook_event associated to this webhook.
When destroying a webhook, we were not destroying the webhook_events which was causing orphans records and more importantly errors in the app expecting to find and associated webhook.
Not sure when we added this but it is no longer necessary,
hashtags are cooked appropriately when sending chat messages
and the mention transform was not used anywhere.
The specs were relying a lot on mock and stubs. I suspect that under certain circumstances it didn't play well with fabricators and we ended up with the stub of another spec causing this kind of error:
```
1) Chat::AutoJoinChannelBatch.call when arguments are valid when channel is found when more than one membership is created publishes an event
Failure/Error: subject(:result) { described_class.call(params) }
Mocha::ExpectationError:
unexpected invocation: Chat::Publisher.publish_new_channel(#<Chat::CategoryChannel:0x39b840>, #<User::ActiveRecord_Relation:0x39b868>)
unsatisfied expectations:
- expected exactly once, invoked never: Chat::Publisher.publish_new_channel(#<Chat::CategoryChannel:0x39b890>, [#<User:0x39b8b8>, #<User:0x39b8e0>])
satisfied expectations:
- allowed any number of times, invoked once: Chat::Action::CreateMembershipsForAutoJoin.call(has_entries({:channel => #<Chat::CategoryChannel:0x39b890>, :contract => instance_of(Chat::AutoJoinChannelBatch::Contract)}))
- allowed any number of times, invoked never: Chat::ChannelMembershipManager.new(#<Chat::CategoryChannel:0x39b890>)
- allowed any number of times, invoked never: #<Mock:0x39b930>.recalculate_user_count(any_parameters)
# ./plugins/chat/app/services/chat/auto_join_channel_batch.rb:65:in `publish_new_channel'
# ./plugins/chat/app/services/service/base.rb:118:in `instance_exec'
# ./plugins/chat/app/services/service/base.rb:118:in `call'
# ./plugins/chat/app/services/service/base.rb:368:in `block in run!'
# ./plugins/chat/app/services/service/base.rb:368:in `each'
# ./plugins/chat/app/services/service/base.rb:368:in `run!'
# ./plugins/chat/app/services/service/base.rb:361:in `run'
# ./plugins/chat/app/services/service/base.rb:229:in `call'
# ./plugins/chat/spec/services/chat/auto_join_channel_batch_spec.rb:50:in `block (3 levels) in <main>'
# ./plugins/chat/spec/services/chat/auto_join_channel_batch_spec.rb:110:in `block (6 levels) in <main>'
# ./spec/rails_helper.rb:412:in `block (2 levels) in <top (required)>'
```
The spec is now simplified and shouldn't have this issue anymore.
Prior to this fix we would output an image with no width/height which would then bypass a large part of `CookedProcessorMixin` and have no aspect ratio. As a result, an image with no size would cause layout shift.
It also removes a fix for oneboxes in chat messages due to this case.
I suspect it was moreover possibly related to a flaky spec:
```
1) Chat::AutoJoinChannelBatch.call when arguments are valid when channel is found when more than one membership is created publishes an event
Failure/Error: subject(:result) { described_class.call(params) }
Mocha::ExpectationError:
unexpected invocation: Chat::Publisher.publish_new_channel(#<Chat::CategoryChannel:0x401f28>, #<User::ActiveRecord_Relation:0x401f50>)
unsatisfied expectations:
- expected exactly once, invoked never: Chat::Publisher.publish_new_channel(#<Chat::CategoryChannel:0x401f78>, [#<User:0x401fa0>, #<User:0x401fc8>])
satisfied expectations:
- allowed any number of times, invoked once: Chat::Action::CreateMembershipsForAutoJoin.call(has_entries({:channel => #<Chat::CategoryChannel:0x401f78>, :contract => instance_of(Chat::AutoJoinChannelBatch::Contract)}))
- allowed any number of times, invoked never: Chat::ChannelMembershipManager.new(#<Chat::CategoryChannel:0x401f78>)
- allowed any number of times, invoked never: #<Mock:0x402018>.recalculate_user_count(any_parameters)
# ./plugins/chat/app/services/chat/auto_join_channel_batch.rb:65:in `publish_new_channel'
# ./plugins/chat/app/services/service/base.rb:118:in `instance_exec'
# ./plugins/chat/app/services/service/base.rb:118:in `call'
# ./plugins/chat/app/services/service/base.rb:368:in `block in run!'
# ./plugins/chat/app/services/service/base.rb:368:in `each'
# ./plugins/chat/app/services/service/base.rb:368:in `run!'
# ./plugins/chat/app/services/service/base.rb:361:in `run'
# ./plugins/chat/app/services/service/base.rb:229:in `call'
# ./plugins/chat/spec/services/chat/auto_join_channel_batch_spec.rb:50:in `block (3 levels) in <main>'
# ./plugins/chat/spec/services/chat/auto_join_channel_batch_spec.rb:110:in `block (6 levels) in <main>'
# ./spec/rails_helper.rb:393:in `block (2 levels) in <top (required)>'
```
If a selenium finder takes the full wait duration to resolve, that means it has been written inefficiently. Most likely a matcher has been negated incorrectly.
This commit introduces a patch which will raise an error in this situation so that we can catch the issues while developing specs.
This commit also fixes chat's visit_thread helper. It was spinning on `has_css?(".chat-skeleton")` for the full selenium wait duration, and then returns false. That's because the thread is often already fully loaded before `has_css?` is even called. It's now updated to only look for the final expected state.
This commit removes any logic in the app and in specs around
enable_experimental_hashtag_autocomplete and deletes some
old category hashtag code that is no longer necessary.
It also adds a `slug_ref` category instance method, which
will generate a reference like `parent:child` for a category,
with an optional depth, which hashtags use. Also refactors
PostRevisor which was using CategoryHashtagDataSource directly
which is a no-no.
Deletes the old hashtag markdown rule as well.
Prior to this fix `context.membership&.update!(last_viewed_at: Time.zone.now)` would generate an update statement from a GET request which is not permitted by default when in readonly mode.
The usual fix in this case is to check for readonly or rescue an error, however, this common pattern of updating "last seen" or similar can be better handled in a `Schedule::Defer` block, which won't raise the `ActiveRecord::ReadOnlyError` when in readonly and will also prevent the controller to wait for this operation.
We were attempting to fetch from last read but this is actually complicated to get right when you have a lot unread, as we might still have more to load after this but the last unread id is still the same and would make the user end up in a loop.
What is the problem here?
In multiple controllers, we are accepting a `limit` params but do not
impose any upper bound on the values being accepted. Without an upper
bound, we may be allowing arbituary users from generating DB queries
which may end up exhausing the resources on the server.
What is the fix here?
A new `fetch_limit_from_params` helper method is introduced in
`ApplicationController` that can be used by controller actions to safely
get the limit from the params as a default limit and maximum limit has
to be set. When an invalid limit params is encountered, the server will
respond with the 400 response code.
We did some testing and saw that making one query per month is
cheaper than querying all chat messages at ones. Note that even
though the export job will be performing one query per month,
the exported messages will be streamed into a single CSV file, so
nothing changes from the user's point of view.
This is extracted from #22390.
This patch introduces a scope to avoid duplication and a new method,
`Chat::Channel.find_by_id_or_slug` to allow finding a channel either by
its id or by its slug (or its category slug).
`Jobs::AutoJoinChannelBatch` was holding a lot of logic which should be in a service. Moreover, this refactoring is the opportunity to address a bug which could cause a duplicate key error.
From now when trying to insert a new membership it won't fail if a membership is already present.
Example error:
```
Job exception: ERROR: duplicate key value violates unique constraint "user_chat_channel_unique_memberships"
DETAIL: Key (user_id, chat_channel_id)=(1, 2) already exists.
Backtrace
rack-mini-profiler-3.1.0/lib/patches/db/pg.rb:110:in `exec'
rack-mini-profiler-3.1.0/lib/patches/db/pg.rb:110:in `async_exec'
(eval):29:in `async_exec'
mini_sql-1.4.0/lib/mini_sql/postgres/connection.rb:209:in `run'
mini_sql-1.4.0/lib/mini_sql/active_record_postgres/connection.rb:38:in `block in run'
mini_sql-1.4.0/lib/mini_sql/active_record_postgres/connection.rb:34:in `block in with_lock'
activesupport-7.0.5.1/lib/active_support/concurrency/load_interlock_aware_monitor.rb:25:in `handle_interrupt'
activesupport-7.0.5.1/lib/active_support/concurrency/load_interlock_aware_monitor.rb:25:in `block in synchronize'
activesupport-7.0.5.1/lib/active_support/concurrency/load_interlock_aware_monitor.rb:21:in `handle_interrupt'
activesupport-7.0.5.1/lib/active_support/concurrency/load_interlock_aware_monitor.rb:21:in `synchronize'
mini_sql-1.4.0/lib/mini_sql/active_record_postgres/connection.rb:34:in `with_lock'
mini_sql-1.4.0/lib/mini_sql/active_record_postgres/connection.rb:38:in `run'
mini_sql-1.4.0/lib/mini_sql/postgres/connection.rb:64:in `query_single'
/var/www/discourse/plugins/chat/app/jobs/regular/chat/auto_join_channel_batch.rb:38:in `execute'
```
Note this commit is also using main branch of `shoulda-matchers` as the gem has not been released yet.
Co-authored-by: Loïc Guitaut <5648+Flink@users.noreply.github.com>
Prior to this commit we were loading a large number of thread messages without any pagination. This commit attempts to fix this and also improves the following points:
- code sharing between channels and threads:
Attempts to reuse/share the code use in channels for threads. To make it possible part of this code has been extracted in dedicated helpers or has been improved to reduce the duplication needed.
Examples of extracted helpers:
- `stackingContextFix`: the ios hack for rendering bug when momentum scrolling is interrupted
- `scrollListToMessage`, `scrollListToTop`, `scrollListToBottom`: a series of helper to correctly scroll to a specific position in the list of messages
- better general performance of listing messages:
One of the main changes which has been made is to remove the computation of visible message during scroll, it will only happen when needed (update last read for example). This constant recomputation of `message.visible` on intersection observer event while scrolling was consuming a lot of CPU time.
I was only able to get one failure out of 100 tries, this failure didn't get me more info. My best guess ATM is that sometimes, the first session was still loading while receiving the reaction and created some unexpected situation.
The commit attempts to start the "check" session before the session making the reaction hoping that will be enough to prevent this case, if this is the issue.
Sharing a link in chat will create a onebox embed with a source that includes a site icon and title.
This change prevents loading the site icon into lightbox.
This is extracted from #22390.
This patch simplifies a little how we handle uploads in chat, relying on
ActiveRecord mechanisms instead of calling custom methods.
This also makes `Chat::Message#validate_message` a “real” AR validation,
meaning it will run automatically when `#valid?` is called.
This only moves code around and doesn't change any behavior. This does two things:
1. Extracts the `channel.joined_by?` methods
2. Uses term "members" instead of "participants" for chat members
This is extracted from #22390.
This patch adds a new `optional` option to the `model` step. This
means if an optional model returns something blank (`nil` or an empty
collection) then the service won’t fail and will execute the next step.
However if a model is properly returned, the step will try to check if
it is valid or not (if it responds to `#invalid?`). If the model isn’t
valid, then the step will fail (so no change here).
Turns out making a html4 fragment and then operating on parts of it using html5 fragments is a bad idea. ;)
This seems to fix the issue with occasionally missing GH icons in oneboxes.
Someone who cannot chat is also not able to join chat channels,
so we may not check all the time user.can_chat? && user.can_join_chat_channel?
and just call user.can_join_chat_channel? instead.
Followup to 07c3782e51
The above incorrectly removed the channel unread count in
the mobile/drawer channel list when the user has mentions
(meaning the unreads are urgent). This commit adds it
back and refactors system specs a little.
Define new concept of panels in sidebar. Panels are wrappers around sidebar sections. In the future, it allows creating full focus mode by switching between panels.
A new API method called addSidebarPanel was added. Default main panel is already registered and by default all API sections are mounted to main.
Why this change?
The test being changed in question has been flaky on our CI. However, we
are unable to view the screenshot of why it failed because
ActionDispatch will only take a screenshot of the default session upon
failure. At the same time, taking screenshot of all sessions
automatically upon failure is not possible via the official Capybara or
Rails APIs at the moment. Therefore, we're changing this system test to
avoid using two custom session and instead have the main assertion use
the default session such that any failures will provide us with a
screenshot.
This commit fixes two issues with the thread list:
1. All threads were being shown regardless of whether the user had
a membership in the thread. This was happening because the list
and the channel share the same thread store, so if the channel
had OMs with threads we would load them and they showed in the list.
2. Threads created by the user from a staged thread would double up.
This is because the _cache in the channel threadsManager would use
the staged thread ID even after we'd replaced the object's ID with
the actual thread from the DB. The answer to this is to remove and
re-add the thread to the local cache with the actual ID.
* DEV: Fix and re-enable chat flakys
The early return in JS was added to prevent an error
from channel being null, and it's better to use known
users for the message fabrications in the specs.
* DEV: Use travel_to in drawer spec for thread tracking
Sometimes in the system test the datetime that is last
viewed for the channel for the user and the datetime for
the last message created_at is only microseconds of difference,
and we do not provide that level of fidelity in the MessageBus
serializer, so unreadThreadsCountSinceLastViewed is not
accurate.
Better to just utilize travel_to and move forward 1 minute in
time before sending the new message to easily differentiate.
When we have subscriptions for new messages in a channel,
we also have special handling for messages in a thread. For
cases like DM channels where threads are made in the background
but not used in the UI, this is causing JS errors because we
are trying to fetch the thread but it returns 404.
We only want to do things with messages in threads if the
channel actually has threading enabled.
We need a nice way to only return some hashtag data
sources based on various site settings. This commit
adds an enabled? method that every hashtag data source
must implement. If this returns false the data source
will not be used at all for hashtag lookups or search.
On tablets like iPad where we allow channel and thread to be on the same screen, it was not possible to resize the panels due to code being thought for mouse events. This commit should now correctly allow for this.
The "resizer" has also been made larger to simplify touching.
No test as it's hard to test on iPad and dragging events are also complex.
On iOS we have a hack to prevent the viewport to move when focusing an input, however this code was targeting the textarea node through a global selector which is working fine on iOS as we only show one composer at a time but was failing on iPad as we show both channel and thread on the same screen. As a result `document.querySelector(".chat-composer__input")` was always targeting the first textarea on the screen which was the channel's composer, making it impossible to focus the thread's one.
This commit makes it so that when the user has unread threads
for a channel we show a blue dot in the sidebar (or channel index
for mobile/drawer).
This blue dot is slightly different from the channel unread messages:
1. It will only show if the new thread messages were created since
the user last viewed the channel
2. It will be cleared when the user views the channel, but the threads
are still considered unread because we want the user to click into
the thread list to view them
This necessitates a change to the current user serializer to also
include the unread thread overview, which is all unread threads
across all channels and their last reply date + time.
Why this change?
The test being changed in question has been flaky on our CI. However, we
are unable to view the screenshot of why it failed because
ActionDispatch will only take a screenshot of the default session upon
failure. At the same time, taking screenshot of all sessions
automatically upon failure is not possible via the official Capybara or
Rails APIs at the moment. Therefore, we're changing this system test to
avoid using two custom session and instead have the main assertion use
the default session such that any failures will provide us with a
screenshot.
Prior to this change you might end up in a loop where removing a channel would redirect you to this channel and as we auto-follow opened direct message channels, you could never unfollow this last direct message channel.
Followup to d7ef7b9c03,
this adds a spec to test the case where old threads are
still unread for the user and should show at the top regardless
of pagination, and fixes some issues/makes some slight refactors.
This commit attempts to fix an issue where we are ending
up with bad created_at date formats for last messages, which
is breaking the DM sort order and sometimes causing DM channels
to fall off the list, or show "Invalid date" on mobile.
I have not been able to consistently reproduce these issues
locally, however the serialzier for the channels index uses
MultiJSON.dump() and the Chat::Publisher uses .to_json, both of
which format created_at differently for messages.
The former is `2023-07-05T06:53:25.977Z` (iso8601).
The latter is `2023-07-14 03:59:22 UTC` (.to_s default).
Since we are doing comparison and sorting of these dates on the UI
we need consistent formatting for the JS Date parsers (and moment)
to deal with.
If the issue still occurs after this we can investigate further.
Prior to this commit a long press on the image of a chat message would trigger both the actions menu and the contextual menu. This commit ensures we only show the contextual menu in this case.
No test as it's a quite complex behavior to reproduce (would need android for example).
This was causing this event to cause other touch events down the road. For example click a reaction above the composer when the message action was opened could cause the composer to gain focus after the reaction was made.
It could only occur on message created by the user itself and deleted while the user was looking at the channel.
It more generally fix the trash service which was not correctly setting the author of the delete.
`SiteSetting.enable_public_channels` allows site admin to decide if public channels are available at all. There's no distinction between admins or not as we expect admins to create private category channels if they want to limit usage.
Not sure how this was even working previously, since it's trying
to press the reply button on a thread original message, which doesn't
work, you need to click the indicator to open the thread.
Why this change?
The following test is flaky on our CI:
```
1) Navigation when sidebar is configured as the navigation menu when re-opening full page chat after navigating to a channel opens full page chat on correct channel
Failure/Error: measurement = Benchmark.measure { example.run }
expected "/" to equal "/chat/c/random-9/17"
```
The theory here is that system tests is running too fast that we're not
giving the href for the chat header icon a chance to update before
clicking on it. Therefore, we're adding an additional assertion to
assert that the link has the right href before clicking on it.
Initial migration and changes to models as well as
changing the following services to update last_message_id:
* Chat::MessageCreator
* Chat::RestoreMessage
* Chat::TrashMessage
The data migration will set the `last_message_id` for all existing
threads and channels in the database.
When we query the thread list as well as the channel,
we look at the last message ID for the following:
* Channel - Sorting DM channels, and channel metadata for the list of channels
* Thread - Last reply details for thread indicators and thread list
It is now safe to render the message excerpt as HTML since
it is no longer using text_entities: true in the server
PrettyText.excerpt call when creating the message excerpt
from the cooked HTML.
This will fix the issue of things like mentions showing
HTML code instead of the actual mention when replying,
and cannot be used to inject improper HTML like style tags
via XSS.
This commit makes sure we don't load all data into memory when doing CSV exports.
The most important change here made to the recently introduced export of chat
messages (3ea31f4). We were loading all data into memory in the first version, with
this commit it's not the case anymore.
Speaking of old exports. Some of them already use find_each, and it worked as
expected, without loading all data into memory. And it will proceed working as
expected after this commit.
In general, I made sure this change didn't break other CSV exports, first manually, and
then by writing system specs for them. Sadly, I haven't managed yet to make those
specs stable, they work fine locally, but flaky in GitHub actions, so I've disabled them
for now.
I'll be making more changes to the CSV exports code soon, those system specs will be
very helpful. I'll be running them locally, and I hope I'll manage to make them stable
while doing that work.
* FEATURE: Inline topic summary. Cached version accessible to everyone.
Anons and non-members of the `custom_summarization_allowed_groups_map` groups can see cached summaries for any accessible topic. After the first 12 hours and if the posts to summarize have changed, allowed users clicking on the button will automatically re-generate it.
* Ensure chat summaries work and prevent model hallucinations when there are no messages.
Browser capabilities are inherently unconnected to the lifecycle of our app. Making them formally available outside of the service means that they can safely be used in non-app-linked functions without needing risky hacks like `helperContext()` or `discourse-common/lib/get-owner`.
One example of where the old hacks were problematic is the `translateModKey()` utility function. This is called in the root of the `discourse/components/modal/keyboard-shortcuts-help` es6 module. If anything (e.g. a theme/plugin) caused that es6 module to be `require()`d before the application was booted, a fatal error would occur.
Following this commit, `translateModKey()` can safely import and access `capabilities` without needing to worry about the app lifecycle.
The only potential downside to this approach is that the capabilities data now persists across tests. If any tests need to 'stub' capabilities, they will need to revert their changes at the end of the test (e.g. by using Sinon to stub a property).
This commit also updates some legacy references from `capabilities:main` to `service:capabilities`.
This implementation will need more work in the future. For simplification of tracking and other events (new thread, delete/restore OM...) we used the threads from `threadsManager` which makes pagination more complicated as we already have some results when we start.
Note this commit also simplify `Collection` to only have one `load` method which can be called repeatedly.
Why this change?
The specs are flaky on CI and we've unable to figure out why so we've
decided to skip them only on CI for now. The tests are still ran in our
internal build so we still have some protection in place.
Trying to fix two issues:
1. Sometimes the publish_new! event for update_thread_original_message
finishes running on the UI before the one for thread_created, in this
case we just want to do nothing because thread_created will fetch the
new thread along with its preview from the server if needed
2. Sometimes the thread GET and /read events were erroring because
last_reply on the thread was nil, this was potentially occuring because
the thread_created event was coming through to the UI before the rest
of MessageCreator was done, so we just move that after the big update
to set thread_id for the new and existing messages in the reply
chain
Why is this change being made?
We've decided that the previous "community" section should look more
like a primary section that holds the most important navigation links
for the site and the word "community" doesn't quite fit that
description. Therefore, we've made the decision to drop the
section heading for the community section.
As part of removing the section heading, the following changes are made
as well:
1. Button to customize the section has been moved to the "footer" of the
"More..." section when `navigation_menu` site setting is set to `sidebar`.
When `navigation_menu` is set to `header dropdown`, a button to customize
the section is shown inline.
2. The section will no longer be collapsable.
3. The title of the section is no longer customisable as it is no longer
displayed. As a technical note, we have not dropped any previous
customisations of the section's title previously in case we have to
bring back the header in the future.
4. The new topic button that was previously present in the header has
been removed alongside the header. Admins can add a custom section
link to the `/new-topic` route if there would like to make it easier for
users to create a new topic in the sidebar.
The `message_bus_channels` given to `MessageBus.last_ids(*message_bus_channels)` is not ordered, as a result the expectation of the tests could fail, this test ensures we check the contain of the input instead of content+order.
This commit also standardize the naming pattern of modals: `<Chat::Modal::FooBar />` and changes css class accordingly.
Co-authored-by: David Taylor <david@taylorhq.com>
When the loading slider is enabled, the rendering of `application.hbs` is slightly delayed compared to the old 'spinner' strategy. This means that if a route tried to render a dialog during its `model()` hook, the dialog wrapper element would not be present and an error would occur.
This commit detects that situation and delays rendering the error until the next runloop iteration. If the element is still not found, we print a useful error to the console.
In the long term, we should ideally convert the dialog service to use a pure-ember rendering strategy instead of leaning on a11y-dialog. But for now, this workaround should resolve the problems identified by the chat system specs.
It's way more common to have presence enabled than disabled, so we should have been making it the default from start.
This commit also changes the namespace of `<ChatUserAvatar />` into `<Chat::UserAvatar />` and refactors tests.
Sadly this function is one of the very hard to test codepaths of the app. We could in the future attempt to extract the content of the function to unit-test it.
When a user sends their first message in a thread we
automatically track the thread in the backend, but we
don't reflect this in the UI until the user re-opens
the thread. This commit fixes that by showing the new
tracking level in the UI.
Chat drawer was using the `DiscourseURL` hook `afterRouteComplete`. This hook suffer from a very poor implementation which makes it very unreliable:
```javascript
if (typeof opts.afterRouteComplete === "function") {
schedule("afterRender", opts.afterRouteComplete);
}
```
This commit attempts to return the promise from `handleURL` to directly use it and have a very reliable after transition hook.
In previous changes we prevented creating a channel to also make users follow the channel. We were forcing recipients to follow the channel on message sent but this was not including the creator of the message itself.
This commit fixes it and also write an end-to-end system spec to cover these cases. The message creator service is currently being rewritten and should correctly test and ensure this logic is present.
This commit also makes changes on the frontend to instantly follow a DM when you open it, this change prevents a green dot to appear for a split second when you send a message in a channel you were previously not following. Only recipients will see the green dot.
Since we create threads in the background regardless of whether
threading is enabled for a channel, we get the unexpected behaviour
of everyone having a lot of unread threads when threading is enabled
for the channel.
To counteract this, when the admin enables threads for a channel
we can just run a high priority background job to mark all threads
as read in the channel for all users, so they are essentially
starting from a clean slate.
Followup to 802fb3b194
We should not hide the replies count if there is only 1 participant
for a thread, because this makes it look like the last reply is the
only reply.
This introduces a PLATFORM_KEY_MODIFIER const that
can be used both client and server side, to determine
whether we should be using the Meta or Ctrl key based
on whether the user is on Windows/Linux or Mac.
Why this change?
Before this commit, there is a chance that we will transition the user
to a different route if the chat thread component has been destroyed
prior to the request for fetching messasges in a chat thread returning.
This commit makes it such that we simply ignore the request if the chat
thread component has been destroyed.
We believe this is the cause of the flaky system tests in plugins/chat/spec/system/navigation_spec.rb
which we've been seeing on CI.
Why this change?
`Faker::Lorem.paragraph` generates a differrent length of string
every time. When a string happens to be long, it can change the UI
across system test runs making it harder to reason about our system
tests across multiple runs since the state is never really consistent.
We will just generate a paragraph with a fixed length going forward so
that the UI remains consistent. This should make certain tests which
relies on the UI being in a certain state to become less flaky.
Why this change?
This change ensures that we scroll to the top of the message when
hovering over a message to ensure that the message actions container
that appears on hover is not hidden in the chat drawer when the content
of the chat message is long.
This commit includes several fixes and improvements to thread
original message handling:
1. When a thread's original message is deleted, the thread no longer
counts as unread for a user
2. When a thread original message is deleted and the user is looking
at the thread list, it will be removed from the list
3. When a thread original message is restored and the user is looking
at the thread list, it will be added back to the list if it was
previously loaded
In specific conditions (generally a small drawer, with a long message) it is possible to have the message’s actions menu to be displayed hover the drawer's header.
This is particularly hard to fix correctly using popper due to our positioning which is slightly at the limit of the container.
The proposed fix targets mostly the specs by ensuring the messages actions will be hidden before attempting to click any header's button.
Why this change?
In CI, we know we're clicking a link to a chat channel's threads list.
However, the threads list is not loaded and we want to add more
assertions here to try and figure out why. By asserting for the current
URL, we will at least know that the transition to the URL is successful.
- Presence needs to be explicitly set on the component now
- We were not checking and testing correctly the presence of the unread indicator in the menu
This commit replaces two existing screens:
- draft
- channel selection modal
Main features compared to existing solutions
- features are now combined, meaning you can for example create multi users DM
- it will show users with chat disabled
- it shows unread state
- hopefully a better look/feel
- lots of small details and fixes...
Other noticeable fixes
- starting a DM with a user, even from the user card and clicking <kbd>Chat</kbd> will not show a green dot for the target user (or even the channel) until a message is actually sent
- it should almost never do a full page reload anymore
---------
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Jordan Vidrine <30537603+jordanvidrine@users.noreply.github.com>
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Co-authored-by: Mark VanLandingham <markvanlan@gmail.com>
Without this fix, the following error is raised:
```
ActiveRecord::StatementInvalid:
PG::SyntaxError: ERROR: syntax error at or near ")"
LINE 4: WHERE thread_id IN ()
```
Why this change?
Chat system tests that opens the message actions on mobile have been
flaky on our CI. Those system test usually fails when the message
actions do not show up as expected causing subsequent actions to fail.
In the case of the `Reply to message - channel - mobile when the message has an existing thread replies to the existing thread`
system test, failure screenshot shows that we ended up navigating to the
thread instead of opening the message actions button. To understand why
this happens, we first need to understand that by default Capybara clicks
on the centre of an element. Also, we need to note that the HTML structure of
a chat message is like so:
```
<div class="chat-message-container">
<div class="chat-message">
<div class="chat-message-avatar" />
<div class="chat-message-content" />
<div class="chat-message-thread-indicator" />
</div>
</div>
```
Since `PageObjects::Pages::ChatChannel#expand_message_actions_mobile`
attempts to click on the `.chat-message-contaier`, there is a
possibility that the center of that element is the
`.chat-message-thread-indicator` element which would explain why we
navigated to the thread list instead of opening up the message actions.
This is possible because the content of the original chat message as
well as the message excerpt in the thread is randomly generated where the
length of the message and how the text wraps on mobile can affect the
height of the `.chat-message-content` element as thus its position in
the `.chat-message-container` element. In most cases, the middle of the
`.chat-message-container` happens to be the `.chat-message-content`
which is why this test "flakes" sometimes.
What is the solution?
Instead of clicking on the `.chat-message-container`, we be more
specific and click on the `.chat-message-content` element instead.
* UX: make timestamp font size smaller
* UX: participants use copy instead of avatar
* FIX: Move thread participant count into i18n
---------
Co-authored-by: Martin Brennan <martin@discourse.org>
* DEV: Fix flaky thread nav spec
When we transitioned from the chat thread panel under some conditions
the request for the thread would come back and realise the component
was destroyed, which was trying to do a transition to the channel
itself.
Now we check for the previous route here too and transition to the
correct route.
* DEV: Fix chat transcript spec relying on animation
The on-animation-end modifier is not reliable in system specs
because it fires instantly (we have disabled capybara animations)
so the showCopySuccess boolean can be mutated back to false straight
away.
Better to have a separate boolean tracked with a data-attr that we
can reliably inspect in the system spec.
Why this change?
By ensuring the reset happens in an `ensure` code block, we ensure that
the code will always be run even if code fails or an error is raised.
This helps to prevent leaking custom network condition states and
improves the stability of our system tests.
- Inline mentions on posts
- Inline mentions on chat messages
- The user autocomplete for the composer
- The user autocomplete for chat
- The chat section of the sidebar
This fixes a longstanding TODO to move the contents of the
UpdateUserCountsForChannels job to the ensure_consistency!
method of Chat::Channel, which runs every 15 mins as part of
periodical updates.
This commit also addresses the performance issue of the original,
where we would fetch all channels and do an individual query to
get the count and update the count of each one. Now we do it all
in one query, and only publish the changed channels to the UI.
Followup to 3f1024de76
The ActiveModel::Types.register(:array) call for chat was
called too late in the Zeitwerk load order in production,
causing this error:
> `lookup': Unknown type :array (ArgumentError)
> raise ArgumentError, "Unknown type #{symbol.inspect}"
> ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
We need to load the type and register it manually before the rest
of the chat files are loaded via the engine and Zeitwerk.
This will be used when we move the channel creation for DMs
to happen when we first send a message in a DM channel to avoid
a double-request. For now we can just have a new API endpoint
for creating this that the existing frontend code can use,
that uses the new service pattern.
This also uses the new policy pattern for services where the policy
can be defined in a class so a more dynamic reason for the policy
failing can be sent to the controller.
Co-authored-by: Loïc Guitaut <loic@discourse.org>
This has been flagged by our internal system as well and has been
failing on CI. Skip this for now to improve the stability of our system
test runs while we figure out why it is flaky.
Enabling/Disabling threading has been possible through command line until now. This commit introduces two new UIs:
- When creating a channel, it will be available once the category has been selected
- On the settings page of a channel for admins
Whenever a user opens a channel or marks it read, we now
update the last_viewed_at datetime for that channel membership
record. This is so we will be able to show thread unread indicators
in the channel sidebar that clear independently of the main thread
unread indicators. This unread functionality will follow in another
PR.
Addressing TODO about using chatApi in the ChatChannel model,
but since it's a model we cannot easily use the chatApi service.
The model function is only called in one place so we may as well
just move the call there since the component can use chatApi
Followup to c6b43ce68b
We can just use the rich excerpt everywhere since we know
we don't need text_entities -- that introduced security issues
just to fix a spec.
Introduced in cec68b3e2c,
this is flaky because if you click the back button before
the route is fully transitioned to the loaded thread,
we end up going to the history _before_ the thread list,
which ends up being the channel.
We need to make sure that everything is loaded for the
thread first, meaning the skeleton is not there.
Also exclude some noise from the capybara logs (image load failures)
Followup to 1526d1f97d
This commit fixes an N1 for mentions/user status
when querying chat threads. This only happened if
any of the thread OMs had mentions.
* FEATURE: Sort thread list by unread threads first
This commit changes the thread list to show the threads that
have unread messages at the top of the list sorted by the
last reply date + time, then all other threads sorted by
last reply date + time.
This also fixes some issues by removing the last_reply
relationship on the thread, which did not work for complex
querying scenarios because its order would be discarded.
* FIX: Various fixes for thread list loading
* Use the channel.threadsManager and find the channel first rather
than use activeChannel in the threads manager, otherwise we may
be looking at differenct channels.
* Look at threadsManager directly instead of storing result for threads
list otherwise it can get out of sync because of replace: true in
other places we are loading threads into the store.
* Fix sorting for thread.last_reply, needed a resort.
When clicking back from a thread, we want to either go back to the
channel if the thread was opened from an indicator, or to the thread
list if we opened it from there. Since ember doesn't give a nice way
to get the previous route, we need to store this ourselves. We only
do this on mobile, on desktop we just follow existing behaviour.
Also implements a chat router history.
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Updates the interface for implementing summarization strategies and adds a cache layer to summarize topics once.
The cache stores the final summary and each chunk used to build it, which will be useful when we have to extend or rebuild it.
This small patch registers a new `ActiveModel` type: `array`.
It will split a string on `,` to create a new array. If the value is
already an array, nothing will happen and for all other types, it will
wrap the value in an array.
Here’s an example on an existing contract:
```ruby
attribute :target_usernames
before_validation do
self.target_usernames =
(
if target_usernames.is_a?(String)
target_usernames.split(",")
else
target_usernames
end
)
end
# can be rewritten as:
attribute :target_usernames, :array
```
- gridified the thread message indicator, alleviating some problems with positioning and overflow
participant avatars will overlap/smush on smaller size and mobile
- the excerpt went from 3 > 2 lines of wrapping on smaller size, still 1 line on large size
- dropped the copy of "last reply"
- fixed wrong line height
- moved the "x replies" over to the right near the participants, as that makes more sense
- using a bubble to indicate other participants, instead of copy
This PR introduces the @container query, which is experimental. Nothing will break when it's being viewed in a not-supported browser, but it will be less elegant.
To export chat messages, go to `/admin/plugins/chat` and click the Create export
button in the _Export chat messages_ section. You'll receive a direct message
when the export is finished.
Currently, this exports all messages from the last 6 months, but not more than
10000 messages.
This exports all chat messages, including messages from private channels and
users' direct conversations. This also exports messages that were deleted.
This should prevent the message to show as active on mobile when making a touch to start scrolling.
This commit also makes naming of touch lifecycle functions coherent.
We had a bug in this code recently, sometimes users saw weird notifications
like:
User mentioned all_mentioned_user_ids in the help chat channel
We fixed that bug in b85d057.
This refactoring is a follow-up to that fix. As that bug showed, it’s quite easy
to introduce a key that may end up being sent to the `NotifyMentioned` job,
which can lead to such weird notifications. This refactoring makes sure that
the `to_notify` hash contains only IDs of users that should be notified about
mentions.
This PR adds a new parameter to fetch chat messages: `target_date`.
It can be used to fetch messages by a specific date string. Note that it does not need to be the `created_at` date of an existing message, it can be any date. Similar to `target_message_id`, it retrieves an array of past and future messages following the query limits.
This commit adds an aria-label attribute to cooked hashtags using
the post/chat message decorateCooked functionality. I have just used
the inner content of the hashtag (the tag/category/channel name) for
the label -- we can reexamine at some point if we want something
different like "Link to dev category" or something, but from what I
can tell things like Twitter don't even have aria-labels for hashtags
so the text would be read out directly.
This commit also refactors any ruby specs checking the HTML of hashtags
to use rspec-html-matchers which is far clearer than having to maintain
the HTML structure in a HEREDOC for comparison, and gives better spec
failures.
c.f. https://meta.discourse.org/t/hashtags-are-getting-a-makeover/248866/23?u=martin
https://meta.discourse.org/t/markdown-preview-and-result-differ/263878
The result of this markdown had different results in the composer preview and the post. This is solved by updating Loofah to the latest version and using html5 fragments like our user had reported. While the change was only needed in cooked_post_processor.rb for this fix, other areas also had to be updated due to various side effects.
- Moves `<ChatMessageInfo />` to `<Chat::Message::Info />`
- Moves `<ChatMessageAvatar />` to `<Chat::Message::Avatar />`
- Moves `<ChatMessageLeftGutter />` to `<Chat::Message::LeftGutter />`, adds tests
- Creates `<Chat::Message::Error />`
- Creates `<Chat::Message::MentionWarning />`, adds tests and a styleguide
- Creates a model for ChatMessageMentionWarning, adds fabricator for it
- Keeps the enter/leave viewport logic inside the `<ChatMessage />` component instead of bubbling it to the channel and thread components
- Adds a scale animation when clicking a reaction
- Creates `chat/later-fn` modifier which accepts a function and a delay. It allows to call a function Xms after a component has been inserted, it's useful for animations.
- Moves css code out of chat-message into relevant files
- Deletes unused code
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
Previously this was defining methods like `UserOption#never?`, `UserOption#all_new?`, `UserOption#dm_and_mentions?`. Now they will be prefixed like `UserOption#chat_header_indicator_never?`
The layout was broken for messages replying to another message in non threaded channels.
This commit also refactors the chat-message-test to use fabricators.
Unfortunately, Discourse's `UserOption` model is not currently autoloaded. That means that modifying it via a `reloadable_patch` will try to apply the changes repeatedly. Normally this doesn't matter since the changes are idempotent. However, introducing ActiveRecord enums is not idempotent - they raise an error if the same enum already exists on the model. This commit adds a check to avoid hitting this 'duplicate definition' error.
Reproduced
```
rails runner 'Rails.application.reloader.reload!'
```
- FIX: improves reactions and thread indicator touch event on mobile
These "buttons" are located inside a scroll list which makes them very specific. The general idea is to ensure these events are passive and are not bubbling to the parent.
- DEV: moves state on top level message node
- FIX: ensures popover arrow has the correct border
- FIX: makes a message expanded by default
- FIX applies the same ios scroll fix on thread and channel
- UI: better active/hover state for thread indicator
- UI: attempts to follow more closely our BEM naming scheme
- FIX: reduces bottom padding on message with thread indicator and user info hidden
- UI: add padding for first message in thread
- FIX: prevents actions backdrop to open thread
- UI: makes thread indicator resizable
This method is a huge footgun in production, since it calls
the Redis KEYS command. From the Redis documentation at
https://redis.io/commands/keys/:
> Warning: consider KEYS as a command that should only be used in
production environments with extreme care. It may ruin performance when
it is executed against large databases. This command is intended for
debugging and special operations, such as changing your keyspace layout.
Don't use KEYS in your regular application code.
Since we were only using `delete_prefixed` in specs (now that we
removed the usage in production in 24ec06ff85)
we can remove this and instead rely on `use_redis_snapshotting` on the
particular tests that need this kind of clearing functionality.
This commit adds a tracking dropdown to each individual thread, similar to topics,
that allows the user to change the notification level for a thread manually. Previously
the user had to reply to a thread to track it and see unread indicators.
Since the user can now manually track threads, the thread index has also been changed
to only show threads that the user is a member of, rather than threads that they had sent
messages in.
Unread indicators also respect the notification level -- Normal level thread tracking
will not show unread indicators in the UI when new messages are sent in the thread.
Why is this change required?
When a site is newly setup and a user has just been created, the
categories and tags sections are hidden from the user. This happens
because the admin has not configured the `default_navigation_menu_categories` or
`default_navigation_menu_tags` site settings. When the categories and tags
sections are hidden from the user, the sidebar looks extremely bare and
does not create a good experience.
What is being change?
In this commit, we're changing the logic such that the site's top
categories and tags are displayed if the user does not have any
categories/tags configured in each respective section. The only
regression introduced in this change is that the categories and tags
section can no longer be hidden as a result. However, we have plans to
address this in the future by allowing sidebar sections to be configured
to be hidden by each individual user.
The events leading to this mistake are unclear but we decided few months ago to make direct messages NOT flaggable and even wrote a spec for this, when we actually support flagging of direct messages.
This commit ensures it will show for direct messages channels and inverses the existing spec.
https://meta.discourse.org/t/updating-our-initializer-naming-patterns/241919
For historical reasons, Discourse has different initializers conventions than standard Ember:
```
| Ember | Discourse | |
| initializers | pre-initializers | runs once per app load |
| instance-initializers | (api-)initializers | runs once per app boot |
```
In addition, the arguments to the initialize function is different – Ember initializers get either the `Application` or `ApplicationInstance` as the only argument, but the "Discourse style" gets an extra container argument preceding that.
This is confusing, but it also causes problems with Ember addons, which expects the standard naming and argument conventions:
1. Typically, V1 addons will define their (app, instance) initializers in the `addon/(instance-)initializers/*`, which appears as `ember-some-addon-package-name/(instance-)initializers/*` in the require registry.
2. Just having those modules defined isn't supposed to do anything, so typically they also re-export them in `app/(instance-)initializers/*`, which gets merged into `discourse/(instance-)initializers/*` in the require registry.
3. The `ember-cli-load-initializers` package supplies a function called `loadInitializers`, which typically gets called in `app.js` to load the initializers according to the conventions above. Since we don't follow the same conventions, we can't use this function and instead have custom code in `app.js`, loosely based on official version but attempts to account for the different conventions.
The custom code that loads initializers is written with Discourse core and plug-ins/themes in mind, but does not take into account the fact that addons can also bring initializers, which causes the following problems:
* It does not check for the `discourse/` module prefix, so initializers in the `addon/` folders (point 1 above) get picked up as well. This means the initializer code is probably registered twice (once from the `addon/` folder, once from the `app/` re-export). This either causes a dev mode assertion (if they have the same name) or causes the code to run twice (if they have different names somehow).
* In modern Ember blueprints, it is customary to omit the `"name"` of the initializer since `ember-cli-load-initializers` can infer it from the module name. Our custom code does not do this and causes a dev mode assertion instead.
* It runs what then addon intends to be application initializers as instance initializers due to the naming difference. There is at least one known case of this where the `ember-export-application-global` application initialize is currently incorrectly registered as an instance initializer. (It happens to not use the `/addon` folder convention and explicitly names the initializer, so it does not trigger the previous error scenarios.)
* It runs the initializers with the wrong arguments. If all the addon initializer does is lookup stuff from the container, it happens to work, otherwise... ???
* It does not check for the `/instance-initializers/` module path so any instance initializers introduced by addons are silently ignored.
These issues were discovered when trying to install an addon that brings an application initializer in #22023.
To resolve these issues, this commit:
* Migrates Discourse core to use the standard Ember conventions – both in the naming and the arguments of the initialize function
* Updates the custom code for loading initializers:
* For Discourse core, it essentially does the same thing as `ember-cli-load-initializers`
* For plugins and themes, it preserves the existing Discourse conventions and semantics (to be revisited at a later time)
This ensures that going forward, Ember addons will function correctly.
This commit fixes the selection of message in threads and also applies various refactorings
- improves specs and especially page objects/components
- makes the channel/thread panes responsible of the state
- adds an animationend modifier
- continues to follow the logic of "state" should be displayed as data attributes on component by having a new `data-selected` attribute on chat messages
This commit adds the initial part of thread indicator improvements:
* Show the reply count, last reply date and excerpt,
and the participants of the thread's avatars and
count of additional participants
* Add a participants component for the thread that
can be reused for the list
* Add a query class to get the thread participants
* Live update the thread indicator more consistently
with the last reply and participant details
image image
In subsequent PRs we will cache the participants since
they do not change often, and improve the thread list
further with participants.
This commit also adds a showPresence boolean (default
true) to ChatUserAvatar, since we don't want to show the
online indicator for thread participants.
---------
Co-authored-by: chapoi <charlie@discourse.org>
Since we created user_chat_thread_memberships in
cc2570f we haven't
yet backfilled it for users who previously sent a message in
in threads -- this migration creates the UserChatThreadMemberships
needed for those threads, making sure the last read message id
is accurate for those participants.
* FEATURE: Content custom summarization strategies.
This PR establishes a pattern for plugins to register alternative ways of summarizing content by extending a class that defines an interface.
Core controls which strategy we'll use and who has access to it through the `summarization_strategy` and `custom_summarization_allowed_groups`. It also defines the UI for summarizing topics.
Other plugins can access this summarization mechanism and implement their features, removing cross-plugin customizations, as it currently happens between chat and the discourse-ai plugin.
* Group membership validation and rate limiting
* Work with objects instead of classes
* Port summarization feature from discourse-ai to chat
* Rename available summaries to 'Top Replies' and 'Summary'
* move the chat unread indicator to top to match the profile avatar indicator
* add white border to profile avatar indicator (badge notification) to match chat indicator and userstatus styling
* change `.urgent` to BEM
* congregate all styling into mixin
* update chat index to use mixin
* update thread indicator to use mixin
* update header indicator to use mixin
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Co-authored-by: Martin Brennan <martin@discourse.org>
This is actually making things more sluggish than necessary. If any perf issue happen out of this they should be handled in the consequences of the resizing, not the resizing itself.
Currently navigating a long topic and then opening chat would cause the view to be scrolled to the bottom. Using `scrollTop` here ensures we correctly scroll to top.
This had been incorrectly moved into `deactivate` during another change.
* FIX: increases resize observer throttle delay
25ms is not necessary and was sometimes causing jankyness.
* FIX: removes ios momentum fix delay
Instead of a 50ms, simply use next+schedule("afterRender") to attempt to have the shortest delay possible.
* FIX: backdrop event propagation
Prevents backdrop touch to propagate to underlying channel/thread.
* UX: adds is-active class to container of active message
This change allows to keep the background on the active message while the actions menu is displayed.
* FIX: prevents skip-link to be selected on press
* UX: allows to close actions menu instantly
The backdrop should always receive events, we don't need to wait for the menu to be fully displayed.
* UI: adds spacing between last message and composer
* UI: makes backdrop less dark
* FIX: makes events passive on long-press modifier
We have been struggling a lot on this lately as it's almost impossible to write a decent test for this.
The important things which need to happen:
- fetch the unread/mention state and last message bus channel ids of each chat channels
- stop all subscriptions
- restart global chat subscriptions
- update channels with new state and ensure the message bus ids are updated
- restart subscriptions of each chat channel
As a followup we need to start implementing a standard way to query for a resource state. Something similar to: `/channels/tracking` and `/channels/:id/tracking`
Each of these endpoints would return a state similar to:
```json
{
tracking: { ... },
message_bus_ids: { ... }
}
Removing a reaction could start a long press at the same time and put the screen in a stuck state.
This commit ensures we give an opportunity to the reaction to capture the event first and not propagate further.
These spec are flaky only in CI, not locally and not in GitHub actions.
The previous attempt was in 44eabde, but actually the failure happens
a bit earlier. This is another attempt to fix these specs. Quite a lot of
async logic is happening in emulateAutocomplete(), a call to settled()
in the end should help make it more reliable.
This commit attempts to have a bullet proof solution to the following case:
- long press on message (finger is still pressed)
- menu appears
- a button is now at finger location
- user releases finger
- a click is triggered on the button
Classic event canceling solution won't work here for performance reasons as we need the event to be passive in a scroll list.
In some cases, plugins may want to hide some of these actions
at all times, overriding the rules for canX with hiding these
buttons. To achieve this, a plugin can call the API
`removeChatComposerSecondaryButtons` and pass the list of button
IDs that should be removed as argument, like the example below:
```
withPluginApi("1.2.0", (api) => {
api.removeChatComposerSecondaryActions("copyLink", "select");
});
```
---------
Co-authored-by: Martin Brennan <martin@discourse.org>
These specs were skipped in d6d5eae1. They sometimes failed, and only on CI,
not in GitHub Actions.
I wasn't able to reproduce failures locally, but I expect clicking the send button
in chat composer should be more reliable than emulating pressing <kbd>Enter</kbd>.
When editing a message, we call `message.cook()` in the beginning of
`#sendEditMessage` methods, but when sending a new message,
the call to `message.cook()` is hidden in the `stageMessage` method.
We can just call `message.cook()` before sending the message, no matter
whether this is a new message or an edited message.
No test as this is very much a hack while lightbox is being revamped. We currently have no good/easy way AFAIK to stop event propagation on escape in magnificpopup.
This behavior has been possible for a long time and has been made more in recent commits. On PWA iOS when release the touch after the mobile actions menu has been shown, if the finger was over one of the buttons of the menu, it would trigger a click.
This commit should now correctly trap and cancel events.
The following case would create the perception of a broken back button on desktop:
- open discourse on home page
- click chat button in header
- hit back button
- observes that we are still on the channel didn't navigate to homepage as we would have expected
The back button is actually working but it's in a loop. We were doing a `transitionTo` after finding the ideal channel to show, so the browser history would look something like this:
- home
- chat index
- channel page
When hitting back, we would go to chat index which would run the same logic and transition us to channel page.
This change will use `replaceWith` to replace the chat index step by the channel step, this way our history will now look like this:
- home
- channel page
Hitting back will now correctly bring us to home.
This commit attempts to refactor our long press logic to make it more resilient and precise.
With this improvement two very UX/UI changes have been made:
- scale animation on long press
- prevents click on reaction to propagate to the message which would cause the active state of the message to trigger
This fixes an issue where a user could send an empty
string as a chat message .e.g ' ' and the message would
be posted. We don't want this, we need to strip the message
first before validating for length etc.
Followup to e6c6c342d9,
we missed one part of this refactor which was to give
the correct composer element reference to ChatComposerUploads.
Without this the pasteEventListener for uploads was not
bound so uploading via paste did not work.
I tried to test this, and though I can write binary/text to
the clipboard and paste it into the composer, it does not
seem to be possible to end up with a paste event that
has clipboardData.files filled in, which is what is used
for the uploads. I think this is a restriction of JS
generally, and there doesn't seem to be a way to work around
it, so unfortunately we have to have no test for this still.
This commit contains multiple changes to improve the composer behavior especially in the context of a thread:
- Generally rename anything of the form `chatChannelThread...` to `chatThread...``
- Moves the textarea interactor instance inside the composer server
- Improves the focus state and closing of panel related to the use of the Escape shortcut
- Creates `Chat::ThreadList` as a component instead of having `Chat::Thread::ListItem` and others which could imply they were children of a the `Chat::Thread` component
Previously, there was an issue where closing the message actions menu on mobile would unintentionally trigger a click event on an element below it, such as a thread indicator or a reaction. With the recent fix, this problem has been resolved. Now, when you close the menu, it will no longer interfere with or activate any elements positioned underneath it.
One user can create a post or chat message with a hashtag they
have permission to use, but then when other users look at that
post they will see an empty space next to the hashtag because they
do not have the permission to load the colors in CSS classes for
the related category.
This fixes the issue by adding a default color with a special
CSS class if the user doesn't have permission to see the linked
channel/category on the hashtag.
Few weeks ago we implemented `onPresenceChangeCallback` to re-sync chat channels state when going back to a long time inactive tab. This codepath however contained a bug as we were reseting all subscriptions but only restarting global subscriptions and not per channel subscriptions.
This commit should correctly ensure we correctly do so. It's sadly very hard to test time related changes in system specs.
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
What is the problem?
We were calling out to methods that calls `has_css?` or `has_selector?`
which returns a boolean. Since we are not using the return value, it
means the methods can be deemed unnecessary. However, we do want those
checks and this commit adds the necessarily assertions to make use of
the return values.
When a user type a message with mentions, the autocomplete popup
may suggest users or groups. We were adding all these object to
the `currentMessage.mentionedUsers` collection, while we should
have been adding only users. A group added to that collection led to
the error later when trying to update user status on mentions.
This will make it simpler to work with this code. This also can make this code more stable and increase stability of our test suite.
Cooked message now will be available immediately after cooking, it wasn't the case before:
await message.cook();
const cooked = message.cooked;
This also removes a call to `message.cook()` from message fabricator. Alternatively we may leave the call there and make the fabricator function async, but I fill it's better this way. If someone needs to test something related to cooked message, they can either pass cooked text to fabricator:
message = fabricators.message({ cooked: "<p>cooked</p>" });
or call `message.cook()` after fabrication:
message = fabricators.message({ message: "raw message" });
await message.cook()
This reverts commit ddf4ecba04.
Causing a flaky test to appear:
```
main $ LOAD_PLUGINS=1 rspec plugins/chat/spec/system/chat/composer/shortcuts/channel_spec.rb
Randomized with seed 17765
.....F..
Failures:
1) Chat | composer | shortcuts | channel when using ArrowUp when last message is staged does not edit a message
Failure/Error: channel_page.send_message
expected `#<PageObjects::Components::Chat::Messages:0x00007fe823ac1710 @context=".chat-channel">.has_message?({:persisted=>true, :text=>"2"})` to be truthy, got false
[Screenshot Image]: /home/tgxworld/work/discourse/tmp/capybara/failures_r_spec_example_groups_chat_composer_shortcuts_channel_when_using_arrow_up_when_last_message_is_staged_does_not_edit_a_message_148.png
```
What is the problem?
We were calling out to methods that calls `has_css?` or `has_selector?`
which returns a boolean. Since we are not using the return value, it
means the methods can be deemed unnecessary. However, we do want those
checks and this commit adds the necessarily assertions to make use of
the return values.
If we're asserting that something is missing, we want to use
`has_no_css?` instead of `!has_css?` since `has_css?` will wait the full
capybara default wait time before return if the selector is not present.
* FEATURE: reduce avatar sizes to 6 from 20
This PR introduces 3 changes:
1. SiteSetting.avatar_sizes, now does what is says on the tin.
previously it would introduce a large number of extra sizes, to allow for
various DPIs. Instead we now trust the admin with the size list.
2. When `avatar_sizes` changes, we ensure consistency and remove resized
avatars that are not longer allowed per site setting. This happens on the
12 hourly job and limited out of the box to 20k cleanups per cycle, given
this may reach out to AWS 20k times to remove things.
3.Our default avatar sizes are now "24|48|72|96|144|288" these sizes were
very specifically picked to limit amount of bluriness introduced by webkit.
Our avatars are already blurry due to 1px border, so this corrects old blur.
This change heavily reduces storage required by forums which simplifies
site moves and more.
Co-authored-by: David Taylor <david@taylorhq.com>
- ensures buttons are aligned to the bottom
- makes the emoji icon tertiary as initially intended
- correctly sets the icon scale of the sending button
- Made the emoji btn blue when composer is focused
- Moved everything chat-composer-button to its own file and BEM-ified it and making the choice to only work with our own is-disabled definition instead of with the attribute :disabled, for consistency
This should fix this failure:
```
Failures:
1) Thread list in side panel | full page when there are no threads that the user is participating in shows a message
Failure/Error: measurement = Benchmark.measure { example.run }
expected to find text "You are not participating in any threads in this channel." in "Community\nEverything\nMy Posts\nMore\nMessages\nInbox\nChannels\nRandom 25\nPersonal chat\nRandom 25\nShowing all messages\nOngoing discussions"
```
The screenshot failure was clearly showing the spinner still being present.
If the drawer receives an unexpected route, attempt to show the index. This is probably a more serious issue with subfolder but should limit the effects.
Rescuing them still makes timing-out tests fail but doesn't break `after` spec cleanup (which could trigger more errors) Using custom error class to avoid any other possible timeout-catching code.
Also:
* remove an unnecessary `.select { |x| x.size > 0 }`
* fix a typo in a test title
We were calling reset without the proper params which was causing errors in the console. This commit does the following changes:
- ensures `composer.cancel()` is the only way to cancel editing/reply
- adds a `draftSaved` property to chat message to allow for better tests
- writes a spec to ensure the flow is correct
- adds more page objects for better tests
- homogenize the default state of objects on chat message
Co-authored-by: Martin Brennan <martin@discourse.org>
Editing a message to an empty string and sending it, will delete it.
This commit also refactors a lot of channel/thread composer shortcuts specs.
---
This commit also includes various spec fixes which have been flakey while finishing this pull request.
These specs were disabled in 786f7503. While investigating this, I found out that at some point `:user_membership` got deleted. It's hard to tell why exactly without investing more time, but it seems using `let!` instead of `fab!` solves the issue.
If in the future we decide to investigate why these tests were flaky with `fab!` to reproduce the failure run:
LOAD_PLUGINS=1 rspec --seed 46586 plugins/chat/spec/mailers/user_notifications_spec.rb
This changes the thread header positioning of the
unread indicator to match the designs based on the route:
1. When the channel is open, show the indicator of # unread
threads with the icon
2. When the threads list is open, show no indicator since
you are on the list and can see which threads are unread
3. When a single thread is open, show the unread threads
indicator along with a left < back button, with a label
to show that this goes back to ongoing discussions
Drawer changes to come in another PR.
Why is this change required?
In the `PageObjects::Components::Chat::Messages#has_no_message?` method,
it ended up calling `has_selector` when trying to assert that the
selector is not present. This is an anti-pattern which results in us
waiting the full Capybara default wait time
What is this change required?
In the `chat/spec/system/transcript_spec.rb` test, there is a helper
method that uses `page.has_css?` in a conditional but it do not
specify a wait time and hence the default Capybara default max wait
time is used. However, there is no need for us to be waiting here so
we specify the `wait: 0` option.
Followup 55ef2d0698.
In the cases where the user has no last_read_message_id for
a channel, we want to make sure that a page_size is set for
the ChannelViewBuilder + MessagesQuery, otherwise we end up
loading way more messages than needed (the additional message
loading was fixed in the last commit).
This commit introduces a couple of changes:
1. When editing a chat channel's slug, we were using `this.model.set("title", title)` when the `set`
function does not exist. This was actually throwing the error in the
"can edit slug" system test where the modal was not closed after
saving and was flashing an error.
2. Introduce `PageObjects::Pages::ChatChannelAbout` and
`PageObjects::Modals::ChatChannelEdit` page object to encapsulate
logic better.
When a thread is created / a new message is created in the
thread, we want to make sure that the original message user
has a membership for that thread, otherwise they will not
receive unread indicators for messages in the thread.
This commit attempts to fix the case where the messages loaded initially don't fill the screen. It would prevent user to scroll and as a result to load more.
There are multiple fixes in this commit:
- the main fix is removing this code which was preventing the actual fill:
```javascript
// prevents an edge case where user clicks bottom arrow
// just after scrolling to top
if (loadingPast && this.#isAtBottom()) {
return;
}
```
- ensures we always give a page site to the `chatApi.channel(...)` call if we have one, in the current state when `fetchFromLastRead` was `true` we would not set `args.page_size`
- ensures the `query_paginated_messages` is having a valid page size, which is not nil and not > `MAX_PAGE_SIZE`
- write a spec for the autofill, it was a challenging spec to write but it should give us the confidence we need here
Since 5cce829 and the new
channel view builder, we have no need of these obsolete
routes which have way too much logic in the controller, which
has been superseded by the view builder anyway.
Remove the routes and update the channel message loading to use it.
* Moved the settings cog from thread list to thread and
put it in a new header component
* Remove thread original message component, no longer needed
and the list item and thread indicator styles/content
will be quite different
* Start adding content (unread indicator etc.) to the thread
list item and changing structure to be more like designs
* Serialize the last thread reply when opening the thread index,
show in list and update with message bus
In some cases activeChannel can be null so this will error,
also it is limiting to have this code in chatApi. Instead
move to the threads manager, and also lean on channelsManager.find
to get the channel from the cache instead, which will not error.
The current behavior is to close drawer when pressing escape inside the input.
After this change, first escape will blur the input, and second escape will close the drawer.
This commit also refactors the whole shortcuts for drawer system spec.
Followup to d4a5b79592,
this introduced an N1 because every message in the list
we had to query users for the mentions and then the user's
status too. Instead we can just include both in Chat::MessagesQuery.
#### FIX: Do not use client lastReadMessageId when fetching channel messages
We had an issue where the following happened:
1. User opened channel and saw the last message, and we set the
lastReadMessageId on the server and the client
2. User navigated to another channel
3. Another user deleted the message in the original channel
4. The first user navigated back to the original channel before
the MessageBus event for the deleted message arrived, and got
a 404 error because we were sending the deleted lastReadMessageId as
target_message_id to the channel controller.
Instead of this which is a bit flaky and is hard to cover all
the issues for, instead we can pass a fetch_from_last_read boolean
param to the channels controller, and just get the user's
last_read_message_id straight from the database to use for the
target_message_id. This gets rid of any sources of race conditions
or lack of updates from MessageBus.
#### FIX: Include missing memberships for thread tracking publish
When we publish the channel/message tracking state for a
user and that message was a thread reply the publisher
was erroring because we were not telling Chat::TrackingStateReportQuery
to return missing memberships (which have zeroed out unread counts)
as well, which is what we do for the channel tracking state here.
Also just make sure that the TrackingStateReport does not error
when passed an ID it doesn't have data for.
This flakey has been very visible by the new headless chrome. The problem was that after moving a message we automatically redirect to the channel where the message has been moved to. However, we were not explicitly waiting for this transition and a result it could happen that we attempt to check the presence of the message on the channel page before the redirect actually happened.
The various naming changes are due to an early mistake we made in chat specs to use `chat` as the variable name for the page object which prevents to use the automatic path `chat.channel_path(...)`.
Co-authored-by: Alan Guo Xiang Tan <gxtan1990@gmail.com>
This commit follows up b6c5a2da08
by serializing the user's thread memberships in these cases:
1. When we do the initial channel fetch with messages, we get
all threads and all the user's thread memberships for those
messages.
2. When the thread list is fetched, we get all the user's memberships
in that list.
3. When the single thread is fetched, either from opening it from
the list, an OM indicator, or just from doing .find() on the
manager when a new MessageBus message comes in
This will let us track the lastReadMessageId on the client, and
will also let us fix an issue where the unread indicator in the
channel header was incrementing for every thread that got a
new message, regardless of whether the user was a member.
This patch introduces policy objects to chat services. It allows putting
more complex logic in a dedicated class, which will make services
thinner. It also allows providing a reason why the policy failed.
Some change has been made to the service runner too to use more easily
these new policy objects: when matching a failing policy (or any failing
step actually), the result object is now provided to the block. This
way, instead of having to access the reason why the policy failed by
doing `result["result.policy.policy_name"].reason` inside the block,
this one can be simply written like this:
```ruby
on_failed_policy(:policy_name) { |policy| policy.reason }
```
This commit adds the thread index and individual thread
in the index list unread indicators, and wires up the message
bus events to mark the threads as read/unread when:
1. People send a new message in the thread
2. The user marks a thread as read
There are several hacky parts and TODOs to cover before
this is more functional:
1. We need to flesh out the thread scrolling and message
visibility behaviour. Currently if you scroll to the end
of the thread it will just mark the whole thread read
unconditionally.
2. We need to send down the thread current user membership
along with the last read message ID to the client and
update that with read state.
3. We need to handle the sidebar unread dot for when threads
are unread in the channel and clear it based on when the
channel was last viewed.
4. We need to show some indicator of thread unreads on the
thread indicators on original messages.
5. UI improvements to make the experience nicer and more
like the actual design rather than just placeholders.
But, the basic premise around incrementing/decrementing the
thread overview count and showing which thread is unread
in the list is working as intended.
This commit regroups 3 changes
- serializes channel ID and json draft when calling the debouncer instead of inside the debounced function, it seems very unlikely to happen, but in a case where the debouncing wouldn't be canceled and the new message not set yet, we could save the draft on an invalid channel
- cancel persist draft handler when changing channel
- ensures we exit early when channel is not set
Very fast or specific mouse moves could allow to leave a message actions menu without reseting the active message. This commit should ensure we correctly catch this event.
No test as it's hard and not reliable to reproduce these in a test.
This should also make `message_notifications_with_sidebar_spec.rb` more resilient as we are now checking for `is-persisted` class instead of checking for the absence of `is-staged`.
This commit attempts to correctly change draft when the channel changes. It moves responsibility to the composer instead of the channel.
A new service `chatDraftsManager` is being introduced here to allow finer control and pave the way for future thread draft support.
These changes also now allow an editing message to be stored as a draft.
This PR adds status to mentions in chat and makes those mentions receive live updates.
There are known unfinished part in this implementation: when posting a message, status on mentions on that message appears immediately, but only if a user used autocomplete when typing the message. If user copy and paste a message with mentions into chat composer, those mentions won't have user status on them.
PRs with fixes for both problems are following soon.
Preparations for this PR that were made previously include:
- DEV: correct a relationship – a chat message may have several mentions 0dcfd7ddec
- DEV: extract the logic for extracting and expanding mentions from ChatNotifier 75b81b6854
- DEV: Always create chat mention records fa543cda06
- DEV: better split create_notification! and send_notifications logic e292c45924
- DEV: more tests for mentions when updating chat messages e7292e1682
- DEV: extract updating status on mentions into a lib function e49d338c21
- DEV: Create and update chat message mentions earlier 35a414bb38
- DEV: Create a chat_mention record when self mentioning 2703f2311a
- DEV: When deleting a chat message, do not delete mention records f4fde4e49b
In the ChannelViewBuilder, we introduced a check to see if
the target message exists, which errors if the message has
been trashed. However if the user is the creator of the message
or admin then they are able to see trashed messages, so
we need to take this into account.
Followup to c908eeacc9
Instead of using the latest message ID in the channel, which
could cause issues if you have an earlier last read message ID
that matches the deleted one, instead we use the first non-deleted
message that comes before the deleted message by ID.
Followup ae3231e140, when a
message is trashed we already update the lastReadMessageId of
all users in the channel to the latest non-deleted message on
the server side. However we didn't propagate this to the client,
so in some cases when we did the following:
1. Delete the last message in the channel
2. Switch to another channel
3. Switch back to the original
We would get a 404 error from the target message ID being looked
up still being the old lastReadMessageId (now deleted) for the
user's channel membership.
All we need to do is send the last not-deleted message ID for
the channel (or thread) to all the member users.
Before this commit the following actions would have shown the issue:
- visit a thread
- changes the width of the side panel
- open threads list
- the size has reverted to previous state
This was caused by the width change to not correctly be tracked.
It easier to check for presence in this case that to check for something not present, as depending on performance of the machine running the test this could take sometime to be changed and the test would fail.
This issue was especially visible in tests. the `@debounce(100)` was not cancelled when changing channel which was causing 404s as we were trying to load messages on a channel which was deleted as the channel has been destroyed at the end of the test.
This is still not a perfect solution, as we can only cancel the start of `fetchMessages`, but we can't cancel the actual `chatApi.channel` request which result can potentially happens after channel changed, which we try to mitigate with various checks on to ensure visible channel == loaded messages channel.
This commit also tries to make handler naming and cancelling more consistent.
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
This commit makes it easier to ensure each button have a similar behavior: hover, disabled, focus...
It also removes some dead code (__inline-button) and fixes a bug where the emoji button didnt have the right un-focused color (it was more visible than it should.
This commit makes some fundamental changes to how hashtag cooking and
icon generation works in the new experimental hashtag autocomplete mode.
Previously we cooked the appropriate SVG icon with the cooked hashtag,
though this has proved inflexible especially for theming purposes.
Instead, we now cook a data-ID attribute with the hashtag and add a new
span as an icon placeholder. This is replaced on the client side with an
icon (or a square span in the case of categories) on the client side via
the decorateCooked API for posts and chat messages.
This client side logic uses the generated hashtag, category, and channel
CSS classes added in a previous commit.
This is missing changes to the sidebar to use the new generated CSS
classes and also colors and the split square for categories in the
hashtag autocomplete menu -- I will tackle this in a separate PR so it
is clearer.